Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 20:08:28 Player: f_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (537) 537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2702 Bonus ------- None Cogmind --------- Core Integrity 498/550 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Wheel Trap Scanner Improved Sensor Array Improved Sensor Array Signal Interpreter Target Analyzer Target Analyzer Actuator Array Actuator Array Actuator Array Actuator Array Power Shielding Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Target Analyzer Power Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Wheel Improved Sensor Array Improved Sensor Array Signal Interpreter Target Analyzer Target Analyzer Actuator Array Actuator Array Actuator Array Actuator Array Light Armor Plating Light Armor Plating [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 23 | 6 2 5 9 1 . Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 6 . . Device 2 | . 1 . 1 . . Storage 2 | 1 1 . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 6 | 2 . 3 1 . . Energy Gun 3 | 1 . 1 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 5 4 . 3 Power 2 | . . 1 1 . . Propulsion 3 | . . 1 1 . 1 Utility 2 | . . 1 1 . . Weapon 5 | . . 2 1 . 2 Highest Loss Streak 4 | . . 4 3 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 92 82 91 89 61 Engine 11 | . 14 12 10 11 9 Wheel 20 | . 28 21 18 20 16 Device 8 | . 7 8 . 11 9 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 5 11 9 Protection 5 | . . . 24 2 . Energy Gun 18 | . 14 10 14 22 9 Energy Cannon 2 | . . 9 6 . . Ballistic Gun 1 | . 14 4 . . . Naked Turns . | . . . . . . Heaviest Build 38 | 13 29 32 38 31 30 Greatest Support 32 | 26 26 32 32 26 26 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 5 4 8 15 14 15 Average Carried 11 | 2 2 6 9 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 4 7 11 14 15 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 583 | 235 24 76 120 128 . Remotely . | . . . . . . Salvage Created 789 | . 24 157 551 57 . Parts 61 | . 5 14 34 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . . 5 12 3 . Guns 18 | . . 5 10 3 . Cannons 2 | . . . 2 . . Classes Destroyed 6 | . 1 2 2 1 . Tunneler 1 | . . . . 1 . Recycler 2 | . . . 2 . . Watcher 2 | . 1 . 1 . . Swarmer 10 | . . 3 4 3 . Grunt 7 | . . . 7 . . Sentry 3 | . . 2 1 . . Best Kill Streak 5 | . 1 3 5 4 . Combat Bots Only 5 | . . 3 5 3 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 143 | . . 65 56 7 15 Missed 30 | . . 13 14 1 2 Damage Taken 1292 | . . 651 455 50 136 Core 368 | . . 202 98 16 52 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . 11 2 . Core Remaining (%) 63 | 100 . 19 . 71 . Volleys Fired 89 | . 2 36 46 5 . Largest 2 | . 2 2 2 2 . Hottest 116 | . 60 116 116 112 . Shots Fired 132 | . 4 44 74 10 . Gun 112 | . 4 36 62 10 . Cannon 20 | . . 8 12 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 30 | . 2 28 . . . Thermal 100 | . . 16 74 10 . Explosive . | . . . . . . Electromagnetic 2 | . 2 . . . . Robot Hit Streak 16 | . 1 16 11 9 . Robot Miss Streak 4 | . 2 4 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 84 | . 1 32 44 7 . Core Hits 34 | . 1 9 20 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 6 2 . Burn 8 | . . . 6 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1154 | . 32 322 670 130 . Guns 995 | . 32 268 565 130 . Cannons 159 | . . 54 105 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 202 | . 8 194 . . . Thermal 928 | . . 128 670 130 . Explosive . | . . . . . . Electromagnetic 24 | . 24 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 1 2 Average Corruption 1 | . . . 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 1 13 . Message Errors 4 | . . . . 4 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 495 | . 20 427 495 168 . Average Temperature 195 | . 15 176 225 71 . Received Heat Transfer 360 | . . 180 153 . 27 Effects 12 | . . 1 11 . . Shutdowns 6 | . . 1 5 . . Energy Bleed 1 | . . . 1 . . Matter Decay 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 7 . . Heat Transferred 2886 | . . 296 2109 481 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 299 | . 27 85 299 191 65 Initial 116 | . . 10 33 116 . Average 51 | . 4 43 159 33 17 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 71 100 100 Level 1 3 | . . . 28 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 1 5 16 3 8 Peak Tracking Total 8 | . 2 3 7 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . 2 . . Successful 3 | . 2 . 1 . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 50 | . . . . 50 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2679 | 42 104 359 378 1746 50 Spaces Moved 1771 | 34 96 249 174 1171 47 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1766 | 29 96 249 174 1171 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 105 90 Average Speed 105 | 84 95 107 114 106 103 Slowest Speed 115 | 90 105 115 115 115 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 25 49 24 105 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2447 | 47 104 302 281 1665 48 Wait 523 | . . 6 32 485 . Move 1766 | 33 95 248 173 1170 47 Hop . | . . . . . . Pick Up 38 | 8 4 7 15 3 1 Fast Attach . | . . . . . . Attach 19 | 6 1 4 7 1 . Detach 1 | . . . . 1 . Swap 4 | . 1 1 2 . . Drop 7 | . 1 . 6 . . Fire 89 | . 2 36 46 5 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 126 | -10/Materials | Discovered new exit (range 8) 147 | -10/Materials | Entered Mines 211 | -10/Mines | Met a Derelict bent on vengeance 222 | -10/Mines | Core integrity fell below 50% 243 | -10/Mines | Lost 4 parts (1p1n2w) 291 | -10/Mines | Discovered new exit (range 11) 315 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned Materials security intel 380 | -10/Mines | Core integrity fell below 20% 403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 403 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Identified exit to Mines 794 | -9/Materials | Lost 3 parts (1n1u1w) 884 | -9/Materials | Entered Mines 988 | -9/Mines | Learned 4 Materials zone layouts 991 | -9/Mines | Learned location of Storage (-7) 1113 | -9/Mines | Build established: Scavenger-Mutant 1399 | -9/Mines | Discovered new exit (range 10) 1894 | -9/Mines | Discovered new exit (range 13) 2630 | -9/Mines | Entered Materials 2630 | -8/Materials | Evolved 2 slots: Utility x2 2631 | -8/Materials | Identified exit to Factory 2680 | -8/Materials | Self-destructed Last Messages --------------- data lost. 02313_ K-01 Serf cleans the Core Extractor. 02348_ System corrupted: Component data lost. 02390_ System corrupted: Energy discharge (-31). 02500_ System corrupted: Component data lost. 02603_ System corrupted: Substantial component data lost. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... 02631_ T-07 Excavator is excavating. 02642_ Beam Rifle destroyed. 02654_ Acquired Trap Scanner. 02672_ Beam Rifle destroyed. 02675_ Triggered Shock Trap. 02675_ The floor emits a surge of raw power. 02675_ System corrupted (+2). 02678_ Com. Wheel destroyed. 02679_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????########?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ????????????????###????????????### ##?? | | ???????????????? #?############## #### | | ?????????########t## ## # # | | ?????????# ## """ # # | | ?????????# @ ## """ + + | | ?????????########+## ## """ # # | | ?????????# #?????# # # | | ?????????# """ #?????######### #### | | ?????????# """ ? #?????######## ### | | ????????## "S??""" #????? | | ????????# """ """ #????? ? T | | ????????## ""?"""?#?????######## | | ?????????# #????? ## ### | | ?????????# ]#????? ####+##### | | ?????????##+########???#? # # | | ??????????# #???????? ## # # | | ?????????## ######## # # # | | # ? ?#???????????????? | | # """ # ? +???????????????? | | # """ # ### #### #???????????????? | | # """ # #?# #??######???????????????? | | # # #?# #???????#???????????????? | | ########## #?# #???????#???????????????? | | ?????????# ###+###?????#???????????????? | | ?????????# # #?????#???????????????? | | ?????????# # #?????#???????????????? | | ?????????# # #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 42 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularTrapMachine Manual? 0 Play Time 00:17:49 Cumulative 84.8 hours Start 2024.03.26 @ 19:49:17 End 2024.03.26 @ 20:08:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 77 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a94b0049-7db0-4cd8-a26c-e7c908b65d50