Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 18:43:17 Player: canerib Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1121) 1121 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 5618 Bonus ------- Follower Combat Kills 350 Met Imprinter 300 Was Imprinted 300 Friendly Fire -158 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 99/100 System Corruption 1% Temperature Warning (389) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Weapon Mount Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Remote Shield Relay Coupler [Swarmer] (41) Relay Coupler [Grunt] (27) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Combat Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Weapon Mount Reaction Control System > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Armor Integrity Analyzer Remote Shield Remote Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Mini Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 2 . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 71 | 8 9 19 1 3 7 23 1 Power 7 | 2 1 1 . . . 3 . Engine 5 | 2 1 1 . . . 1 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 28 | 2 7 8 1 2 2 6 . Treads 2 | 2 . . . . . . . Leg 4 | . 4 . . . . . . Wheel 1 | . . . . . . 1 . Hover 11 | . 3 3 . . . 5 . Flight 10 | . . 5 1 2 2 . . Utility 20 | 2 . 5 . . 4 8 1 Device 10 | 1 . 3 . . 1 5 . Storage 2 | 1 . . . . . 1 . Processor 6 | . . 1 . . 2 2 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 16 | 2 1 5 . 1 1 6 . Energy Gun 4 | 1 . 3 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 2 . 1 1 1 . Ballistic Cannon 4 | . . . . . . 4 . Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 35 | . 1 8 . . 8 9 9 Power 5 | . 1 1 . . 1 1 1 Propulsion 16 | . . 4 . . 5 3 4 Utility 7 | . . 1 . . 1 3 2 Weapon 7 | . . 2 . . 1 2 2 Highest Loss Streak 9 | . 1 5 . . 8 5 9 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 87 | . 98 87 100 100 96 63 66 Engine 8 | . 12 10 11 11 10 1 . Treads 1 | . 10 . . . . . . Leg 1 | . 10 . . . . . . Hover 6 | . 6 19 . . . 11 11 Flight 14 | . . 5 33 33 31 . . Device 11 | . 14 7 11 11 9 13 13 Storage 8 | . 14 11 11 11 11 . . Processor 11 | . . 11 11 11 9 18 24 Energy Gun 8 | . 14 11 11 11 10 . . Ballistic Gun 7 | . 12 9 11 11 10 . . Ballistic Cannon 4 | . . . . . . 17 13 Peak Build Rating 58 | 7 8 12 12 20 26 58 58 Average Rating 21 | 6 6 10 12 18 22 41 45 On Entrance 15 | . 7 8 12 12 20 8 58 Naked Turns . | . . . . . . . . Heaviest Build 23 | 14 16 17 11 13 16 23 23 Greatest Support 40 | 40 40 18 12 20 20 35 35 Greatest Overweight (x) 5 | . 1 2 . . 3 5 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 2 8 8 8 8 8 5 5 Average Carried 5 | 1 4 7 8 7 7 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 8 8 5 5 4 Class Distribution -------------------- 50% | Mutant 15% | Derelict-Mutant 12% | Skirmisher 11% | Scout 7% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1019 | 291 97 256 16 30 92 232 5 Remotely . | . . . . . . . . Salvage Created 1257 | 82 327 461 50 . 75 262 . Parts 82 | 10 18 26 8 . 1 19 . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 31 | . 9 10 3 . 1 8 . Guns 22 | . 8 10 3 . 1 . . Cannons 5 | . . . . . . 5 . AOE 4 | . 1 . . . . 3 . Classes Destroyed 9 | 2 3 3 . . . 1 . Worker 1 | 1 . . . . . . . Tunneler 4 | 4 . . . . . . . Hauler 2 | . . 2 . . . . . Watcher 3 | . 1 1 . . . 1 . Swarmer 14 | . 3 3 3 . . 5 . Grunt 9 | . 6 3 . . . . . Duelist 1 | . . 1 . . . . . Sentry 6 | . . 3 . . 1 2 . Programmer 1 | . . . . . . 1 . Z-Courier 1 | . . . . . . 1 . Best Kill Streak 6 | 1 4 6 3 . 1 4 . Combat Bots Only 6 | . 4 6 3 . 1 4 . Max Kills in Single Turn 2 | 1 1 1 2 . 1 2 . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 1 . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 361 | . 50 54 19 . 66 117 55 Missed 103 | . 15 7 11 . 23 37 10 Damage Taken 3945 | . 458 660 54 . 560 1107 1106 Core 1330 | . 130 200 8 . 134 397 461 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 45 | . . . . . 45 . . Core Remaining (%) 54 | 100 48 . . . 14 . . Volleys Fired 141 | 11 38 44 6 . 12 25 5 Largest 3 | 2 2 2 2 . 2 3 2 Hottest 144 | 70 80 83 60 . 65 144 96 Shots Fired 270 | 22 76 83 12 . 18 51 8 Gun 214 | 22 73 83 12 . 18 6 . Cannon 51 | . . . . . . 43 8 Launcher 5 | . 3 . . . . 2 . Special . | . . . . . . . . Kinetic 160 | 11 35 39 6 . 12 49 8 Thermal 105 | 11 38 44 6 . 6 . . Explosive 5 | . 3 . . . . 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 5 9 15 11 . 5 12 9 Robot Miss Streak 5 | 2 4 3 4 . 5 5 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 164 | 12 45 61 4 . 11 24 7 Core Hits 72 | 7 20 21 3 . 3 15 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 11 | 3 3 2 . . . 2 1 Burn 6 | 3 2 1 . . . . . Destroy 2 | . 1 1 . . . . . Blast 3 | . . . . . . 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2923 | 131 549 779 42 . 174 1019 229 Guns 1702 | 131 443 779 42 . 174 133 . Cannons 680 | . . . . . . 451 229 Explosions 541 | . 106 . . . . 435 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1385 | 42 205 190 8 . 127 584 229 Thermal 1328 | 89 238 589 34 . 47 331 . Explosive 210 | . 106 . . . . 104 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 9 . Message Errors 2 | . . . . . . 2 . Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 212 | . . . . . . 212 . Projectiles 5 | . . . . . . 5 . Explosions 207 | . . . . . . 207 . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 359 | . 14 . . . . 345 . Shots 6 | . 1 . . . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 402 | 100 212 324 40 . 54 254 402 Average Temperature 92 | 39 80 118 25 . 23 81 303 Received Heat Transfer 1268 | . 249 192 . . 99 126 602 Effects 1 | . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 2 . 3 . . 1 . . Heat Transferred 3090 | 481 851 1383 75 . 100 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 338 | 25 270 338 158 . . 264 . Initial 87 | . 16 57 73 . . 87 . Average 161 | 11 112 216 96 . . 206 . Maximum Alert Level 1 | . 1 1 . . . 1 . Low Security (%) 46 | 100 73 33 100 . . 20 . Level 1 53 | . 26 66 . . . 79 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 1 . . 1 . . Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 16 15 4 . 26 13 5 Peak Tracking Total 13 | . 4 6 4 . 13 5 5 Tactical Retreats 6 | . . 1 1 . 3 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 7 | . . . . . . 7 . Max in Single Turn 6 | . . . . . . 6 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 9 | . 4 1 . 1 . 3 . Terminals 5 | . 4 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 28 | . 13 3 . 4 . 8 . Successful 15 | . 7 1 . 4 . 3 . Failed 13 | . 6 2 . . . 5 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 3 . . . . 5 . Terminals 16 | . 13 3 . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units 2 | . . . . . . 2 . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 1 . 4 . . . Part Schematic 4 | . . . . 4 . . . Prototype ID Bank 2 | . 1 1 . . . . . Alert Level 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . Process 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . Terminals 3 | . 3 . . . . . . Botnet 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 1 . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 10 | . . . . . . 10 . Retrieved Matter 10 | . . . . . . 10 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 10 | . . . . 6 3 1 . Largest Group 6 | . . . . 6 6 1 . Highest-Rated Group 224 | . . . . 224 224 30 . Highest-Rated Ally 40 | . . . . 40 40 30 . Zionite Dispatches 1 | . . . . . . 1 . Resource Resupply 1 | . . . . . . 1 . Total Orders 1 | . . . . . . 1 . DROP 1 | . . . . . . 1 . Ally Attacks 70 | . . . . . 70 . . Total Damage 1728 | . . . . . 1728 . . Kills 9 | . . . . . 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 54 | . . . . . . 54 . Items 54 | . . . . . . 54 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 3251 | 214 455 417 77 607 632 819 30 Spaces Moved 3365 | 103 224 335 181 999 856 641 26 Core 120 | 2 . 2 . . 4 111 1 Treads 190 | 101 89 . . . . . . Legs 74 | . 74 . . . . . . Wheels 27 | . . . . . . 27 . Hover 783 | . 61 194 . . . 503 25 Flight 2171 | . . 139 181 999 852 . . Fastest Speed 30 | 50 56 30 30 30 37 50 53 Average Speed 63 | 157 133 67 30 38 42 98 62 Slowest Speed 300 | 160 190 150 30 42 200 300 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . 2 . . 5 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 39 32 29 86 86 20 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 2 2 . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 8 | . . . . 4 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . 13 . . . . 83 . Melee . | . . . . . . . . Projectile 6 | . . . . . . 6 . AOE 90 | . 13 . . . . 77 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 4219 | 132 311 440 192 1225 1106 781 32 Wait 585 | 6 28 40 4 211 212 84 . Move 3344 | 102 223 330 180 998 845 640 26 Hop 7 | . . 2 . . 5 . . Pick Up 20 | 3 6 3 . 5 . 3 . Fast Attach 37 | 7 5 6 . 1 1 17 . Attach 15 | . . 5 . . 4 5 1 Detach 4 | . . . . . 1 3 . Swap 19 | 1 4 8 1 2 2 1 . Drop 27 | 2 7 2 1 8 4 3 . Fire 141 | 11 38 44 6 . 12 25 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . 20 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Core integrity fell below 50% 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 727 | -9/Materials | Discovered new exit (range 10) 759 | -9/Materials | Identified exit to Mines 1032 | -9/Materials | Lost 5 parts (1p2n2w) 1074 | -9/Materials | Discovered exit to Mines (range 16) 1087 | -9/Materials | Entered Mines 1090 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1093 | -9/Mines | Identified exit to Zion 1106 | -9/Mines | Met a Derelict bent on vengeance 1117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1117 | -9/Mines | Discovered new exit (range 5) 1146 | -9/Mines | Core integrity fell below 50% 1164 | -9/Mines | Entered Zion 1171 | -7/Zion | Given A8's code to call for help 1217 | -7/Zion | Gained Derelict followers 1299 | -7/Zion | Identified exit to Proximity Caves 1316 | -7/Zion | Learned location of Warlord (-4) 1372 | -7/Zion | Learned location of Armory (-3) 1470 | -7/Zion | Met Imprinter 1477 | -7/Zion | Imprinted 1479 | -7/Zion | Declared Zion's savior 1556 | -7/Zion | Received a visual enhancement algorithm 1771 | -7/Zion | Entered Proximity Caves 1771 | -6/Proximity Caves | Accompanied by 6 allies 2121 | -6/Proximity Caves | Build established: Derelict-Mutant 2242 | -6/Proximity Caves | Spotted B-75 Beast 2243 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 2262 | -6/Proximity Caves | Allies destroyed B-75 Beast 2325 | -6/Proximity Caves | Discovered new exit (range 16) 2389 | -6/Proximity Caves | Lost 4 allies 2401 | -6/Proximity Caves | Core integrity fell below 20% 2403 | -6/Proximity Caves | Entered Factory 2403 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2430 | -6/Factory | Lost 8 parts (1p5n1u1w) 2497 | -6/Factory | Lost 5 parts (1n2u2w) 2656 | -6/Factory | Zion Resource Resupply teleported in 2773 | -6/Factory | Build established: Skirmisher 3119 | -6/Factory | Discovered new exit (range 13) 3222 | -6/Factory | Entered Lower Caves 3228 | -6/Lower Caves | Spotted B-75 Beast 3239 | -6/Lower Caves | Core integrity fell below 50% 3251 | -6/Lower Caves | Core integrity fell below 20% 3252 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- GOAL=ESCAPE 03224_ Imp. Hover Unit destroyed. 03232_ Adv. Terrain Scanner destroyed. 03232_ Knocked back. 03236_ Mni. Assault Cannon destroyed. 03237_ B-75 Beast Med. Reflective Plating blasted off. 03239_ Gravmag System destroyed. 03240_ Critical hit (Meltdown: +320). 03240_ Reaction Control System destroyed. 03240_ Imp. Hover Unit destroyed. 03241_ Power failure, Lgt. Nuclear Core shutdown. 03243_ Knocked back. 03243_ Acquired 5 matter. 03246_ Lgt. Nuclear Core destroyed. 03246_ Cmb. Airjet destroyed. 03248_ Mni. Assault Cannon destroyed. 03250_ Mni. Assault Cannon severed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????? ???? ? ????????????????????? | | ???????????????? ? ?????????????????#????????? | | ???????????????? ?????##????????#????#????# | | ????????????????? ? ?????##??????#??##??????? | | ???????????????? ???# ????# ##??#?????#???#??? | | ????????????????? ## ### ####????##??#???? | | ???????????????? ?# ###?#??????#?? | | ?????????????? ## #??????#????? | | ??????????????# ###?#?#?????# | | ?????????????## #?#????????#? | | ?????????????# #### ##???????????? | | ?????????????# ???## ##??????##????? | | ???????? ????# ????## ##?#??#????????? | | ???????? ?????# % % ??#??# #?##?#?????????? | | ?????????????##?# BB ?????# ########???????? | | ????????????????# BB% #?#####gg #??#??#?? | | ????????????#???# ### g ##?????#?? | | ??????????##?###??#?# ##??#????? | | ??????? ???#????#??## ##???????? | | ?????????????#?????## ### #?#????#? | | ????????????#?????## ### #####???????? | | ??????????#????#### ####????????? | | ????????????##????## ##???#????? | | ????????????????#??### ## #?????????? | | ?????????????#???????## % ### #?????????? | | ?????????????? ??????## @l ###??# #?????##??? | | ?????????????????##### ]%###???### ##??#????? | | ???????????????#?# %####?#????## ##???????? | | ?????????????????# #?????#????###?????#??? | | ?????????????????## #???#????????????????? | | ???????#????#?????##### #??###??#??#?????????? | | ??????????????????????## ##?????#????????????? | | ????????????????#???#??#######??????#??#?????????? | | ?????????????????????#?????????#???#?##?#??#?????? | | ???????????????#???#?????#????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#????????????????????#??????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????#????????#?????#????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ServoPulseCleaver Manual? 0 Play Time 00:45:22 Cumulative 95.1 hours Start 2025.03.31 @ 17:06:48 End 2025.03.31 @ 18:43:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33b644e2-2ff3-40c7-9705-0c4a1c8e1808