Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 00:39:59 Player: Judas Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 807 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Compact Wheel Compact Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Compact Wheel Compact Wheel [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 7 7 Power 3 | . 1 2 Engine 2 | . . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | . 2 2 Treads . | . . . Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 5 6 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 6 | . 2 4 Highest Loss Streak 5 | . 5 3 Average Slot Usage (%) 91 | . 96 83 Engine 10 | . 11 8 Core 3 | . 1 5 Leg 26 | . 26 26 Storage 14 | . 14 14 Processor 14 | . 14 14 Energy Gun 8 | . 13 1 Ballistic Gun 13 | . 13 13 Naked Turns . | . . . Heaviest Build 13 | 10 12 13 Greatest Support 25 | 20 20 25 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 6 | 6 6 6 Most Carried 7 | 6 6 7 Average Carried 5 | 6 5 5 Final Capacity 8 | 6 6 8 Final Carried 7 | 6 5 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 375 | 205 87 83 Remotely . | . . . Salvage Created 456 | 60 312 84 Parts 21 | 2 14 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 7 4 Guns 11 | . 7 4 Classes Destroyed 3 | 1 1 1 Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 8 | . 7 1 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1316 | . 619 697 Core 263 | . 134 129 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 7 19 24 Largest 2 | 2 2 2 Hottest 95 | 70 85 95 Shots Fired 76 | 14 34 28 Gun 76 | 14 34 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | 7 19 24 Thermal 26 | 7 15 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 6 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 46 | 7 24 15 Core Hits 22 | 2 13 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 603 | 77 336 190 Guns 603 | 77 336 190 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 302 | 15 153 134 Thermal 301 | 62 183 56 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Effects 8 | . 5 3 Message Errors 3 | . 3 . Data Loss (minor) 1 | . . 1 Targeting Errors 4 | . 2 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 334 | 70 334 178 Average Temperature 118 | 31 160 75 Received Heat Transfer 584 | . 345 239 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 729 | 185 445 99 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 170 | 5 170 126 Average Influence 91 | 3 82 117 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 10 21 Peak Tracking Total 16 | . 6 16 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 5 | . 5 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 552 | 31 311 210 Spaces Moved 251 | 10 129 112 Core 3 | . 3 . Treads . | . . . Legs 248 | 10 126 112 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 121 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 26 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 425 | 16 249 160 Wait 109 | . 94 15 Move 249 | 9 128 112 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 8 | . 5 3 Attach 2 | . 1 1 Detach . | . . . Swap 4 | . 1 3 Drop 2 | . 1 1 Fire 50 | 7 19 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Core integrity fell below 50% 331 | -10/Materials | Lost 5 parts (1p2n2w) 343 | -10/Materials | Entered Mines 369 | -10/Mines | Met a Derelict bent on vengeance 475 | -10/Mines | Lost 3 parts (1p2w) 478 | -10/Mines | Assembled infested the area 483 | -10/Mines | Assisted by a Guerilla fighting off Assembled 528 | -10/Mines | Core integrity fell below 20% 553 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00485_ II-1H2(h): "I'll hold them off! Go on ahead or try to find another way!" 00487_ Extracted 10 matter. 00487_ R-06 Scavenger destroyed. 00494_ Flexi-carbon Leg severed. 00497_ II-1H2(h) destroyed. 00497_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00501_ R-06 Scavenger destroyed. 00502_ as-51498 destroyed. 00503_ Lgt. Assault Rifle destroyed. 00508_ G-34 Mercenary destroyed. 00520_ T-07 Excavator destroyed. 00520_ K-01 Serf collects debris. 00523_ Aluminum Leg destroyed. 00546_ Carbon-fiber Leg severed. 00546_ Acquired Carbon-fiber Leg. 00553_ as-51046 destroyed. 00553_ as-94656 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????# ?????? | | ?????????????????????????????# # #####??# ?????? | | ????????????????????????????# ##?#$ ?????? | | ????????????????????????###?# ## #????? | | ???????????????????????? #?# #???? | | ????????????????????????# ### #??? | | ?????????????# ?????????# ## ??? | | ?????????????# ###### # d d ??? | | ????????????# ??? | | ????????????# %@ ??? | | ?????????????????######## ##????# %#??? | | ?????????????????????????# a #??????# #??? | | ??????????????????????????# % #???????# % #??? | | ??????????????????????????? % #???????# = #### | | ???????????????????????????# a #????????# | | ????????????????????????????#a #?????????####%!! | | ????????????????????????????#aa##???????????#*!!= | | ????????????????????????????# #???????????#%=%== | | ????????????????????????????###a#???????????#*==!! | | ??????????????????????????????# #??????????## | | ??????????????????????????????# #??????????# | | ??????????????????????????????# #??????????# | | ??????????????????????????????# #??????????# | | ??????????????????????????????# #??????????## | | ??????????????????????????????# #?????####??#### % | | ??????????????????????????????# #????## ##????# # | | ??????????????????????????????# #??### #????# # | | ??????????????????????????????# #?## #??### # | | ?????????????????????????###### ### #?### # | | ??????????????????######## %= #### # | | ??????????????????# # ### % % | | ??????????????????# =# #### ####! | | ??????????????????# #??## | | ??????????????????# ##???#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledRefineryKinecellerator Manual? 0 Play Time 00:12:02 Cumulative 41.1 hours Start 2020.01.31 @ 23:57:08 End 2020.02.01 @ 00:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d249a5e8-fd9a-45fb-b55d-0b4c752ede9b