Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 16:40:59 Player: Sen Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (85) 425 Value Destroyed (3109) 3109 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 10542 Bonus ------- Follower Combat Kills 248 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Micro Fission Core Particle Reactor Quantum Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Thermal Shield System Shield > --- WEAPON ----------- Improved Arc Projector Heavy Gauss Cannon > --- INVENTORY -------- Light Ion Engine Dispersion Rifle Heavy Gauss Cannon [Rating: 98] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 3 | . . . . 1 1 . . . . . . . . . 1 Utility 8 | . . 2 . 1 1 . . 2 . . 1 1 . . . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 147 | 7 4 13 5 23 18 8 2 9 12 . 20 18 3 4 1 Power 18 | 1 1 2 . 1 4 . 1 1 3 . 1 2 . 1 . Engine 15 | 1 1 2 . 1 4 . . 1 2 . 1 2 . . . Core 3 | . . . . . . . 1 . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 43 | 3 1 2 2 8 5 3 1 4 4 . 5 4 1 . . Treads 17 | . . 1 2 8 4 . 1 1 . . . . . . . Leg 7 | 1 . . . . 1 3 . 1 1 . . . . . . Wheel 9 | 2 1 1 . . . . . 2 3 . . . . . . Hover 3 | . . . . . . . . . . . 2 . 1 . . Flight 7 | . . . . . . . . . . . 3 4 . . . Utility 54 | 1 2 4 1 9 6 2 . 2 3 . 11 8 2 2 1 Device 29 | . . 2 1 7 1 1 . . 2 . 7 6 1 1 . Storage 3 | 1 1 1 . . . . . . . . . . . . . Processor 11 | . . 1 . 1 1 . . . 1 . 3 2 1 . 1 Hackware 5 | . . . . . 1 1 . 2 . . 1 . . . . Protection 6 | . 1 . . 1 3 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 5 2 5 3 3 . 2 2 . 3 4 . 1 . Energy Gun 8 | . . 2 . . . 1 . 2 . . 2 1 . . . Energy Cannon 5 | . . 2 . 2 1 . . . . . . . . . . Ballistic Gun 7 | 2 . 1 . 1 1 . . . 2 . . . . . . Ballistic Cannon 5 | . . . . . 1 2 . . . . . 2 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon 3 | . . . 1 1 . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 1 2 . 1 . . . . Corrupted Parts 3 | . . . . . . 1 . . 2 . . . . . . System Corruption 10 | . . . . . . 3 . . 7 . . . . . . Parts Lost 85 | . 1 5 . 12 10 1 1 9 11 5 9 13 3 . 5 Power 12 | . . 1 . . 3 . 1 1 1 1 2 2 . . . Propulsion 31 | . 1 2 . 6 5 1 . 5 4 1 2 3 1 . . Utility 26 | . . 1 . 3 1 . . 1 3 1 3 7 2 . 4 Weapon 16 | . . 1 . 3 1 . . 2 3 2 2 1 . . 1 Highest Loss Streak 12 | . 1 4 . 7 3 1 1 9 9 4 5 12 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 1 7 9 13 12 13 14 14 9 13 11 4 4 3 4 3 Power 1 | . 1 1 1 2 2 . 1 1 2 3 1 . 2 1 1 Propulsion . | 1 1 . 1 . . . 1 . . . . . . . . Utility 3 | . . . 2 2 4 6 6 3 5 5 1 . . . . Weapon 3 | . 2 5 5 4 5 4 4 2 2 . . 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 2 4 4 1 2 1 . 1 . 5 2 2 . . 3 Power 4 | . . . 2 . . . . . . 1 . . . . 1 Propulsion 3 | . 1 . 2 . . . . . . . . . . . . Utility 8 | . 1 . . 1 1 1 . . . 2 2 . . . . Weapon 10 | . . 4 . . 1 . . 1 . . . 2 . . 2 Tool/Special 2 | . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 82 | . 92 96 100 93 95 96 94 88 90 78 67 76 17 23 30 Engine 6 | . 13 10 11 9 6 7 4 5 5 . 7 9 . . . Treads 10 | . . 3 22 24 23 11 5 3 . . . . . . . Leg 4 | . . . . . 2 16 19 3 11 10 . . . . . Wheel 3 | . 26 17 . . . . . 9 9 6 . . . . . Flight 1 | . . . . . . . . . . . 12 15 . . . Device 18 | . . 15 22 23 21 20 15 19 18 17 15 30 . 1 3 Storage 5 | . 14 11 11 9 7 7 7 6 6 5 . . . . . Processor 8 | . . 9 11 7 7 7 7 6 6 5 10 11 15 15 16 Hackware 6 | . . . . . 2 9 15 19 20 17 4 5 . . . Protection 1 | . 8 6 . 2 6 . . . . . . . . 2 2 Energy Gun 3 | . . 9 8 5 . 2 7 8 1 . 5 1 . . . Energy Cannon 3 | . . 3 11 9 6 . . . . . . . . . . Ballistic Gun 3 | . 28 8 2 2 . 6 . 3 7 7 . . . . . Ballistic Cannon 1 | . . . . . 6 5 7 . . . . 1 . . . Peak Build Rating 98 | 6 8 15 17 45 41 43 51 55 65 65 81 98 29 33 38 Average Rating 38 | 4 6 12 15 26 35 41 43 47 57 52 61 80 19 22 30 On Entrance 26 | . 6 8 14 17 28 41 41 45 54 65 1 38 18 16 33 Avg Prop Armor Cover (%) 7 | 5 . 11 . . 2 3 10 13 9 14 7 . . . . Naked Turns 10 | . . . . . . . . . . 10 . . . . . Heaviest Build 55 | 13 21 38 38 55 53 43 47 47 50 50 37 36 5 10 10 Greatest Support 80 | 26 26 26 40 60 80 68 56 56 42 20 36 38 12 12 12 Greatest Overweight (x) 13 | . 2 2 . 2 2 1 1 13 2 4 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . 1 1 2 . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 6 8 12 15 15 15 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | 4 10 11 15 15 15 15 15 14 15 13 5 5 5 5 5 Average Carried 10 | 2 7 9 13 12 14 14 14 9 13 11 4 4 3 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 10 11 15 12 15 15 15 14 13 5 5 4 5 3 5 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Mutant 20% | Hacker-Mutant 4% | Scavenger-Skirmisher 4% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Infiltrator-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Matter Collected 3077 | 247 213 159 85 365 527 279 87 241 309 . 250 62 182 71 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3755 | . 311 423 44 941 627 35 . 594 375 42 250 100 13 . . Parts 186 | . 24 26 1 44 37 3 . 15 15 4 9 8 . . . Haulers Intercepted 5 | . 1 1 . 1 1 . . . 1 . . . . . . Recyclers Shooed 5 | . . . . . . . . 2 . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 12 . . 9 4 . . . . . Prevented 3 | . . . . . . 1 . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 68 | . 10 7 . 19 14 3 . 6 4 2 1 2 . . . Guns 32 | . 10 3 . 5 . 2 . 6 4 2 . . . . . Cannons 29 | . . 1 . 12 14 . . . . . . 2 . . . AOE 6 | . . 3 . 2 . 1 . . . . . . . . . Classes Destroyed 15 | . 5 4 . 3 1 . . 1 1 . . . . . . Builder 2 | . 1 . . . . . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 1 . 1 1 . . . 1 . . . . . . Recycler 3 | . . . . . . . . 2 . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . . . . Watcher 3 | . . 1 . . 1 . . 1 . . . . . . . Swarmer 16 | . 8 . . 3 . 3 . . . 2 . . . . . Grunt 27 | . 2 2 . 11 5 . . 4 3 . . . . . . Brawler 2 | . . 1 . . 1 . . . . . . . . . . Sentry 12 | . . 4 . 3 3 . . 1 . . 1 . . . . Hunter 2 | . . . . 1 1 . . . . . . . . . . Programmer 8 | . . . . . 4 . . 1 1 . . 2 . . . Heavy 1 | . . . . 1 . . . . . . . . . . . Decomposer 4 | . . . . . . . . . 3 . . . 1 . . Best Kill Streak 9 | . 8 4 . 9 3 3 . 2 2 2 1 2 . . . Combat Bots Only 8 | . 4 4 . 8 3 3 . 2 2 2 1 2 . . . Max Kills in Single Turn 3 | . 1 3 . 2 1 1 . 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1058 | . 40 38 4 130 205 30 9 77 94 56 83 119 64 . 109 Missed 355 | . 6 11 2 31 66 14 2 12 25 19 40 52 33 . 42 Hits 703 | . 34 27 2 99 139 16 7 65 69 37 43 67 31 . 67 Melee 5 | . . . . . . 2 . . . 3 . . . . . Projectile 698 | . 34 27 2 99 139 14 7 65 69 34 43 67 31 . 67 AOE 3 | . . . . . . . . . . . . 3 . . . Critical Strikes 30 | . 1 3 . 5 2 . . 5 4 3 3 3 . . 1 Actively Blocked 12 | . . . . . . . . 5 4 2 . . . . 1 Part Disruptions 2 | . . . . . 1 . . . 1 . . . . . . Damage Taken 12333 | 5 287 394 53 2340 1630 263 202 1034 1229 758 695 1284 580 . 1579 Core 3846 | 5 39 44 16 401 178 33 . 131 229 322 118 567 459 . 1304 Absorbed by Shields 54 | . . . . . . . . . . . 54 . . . . Redirected to Shielding 79 | . . . . . . . . . . . . . . . 79 Ignored by Resistances 148 | . . . . . . . . . . . 148 . . . . Regen/Repaired (Parts) 184 | . . . . . . . . 36 . . . 148 . . . Core Remaining (%) 59 | 98 82 . 85 27 . . 69 . . 19 88 . . 10 . Volleys Fired 316 | . 35 27 2 68 60 9 . 34 43 9 21 4 4 . . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 1 2 1 . . Hottest 143 | . 40 113 108 143 108 105 . 130 130 58 65 116 65 . . Shots Fired 554 | . 70 54 4 114 121 17 . 66 64 12 21 7 4 . . Gun 310 | . 70 38 2 42 2 11 . 55 64 10 10 2 4 . . Cannon 218 | . . 16 2 63 119 2 . 11 . . . 5 . . . Launcher 7 | . . . . 1 . 4 . . . 2 . . . . . Special 19 | . . . . 8 . . . . . . 11 . . . . Kinetic 278 | . 70 19 . 33 62 7 . 26 46 10 . 5 . . . Thermal 196 | . . 16 2 71 59 6 . 19 12 . 11 . . . . Explosive 7 | . . . . 1 . 4 . . . 2 . . . . . Electromagnetic 73 | . . 19 2 9 . . . 21 6 . 10 2 4 . . Robot Hit Streak 15 | . 4 7 4 10 14 5 . 15 11 8 11 10 3 . . Robot Miss Streak 6 | . 6 2 . 3 3 2 . 4 2 3 1 . 1 . . Penetration Max 1 | . . . . . . 1 . . 1 . . . . . . Secondary Targets 4 | . 1 . . . . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . Shots Hit Robots 364 | . 31 38 3 75 71 8 . 51 47 9 18 10 3 . . Core Hits 175 | . 19 15 1 36 29 5 . 26 21 11 6 4 2 . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . 1 . 1 . 3 . . . . . . . Critical Strikes 17 | . . 1 . 1 6 2 . 4 1 . 1 1 . . . Burn 2 | . . . . . . 1 . 1 . . . . . . . Destroy 6 | . . . . 1 . 1 . 3 1 . . . . . . Blast 6 | . . . . . 6 . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 7 | . . . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . 7 . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8582 | 1 346 699 59 1739 1966 308 . 1192 1091 398 378 329 76 . . Guns 3787 | . 346 341 27 467 . 147 . 1029 1069 143 170 6 42 . . Cannons 3686 | . . 268 20 1168 1903 27 . 163 . . . 137 . . . Explosions 708 | . . 90 . 104 63 134 . . 22 255 40 . . . . Melee 183 | . . . . . . . . . . . . 183 . . . Ramming 50 | 1 . . 12 . . . . . . . . 3 34 . . Kinetic 3417 | . 346 173 . 389 1020 112 . 423 674 143 . 137 . . . Thermal 3384 | . . 358 20 1168 883 62 . 428 297 . 168 . . . . Explosive 493 | . . . . 104 . 134 . . . 255 . . . . . Electromagnetic 1055 | . . 168 27 78 63 . . 341 120 . 210 6 42 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 183 | . . . . . . . . . . . . 183 . . . Highest Corruption 14 | . . . . 14 2 5 5 1 11 11 . 3 14 14 . Average Corruption 5 | . . . . 13 1 3 5 1 3 11 . 2 14 14 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 117 | . . . . 25 7 21 4 1 24 5 . 10 8 12 . Message Errors 31 | . . . . 9 . 5 3 . 8 1 . 1 1 3 . Matter Fused 28 | . . . . 7 3 8 . . 6 . . 2 . 2 . Heat Flow Errors 11 | . . . . 3 . 2 . . 2 . . 2 2 . . Energy Discharges 21 | . . . . 4 2 4 . 1 1 1 . 1 3 4 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . 1 1 1 1 . 3 1 . 3 1 2 . Misfires 5 | . . . . . 1 1 . . 2 . . 1 . . . Alerts 2 | . . . . . . . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . 1 . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 65 | . . 26 . 5 . 8 . . 16 . . 10 . . . Projectiles 41 | . . 26 . 5 . . . . . . . 10 . . . Explosions 24 | . . . . . . 8 . . 16 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . . . 1 . 6 . . 5 . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 9 | . . . . . 5 . . 4 . . . . . . . Secondary 2 | . . . . . 1 . . 1 . . . . . . . Self-Inflicted Damage 283 | . . 7 . 8 188 36 . . 6 . 20 1 17 . . Shots 12 | . . 1 . 1 6 2 . . 1 . 1 . . . . Rammed 6 | 1 . . 1 . . . . . . . . 1 3 . . Targets Rammed 6 | 1 . . 1 . . . . . . . . 1 3 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 551 | . 18 327 42 269 551 104 . 447 212 35 71 127 192 . . Average Temperature 105 | . 5 141 23 114 133 40 . 253 44 13 22 51 88 . . Received Heat Transfer 2772 | . 12 159 18 648 429 63 36 420 405 243 195 39 75 . 30 Effects 8 | . . 3 . . 5 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 6 | . . 2 . . 1 . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . 2 . 2 1 . . 3 . . . . . . . Heat Transferred 5752 | . . 581 37 1776 1221 185 . 895 650 . 407 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . 2 . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 2 . . . 1 . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Maximum Alert Level 1 | . 1 . . 1 . . . . . . . . . . . Low Security (%) 96 | 100 82 100 100 84 100 . . 100 . . 100 100 . . 100 Level 1 3 | . 17 . . 15 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 262 | . 230 137 58 262 183 . . 30 . . 80 60 . . 60 Initial 113 | . . 88 28 . 113 . . . . . . 17 . . 20 Average 35 | . 88 86 10 64 44 . . 5 . . 16 17 . . 10 Influence Increases 3093 | . 327 233 163 621 494 130 . 169 95 40 280 241 210 30 60 Destroy 0b10 Robot/C 1520 | . 200 140 120 420 280 60 . 120 80 40 20 40 . . . Destroy 0b10 Robot/NC 90 | . 15 15 5 10 15 . . 15 5 . 10 . . . . Destroy Leader 374 | . 42 54 20 92 104 10 . 22 10 . 10 10 . . . Allied During Kill 32 | . . . 18 14 . . . . . . . . . . . Successful Hack 117 | . 40 2 . 13 . . . 10 . . . 52 . . . Disable Machine 105 | . . . . . 75 . . . . . 15 15 . . . Destroy Structure 60 | . . 7 . 27 20 . . 2 . . . 4 . . . Partial Spotted 45 | . . . . . . . . . . . . 45 . . . Lose Combat Pursuer 750 | . 30 15 . 45 . 60 . . . . 225 75 210 30 60 Influence Decreases 3043 | . 117 370 236 371 595 257 22 169 95 40 243 278 157 53 40 Entered New Map 406 | . . 122 45 . 137 56 5 . . . . 20 . 11 10 Time Decay 2184 | . 107 198 171 276 397 201 17 158 65 20 153 222 127 42 30 Lost Part 428 | . 10 50 . 90 61 . . 11 30 20 90 36 30 . . Lost Ally 25 | . . . 20 5 . . . . . . . . . . . Squads Dispatched 24 | . 2 1 . 5 5 . . 2 . 1 2 5 . . 1 Investigation 4 | . . . . 2 . . . . . . . 1 . . 1 Extermination 11 | . . . . . 4 . . 2 . . 2 3 . . . Reinforcement 8 | . 2 1 . 3 1 . . . . . . 1 . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Distress Signals 6 | . 1 1 . 1 . . . 1 . . 2 . . . . Communications Jammed 1 | . . . . . 1 . . . . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . . . . Times Spotted 225 | . 17 14 6 30 20 14 1 8 6 14 24 33 17 1 20 Peak Tracking Total 16 | . 6 5 2 6 3 4 1 3 5 11 11 15 7 2 16 Tactical Retreats 27 | . 1 1 . 4 1 4 . . . . 5 4 5 1 1 ECM-based Alert Blocks 9 | . . . . 1 1 . . . . . . 7 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Traps Triggered 8 | . . . . 2 . . . . . . 2 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Disabled 7 | . . . . . 5 . . . . . 1 1 . . . Max in Single Turn 4 | . . . . . 4 . . . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Accessed 37 | . 5 4 . 4 7 . . 2 . . 4 9 1 1 . Terminals 24 | . 4 3 . 3 3 . . 1 . . 3 6 . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . 1 . . . 2 . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . Total Hacks 109 | . 14 10 . 15 11 . . 6 . . 10 41 1 1 . Successful 51 | . 10 4 . 5 2 . . 5 . . 2 21 1 1 . Failed 57 | . 4 5 . 10 9 . . 1 . . 8 20 . . . Catastrophic 14 | . . 2 . 3 1 . . . . . 3 5 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 30 | . 5 6 . 9 2 . . . . . 4 4 . . . Terminals 73 | . 12 6 . 13 5 . . 2 . . 9 25 . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 16 | . . . . . 3 . . 4 . . . 9 . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers 11 | . . 4 . . . . . . . . . 7 . . . Garrison Access 3 | . . . . 2 . . . . . . 1 . . . . Terminal Hacks 31 | . 10 1 . 4 1 . . 1 . . 2 10 1 1 . Record 2 | . . . . 1 . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . 3 . . 1 . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Locate Traps 4 | . 1 . . . . . . . . . 1 2 . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . Zone Layout 11 | . 5 1 . 1 1 . . 1 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . 4 . . . 9 . . . Scan Component 7 | . . . . . . . . 2 . . . 5 . . . Repair 6 | . . . . . . . . 2 . . . 4 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . 3 . . . . . . . . . 1 . . . Retrieve Study 4 | . . 3 . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 4 . 4 7 . . 1 . . 5 7 . . . Full Trace Events 2 | . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . . . . . 1 . . . Parts Repaired 4 | . . . . . . . . 1 . . . 3 . . . Time 296 | . . . . . . . . 94 . . . 202 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total Allies 7 | . . . 6 . . . . . . . . 1 . . . Largest Group 4 | . . . 4 4 . . . . . . . 1 . . . Highest-Rated Group 86 | . . . 86 86 . . . . . . . 10 . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . 38 29 . . . . . . . . . . . Total Damage 792 | . . . 439 353 . . . . . . . . . . . Kills 9 | . . . 7 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Active Infowar (turns) 6628 | . . 397 917 457 1131 1189 118 68 486 60 600 534 255 311 105 Sensors 2564 | . . . . 366 . 1009 118 68 . . 600 403 . . . A.S.S. 35 | . . . . 35 . . . . . . . . . . . Terrain 841 | . . . . . . . . . 486 60 . 295 . . . Structural 1682 | . . 397 917 368 . . . . . . . . . . . Decoding 671 | . . . . . . . . . . . . . 255 311 105 Jamming 1908 | . . . . . 1012 738 . . . . . 158 . . . ECM 469 | . . . . 54 181 . . . . . . 234 . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 8 | . . . 1 . . 2 1 . 1 . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Turns Passed 10446 | 74 280 408 917 1061 1702 1189 118 807 1163 75 761 733 727 311 120 Spaces Moved 8027 | 63 158 248 530 413 809 677 64 426 640 53 1096 960 1048 612 230 Core 1945 | 2 . . . . . . . 8 . 21 23 30 1019 612 230 Treads 2134 | . . . 530 413 809 336 25 21 . . . . . . . Legs 660 | 4 . . . . . 341 39 3 273 . . . . . . Wheels 1256 | 57 158 248 . . . . . 394 367 32 . . . . . Hover 80 | . . . . . . . . . . . 51 . 29 . . Flight 1952 | . . . . . . . . . . . 1022 930 . . . Fastest Speed 36 | 50 90 85 160 160 160 112 160 115 90 50 37 36 50 50 50 Average Speed 99 | 90 90 104 160 171 170 164 178 129 139 97 43 38 52 50 50 Slowest Speed 700 | 120 115 130 160 320 320 190 190 700 260 130 122 119 100 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 8 3 . . . Potential Cave-ins 9 | . . . . 9 . . . . . . . . . . . Cave-ins Triggered 3 | . . . . 3 . . . . . . . . . . . Exploration Rate (%) 38 | 4 39 23 94 42 19 76 12 8 74 7 28 21 91 66 7 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 5 | . . 1 1 . . . . 1 . 1 1 . . . . Unknown Exits Taken 10 | 1 1 . . 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 10 | . . . 1 . . 3 1 . . . . . 4 1 . Spaces Dug 21 | . . . . 19 2 . . . . . . . . . . Terrain Destroyed 86 | . . 5 . 30 18 13 . 1 7 10 . 2 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 42 | . . . . 20 15 1 . 1 3 . . 2 . . . AOE 44 | . . 5 . 10 3 12 . . 4 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total 9897 | 76 233 344 596 632 1004 738 67 613 841 62 1330 1293 1220 615 233 Wait 1167 | . 19 37 31 104 88 32 . 125 133 . 168 275 155 . . Move 7991 | 62 157 247 529 411 808 676 63 425 639 52 1080 954 1047 611 230 Hop 10 | . . . . . . . . . . . 7 3 . . . Pick Up 100 | 3 11 11 11 10 14 5 . 10 8 . 6 6 4 . 1 Fast Attach 84 | 7 1 3 1 6 9 3 1 6 4 . 16 22 2 2 1 Attach 70 | . 2 5 . 13 8 2 . 9 10 1 10 6 2 2 . Detach 26 | 1 1 1 1 3 1 2 . 1 1 . 5 7 1 . 1 Swap 43 | 1 2 6 6 8 8 4 2 1 3 . 1 1 . . . Drop 62 | 1 5 7 9 8 8 5 1 2 . . 6 8 2 . . Fire 316 | . 35 27 2 68 60 9 . 34 43 9 21 4 4 . . Melee 7 | . . . . . . . . . . . . 7 . . . Ram 4 | 1 . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 9 | . . . . 1 . . . . . . 8 . . . . Rewire 5 | . . . 5 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 18) 351 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Central database locked down 610 | -9/Materials | Lost 4 parts (1p1n1u1w) 641 | -9/Materials | Discovered new exit (range 15) 707 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Entered Mines 773 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 838 | -9/Mines | Discovered new exit (range 11) 854 | -9/Mines | Identified exit to Materials 876 | -9/Mines | Build established: Scavenger-Mutant 901 | -9/Mines | Learned Materials emergency access door positions 1477 | -9/Mines | Discovered exit to Materials (range 11) 1584 | -9/Mines | Escorted by a lone wolf Derelict 1604 | -9/Mines | Learned location of Storage (-9) 1680 | -9/Mines | Entered Materials 1680 | -8/Materials | Accompanied by 4 allies 1680 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1979 | -8/Materials | Build established: Scavenger-Skirmisher 2050 | -8/Materials | Found Prototype Device 2050 | -8/Materials | Identified Active Sensor Suite 2051 | -8/Materials | Lost 3 allies 2190 | -8/Materials | Crushed by falling debris 2214 | -8/Materials | Crushed by falling debris 2219 | -8/Materials | Crushed by falling debris 2220 | -8/Materials | System corruption reached 10% 2250 | -8/Materials | Lost 3 parts (1n1u1w) 2443 | -8/Materials | Core integrity fell below 50% 2541 | -8/Materials | Lost 7 parts (5n1u1w) 2545 | -8/Materials | Destroyed 8 combat bots 2558 | -8/Materials | Build established: Scavenger-Mutant 2678 | -8/Materials | Discovered new exit (range 12) 2741 | -8/Materials | Entered Factory 2741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4204 | -7/Factory | Lost 3 parts (1p1n1u) 4384 | -7/Factory | Discovered new exit (range 16) 4443 | -7/Factory | Entered Lower Caves 4455 | -7/Lower Caves | Build established: Mutant 4515 | -7/Lower Caves | Encountered a Warlord checkpoint 5562 | -7/Lower Caves | Build established: Hacker-Mutant 5564 | -7/Lower Caves | Learned Factory stockpile data 5617 | -7/Lower Caves | Learned location of 1 exit from Factory 5623 | -7/Lower Caves | Discovered new exit (range 6) 5632 | -7/Lower Caves | Entered another Lower Caves area 5633 | -7/Lower Caves | Encountered a Warlord checkpoint 5665 | -7/Lower Caves | Learned location of 1 exit from Factory 5737 | -7/Lower Caves | Discovered new exit (range 9) 5742 | -7/Lower Caves | Spotted B-75 Beast 5750 | -7/Lower Caves | Entered Factory 5750 | -6/Factory | Evolved 2 slots: Utility x2 5751 | -6/Factory | Identified exit to Factory 5751 | -6/Factory | Identified exit to Lower Caves 5891 | -6/Factory | Lost 9 parts (1p5n1u2w) 6273 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6557 | -6/Factory | Entered Lower Caves 6630 | -6/Lower Caves | Build established: Scavenger-Mutant 6747 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 6971 | -6/Lower Caves | Build established: Hacker-Mutant 7189 | -6/Lower Caves | Learned location of Extension (-4) 7457 | -6/Lower Caves | Discovered new exit (range 11) 7650 | -6/Lower Caves | System corruption reached 10% 7720 | -6/Lower Caves | Entered another Lower Caves area 7747 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7781 | -6/Lower Caves | Core integrity fell below 50% 7785 | -6/Lower Caves | Released all parts (10) 7789 | -6/Lower Caves | Discovered exit to Factory (range 13) 7793 | -6/Lower Caves | Core integrity fell below 20% 7795 | -6/Lower Caves | Entered Factory 7795 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7814 | -5/Factory | Lost 4 parts (1p1n1u1w) 7945 | -5/Factory | Spotted B-75 Beast 8074 | -5/Factory | Build established: Mutant 8532 | -5/Factory | Discovered new exit (range 15) 8538 | -5/Factory | Identified exit to Factory 8556 | -5/Factory | Entered another Factory area 8556 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8587 | -4/Factory | Lost 5 parts (1n2u2w) 8970 | -4/Factory | Build established: Infiltrator-Scout 9013 | -4/Factory | Repaired F-cell Engine 9053 | -4/Factory | Repaired Adv. Weight Redist. System 9235 | -4/Factory | Noticed a derelict Sapper rigging charges 9242 | -4/Factory | Repaired Field Propulsion Drive+? 9282 | -4/Factory | Discovered new exit (range 16) 9289 | -4/Factory | Entered Upper Caves 9316 | -4/Upper Caves | Lost 12 parts (2p2n7u1w) 9316 | -4/Upper Caves | Learned 8 Research zone layouts 9339 | -4/Upper Caves | Spotted B-86 Titan 9341 | -4/Upper Caves | Core integrity fell below 50% 9572 | -4/Upper Caves | Build established: Mutant 9856 | -4/Upper Caves | System corruption reached 10% 9941 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9946 | -4/Upper Caves | Learned Research garrison access intel 9950 | -4/Upper Caves | Core integrity fell below 20% 10014 | -4/Upper Caves | Discovered new exit (range 4) 10016 | -4/Upper Caves | Entered another Upper Caves area 10037 | -4/Upper Caves | Discovered new exit (range 11) 10076 | -4/Upper Caves | Learned 8 Research zone layouts 10327 | -4/Upper Caves | Entered Research 10327 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10328 | -3/Research | Identified exit to Quarantine 10329 | -3/Research | Loaded intel: 4 garrison access locations 10425 | -3/Research | Core integrity fell below 50% 10434 | -3/Research | Spotted B-86 Titan 10440 | -3/Research | Core integrity fell below 20% 10447 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10365_ Triggered Tiamat Bomb Trap. 10365_ An explosion rips through the floor. 10365_ Scanalyzer disabled. 10369_ Acquired Particle Reactor. 10400_ C-30 ARC bursts open, deploying its payload. 10400_ S-43 Plague unfolds itself. 10400_ ALERT: All DSF locations entering lockdown mode. 10400_ K-01 Serf collects debris. 10409_ Imp. Core Shielding destroyed. 10411_ Adv. Weight Redist. System destroyed. 10414_ Ripper destroyed. 10423_ Triggered Alarm Trap. 10423_ An alarm sounds. 10423_ ALERT: Alarm triggered, dispatching investigation squad. 10428_ U-05 Engineer lays Concrete. 10429_ Adv. Terrain Scan Processor destroyed. 10432_ 0b10 Decoder Chip [Scout] destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????? "?????????????????? | | ??????????"" ?? ?????????????? | | ??????????""== ? #???????????? | | ??????????""=! ###?????????? | | ??????????G = #?????????? | | ??????????"" ??????????? | | ??????????"" #??????????? | | ??????????"" ???????????? | | ???????????# """ #???????????? | | ???????????# """ #???????????? | | ????????#### "" #???????????? | | ????????#""" F"" #???????????? | | ????????#"Y """ +???????????? | | ????????#""" #???????????? | | ???????????# #???????????? | | ???????????# #???????????? | | ???????????# ### #???????????? | | ???????????# #?# #???????????? | | ???????????# #?# g##########??? | | ???????????# #?# @ #??? | | ???????????# ### #??? | | ???????????# T## s #??? | | ???????????# ## s s sss#??? | | ???????????# ####+#+#####s##s###? | | ???????????# # s# #? | | ???????????# # + #? | | ???????????# # # #? | | ???????????# # # #? | | ???????????# + #!! #? | | ???????????# # #!! #? | | #??????????# # = #! #? | | ???????????# # # #? | | ???######### # # #? | | ??# = / # ######? | | ??# # # #?????? | | ??# # + ??????? | | ??# """ ?# #############??????? | | ??# """ ?# #??????????????????? | | ??# """ ??# #??????????????????? | | ???? ??# #??????????????????? | | ???? ???# #??????????????????? | | ???? ???# #??????????????????? | | ???####????# +??????????????????? | | ???????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 300 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 40% | -6/Factory F-cell Engine | 21% | -4/Factory Adv. Weight Redist. System | 12% | -4/Factory Field Propulsion Drive | 30% | -4/Factory Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Field Propulsion Drive | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed SensorExplosiveSource Manual? 0 Play Time 03:13:31 Cumulative 81.5 hours Start 2026.02.19 @ 04:09:39 End 2026.02.19 @ 16:40:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7545ea61-b360-4823-9c42-8f05071ccb14