Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 14:52:23 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2716) 2716 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7481 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 49/100 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor Target Analyzer > --- WEAPON (4) ------- Tesla Rifle > --- INVENTORY (4) ---- Power Amplifier Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Enhanced Optical Array Improved Terrain Scan Processor Target Analyzer Reaction Control System Improved Core Shielding Hacking Suite > --- WEAPON ----------- Disruptor Cannon HERF Cannon Advanced Assault Cannon Axe > --- INVENTORY -------- Improved Deuterium Engine Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Power Amplifier Advanced Heat Sink Large Storage Unit [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 7 | . . 1 1 1 . 2 2 Weapon 2 | . . . . 1 1 . . Parts Attached 112 | 7 2 9 10 35 16 5 28 Power 15 | 1 1 1 2 3 3 . 4 Engine 11 | 1 1 1 1 3 3 . 1 Core 4 | . . . 1 . . . 3 Reactor . | . . . . . . . . Propulsion 38 | 2 . 3 4 14 4 1 10 Treads 6 | . . . 2 3 . 1 . Leg 15 | 2 . 2 2 . 3 . 6 Wheel 1 | . . 1 . . . . . Hover 13 | . . . . 8 1 . 4 Flight 3 | . . . . 3 . . . Utility 25 | 2 1 1 2 8 2 2 7 Device 13 | 1 . . 2 2 1 2 5 Storage 2 | 1 1 . . . . . . Processor 5 | . . 1 . 2 1 . 1 Hackware 1 | . . . . 1 . . . Protection 4 | . . . . 3 . . 1 Artifact . | . . . . . . . . Weapon 34 | 2 . 4 2 10 7 2 7 Energy Gun 11 | 1 . 2 2 2 2 1 1 Energy Cannon 8 | . . . . 4 1 . 3 Ballistic Gun 7 | 1 . 2 . 2 2 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon 3 | . . . . 1 1 1 . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 89 | . 1 7 7 25 11 2 36 Power 14 | . 1 1 2 2 2 . 6 Propulsion 28 | . . 2 2 11 3 . 10 Utility 18 | . . . 1 5 1 1 10 Weapon 29 | . . 4 2 7 5 1 10 Highest Loss Streak 21 | . 1 3 6 11 7 2 21 Average Slot Usage (%) 87 | . 89 97 93 88 82 87 77 Engine 7 | . 4 10 6 6 11 11 4 Treads 2 | . . . 7 2 2 3 4 Leg 10 | . 28 21 26 1 12 2 4 Wheel 1 | . . 11 1 . . . . Hover 7 | . . . . 20 2 5 3 Device 10 | . 14 11 14 6 5 15 14 Storage 7 | . 14 11 9 7 6 5 4 Processor 11 | . . 11 9 10 13 11 13 Hackware 2 | . . . . 2 6 5 4 Protection 2 | . . . . 6 . . 3 Energy Gun 3 | . 14 10 8 1 . 1 . Energy Cannon 2 | . . . . 2 3 5 5 Ballistic Gun 6 | . 14 10 9 4 8 5 . Special Weapon 1 | . . . . 4 1 2 . Impact Weapon 2 | . . . . 4 6 5 . Naked Turns . | . . . . . . . . Heaviest Build 66 | 13 25 28 29 55 55 54 66 Greatest Support 70 | 20 20 20 42 44 45 28 70 Greatest Overweight (x) 13 | . 1 2 2 10 11 1 13 Average Overweight (x) . | . . 1 . . 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 9 Most Carried 10 | 6 7 10 10 10 10 10 10 Average Carried 8 | 4 6 8 6 8 8 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 10 | 6 6 8 10 10 10 10 2 Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1866 | 271 15 158 242 495 273 84 328 Remotely . | . . . . . . . . Salvage Created 3014 | 130 106 789 274 809 360 84 462 Parts 166 | 12 6 51 12 50 14 3 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 57 | . 2 16 6 14 9 1 9 Melee 6 | . . . . . 1 . 5 Guns 40 | . 2 16 6 7 7 1 1 Cannons 9 | . . . . 5 1 . 3 Classes Destroyed 13 | 2 1 4 2 3 1 . . Worker 2 | . . 1 . 1 . . . Builder 3 | . . . . 3 . . . Tunneler 3 | 3 . . . . . . . Recycler 2 | 1 . . . 1 . . . Operator 1 | . . 1 . . . . . Watcher 1 | . . . 1 . . . . Swarmer 13 | . . . 2 4 4 . 3 Grunt 20 | . 2 10 3 . 3 . 2 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . 1 . . Sentry 14 | . . 5 1 5 . 1 2 Hunter 1 | . . . . 1 . . . Programmer 7 | . . . . 4 1 . 2 Best Kill Streak 4 | 2 2 4 3 4 3 1 2 Combat Bots Only 4 | . 2 4 3 4 3 1 2 Max Kills in Single Turn 2 | 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 9837 | . 249 633 651 2395 1419 257 4233 Core 2037 | . 43 97 87 348 288 24 1150 Absorbed by Shields 151 | . . . . . . . 151 Core Remaining (%) 79 | 100 82 75 84 50 66 97 . Volleys Fired 290 | 11 18 44 53 86 38 8 32 Largest 3 | 2 2 2 2 3 2 2 3 Hottest 217 | 70 70 85 79 141 108 118 217 Shots Fired 485 | 22 28 78 100 117 60 15 65 Gun 365 | 22 28 78 100 70 50 7 10 Cannon 105 | . . . . 36 7 7 55 Launcher . | . . . . . . . . Special 15 | . . . . 11 3 1 . Kinetic 254 | 11 18 38 53 49 46 7 32 Thermal 135 | 11 10 40 47 13 4 7 3 Explosive . | . . . . . . . . Electromagnetic 81 | . . . . 44 7 . 30 Robot Hit Streak 19 | 4 9 19 6 10 9 8 9 Robot Miss Streak 7 | 2 2 2 5 5 7 4 4 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . . 1 2 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 335 | 14 21 62 42 74 51 11 60 Core Hits 138 | 6 7 32 14 33 18 3 25 Critical Hits 8 | . . 1 . . 2 . 5 Critical Kills 6 | . . 1 . . 1 . 4 Critical Parts Destroyed 2 | . . . . . 1 . 1 Melee Attacks 87 | . . . . 40 23 . 24 Impact 63 | . . . . 40 23 . . Slashing 24 | . . . . . . . 24 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6261 | 147 205 759 704 1717 1203 264 1262 Guns 3699 | 147 205 759 704 1022 636 110 116 Cannons 1385 | . . . . 414 122 154 695 Explosions . | . . . . . . . . Melee 1142 | . . . . 281 445 . 416 Ramming 35 | . . . . . . . 35 Kinetic 2869 | 49 93 253 313 876 573 110 602 Thermal 1455 | 98 112 506 391 131 63 154 . Explosive . | . . . . . . . . Electromagnetic 760 | . . . . 429 122 . 209 Impact 726 | . . . . 281 445 . . Slashing 416 | . . . . . . . 416 Piercing . | . . . . . . . . Highest Corruption 23 | . . . . 6 2 . 23 Average Corruption 5 | . . . . 3 1 . 12 Corruption Purged . | . . . . . . . . Effects 35 | . . . . 21 2 . 12 Message Errors 9 | . . . . 8 . . 1 Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 3 | . . . . 1 . . 2 Energy Discharges 3 | . . . . 1 1 . 1 Data Loss (minor) 2 | . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . 1 . . 1 Misdirections 4 | . . . . . . . 4 Targeting Errors 9 | . . . . 7 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 236 | . . . . 124 67 . 45 Projectiles 13 | . . . . . . . 13 Explosions . | . . . . . . . . Melee 223 | . . . . 124 67 . 32 Knockbacks 3 | . . . . 2 . . 1 Impact 2 | . . . . 2 . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . 11 Shots . | . . . . . . . . Rammed 7 | . . . . . . . 7 Targets Rammed 14 | . . . . . . . 14 Kicked 7 | . . . . . . . 7 Crushed . | . . . . . . . . Highest Temperature 240 | 62 232 157 . 231 30 9 240 Average Temperature 56 | 28 129 55 . 51 12 9 62 Received Heat Transfer 1577 | . 141 270 288 246 333 45 254 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 12 | . . . . 11 . . 1 Impact Corruptions 12 | . . . . 6 6 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 3369 | 296 333 1295 814 296 150 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 358 | 20 77 237 358 198 177 43 95 Average Influence 86 | 8 51 126 220 88 78 23 32 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 93 | 100 100 87 46 100 100 100 100 Level 1 6 | . . 12 53 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 3 3 5 1 1 3 Investigation 4 | . . 2 . 1 . 1 . Extermination 7 | . . . . 4 1 . 2 Reinforcement 1 | . . 1 . . . . . Assault 2 | . . . 1 . . . 1 Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 9 19 13 15 13 3 27 Peak Tracking Total 14 | . 4 4 4 4 4 3 14 Tactical Retreats 12 | . 1 . 4 . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 3 | . . . 1 . 2 . . Max in Single Turn 1 | . . . 1 . 1 . . Garrison Access 2 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 16 | . 3 6 . 5 1 1 . Terminals 15 | . 3 6 . 4 1 1 . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 9 13 . 8 2 3 . Successful 15 | . 4 4 . 5 1 1 . Failed 20 | . 5 9 . 3 1 2 . Catastrophic 4 | . . 3 . 1 . . . Database Lockouts . | . . . . . . . . Manual 16 | . 6 8 . . . 2 . Terminals 34 | . 9 13 . 7 2 3 . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 4 . 4 1 1 . Robot Analysis 1 | . . 1 . . . . . Level Access Points 3 | . 1 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 5 | . 2 1 . 1 . 1 . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . . . . 2 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 14 | . 3 6 . 3 1 1 . Full Trace Events 4 | . . 2 . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . 1 . . . Matter 153 | . . . . 153 . . . Time 81 | . . . . 81 . . . Total Robot Build Rating 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . 3 . . . Non-combat 1 | . . . . 1 . . . Combat 2 | . . . . 2 . . . Robot Hacks Applied 3 | . . . . 3 . . . parse_system 2 | . . . . 2 . . . find_chute 1 | . . . . 1 . . . Relay Couplers Released 3 | . . . 2 . . . 1 Machine Destruction 3 | . . . 2 . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 8 | . . . . 8 . . . Highest-Rated Ally 8 | . . . . 8 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 4424 | 135 215 714 384 1335 561 90 990 Spaces Moved 2387 | 72 133 530 163 696 243 39 511 Core 58 | 7 . . . 6 1 . 44 Treads 278 | . . . . 75 29 . 174 Legs 657 | 65 133 45 145 25 111 . 133 Wheels 503 | . . 485 18 . . . . Hover 867 | . . . . 566 102 39 160 Flight 24 | . . . . 24 . . . Fastest Speed 32 | 50 120 100 100 48 130 130 32 Average Speed 122 | 113 124 104 120 117 148 145 136 Slowest Speed 700 | 120 150 180 125 550 600 150 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 31 43 17 18 7 2 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . . 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 34 | . . . . 20 5 . 9 Terrain Destroyed 43 | . . . . 20 6 2 15 Melee 34 | . . . . 20 5 . 9 Projectile 9 | . . . . . 1 2 6 AOE . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3267 | 106 159 619 250 1027 341 59 706 Wait 226 | . . 24 8 126 . . 68 Move 2380 | 71 132 529 162 695 242 38 511 Hop . | . . . . . . . . Pick Up 126 | 15 4 12 14 35 18 5 23 Fast Attach . | . . . . . . . . Attach 97 | 7 1 9 11 25 15 4 25 Detach 1 | . . . . . 1 . . Swap 17 | . 1 . 1 10 1 1 3 Drop 29 | 2 3 1 1 10 3 3 6 Fire 290 | 11 18 44 53 86 38 8 32 Melee 87 | . . . . 40 23 . 24 Ram 3 | . . . . . . . 3 Kick 11 | . . . . . . . 11 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Materials 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Identified exit to Materials 1013 | -9/Materials | Lost 3 parts (2n1w) 1065 | -9/Materials | Entered another Materials area 1065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -8/Materials | Garrison activated, responded to threat 1189 | -8/Materials | Lost 6 parts (1p2n1u2w) 1299 | -8/Materials | Build established: Scavenger-Mutant 1398 | -8/Materials | Discovered new exit (range 10) 1449 | -8/Materials | Entered Factory 1449 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1578 | -7/Factory | Lost 11 parts (1p4n1u5w) 1794 | -7/Factory | Build established: Mutant 1863 | -7/Factory | Identified exit to Factory 2264 | -7/Factory | Fabricated R-06 Scavenger (x1) 2631 | -7/Factory | Lost 9 parts (1p6n1u1w) 2784 | -7/Factory | Entered another Factory area 2784 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2939 | -6/Factory | Lost 7 parts (1p2n4w) 3189 | -6/Factory | Lost 3 parts (1p1u1w) 3259 | -6/Factory | Build established: Scavenger-Mutant 3322 | -6/Factory | Discovered new exit (range 16) 3345 | -6/Factory | Entered another Factory area 3345 | -5/Factory | Evolved 2 slots: Utility x2 3391 | -5/Factory | Discovered new exit (range 13) 3435 | -5/Factory | Entered another Factory area 3435 | -4/Factory | Evolved 2 slots: Utility x2 3623 | -4/Factory | Lost 7 parts (1p1n1u4w) 4258 | -4/Factory | System corruption reached 10% 4332 | -4/Factory | Core integrity fell below 50% 4379 | -4/Factory | Spotted B-86 Titan 4381 | -4/Factory | Lost 21 parts (4p6n6u5w) 4388 | -4/Factory | Core integrity fell below 20% 4425 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04380_ System corrupted: Heat flow error (+259). 04380_ ALERT: Garrison Access compromised, dispatching assault squad. 04380_ Garrison Access disabled. 04380_ Relay Coupler [Grunt] tumbles out of Garrison Access. 04383_ Imp. Linear Gravjet destroyed. 04384_ Acquired Smartbomb Launcher. 04384_ S-27 Virus destroyed. 04385_ Imp. Linear Gravjet destroyed. 04387_ Penetrated by Slug. 04389_ Slammed into R-10 Processor. 04389_ Smartbomb Launcher destroyed. 04390_ Slug penetrates Wall. 04402_ Imp. Linear Gravjet destroyed. 04406_ U-05 Engineer destroyed. 04418_ Adv. Heat Sink destroyed. 04422_ Acquired 31 matter. 04422_ Mic. Fission Core destroyed. 04423_ Acquired Tesla Rifle. 04424_ Broken Triangulator destroyed. 04425_ S-27 Virus destroyed. 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"""" ? +??????????????######### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Core Shielding 30 Evasion (%) 57 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterTargetingRipper Manual? 0 Play Time 00:43:49 Cumulative 39.4 hours Start 2020.02.23 @ 14:06:22 End 2020.02.23 @ 14:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb81f444-34c6-4402-a45f-3f9e498e7e65