Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 15:31:57 Player: SergeMan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (5795) 5795 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 11161 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 176 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (18) Movement Walking (210) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- KE Penetrator Longsword +1 > --- INVENTORY (16) --- Improved Deuterium Engine Light Antimatter Reactor Relay Coupler [Grunt] (18) Makeshift System Restoration Module Recalibrator Hacking Drone Bay (1/1) Heavy Laser Fire Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Makeshift Salvage Targeting Computer Makeshift Transmission Jammer > --- WEAPON ----------- Heavy Beamcaster KE Penetrator Longsword +1 > --- INVENTORY -------- Fission Core Light Antimatter Reactor Carbon-fiber Leg Improved Light Armor Plating Relay Coupler [Grunt] Makeshift System Restoration Module Recalibrator Hacking Drone Bay Heavy Laser Fire Trap Fire Trap Fire Trap Fire Trap [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 158 | 7 15 1 1 4 44 29 8 22 11 16 Power 17 | 1 3 . . . 6 2 . 1 2 2 Engine 14 | 1 3 . . . 6 1 . 1 2 . Core 3 | . . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 45 | 3 6 . . 1 15 8 2 4 1 5 Treads 28 | 2 3 . . 1 11 7 2 2 . . Leg 7 | . . . . . . . . 1 1 5 Wheel 9 | 1 3 . . . 3 1 . 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 42 | 1 3 . . . 11 11 3 6 3 4 Device 15 | . . . . . 1 4 2 3 2 3 Storage 6 | 1 2 . . . 3 . . . . . Processor 8 | . 1 . . . 4 1 . 1 1 . Hackware 1 | . . . . . . 1 . . . . Protection 12 | . . . . . 3 5 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 54 | 2 3 1 1 3 12 8 3 11 5 5 Energy Gun 21 | . 2 1 . 1 7 . . 3 4 3 Energy Cannon 17 | . . . . . 1 7 3 6 . . Ballistic Gun 5 | 2 1 . . 1 . . . . . 1 Ballistic Cannon 4 | . . . . . 2 1 . 1 . . Launcher 2 | . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 4 | . . . 1 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 5 2 . . 1 1 Parts Lost 31 | . 1 . . 1 4 5 1 6 . 13 Power 2 | . . . . . . 1 . . . 1 Propulsion 10 | . . . . . 1 2 . 4 . 3 Utility 5 | . . . . . 1 . . 1 . 3 Weapon 14 | . 1 . . 1 2 2 1 1 . 6 Highest Loss Streak 5 | . 1 . . 1 3 2 1 2 . 5 Average Slot Usage (%) 93 | . 96 100 100 96 99 93 91 87 89 88 Engine 8 | . 14 14 14 14 9 6 7 7 7 5 Treads 14 | . 22 14 14 14 22 20 15 9 . . Leg 2 | . . . . . . . . . 12 15 Wheel 6 | . 5 14 14 14 4 3 7 7 7 6 Device 4 | . . . . . . 5 8 8 7 13 Storage 15 | . 18 14 14 14 18 15 15 15 15 15 Processor 10 | . 9 14 14 14 10 6 7 10 14 7 Protection 2 | . . . . . 6 3 5 1 . . Energy Gun 8 | . 5 14 14 10 8 . . 3 22 15 Energy Cannon 7 | . . . . . 4 12 22 17 . . Ballistic Gun 2 | . 20 14 8 . . . . . . 2 Ballistic Cannon 2 | . . . . . 4 4 . 2 . . Slashing Weapon 3 | . . . 5 14 9 4 . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 11 23 24 26 28 58 74 74 74 64 66 Greatest Support 80 | 40 40 10 10 20 60 80 51 56 28 45 Greatest Overweight (x) 21 | 1 2 2 2 2 5 3 2 21 3 3 Average Overweight (x) 1 | . . 2 2 1 1 . 1 1 2 1 Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 16 16 16 16 Average Capacity 14 | 5 8 10 10 10 16 16 16 16 16 16 Most Carried 16 | 2 10 10 10 10 16 16 16 16 16 16 Average Carried 13 | 1 6 9 9 9 14 15 15 15 15 13 Final Capacity 16 | 6 10 10 10 10 16 16 16 16 16 16 Final Carried 16 | 2 10 10 10 10 16 16 16 14 16 11 Class Distribution -------------------- 43% | Mutant 23% | Gunner 13% | Scavenger-Mutant 10% | Derelict-Skirmisher 5% | Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2225 | 274 269 12 . 10 570 435 75 292 117 171 Remotely . | . . . . . . . . . . . Salvage Created 7014 | 81 740 . . 34 2420 1529 652 827 . 731 Parts 327 | 3 56 . . 2 115 72 25 27 . 27 Haulers Intercepted 9 | . 2 . . . 5 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 21 21 2 25 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 126 | . 18 . . 1 37 26 14 18 . 12 Melee 31 | . . . . 1 19 7 . . . 4 Guns 35 | . 18 . . . 8 . . 1 . 8 Cannons 56 | . . . . . 8 17 14 17 . . AOE 1 | . . . . . 1 . . . . . Classes Destroyed 16 | 1 5 . . . 4 4 1 1 . . Worker 1 | . . . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 9 | . 2 . . . 5 2 . . . . Recycler 3 | 1 . . . . 1 1 . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 10 | . 3 . . . 5 2 . . . . Swarmer 24 | . 6 . . . 3 2 5 5 . 3 Grunt 67 | . 12 . . 1 23 15 4 6 . 6 Brawler 1 | . . . . . . 1 . . . . Duelist 4 | . . . . . 2 . . . . 2 Protector 1 | . . . . . . 1 . . . . Sentry 16 | . . . . . 9 4 1 1 . 1 Hunter 6 | . . . . . 1 1 4 . . . Programmer 3 | . . . . . . 2 . 1 . . Behemoth 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . . Thug 4 | . . . . . . . . 4 . . Best Kill Streak 7 | 1 5 . . 1 5 4 6 7 . 3 Combat Bots Only 7 | . 3 . . 1 4 4 6 7 . 3 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 8186 | . 569 55 . 210 1469 1960 721 1178 . 2024 Core 960 | . 96 19 . 22 118 159 31 104 . 411 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 45 78 . . . . . Volleys Fired 344 | 2 97 . . . 69 65 31 42 . 38 Largest 3 | 2 2 . . . 2 3 3 3 . 3 Hottest 270 | 40 60 . . . 110 107 90 270 . 230 Shots Fired 741 | 4 156 . . . 131 165 90 116 . 79 Gun 346 | 4 156 . . . 97 . . 10 . 79 Cannon 395 | . . . . . 34 165 90 106 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 210 | 4 126 . . . 21 29 . 18 . 12 Thermal 373 | . 30 . . . . 107 90 84 . 62 Explosive . | . . . . . . . . . . . Electromagnetic 158 | . . . . . 110 29 . 14 . 5 Robot Hit Streak 22 | 4 16 . . . 16 22 11 15 . 16 Robot Miss Streak 5 | . 3 . . . 2 2 3 3 . 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 631 | 4 108 . . 7 156 149 58 81 . 68 Core Hits 252 | 2 47 . . 1 73 55 26 27 . 21 Critical Hits 17 | . . . . . 4 6 1 2 . 4 Critical Kills 3 | . . . . . . 1 . 1 . 1 Critical Parts Destroyed 14 | . . . . . 4 5 1 1 . 3 Melee Attacks 123 | . . . . 7 65 32 . . . 19 Impact . | . . . . . . . . . . . Slashing 123 | . . . . 7 65 32 . . . 19 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 6 3 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17117 | 34 956 . . 335 5275 4882 1511 2336 . 1788 Guns 3234 | 34 956 . . . 977 . . 158 . 1109 Cannons 7549 | . . . . . 621 3239 1511 2178 . . Explosions 273 | . . . . . 240 33 . . . . Melee 6061 | . . . . 335 3437 1610 . . . 679 Ramming . | . . . . . . . . . . . Kinetic 2064 | 34 673 . . . 335 463 . 320 . 239 Thermal 6846 | . 283 . . . 240 2190 1511 1795 . 827 Explosive . | . . . . . . . . . . . Electromagnetic 2146 | . . . . . 1263 619 . 221 . 43 Impact . | . . . . . . . . . . . Slashing 6061 | . . . . 335 3437 1610 . . . 679 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 2 2 . . Average Corruption 2 | . . . . . 2 2 1 1 . . Corruption Purged 9 | . . . . . . 5 2 2 . . Effects 70 | . . . . . 38 21 4 7 . . Message Errors 20 | . . . . . 11 5 1 3 . . Matter Fused 2 | . . . . . . 2 . . . . Heat Flow Errors 14 | . . . . . 8 3 1 2 . . Energy Discharges 15 | . . . . . 7 6 1 1 . . Data Loss (minor) 11 | . . . . . 9 1 . 1 . . Targeting Errors 6 | . . . . . 3 3 . . . . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots 16 | . . . . . . . . 16 . . Effects 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Overflow Damage 808 | . . . . 56 311 324 9 77 . 31 Projectiles 192 | . . . . . . 106 9 77 . . Explosions 15 | . . . . . . 15 . . . . Melee 601 | . . . . 56 311 203 . . . 31 Knockbacks 3 | . . . . . 1 1 . 1 . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 1 1 . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 492 | . 100 . . . 415 288 133 492 400 177 Average Temperature 99 | . 30 . . . 119 85 83 150 223 61 Received Heat Transfer 2556 | . 255 6 . 66 729 636 117 276 . 471 Effects 6 | . . . . . 3 1 . 2 . . Shutdowns 3 | . . . . . 1 . . 2 . . Energy Bleed 3 | . . . . . 2 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 2 . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . Parts Fried 10 | . . . . . 7 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . . . . . . 3 7 2 . 2 Heat Transferred 9210 | . 650 . . . 200 2715 2072 2204 . 1369 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 546 | 5 193 132 . 78 535 546 . . . . Initial 242 | . 3 69 . . . 242 . . . . Average 184 | 1 91 73 . 26 245 247 . . . . Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 61 | 100 100 100 . 100 44 37 . . . . Level 1 26 | . . . . . 37 44 . . . . Level 2 11 | . . . . . 18 17 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 5 . . . 4 10 . . . 1 Investigation 11 | . 4 . . . 3 4 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 4 | . 1 . . . 1 2 . . . . Assault 2 | . . . . . . 1 . . . 1 Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 8 | . 2 . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 29 5 . 4 59 39 19 18 . 20 Peak Tracking Total 7 | . 6 3 . 2 7 5 7 7 . 6 Tactical Retreats 24 | . . . . . 10 7 5 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 9 | . 1 . . 2 3 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 3 | . . . . . . . . 1 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 7 | . . . . . 2 2 1 2 . . Max in Single Turn 1 | . . . . . 1 1 1 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 36 | . 7 . . 1 17 8 2 1 . . Terminals 20 | . 6 . . . 11 1 1 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 6 | . 1 . . . 2 3 . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 113 | . 25 . . 1 48 28 8 3 . . Successful 77 | . 15 . . 1 30 20 8 3 . . Failed 36 | . 10 . . . 18 8 . . . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 10 . 1 1 22 4 2 1 3 . Terminals 69 | . 21 . . . 31 7 7 3 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 9 | . . . . . 6 3 . . . . Recycling Units 13 | . 4 . . . 2 7 . . . . Scanalyzers 15 | . . . . . 7 8 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 36 | . 8 . . 1 11 5 8 3 . . Record 10 | . . . . . . . 7 3 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . Emergency Access Points 3 | . 1 . . . 2 . . . . . Alert Level 5 | . 2 . . . 2 1 . . . . Unreport Threat 3 | . . . . . 2 1 . . . . Locate Traps 7 | . 2 . . . 4 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 4 | . 2 . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks 6 | . 2 . . . 2 2 . . . . Report Inventory 4 | . 1 . . . 2 1 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . Scanalyzer 15 | . . . . . 7 8 . . . . Insert Component 7 | . . . . . 3 4 . . . . Analyze 8 | . . . . . 4 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 12 | . 5 . . . 5 2 . . . . Terminals 12 | . 5 . . . 5 2 . . . . Track 2 | . 1 . . . . 1 . . . . Botnet 10 | . 4 . . . 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 16 8 1 1 . . Full Trace Events 10 | . 4 . . . 1 4 1 . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 4 . . . . Parts Built 1 | . . . . . . 1 . . . . Matter 212 | . . . . . . 212 . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired 3 | . . . . . 2 1 . . . . Time 123 | . . . . . 88 35 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . 1 . . . . Parts Scanalyzed 7 | . . . . . 3 4 . . . . Part Schematics Acquired 7 | . . . . . 3 4 . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . 4 . . . . . . . . Largest Group 4 | . . 4 3 3 1 . . . . . Highest-Rated Group 71 | . . 71 40 40 16 . . . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . 14 . 17 6 . . . . . Total Damage 453 | . . 166 . 211 76 . . . . . Kills 8 | . . 5 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 1 1 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 13997 | 71 1196 607 274 845 3167 2085 1444 1627 1820 861 Spaces Moved 8185 | 46 655 557 253 610 1456 993 1022 1019 1065 509 Core 6 | 5 . . . . . . . 1 . . Treads 2539 | 11 277 . . 213 1106 722 167 43 . . Legs 569 | . . . . . . . . . 525 44 Wheels 5071 | 30 378 557 253 397 350 271 855 975 540 465 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 130 110 120 110 110 110 Average Speed 138 | 101 121 100 100 127 165 154 128 121 166 123 Slowest Speed 1100 | 160 180 100 100 180 210 220 180 1100 220 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 4 85 97 43 98 99 22 93 98 86 57 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . 4 . 2 . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 . . . . . 1 1 . 1 . Scrap Searched 14 | . . 1 . 1 . . 3 3 3 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 76 | . . . . . 28 24 10 9 . 5 Melee . | . . . . . . . . . . . Projectile 40 | . . . . . 3 13 10 9 . 5 AOE 36 | . . . . . 25 11 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 10099 | 63 920 607 274 670 2018 1380 1082 1315 1116 654 Wait 1086 | 7 132 47 19 40 323 217 14 222 20 45 Move 8175 | 45 654 556 252 609 1455 992 1021 1018 1064 509 Hop . | . . . . . . . . . . . Pick Up 98 | 1 13 1 1 5 27 18 2 6 9 15 Fast Attach 36 | 7 2 1 . . 10 7 . 2 6 1 Attach 36 | . 1 . . 3 9 7 1 6 . 9 Detach 8 | 1 . . . 1 2 2 . 1 1 . Swap 86 | . 12 . 1 1 25 15 7 14 5 6 Drop 104 | . 9 2 1 4 33 25 4 4 11 11 Fire 344 | 2 97 . . . 69 65 31 42 . 38 Melee 123 | . . . . 7 65 32 . . . 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Identified exit to Mines 878 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Identified exit to Materials 1184 | -10/Materials | Discovered exit to Materials (range 16) 1268 | -10/Materials | Entered Mines 1275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Identified exit to Exiles 1342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1438 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1441 | -10/Mines | Found Prototype Device 1564 | -10/Mines | Discovered exit to Materials (range 6) 1565 | -10/Mines | Received a Mining Laser from a helpful Derelict 1699 | -10/Mines | Discovered exit to Materials (range 9) 1875 | -10/Mines | Entered Exiles 1875 | -10/Exiles | Accompanied by 3 allies 1876 | -10/Exiles | Identified exit to Mines 1926 | -10/Exiles | Met 8R-AWN 1940 | -10/Exiles | Met EX-HEX 1978 | -10/Exiles | Met EX-BIN 1992 | -10/Exiles | Aligned with FarCom system 1993 | -10/Exiles | Given EX-Vault access code 2018 | -10/Exiles | Opened EX-Vault 2025 | -10/Exiles | Found Prototype Slashing Weapon 2030 | -10/Exiles | Identified Longsword +1 2048 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2149 | -10/Exiles | Left Exiles lab with Longsword +1 2149 | -10/Exiles | Entered Mines 2149 | -9/Mines | Accompanied by 3 allies 2327 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2402 | -9/Mines | Discovered new exit (range 8) 2443 | -9/Mines | Identified exit to Materials 2559 | -9/Mines | Learned Materials security intel 2574 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2602 | -9/Mines | Core integrity fell below 50% 2638 | -9/Mines | Discovered exit to Materials (range 12) 2764 | -9/Mines | Found a hidden stash of uninstalled traps 2994 | -9/Mines | Entered Materials 2994 | -8/Materials | Accompanied by 1 ally 2994 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3233 | -8/Materials | Identified Exp. Sensor Array 3738 | -8/Materials | Discovered new exit (range 16) 3760 | -8/Materials | Identified exit to Factory 4174 | -8/Materials | Repaired Arc Projector 4220 | -8/Materials | Repaired Arc Projector 4594 | -8/Materials | Build established: Scavenger-Mutant 4769 | -8/Materials | Lost 3 parts (1n1u1w) 5139 | -8/Materials | Discovered exit to Factory (range 3) 5342 | -8/Materials | Build established: Mutant 5876 | -8/Materials | Discovered exit to Factory (range 16) 6161 | -8/Materials | Entered Factory 6161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6404 | -7/Factory | Fabricated Adv. Cooling System (x1) 6464 | -7/Factory | Build established: Scavenger-Mutant 6518 | -7/Factory | Discovered new exit (range 5) 7236 | -7/Factory | Build established: Mutant 7593 | -7/Factory | Discovered new exit (range 15) 7597 | -7/Factory | Garrison activated, responded to threat 7797 | -7/Factory | Build established: Skirmisher 7918 | -7/Factory | Repaired Cld. Particle Cannon 8246 | -7/Factory | Entered Lower Caves 8385 | -7/Lower Caves | Attracted the attention of an 0b10 base 8452 | -7/Lower Caves | Learned location of Armory (-3) 8731 | -7/Lower Caves | Build established: Gunner 8885 | -7/Lower Caves | Learned location of Zion (-7) 9432 | -7/Lower Caves | Discovered new exit (range 7) 9690 | -7/Lower Caves | Entered another Lower Caves area 9792 | -7/Lower Caves | Discovered new exit (range 13) 9873 | -7/Lower Caves | Attracted the attention of an 0b10 base 9929 | -7/Lower Caves | Destroyed 7 combat bots 10232 | -7/Lower Caves | Spotted B-75 Beast 10242 | -7/Lower Caves | Destroyed B-75 Beast 10409 | -7/Lower Caves | Encountered a Warlord checkpoint 10797 | -7/Lower Caves | Identified exit to Zion 11059 | -7/Lower Caves | Ambushed by wild Derelicts 11317 | -7/Lower Caves | Entered Zion 11352 | -7/Zion | Learned 4 Factory zone layouts 11359 | -7/Zion | Found Prototype Launcher 11359 | -7/Zion | Identified Rocket Array 11427 | -7/Zion | Discovered new exit (range 16) 11768 | -7/Zion | Given A8's code to call for help 11783 | -7/Zion | Learned location of Warlord (-4) 11902 | -7/Zion | Visited the Megawrench Repair Shop 11902 | -7/Zion | Megawrench repaired 8 parts 12029 | -7/Zion | Learned location of Extension (-5) 12036 | -7/Zion | Build established: Derelict-Skirmisher 12049 | -7/Zion | Given the Hacking Drone Bay 12050 | -7/Zion | Found Prototype Device 12734 | -7/Zion | Rebuked by Imprinter 13137 | -7/Zion | Entered Proximity Caves 13206 | -6/Proximity Caves | Learned location of 1 exit from Factory 13298 | -6/Proximity Caves | Learned Factory emergency access door positions 13346 | -6/Proximity Caves | Identified Hacking Drone Bay 13587 | -6/Proximity Caves | Core integrity fell below 50% 13925 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 13970 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13981 | -6/Proximity Caves | Core integrity fell below 20% 13998 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13980_ G-50 Soldier springs to life. 13980_ Y-64 Sentinel destroyed. 13982_ Hvy. Laser destroyed. 13983_ Carbon-fiber Leg fries itself beyond repair. 13983_ G-50 Soldier springs to life. 13984_ Carbon-fiber Leg severed. 13984_ Destroyed Imp. Melee Analysis Suite. 13985_ Adv. Heat Sink fries itself beyond repair. 13986_ Carbon-fiber Leg fries itself beyond repair. 13986_ Carbon-fiber Leg destroyed. 13987_ Wave Gun fries itself beyond repair. 13988_ Lgt. Angular Momentum Engine fries itself beyond repair. 13988_ L-41 Fighter Carbon-fiber Leg severed. 13989_ Mic. Fission Core fries itself beyond repair. 13990_ Hvy. Laser fries itself beyond repair. 13990_ L-41 Fighter destroyed. 13993_ Imp. Treads fries itself beyond repair. 13996_ S-27 Virus springs to life. 13996_ Mak. Transmission Jammer destroyed. 13996_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????# ########??????????????????? | | ?????????????????????# #""""""#??????????????????? | | ?????????????????????# #gg g #??????????????????? | | ???????????????????### # @%=s #??????????????????? | | ??????????????###### ###++###??????????????????? | | ?????????????## ## #% /=! #??????????????????? | | ????????###### # = % #??????????????????? | | ???????## ## ## #????????????????? | | ???????# #????????????? | | ##?????# #### ###### #???????????? | | # ##### ##?## #????? # #???????????? | | # #??## ##?????? ###??????????????? | | # #???# "####???????##????????????????? | | ## #???####?????????????????????????????? | | ?## #???????????##???????????????????????? | | ??## ## #????????## #???????????????????????? | | ???# ?### #???????# # #???????????????????????? | | #### ????# ######## #????????????????????????? | | # ### % #?????????????????????????? | | ??# ?# % ####?????????????????????????? | | # # % ###????????????????????????????? | | ??# # #######????????????????????????? | | ???# ## # # ###??????????????????????? | | ????## # #### #??????????????????????? | | ????# ###??## #???????????????????????? | | ????# #??#### # #???????????????????????? | | ????# #?## ## #???? ??????????????????? | | ????## ## ####### #???? ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: TH 15 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Force Rifle | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed StealthPointMachine Manual? 0 Play Time 02:15:57 Cumulative 56.6 hours Start 2022.01.18 @ 13:13:46 End 2022.01.18 @ 15:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be95746c-9a6a-4b95-b0f0-11be811d16fa