Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 19:42:05 Player: mrwizrd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (274) 274 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1469 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 252/300 Energy 125/125 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Seismic Detector > --- WEAPON (2) ------- Shotgun > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter Seismic Detector > --- WEAPON ----------- Shotgun Mining Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 5 18 . 4 Power 4 | 1 3 . . Engine 3 | 1 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | 2 . . . Leg 4 | . 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 5 . 2 Device 4 | . 2 . 2 Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 8 . . Energy Gun 5 | 2 3 . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 100 Engine 11 | . 11 14 11 Core 1 | . 2 . . Treads 18 | . 24 . . Leg 7 | . 3 28 22 Device 12 | . 10 . 22 Storage 13 | . 14 14 11 Processor 5 | . 3 14 11 Energy Gun 9 | . 12 . . Ballistic Gun 12 | . 12 14 11 Special Weapon 2 | . . 14 11 Naked Turns . | . . . . Heaviest Build 20 | 8 20 17 19 Greatest Support 40 | 40 40 20 26 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 8 10 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 5 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 474 | 200 274 . . Remotely . | . . . . Salvage Created 317 | . 317 . . Parts 18 | . 18 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . 8 . . Guns 8 | . 8 . . Classes Destroyed 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 5 | . 5 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 51 | . 50 1 . Missed 6 | . 6 . . Damage Taken 853 | . 512 14 327 Core 74 | . 74 . . Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 66 | . 60 . 6 Largest 2 | . 2 . 1 Hottest 100 | . 100 . 100 Shots Fired 99 | . 93 . 6 Gun 87 | . 85 . 2 Cannon 3 | . 3 . . Launcher . | . . . . Special 9 | . 5 . 4 Kinetic 47 | . 45 . 2 Thermal 28 | . 24 . 4 Explosive . | . . . . Electromagnetic 24 | . 24 . . Robot Hit Streak 12 | . 12 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 53 . . Core Hits 21 | . 21 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 645 | . 645 . . Guns 578 | . 578 . . Cannons 28 | . 28 . . Explosions 39 | . 39 . . Melee . | . . . . Ramming . | . . . . Kinetic 207 | . 207 . . Thermal 226 | . 226 . . Explosive . | . . . . Electromagnetic 212 | . 212 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 325 | . 325 . 16 Average Temperature 57 | . 65 . 6 Received Heat Transfer 189 | . 180 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 520 | . 520 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 89 | . 89 21 8 Initial 21 | . . 21 7 Average 32 | . 42 21 6 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 17 2 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 4 | . 4 . . Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Disarm Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2137 | 134 1563 17 423 Spaces Moved 1056 | 81 880 15 80 Core 6 | 6 . . . Treads 813 | 75 738 . . Legs 237 | . 142 15 80 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 150 | 151 153 120 120 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 29 | 6 89 19 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 9 | . 5 . 4 Terrain Destroyed 12 | . 8 . 4 Melee . | . . . . Projectile 9 | . 5 . 4 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1493 | 90 997 14 392 Wait 309 | . 9 . 300 Move 1053 | 80 879 14 80 Hop . | . . . . Pick Up 22 | 5 16 . 1 Fast Attach 8 | 5 3 . . Attach 4 | . 2 . 2 Detach . | . . . . Swap 15 | . 13 . 2 Drop 16 | . 15 . 1 Fire 66 | . 60 . 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Discovered new exit (range 11) 839 | -10/Materials | Discovered new exit (range 5) 1352 | -10/Materials | Identified exit to Materials 1392 | -10/Materials | Identified exit to Mines 1698 | -10/Materials | Entered Mines 1704 | -10/Mines | Discovered exit to Materials (range 10) 1715 | -10/Mines | Entered Materials 1715 | -9/Materials | Evolved 2 slots: Utility x2 2134 | -9/Materials | Crushed by falling debris 2138 | -9/Materials | Self-destructed Last Messages --------------- >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 6QV4EFQ4NU. LOCATION=MINES GOAL=ESCAPE EXIT=FOUND: MATERIALS K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE K-01 Serf collects debris. Dropped Aluminum Leg. Acquired Imp. Targeting Computer. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Mining Laser destroyed. System corrupted by crushing effect (+3). Signal Interpreter destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############?? | | ????????????????????????????????################?? | | ????????????????????????????????###### ##?? | | ????????????????????????????????## # ##?? | | ????????????????????????????????## # ##?? | | ????????????????????????????????## # ##?? | | ????????????????????????????????## + """ ##?? | | ????????????????????????????????## # """"" ##?? | | ?????????????????????????######### # """"" ##?? | | ?????????????????????????######### # """"" ##?? | | ?????????????????????????## = # # """ ##?? | | ?????????????????????????## # ###########?? | | ?????????????????????????## ! # ###########?? | | ?????????????????????????## + ##??????????? | | ???????????????????????#### # ##??????????? | | ???????????????????????#### # ##??????????? | | ???????????????????????##@######## ##??????????? | | ???????????????????????#####"T"## ??????????? | | ??????????????????????? ???? ?????????? | | ???????????????????????? ?????? ????????? | | ?????????????????????? ????? ???????? | | ??????????????????????#### ????? ??????? | | ??????????????????????#### ?? # ?????? | | ??????????????????????????!!]?? # ????? | | ?????????????????????????#!!]] # ????? | | ?????????????????????????####################????? | | ?????????????????????????####################????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeArmorProtection Manual? 0 Play Time 00:40:54 Cumulative 30.5 hours Start 2024.05.21 @ 19:25:39 End 2024.05.22 @ 19:42:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96b60c02-9bca-4774-b444-7c342ff0d2ad