Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 09:36:11 Player: EyeSayUgh Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1222) 1222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3252 Bonus ------- None Cogmind --------- Core Integrity 365/550 Matter 273/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Spread Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Thermal Generator Cooling System Light Armor Plating > --- WEAPON ----------- Spread Laser Shotgun > --- INVENTORY -------- Spread Laser Spread Laser Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 47 | 6 9 21 . 11 Power 8 | 1 2 4 . 1 Engine 8 | 1 2 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 9 . 2 Treads . | . . . . . Leg 6 | 2 2 . . 2 Wheel 6 | . . 6 . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 7 | 1 1 3 . 2 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 17 | 2 4 5 . 6 Energy Gun 8 | . 2 4 . 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 1 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 4 3 . 15 Power 4 | . 1 1 . 2 Propulsion 8 | . 1 2 . 5 Utility 3 | . . . . 3 Weapon 7 | . 2 . . 5 Highest Loss Streak 8 | . 4 2 . 8 Average Slot Usage (%) 88 | . 96 91 100 72 Engine 18 | . 13 21 22 17 Leg 7 | . 27 . . 4 Wheel 11 | . . 16 33 10 Flight 7 | . . 14 . . Device 3 | . . . . 13 Storage 12 | . 26 11 11 . Protection 3 | . . 4 11 6 Energy Gun 11 | . 12 11 11 11 Ballistic Gun 10 | . 14 10 11 5 Naked Turns 3 | . . . . 3 Heaviest Build 35 | 11 20 30 30 35 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 9 | 3 1 2 . 9 Average Overweight (x) . | 2 . . . 1 Largest Inventory Capacity 10 | 6 10 10 6 6 Average Capacity 6 | 5 9 6 6 4 Most Carried 10 | 4 10 9 6 6 Average Carried 5 | 1 8 5 6 2 Final Capacity 10 | 6 10 6 6 4 Final Carried 9 | 4 9 6 6 1 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 841 | 242 125 304 37 133 Remotely . | . . . . . Salvage Created 1351 | . 370 648 41 292 Parts 101 | . 22 51 6 22 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 11 13 3 7 Guns 33 | . 11 13 3 6 AOE 1 | . . . . 1 Classes Destroyed 11 | . 3 5 . 3 Worker 4 | . 1 1 . 2 Builder 4 | . . 3 . 1 Tunneler 2 | . . 1 . 1 Recycler 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 8 | . 5 . 3 . Grunt 16 | . 6 7 . 3 Brawler 2 | . . 2 . . Duelist 1 | . . . . 1 Sentry 6 | . . 4 . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 5 4 4 6 Combat Bots Only 4 | . 4 4 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2297 | . 581 406 61 1249 Core 337 | . 97 55 . 185 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 61 . 86 . Volleys Fired 140 | 1 35 54 3 47 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 70 130 88 130 Shots Fired 273 | 2 65 108 6 92 Gun 269 | 2 65 108 6 88 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 98 | 2 30 47 3 16 Thermal 149 | . 13 61 3 72 Explosive 4 | . . . . 4 Electromagnetic 22 | . 22 . . . Robot Hit Streak 11 | 2 11 10 5 11 Robot Miss Streak 10 | . 3 10 3 9 Penetration Max . | . . . . . Secondary Targets 8 | . 3 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 224 | 2 43 88 5 86 Core Hits 157 | . 21 69 4 63 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2342 | 15 468 756 53 1050 Guns 1997 | 15 468 739 53 722 Cannons . | . . . . . Explosions 345 | . . 17 . 328 Melee . | . . . . . Ramming . | . . . . . Kinetic 579 | 15 126 295 32 111 Thermal 1200 | . 124 444 21 611 Explosive 345 | . . 17 . 328 Electromagnetic 218 | . 218 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 . Average Corruption 3 | . . 3 3 . Corruption Purged . | . . . . . Effects 16 | . . 15 1 . Message Errors 4 | . . 4 . . Matter Fused 4 | . . 3 1 . Energy Discharges 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Targeting Errors 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 95 | . . 76 . 19 Projectiles . | . . . . . Explosions 95 | . . 76 . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 208 | . . 98 . 110 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 471 | . 174 471 117 250 Average Temperature 129 | . 61 165 59 92 Received Heat Transfer 807 | . 252 132 . 423 Effects 17 | . . 16 . 1 Shutdowns 7 | . . 7 . . Energy Bleed 4 | . . 3 . 1 Interference 4 | . . 4 . . Damage (minor) 1 | . . 1 . . Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1705 | . 370 565 25 745 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 387 | . 225 387 220 275 Initial 150 | . . 94 150 85 Average 149 | . 102 183 216 160 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 68 | 100 84 60 7 75 Level 1 31 | . 15 39 92 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 14 18 2 17 Peak Tracking Total 8 | . 5 4 2 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 1 4 . 2 Terminals 6 | . 1 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 2 7 . 4 Successful 7 | . . 4 . 3 Failed 6 | . 2 3 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 2 6 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 4 . 3 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 4 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 1 Highest-Rated Group 40 | . . . 40 8 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1625 | 103 376 733 78 335 Spaces Moved 1051 | 51 204 600 74 122 Core 53 | 50 . . . 3 Treads . | . . . . . Legs 243 | 1 204 . . 38 Wheels 429 | . . 274 74 81 Hover . | . . . . . Flight 326 | . . 326 . . Fastest Speed 34 | 50 120 34 80 50 Average Speed 86 | 171 121 61 80 117 Slowest Speed 500 | 200 150 197 80 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 27 35 15 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 32 . 59 Melee . | . . . . . Projectile . | . . . . . AOE 91 | . . 32 . 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1504 | 61 273 864 86 220 Wait 212 | . 12 156 10 34 Move 1047 | 50 203 599 73 122 Hop . | . . . . . Pick Up 26 | 4 9 12 . 1 Fast Attach 29 | 6 6 12 . 5 Attach 9 | . 2 3 . 4 Detach . | . . . . . Swap 9 | . 1 6 . 2 Drop 32 | . 5 22 . 5 Fire 140 | 1 35 54 3 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Lost 4 parts (1p1n2w) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1131 | -9/Materials | Build established: Scavenger-Mutant 1175 | -9/Materials | Discovered new exit (range 7) 1179 | -9/Materials | Identified exit to Mines 1213 | -9/Materials | Entered Mines 1252 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1276 | -9/Mines | Discovered new exit (range 11) 1291 | -9/Mines | Entered Materials 1291 | -8/Materials | Accompanied by 1 ally 1291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Lost 3 parts (2n1w) 1559 | -8/Materials | Lost 4 parts (1n2u1w) 1626 | -8/Materials | Self-destructed Last Messages --------------- 01615_ Destroyed Lgt. Nuclear Core. 01617_ Shotgun destroyed. 01619_ Imp. Ion Engine destroyed. 01620_ Hvy. Missile Launcher destroyed. 01620_ Destroyed Hvy. Missile Launcher. 01620_ Aluminum Leg destroyed. 01620_ Destroyed Aluminum Leg. 01620_ Cooling System destroyed. 01620_ Destroyed Cooling System. 01620_ Rnf. Ion Engine destroyed. 01620_ Destroyed Rnf. Ion Engine. 01621_ U-05 Engineer lays Concrete. 01622_ The unstable cave ceiling collapses. 01622_ U-05 Engineer lays Concrete. 01623_ The unstable cave ceiling collapses. 01623_ Acquired Hvy. Missile Launcher. 01624_ U-05 Engineer lays Concrete. 01625_ The unstable cave ceiling collapses. 01626_ U-05 Engineer lays Concrete. 01626_ Hvy. Missile Launcher destroyed. 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