Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 20:08:28
Player: f_
Result: Self-destructed
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (25) 125
Value Destroyed (537) 537
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 2702
Bonus
-------
None
Cogmind
---------
Core Integrity 498/550
Matter 300/300
Energy 125/125
System Corruption 2%
Temperature Cool (0)
Movement Rolling (110) Ox2
Location -8/Materials
Parts
-------
> --- POWER (1) --------
Light Ion Engine
> --- PROPULSION (2) ---
Wheel
> --- UTILITY (6) ------
Large Storage Unit
Improved Sensor Array
Target Analyzer
> --- WEAPON (2) -------
(None)
> --- INVENTORY (15) ---
Light Ion Engine
Wheel
Trap Scanner
Improved Sensor Array
Improved Sensor Array
Signal Interpreter
Target Analyzer
Target Analyzer
Actuator Array
Actuator Array
Actuator Array
Actuator Array
Power Shielding
Light Armor Plating
Light Armor Plating
Peak State
------------
> --- POWER ------------
Light Ion Engine
> --- PROPULSION -------
Wheel
Compact Wheel
> --- UTILITY ----------
Large Storage Unit
Improved Sensor Array
Target Analyzer
Power Shielding
> --- WEAPON -----------
Beam Rifle
Beam Rifle
> --- INVENTORY --------
Wheel
Improved Sensor Array
Improved Sensor Array
Signal Interpreter
Target Analyzer
Target Analyzer
Actuator Array
Actuator Array
Actuator Array
Actuator Array
Light Armor Plating
Light Armor Plating
[Rating: 17]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Compact Wheel
Wheel Compact Wheel
Utility Large Storage Unit
Device Improved Sensor Array
Storage Large Storage Unit
Processor Target Analyzer
Protection Power Shielding
Weapon Beam Rifle
Energy Gun Beam Rifle
Energy Cannon Beam Cannon
Ballistic Gun Light Assault Rifle
Build | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Slots Evolved 4 | . . . 2 . 2
Power . | . . . . . .
Propulsion . | . . . . . .
Utility 4 | . . . 2 . 2
Weapon . | . . . . . .
Parts Attached 23 | 6 2 5 9 1 .
Power 3 | 1 . 1 1 . .
Engine 3 | 1 . 1 1 . .
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion 5 | 2 . 1 1 1 .
Treads . | . . . . . .
Leg . | . . . . . .
Wheel 5 | 2 . 1 1 1 .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 9 | 1 2 . 6 . .
Device 2 | . 1 . 1 . .
Storage 2 | 1 1 . . . .
Processor 2 | . . . 2 . .
Hackware . | . . . . . .
Protection 3 | . . . 3 . .
Artifact . | . . . . . .
Weapon 6 | 2 . 3 1 . .
Energy Gun 3 | 1 . 1 1 . .
Energy Cannon 1 | . . 1 . . .
Ballistic Gun 2 | 1 . 1 . . .
Ballistic Cannon . | . . . . . .
Launcher . | . . . . . .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes . | . . . . . .
Parts Lost 12 | . . 5 4 . 3
Power 2 | . . 1 1 . .
Propulsion 3 | . . 1 1 . 1
Utility 2 | . . 1 1 . .
Weapon 5 | . . 2 1 . 2
Highest Loss Streak 4 | . . 4 3 . 3
To Critical Strikes . | . . . . . .
Average Slot Usage (%) 88 | . 92 82 91 89 61
Engine 11 | . 14 12 10 11 9
Wheel 20 | . 28 21 18 20 16
Device 8 | . 7 8 . 11 9
Storage 11 | . 14 14 11 11 9
Processor 8 | . . . 5 11 9
Protection 5 | . . . 24 2 .
Energy Gun 18 | . 14 10 14 22 9
Energy Cannon 2 | . . 9 6 . .
Ballistic Gun 1 | . 14 4 . . .
Naked Turns . | . . . . . .
Heaviest Build 38 | 13 29 32 38 31 30
Greatest Support 32 | 26 26 32 32 26 26
Greatest Overweight (x) 2 | . 1 1 1 1 2
Average Overweight (x) . | . . . . 1 .
Largest Inventory Capacity 15 | 8 15 15 15 15 15
Average Capacity 14 | 7 11 15 15 15 15
Most Carried 15 | 5 4 8 15 14 15
Average Carried 11 | 2 2 6 9 13 14
Final Capacity 15 | 8 15 15 15 15 15
Final Carried 15 | 2 4 7 11 14 15
Class Distribution
--------------------
71% | Scavenger-Mutant
28% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Resources | -11 -10 -10 -9 -9 -8
----------- Run | Yrd Mat Min Mat Min Mat
Matter Collected 583 | 235 24 76 120 128 .
Remotely . | . . . . . .
Salvage Created 789 | . 24 157 551 57 .
Parts 61 | . 5 14 34 8 .
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Combat Hostiles Destroyed 20 | . . 5 12 3 .
Guns 18 | . . 5 10 3 .
Cannons 2 | . . . 2 . .
Classes Destroyed 6 | . 1 2 2 1 .
Tunneler 1 | . . . . 1 .
Recycler 2 | . . . 2 . .
Watcher 2 | . 1 . 1 . .
Swarmer 10 | . . 3 4 3 .
Grunt 7 | . . . 7 . .
Sentry 3 | . . 2 1 . .
Best Kill Streak 5 | . 1 3 5 4 .
Combat Bots Only 5 | . . 3 5 3 .
Max Kills in Single Turn 2 | . 1 1 1 2 .
Gunslinging . | . . . . . .
Exploded . | . . . . . .
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -9 -9 -8
-------- Run | Yrd Mat Min Mat Min Mat
Hostile Shots Fired 143 | . . 65 56 7 15
Missed 30 | . . 13 14 1 2
Damage Taken 1292 | . . 651 455 50 136
Core 368 | . . 202 98 16 52
Absorbed by Shields . | . . . . . .
Redirected to Shielding 13 | . . . 11 2 .
Core Remaining (%) 63 | 100 . 19 . 71 .
Volleys Fired 89 | . 2 36 46 5 .
Largest 2 | . 2 2 2 2 .
Hottest 116 | . 60 116 116 112 .
Shots Fired 132 | . 4 44 74 10 .
Gun 112 | . 4 36 62 10 .
Cannon 20 | . . 8 12 . .
Launcher . | . . . . . .
Special . | . . . . . .
Kinetic 30 | . 2 28 . . .
Thermal 100 | . . 16 74 10 .
Explosive . | . . . . . .
Electromagnetic 2 | . 2 . . . .
Robot Hit Streak 16 | . 1 16 11 9 .
Robot Miss Streak 4 | . 2 4 3 . .
Penetration Max . | . . . . . .
Secondary Targets 1 | . . . . 1 .
Max Gunslinging Chain 1 | . . . . 1 .
Shots Hit Robots 84 | . 1 32 44 7 .
Core Hits 34 | . 1 9 20 4 .
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Critical Strikes 8 | . . . 6 2 .
Burn 8 | . . . 6 2 .
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 1154 | . 32 322 670 130 .
Guns 995 | . 32 268 565 130 .
Cannons 159 | . . 54 105 . .
Explosions . | . . . . . .
Melee . | . . . . . .
Ramming . | . . . . . .
Kinetic 202 | . 8 194 . . .
Thermal 928 | . . 128 670 130 .
Explosive . | . . . . . .
Electromagnetic 24 | . 24 . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 2 | . . . 1 1 2
Average Corruption 1 | . . . 1 1 2
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 14 | . . . 1 13 .
Message Errors 4 | . . . . 4 .
Matter Fused 2 | . . . . 2 .
Heat Flow Errors 3 | . . . 1 2 .
Energy Discharges 1 | . . . . 1 .
Data Loss (minor) 2 | . . . . 2 .
Data Loss (major) 2 | . . . . 2 .
Overload Shots . | . . . . . .
Overflow Damage . | . . . . . .
Projectiles . | . . . . . .
Explosions . | . . . . . .
Melee . | . . . . . .
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage . | . . . . . .
Shots . | . . . . . .
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 495 | . 20 427 495 168 .
Average Temperature 195 | . 15 176 225 71 .
Received Heat Transfer 360 | . . 180 153 . 27
Effects 12 | . . 1 11 . .
Shutdowns 6 | . . 1 5 . .
Energy Bleed 1 | . . . 1 . .
Matter Decay 3 | . . . 3 . .
Short Circuit 1 | . . . 1 . .
Damage (minor) 1 | . . . 1 . .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 8 | . . 1 7 . .
Heat Transferred 2886 | . . 296 2109 481 .
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Peak Influence 299 | . 27 85 299 191 65
Initial 116 | . . 10 33 116 .
Average 51 | . 4 43 159 33 17
Maximum Alert Level 1 | . . . 1 . .
Low Security (%) 96 | 100 100 100 71 100 100
Level 1 3 | . . . 28 . .
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 1 | . . . 1 . .
Investigation . | . . . . . .
Extermination . | . . . . . .
Reinforcement 1 | . . . 1 . .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -9 -9 -8
--------- Run | Yrd Mat Min Mat Min Mat
Distress Signals 2 | . . . 2 . .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 33 | . 1 5 16 3 8
Peak Tracking Total 8 | . 2 3 7 3 8
Tactical Retreats 1 | . . . . . 1
Traps | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Traps Triggered 2 | . . . 1 . 1
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -9 -9 -8
---------- Run | Yrd Mat Min Mat Min Mat
Machines Disabled 1 | . . . 1 . .
Max in Single Turn 1 | . . . 1 . .
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -9 -9 -8
--------- Run | Yrd Mat Min Mat Min Mat
Machines Accessed 2 | . 1 . 1 . .
Terminals 2 | . 1 . 1 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 4 | . 2 . 2 . .
Successful 3 | . 2 . 1 . .
Failed 1 | . . . 1 . .
Catastrophic 1 | . . . 1 . .
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 4 | . 2 . 2 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 3 | . 2 . 1 . .
Prototype ID Bank 1 | . 1 . . . .
Branch Access Points 1 | . . . 1 . .
Locate Traps 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections . | . . . . . .
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8
------------ Run | Yrd Mat Min Mat Min Mat
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -9 -9 -8
-------- Run | Yrd Mat Min Mat Min Mat
Total Allies 2 | . . . . 2 .
Largest Group 2 | . . . . 2 .
Highest-Rated Group 50 | . . . . 50 .
Highest-Rated Ally 31 | . . . . 31 .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered 4 | . . 1 . 3 .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -9 -9 -8
------------- Run | Yrd Mat Min Mat Min Mat
Turns Passed 2679 | 42 104 359 378 1746 50
Spaces Moved 1771 | 34 96 249 174 1171 47
Core 5 | 5 . . . . .
Treads . | . . . . . .
Legs . | . . . . . .
Wheels 1766 | 29 96 249 174 1171 47
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 90 100 100 105 90
Average Speed 105 | 84 95 107 114 106 103
Slowest Speed 115 | 90 105 115 115 115 110
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 36 | 4 25 49 24 105 11
Regions Visited 5
Branch Regions 2
Pre-discovered Areas 1 | . . . . 1 .
Known Exits Taken 1 | . . . 1 . .
Unknown Exits Taken 4 | 1 1 1 . 1 .
Scrap Searched 2 | . . . . 2 .
Spaces Dug . | . . . . . .
Terrain Destroyed . | . . . . . .
Melee . | . . . . . .
Projectile . | . . . . . .
AOE . | . . . . . .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -9 -9 -8
--------- Run | Yrd Mat Min Mat Min Mat
Total 2447 | 47 104 302 281 1665 48
Wait 523 | . . 6 32 485 .
Move 1766 | 33 95 248 173 1170 47
Hop . | . . . . . .
Pick Up 38 | 8 4 7 15 3 1
Fast Attach . | . . . . . .
Attach 19 | 6 1 4 7 1 .
Detach 1 | . . . . 1 .
Swap 4 | . 1 1 2 . .
Drop 7 | . 1 . 6 . .
Fire 89 | . 2 36 46 5 .
Melee . | . . . . . .
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 2 exits: *Mat / [*Exi])
-9/Materials
-9/Mines (discovered 2 exits: [*Mat x2])
-8/Materials (discovered 1 exit: Fac)
History
---------
Turn | Location | Event
10 | -11/Scrapyard | Discovered new exit (range 16)
43 | -11/Scrapyard | Entered Materials
90 | -10/Materials | Discovered new exit (range 6)
126 | -10/Materials | Discovered new exit (range 8)
147 | -10/Materials | Entered Mines
211 | -10/Mines | Met a Derelict bent on vengeance
222 | -10/Mines | Core integrity fell below 50%
243 | -10/Mines | Lost 4 parts (1p1n2w)
291 | -10/Mines | Discovered new exit (range 11)
315 | -10/Mines | Build established: Mutant
329 | -10/Mines | Learned Materials security intel
380 | -10/Mines | Core integrity fell below 20%
403 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
403 | -10/Mines | Discovered new exit (range 5)
506 | -10/Mines | Entered Materials
506 | -9/Materials | Evolved 2 slots: Utility x2
593 | -9/Materials | Identified exit to Mines
794 | -9/Materials | Lost 3 parts (1n1u1w)
884 | -9/Materials | Entered Mines
988 | -9/Mines | Learned 4 Materials zone layouts
991 | -9/Mines | Learned location of Storage (-7)
1113 | -9/Mines | Build established: Scavenger-Mutant
1399 | -9/Mines | Discovered new exit (range 10)
1894 | -9/Mines | Discovered new exit (range 13)
2630 | -9/Mines | Entered Materials
2630 | -8/Materials | Evolved 2 slots: Utility x2
2631 | -8/Materials | Identified exit to Factory
2680 | -8/Materials | Self-destructed
Last Messages
---------------
data lost.
02313_ K-01 Serf cleans the Core Extractor. <x7>
02348_ System corrupted: Component data lost.
02390_ System corrupted: Energy discharge (-31).
02500_ System corrupted: Component data lost.
02603_ System corrupted: Substantial component
data lost.
PARAMETERS=UTILITY+2
LOCATION=UNKNOWN
GOAL=ESCAPE
Loading 4 Materials zones...
02631_ T-07 Excavator is excavating. <x3>
02642_ Beam Rifle destroyed.
02654_ Acquired Trap Scanner.
02672_ Beam Rifle destroyed.
02675_ Triggered Shock Trap.
02675_ The floor emits a surge of raw power.
02675_ System corrupted (+2).
02678_ Com. Wheel destroyed.
02679_ T-07 Excavator is excavating.
Map
-----
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 15
Terrain Scan Density 10
Armor Coverage 300
Power Shielding 33
Evasion (%) 42
Target Analysis 5
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed MolecularTrapMachine
Manual? 0
Play Time 00:17:49
Cumulative 84.8 hours
Start 2024.03.26 @ 19:49:17
End 2024.03.26 @ 20:08:28
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 79
Rogue 77
Adventurer 0
Explorer 2
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 23
Gallery% 37
Achievement% 24
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 48/Tamsyn
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a94b0049-7db0-4cd8-a26c-e7c908b65d50