Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 18:54:26 Player: celerysam Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (34) 170 Value Destroyed (1127) 1127 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4122) 4122 TOTAL SCORE: 13539 Bonus ------- Follower Combat Kills 56 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 514 Friendly Fire -248 Cogmind --------- Core Integrity 1269/1600 Matter 0/300 Energy 258/290 System Corruption 5% Temperature Cool (-195) Movement Flying (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Biometal Medium Treads Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Precision Energy Filter Advanced ECM Suite Improved Cloaking Device > --- WEAPON (3) ------- Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Compact Matter Pod (0) Advanced Hacking Suite Advanced System Shield Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite Improved Cloaking Device Improved Propulsion Shielding Centrium Light Armor Plating Mini Drone Bay > --- WEAPON ----------- Hypervelocity Railgun Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Compact Matter Pod Advanced Hacking Suite Advanced System Shield Gamma Bomb Array [Rating: 175] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Impulse Thruster Array Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Makeshift Spear Energy Gun Cooled Pulse Rifle Ballistic Gun Railgun Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 7 | . . . . . 2 . 1 1 . . 1 . 1 . 1 Utility 8 | . . . . . 2 1 . 1 . . 1 . 1 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 140 | 4 6 1 . 4 12 2 18 14 9 . 4 18 15 5 28 Power 19 | 1 . . . . . . 2 2 4 . . 2 4 2 2 Engine 4 | 1 . . . . . . 1 1 1 . . . . . . Core 9 | . . . . . . . 1 1 3 . . 2 2 . . Reactor 6 | . . . . . . . . . . . . . 2 2 2 Propulsion 44 | 2 2 . . 2 7 1 5 3 1 . 2 5 5 . 9 Treads 9 | . 2 . . 1 . 1 . . . . 1 2 . . 2 Leg 5 | . . . . . 2 . 1 . 1 . 1 . . . . Wheel 4 | 2 . . . . 2 . . . . . . . . . . Hover 11 | . . . . . 3 . 4 3 . . . . . . 1 Flight 15 | . . . . 1 . . . . . . . 3 5 . 6 Utility 41 | 1 1 . . . 2 . 7 4 2 . 2 4 4 2 12 Device 20 | . 1 . . . . . 2 1 2 . 1 2 3 2 6 Storage 3 | 1 . . . . . . . . . . . . . . 2 Processor 5 | . . . . . 1 . 1 1 . . . . . . 2 Hackware 4 | . . . . . . . 1 1 . . 1 1 . . . Protection 9 | . . . . . 1 . 3 1 . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | . 3 1 . 2 3 1 4 5 2 . . 7 2 1 5 Energy Gun 11 | . 1 . . 1 2 1 2 2 . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 2 . . . . . . 1 1 . . 6 . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 1 . 1 . 1 . . 1 . . . Special Weapon 3 | . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . 1 . . . . 1 2 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 2 1 . . . . 1 1 1 Parts Lost 42 | . 2 . . . 3 . 1 2 4 . . 13 6 . 11 Power 4 | . . . . . . . . . 1 . . 1 2 . . Propulsion 16 | . 1 . . . 2 . . 2 1 . . 6 1 . 3 Utility 15 | . . . . . . . 1 . 2 . . 3 2 . 7 Weapon 7 | . 1 . . . 1 . . . . . . 3 1 . 1 Highest Loss Streak 10 | . 2 . . . 3 . 1 2 3 . . 10 4 . 5 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 87 | . 92 100 100 100 92 84 86 99 91 82 88 70 68 73 77 Engine 6 | . 14 14 14 14 9 7 6 5 4 5 5 5 3 . . Core 1 | . . . . . . . 1 4 5 5 5 3 3 . . Reactor 2 | . . . . . . . . . . . . . . 11 11 Treads 8 | . 12 28 28 28 10 1 3 . . . 2 5 . . . Leg 1 | . . . . . 4 5 2 . . 5 7 1 . . . Hover 10 | . . . . . 10 23 24 35 27 23 21 6 . . 2 Flight 5 | . . . . . . . . . . . . 2 16 17 16 Device 10 | . 14 14 14 14 9 7 3 5 5 5 10 5 6 14 15 Storage 6 | . 14 14 14 14 9 7 6 5 5 5 5 2 . . 3 Processor 7 | . . . . . 5 7 7 11 11 11 10 10 9 8 11 Hackware 3 | . . . . . . . 4 5 5 5 9 10 9 8 . Protection 3 | . . . . . 8 7 5 5 4 . . 2 3 4 6 Energy Gun 6 | . 13 14 14 14 7 7 8 10 5 5 5 . . . . Ballistic Gun 2 | . 11 10 . . . . . . . . . 7 7 . . Piercing Weapon 6 | . . 3 14 14 9 7 6 5 9 5 5 5 4 6 4 Peak Build Rating 175 | 4 7 11 11 12 26 29 62 78 75 63 89 119 144 156 175 Average Rating 69 | 3 6 8 11 11 19 26 43 74 70 63 81 77 119 146 155 On Entrance 53 | . 4 7 11 11 11 26 29 62 71 63 63 89 119 144 145 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 10 15 15 15 15 20 20 37 50 52 30 31 51 60 61 66 Greatest Support 69 | 20 40 40 40 40 40 20 43 54 43 36 36 57 63 63 69 Greatest Overweight (x) 3 | 3 1 . . . 1 . . 1 1 . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 8 8 8 8 8 8 7 8 8 8 8 8 8 5 5 5 Average Carried 6 | 4 5 6 8 7 6 6 7 7 7 8 7 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 6 8 8 8 5 7 8 8 8 8 8 5 4 5 5 Class Distribution -------------------- 41% | Mutant 13% | Assassin 13% | Hacker-Mutant 8% | Scavenger-Scout 7% | Scout 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Gladiator | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Matter Collected 1494 | 194 115 26 . 76 49 . 284 91 164 . . 30 262 . 203 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1363 | . 146 . . . 340 . . 45 134 . . 171 324 . 203 Parts 92 | . 11 . . . 18 . . 3 13 . . 15 26 . 6 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 18 | . 4 . . . 3 . . . 2 . . 5 4 . . Melee 6 | . . . . . . . . . 2 . . . 4 . . Guns 6 | . 2 . . . . . . . . . . 4 . . . AOE 6 | . 2 . . . 3 . . . . . . 1 . . . Classes Destroyed 15 | . 4 . . . 5 . . . . . . 2 2 . 2 Worker 3 | . 1 . . . 1 . . 1 . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . . . 1 Recycler 1 | . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 . . . 2 . . 1 . . . . 1 . . Swarmer 5 | . 2 . . . . . . . . . . 3 . . . Cutter 1 | . . . . . . . . . . . . 1 . . . Grunt 4 | . 2 . . . 2 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 . . Hunter 3 | . . . . . 1 . . . 2 . . . . . . Programmer 3 | . . . . . . . . . . . . . 3 . . Heavy 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 . . . 8 . . 1 2 . . 3 2 . 1 Combat Bots Only 3 | . 2 . . . 3 . . . 2 . . 3 1 . . Max Kills in Single Turn 3 | . 3 . . . 2 . . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 619 | . 26 . . 33 17 15 6 53 72 . . 48 215 . 134 Missed 255 | . 7 . . 13 6 11 2 27 16 . . 18 94 . 61 Damage Taken 8037 | . 421 . . 158 269 27 172 581 742 . . 1264 2393 . 2010 Core 1199 | . 137 . . 33 29 6 20 43 103 . . 174 323 . 331 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . . . . . 109 Core Remaining (%) 84 | 100 . . . 32 94 99 97 . . 85 . 84 75 100 79 Volleys Fired 67 | . 14 . . 6 7 . 1 4 4 . 1 25 3 . 2 Largest 2 | . 2 . . 1 1 . 2 2 2 . 1 2 2 . 1 Hottest 85 | . 60 . . 40 33 . 75 85 59 . 20 65 70 . 75 Shots Fired 96 | . 24 . . 7 7 . 2 7 8 . 1 32 6 . 2 Gun 86 | . 24 . . 7 . . 2 7 6 . 1 31 6 . 2 Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 7 . . . 2 . . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 46 | . 10 . . . . . . . 2 . . 27 6 . 1 Thermal 13 | . . . . . . . 1 3 4 . 1 4 . . . Explosive 10 | . . . . . 7 . . . 2 . . 1 . . . Electromagnetic 27 | . 14 . . 7 . . 1 4 . . . . . . 1 Robot Hit Streak 10 | . 8 . . 1 2 . . 6 4 . . 10 3 . . Robot Miss Streak 3 | . 2 . . 2 3 . . 1 . . . 3 2 . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Shots Hit Robots 100 | . 18 . . 2 8 . . 9 8 . . 21 25 . 9 Core Hits 55 | . 7 . . . 18 . . 4 3 . . 11 10 . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 . . . Critical Strikes 7 | . . . . . . . . . 2 . . 1 2 . 2 Destroy 2 | . . . . . . . . . 1 . . 1 . . . Impale 5 | . . . . . . . . . 1 . . . 2 . 2 Melee Attacks 198 | . . . . 4 7 8 27 24 5 . 5 1 51 8 58 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 198 | . . . . 4 7 8 27 24 5 . 5 1 51 8 58 Sneak Attacks 9 | . . . . . 4 . . 1 . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . Damage Inflicted 4480 | . 543 . . 36 1142 . . 336 143 . . 636 994 . 650 Guns 1084 | . 212 . . 36 . . . 134 12 . . 527 163 . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1307 | . 331 . . . 867 . . . . . . 109 . . . Melee 2089 | . . . . . 275 . . 202 131 . . . 831 . 650 Ramming . | . . . . . . . . . . . . . . . . Kinetic 704 | . 60 . . . . . . . 12 . . 469 163 . . Thermal 76 | . . . . . . . . 18 . . . 58 . . . Explosive 1307 | . 331 . . . 867 . . . . . . 109 . . . Electromagnetic 304 | . 152 . . 36 . . . 116 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 2089 | . . . . . 275 . . 202 131 . . . 831 . 650 Highest Corruption 5 | . 2 2 2 2 . . . 1 1 1 . . 4 3 5 Average Corruption 1 | . 2 2 2 2 . . . 1 1 1 . . 2 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . 2 2 6 8 . . . 1 5 . . . 1 . 10 Message Errors 2 | . . . . . . . . . 2 . . . . . . Matter Fused 14 | . . 2 2 3 . . . 1 . . . . . . 6 Heat Flow Errors 7 | . 1 . 1 2 . . . . 1 . . . 1 . 1 Energy Discharges 5 | . 1 . 2 . . . . . 1 . . . . . 1 Data Loss (minor) 4 | . . . 1 1 . . . . 1 . . . . . 1 Data Loss (major) 2 | . . . . 1 . . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 622 | . 152 . . . 90 . . . . . . . 154 . 226 Projectiles . | . . . . . . . . . . . . . . . . Explosions 242 | . 152 . . . 90 . . . . . . . . . . Melee 380 | . . . . . . . . . . . . . 154 . 226 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . 213 . . . 81 . . . 18 . . . . . 113 Shots 6 | . 2 . . . 2 . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 564 | . 264 . 138 146 1 . 25 155 161 . . . . . 564 Average Temperature 141 | . 96 . 73 65 1 . 15 66 39 . . . . . 188 Received Heat Transfer 351 | . 93 . . . 18 6 . 54 36 . . . 90 . 54 Effects 6 | . . . . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . 37 . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Peak Influence 336 | . 187 72 . 78 192 104 84 217 . . 50 80 336 204 333 Initial 183 | . . 72 . . 29 85 50 25 . . 25 35 45 183 122 Average 98 | . 106 72 . 5 100 90 55 119 . . 38 38 101 191 189 Maximum Alert Level 1 | . . . . . . . . 1 . . . . 1 1 1 Low Security (%) 88 | 100 100 100 . 100 100 100 100 91 . . 100 100 91 85 55 Level 1 11 | . . . . . . . . 8 . . . . 8 14 44 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 2 . 4 1 . . . 1 6 . 3 Investigation . | . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 Reinforcement 12 | . . . . . 2 . 4 1 . . . 1 2 . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Distress Signals 6 | . . . . . 2 . . 1 . . . . 2 . 1 Communications Jammed 15 | . . . . . . . . . . . . 15 . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 129 | . 7 2 . 6 8 1 4 15 3 . 1 11 35 . 36 Peak Tracking Total 13 | . 6 3 . 3 6 1 3 5 3 . 1 5 13 . 11 Tactical Retreats 26 | . 1 . . . . . 2 4 1 . . 1 6 . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 6 | . 1 . . . . . 1 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 3 | . 2 . . . . . . . . . . . . . 1 Max in Single Turn 2 | . 2 . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 13 | . . . 2 . 2 1 1 3 . . 2 . . . 2 Terminals 9 | . . . . . 2 1 1 1 . . 2 . . . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 21 | . . . 5 . 4 1 2 4 . . 3 . . . 2 Successful 11 | . . . 5 . . 1 . 1 . . 3 . . . 1 Failed 10 | . . . . . 4 . 2 3 . . . . . . 1 Catastrophic 3 | . . . . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . 4 . 2 . . . 1 . . . . Terminals 13 | . . . . . 4 1 2 1 . . 3 . . . 2 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 5 . . 1 . . . . 2 . . . 1 Record 5 | . . . 4 . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 . 1 2 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . . . . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total Allies 3 | . . . . 2 . . . . . . 1 . . . . Largest Group 2 | . . . . 2 1 . . . . . 1 1 . . . Highest-Rated Group 44 | . . . . 44 31 . . . . . 10 10 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . 10 10 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 10 9 . . . . . . . . . . Total Damage 319 | . . . . 193 126 . . . . . . . . . . Kills 4 | . . . . 3 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Turns Passed 5439 | 60 214 343 381 568 238 129 557 388 566 64 134 166 527 139 965 Spaces Moved 6559 | 49 142 213 238 337 207 164 766 792 637 129 180 75 549 143 1938 Core 7 | 7 . . . . . . . . . . . . . . . Treads 913 | . 53 213 238 337 50 . . . . . . 22 . . . Legs . | . . . . . . . . . . . . . . . . Wheels 153 | 42 89 . . . 22 . . . . . . . . . . Hover 2826 | . . . . . 135 164 766 792 637 129 180 23 . . . Flight 2660 | . . . . . . . . . . . . 30 549 143 1938 Fastest Speed 26 | 50 80 160 160 160 52 52 36 33 38 48 48 59 33 34 26 Average Speed 63 | 83 112 160 160 160 88 63 57 33 82 48 61 100 35 34 36 Slowest Speed 305 | 200 160 160 160 160 160 72 82 96 98 48 78 305 39 34 117 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 3 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 53 64 64 35 3 25 29 78 18 5 69 18 4 46 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . . . . 1 . . . . . . Spaces Dug 123 | . . . . 2 2 6 21 15 . . 5 . 18 7 47 Terrain Destroyed 274 | . 42 . . 2 44 6 21 15 31 . 5 15 18 7 68 Melee 123 | . . . . 2 2 6 21 15 . . 5 . 18 7 47 Projectile 3 | . . . . . . . . . . . . 3 . . . AOE 148 | . 42 . . . 42 . . . 31 . . 12 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total 7399 | 67 173 215 239 354 247 181 860 863 660 130 194 132 796 218 2070 Wait 287 | 3 10 . . 2 2 2 3 12 4 2 2 . 165 57 23 Move 6520 | 48 141 212 237 336 206 163 765 791 636 128 179 74 543 142 1919 Hop 11 | . . . . . . . . . . . . . 2 . 9 Pick Up 87 | 12 2 2 1 1 7 4 13 8 1 . 3 9 10 2 12 Fast Attach 44 | . 1 . . . 3 . 6 1 1 . 1 4 6 3 18 Attach 55 | 4 4 . . . 8 2 4 5 2 . 3 10 7 1 5 Detach 7 | . . . . . . . 2 1 1 . . . . 1 2 Swap 41 | . 1 1 . 4 1 . 8 8 6 . . 4 2 1 5 Drop 73 | . . . 1 1 6 2 18 9 . . . 5 10 4 17 Fire 67 | . 14 . . 6 7 . 1 4 4 . 1 25 3 . 2 Melee 194 | . . . . 4 7 8 27 24 5 . 5 1 48 7 58 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Core integrity fell below 50% 265 | -10/Materials | Discovered new exit (range 15) 270 | -10/Materials | Discovered new exit (range 3) 275 | -10/Materials | Entered Mines 301 | -10/Mines | Discovered new exit (range 15) 318 | -10/Mines | Build established: Mutant 354 | -10/Mines | Met a Derelict bent on vengeance 368 | -10/Mines | Discovered new exit (range 5) 422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 502 | -10/Mines | Learned location of Zion (-7) 534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 587 | -10/Mines | Assembled infested the area 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Entered Exiles 657 | -10/Exiles | Met 8R-AWN 684 | -10/Exiles | Met EX-HEX 732 | -10/Exiles | Met EX-BIN 762 | -10/Exiles | Aligned with FarCom system 764 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Opened EX-Vault 809 | -10/Exiles | Found Skeleton Box 842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 886 | -10/Exiles | Met EX-DEC 980 | -10/Exiles | Discovered new exit (range 14) 999 | -10/Exiles | Left Exiles lab with Skeleton Box 999 | -10/Exiles | Entered Mines 1081 | -9/Mines | Found a hidden stash of uninstalled traps 1286 | -9/Mines | Build established: Assassin 1532 | -9/Mines | Discovered new exit (range 15) 1567 | -9/Mines | Entered Materials 1567 | -8/Materials | Accompanied by 1 ally 1567 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1572 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1723 | -8/Materials | Lost 3 parts (2n1w) 1799 | -8/Materials | Discovered new exit (range 10) 1804 | -8/Materials | Identified exit to Factory 1805 | -8/Materials | Entered Factory 1805 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1904 | -7/Factory | Discovered new exit (range 13) 1922 | -7/Factory | Identified exit to Factory 1923 | -7/Factory | Discovered exit to Factory (range 11) 1934 | -7/Factory | Entered another Factory area 1934 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2018 | -6/Factory | Build established: Scavenger-Scout 2292 | -6/Factory | Found Prototype Processor 2292 | -6/Factory | Identified Exp. Targeting Computer 2468 | -6/Factory | Discovered new exit (range 10) 2491 | -6/Factory | Identified exit to Factory 2491 | -6/Factory | Entered another Factory area 2491 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2598 | -5/Factory | Spotted B-75 Beast 2701 | -5/Factory | Fabricated Centrium Leg? 2717 | -5/Factory | Build established: Scout 2862 | -5/Factory | Discovered new exit (range 11) 2867 | -5/Factory | Identified exit to Upper Caves 2879 | -5/Factory | Entered Upper Caves 2904 | -5/Upper Caves | Learned location of 1 exit from Factory 3149 | -5/Upper Caves | Build established: Mutant 3325 | -5/Upper Caves | Spotted B-75 Beast 3369 | -5/Upper Caves | Lost 3 parts (1p1n1u) 3399 | -5/Upper Caves | Discovered new exit (range 6) 3405 | -5/Upper Caves | Identified exit to Upper Caves 3445 | -5/Upper Caves | Entered another Upper Caves area 3489 | -5/Upper Caves | Discovered new exit (range 5) 3492 | -5/Upper Caves | Identified exit to Factory 3501 | -5/Upper Caves | Spotted B-75 Beast 3509 | -5/Upper Caves | Entered Factory 3509 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3510 | -4/Factory | Identified exit to Upper Caves 3642 | -4/Factory | Identified exit to DSF 3643 | -4/Factory | Entered DSF 3643 | -4/DSF | Accompanied by 1 ally 3666 | -4/DSF | Additional patrols routed to DSF 3743 | -4/DSF | Lost 10 parts (1p4n2u3w) 3796 | -4/DSF | Lost 3 parts (2n1u) 3797 | -4/DSF | Discovered new exit (range 14) 3809 | -4/DSF | Identified exit to Research 3809 | -4/DSF | Entered Research 3809 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3846 | -3/Research | Build established: Hacker-Mutant 4183 | -3/Research | Found Gamma Bomb Array 4268 | -3/Research | Lost 4 parts (1p2u1w) 4330 | -3/Research | Discovered new exit (range 7) 4333 | -3/Research | Identified exit to Research 4333 | -3/Research | Spotted B-86 Titan 4336 | -3/Research | Entered another Research area 4336 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4471 | -2/Research | Discovered new exit (range 5) 4472 | -2/Research | Identified exit to Access 4475 | -2/Research | Entered Access 4475 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4534 | -1/Access | Energy Cycler disabled 4583 | -1/Access | Lost 3 parts (1n2u) 5200 | -1/Access | Build established: Mutant 5400 | -1/Access | Lost 5 parts (1n3u1w) 5437 | -1/Access | Discovered new exit (range 6) 5439 | -1/Access | Identified exit to Surface 5440 | *** | Escaped! Last Messages --------------- 05368_ Critical hit (Burn: +37). 05369_ Centrium Light Armor Plating destroyed. 05369_ Q-thruster destroyed. 05369_ Penetrated by Slug. 05379_ Acquired Prototype Device. 05379_ Identified Prc. Energy Filter. 05391_ Dropped Mni. Drone Bay. 05394_ Acquired Com. Battery. 05409_ Acquired Biometal Medium Treads. 05410_ K-01 Serf cleans the Wave Collapse Detector. 05416_ Com. Battery destroyed. 05422_ Slug penetrates Wall. 05426_ Penetrated by Slug. 05428_ System corrupted: Matter fused (-6). 05429_ Slug penetrates Wall. 05433_ Connecting with Terminal... 05437_ The Access Shell folds into the floor. 05437_ EXIT=FOUND 05439_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?# ?# !! #???????????????????????? | | ?# # #???????????????????????? | | ?# ###########"##########?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?######## #?????????????????????? | | ????????# #?????????????????????? | | ######### ###### #?????????????????????? | | #####????? ????????????????????? | | #?????????? ???????????????????? | | #??????????? ????????????????????? | | #???????????? ????????????????????? | | ##########+######????BB??? BB????????????????????? | | ????# #????BB????BB????????????????????? | | ????# #????????????????????????????????? | | ????# " #????????????????????????????????? | | ????# """ #????????????????????????????????? | | ????# """ #????????????????????????????????? | | ????# " #??#""""""""""#??????????????????? | | ????# #??# #??????????????????? | | ????# #??# #??????????????????? | | ????########+###"#?# #??????????????????? | | ??????????# #??##?# "" #??????????????????? | | ??????????# #?????# "@ #??????????????????? | | ????????# #?????# #??????????????????? | | ??????# #?????# #??????????????????? | | = ????# #?????# #??????????????????? | | ??# #????## ##?????????????????? | | " # #????# #?????????????????? | | """ + #????##"" ##?????????????????? | | G # #?????#"" #??????????????????? | | """ ??# #?????#"" #??????????????????? | | " ????# #?????#T #??????????????????? | | ??????# Y#?????#"" #??????????????????? | | ????????# #?????#"" #??????????????????? | | ??###+##### #######"" #??????????????????? | | h p ??H????????? | | h ???????????? | | ?### ########+#######################???????????? | | ???#????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????? #???????????????????????????????? | | ?????????#########???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 67 Energy Capacity 555 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed SensorWeaponMagmablaster Manual? 0 Play Time 02:06:11 Cumulative 180.8 hours Start 2024.10.10 @ 15:52:34 End 2024.10.10 @ 18:54:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be93f394-242b-4bb2-b8ad-f6f7b34d9fa5