Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 13:18:08 Player: Window_Licker Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (1115) 1115 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4465 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Critical (8128) Movement Core (550) Ox10 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Advanced Heat Sink Trap Scanner Hardened Heavy Armor Plating > --- WEAPON (2) ------- Coil Gun Coil Gun > --- INVENTORY (5) ---- Authchip [Device] Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Trap Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Advanced Visual Processing Unit Authchip [Device] Ion Cannon Coil Gun [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 57 | 6 8 6 6 18 . 13 Power 9 | 1 2 1 2 2 . 1 Engine 6 | 1 2 1 2 . . . Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 12 | 2 2 2 . 4 . 2 Treads 8 | . . 2 . 4 . 2 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 18 | 1 3 1 3 5 . 5 Device 5 | . . . . 3 . 2 Storage 2 | 1 1 . . . . . Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection 8 | . 1 . 2 2 . 3 Artifact . | . . . . . . . Weapon 18 | 2 1 2 1 7 . 5 Energy Gun 5 | 1 . 1 1 2 . . Energy Cannon 4 | . . . . 3 . 1 Ballistic Gun 6 | 1 . 1 . 2 . 2 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . 3 . 3 . 3 Power 3 | . . . . 1 . 2 Propulsion 3 | . . 2 . . . 1 Utility 2 | . . . . 2 . . Weapon 1 | . . 1 . . . . Highest Loss Streak 2 | . . 2 . 2 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 83 72 100 92 84 70 Engine 11 | . 14 14 22 10 7 1 Core 2 | . . . . 4 7 4 Treads 23 | . . 14 22 32 30 27 Device 7 | . . . . 13 15 15 Processor 10 | . 12 21 22 4 . . Protection 6 | . . . 11 9 7 7 Energy Gun 4 | . 6 7 11 1 . . Energy Cannon 4 | . . . . 8 7 3 Ballistic Gun 7 | . 6 7 11 7 7 7 Launcher 2 | . 6 6 . . . 2 Peak Build Rating 40 | 6 7 9 14 31 31 40 Average Rating 18 | 4 5 6 12 24 31 34 On Entrance 13 | . 6 5 9 14 31 31 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 19 12 23 27 27 48 Greatest Support 90 | 26 26 40 40 86 86 90 Greatest Overweight (x) 10 | . . 2 . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 7 | 4 7 5 5 5 5 5 Average Carried 3 | 1 3 3 2 3 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 2 5 2 5 5 2 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1128 | 259 . 158 109 312 . 290 Remotely . | . . . . . . . Salvage Created 1017 | . . 45 123 543 . 306 Parts 55 | . . 2 14 25 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 22 | . . 2 2 9 . 9 Melee 2 | . . . . . . 2 Guns 10 | . . . 2 7 . 1 Cannons 1 | . . . . . . 1 AOE 9 | . . 2 . 2 . 5 Classes Destroyed 9 | . . 2 2 1 . 4 Recycler 2 | . . 1 . 1 . . Watcher 2 | . . . 1 1 . . Swarmer 2 | . . . . . . 2 Grunt 13 | . . 2 . 7 . 4 Brawler 1 | . . . . 1 . . Sentry 3 | . . . 2 1 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . . 3 2 4 . 4 Combat Bots Only 4 | . . 2 1 3 . 4 Max Kills in Single Turn 2 | . . 2 1 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 157 | . 2 15 10 57 . 73 Missed 36 | . . 2 5 8 . 21 Damage Taken 3154 | . 23 189 75 858 . 2009 Core 985 | . . 67 15 109 . 794 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 73 96 80 . . Volleys Fired 84 | . . 6 7 47 . 24 Largest 2 | . . 1 2 2 . 2 Hottest 123 | . . 30 73 123 . 99 Shots Fired 143 | . . 6 14 79 . 44 Gun 78 | . . . 14 60 . 4 Cannon 43 | . . . . 19 . 24 Launcher 22 | . . 6 . . . 16 Special . | . . . . . . . Kinetic 54 | . . . 7 43 . 4 Thermal 53 | . . . 7 26 . 20 Explosive 22 | . . 6 . . . 16 Electromagnetic 14 | . . . . 10 . 4 Robot Hit Streak 10 | . . 2 6 7 . 10 Robot Miss Streak 2 | . . 1 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 95 | . . 2 9 54 . 30 Core Hits 56 | . . 9 5 22 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3222 | . . 277 123 1162 . 1660 Guns 844 | . . . 123 686 . 35 Cannons 687 | . . . . 325 . 362 Explosions 1669 | . . 277 . 136 . 1256 Melee . | . . . . . . . Ramming 22 | . . . . 15 . 7 Kinetic 631 | . . . 87 509 . 35 Thermal 764 | . . . 36 452 . 276 Explosive 1533 | . . 277 . . . 1256 Electromagnetic 272 | . . . . 186 . 86 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . . Average Corruption 4 | . . . . 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 22 . . Message Errors 4 | . . . . 4 . . Matter Fused 6 | . . . . 6 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 5 | . . . . 5 . . Data Loss (minor) 3 | . . . . 3 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . 5 . 20 Projectiles 5 | . . . . 5 . . Explosions 20 | . . . . . . 20 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 58 | . . 20 . . . 38 Shots 4 | . . 3 . . . 1 Rammed 3 | . . . . 1 . 2 Targets Rammed 5 | . . . . 1 . 4 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 8128 | . . 19 90 412 . 8128 Average Temperature 1206 | . . 7 40 136 . 2685 Received Heat Transfer 678 | . 12 108 27 441 . 90 Effects 60 | . . . . 4 . 56 Shutdowns 4 | . . . . 1 . 3 Energy Bleed 13 | . . . . 1 . 12 Interference 8 | . . . . 2 . 6 Matter Decay 10 | . . . . . . 10 Short Circuit 4 | . . . . . . 4 Damage (minor) 7 | . . . . . . 7 Damage (major) 7 | . . . . . . 7 Damage (core) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1395 | . . . 111 840 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 305 | . 60 136 83 170 25 305 Initial 25 | . . 23 . . 25 17 Average 75 | . 16 61 42 52 25 210 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 100 36 Level 1 10 | . . . . . . 63 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 2 | . 1 . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 4 5 5 19 . 11 Peak Tracking Total 5 | . 2 2 2 5 . 4 Tactical Retreats 5 | . 1 . . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 4 | . . . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 5 | . . 3 . 2 . . Max in Single Turn 2 | . . 2 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 11 | . 1 . 4 5 1 . Terminals 8 | . . . 2 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 . 15 8 1 . Successful 22 | . 2 . 13 6 1 . Failed 5 | . 1 . 2 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . 4 8 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 3 . 1 . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 3 6 1 . Record 8 | . . . 2 6 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 4 | . . . 4 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 3 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3346 | 43 195 834 475 1270 3 526 Spaces Moved 1995 | 34 305 492 274 677 3 210 Core 232 | 1 . 226 . . . 5 Treads 1423 | . . 264 274 677 3 205 Legs . | . . . . . . . Wheels 128 | 33 95 . . . . . Hover . | . . . . . . . Flight 212 | . 210 2 . . . . Fastest Speed 37 | 50 37 37 160 148 148 145 Average Speed 138 | 89 53 154 160 152 148 159 Slowest Speed 550 | 100 90 160 160 160 148 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 33 66 27 43 . 89 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 164 | . . 36 . 15 . 113 Melee . | . . . . . . . Projectile 4 | . . . . 3 . 1 AOE 160 | . . 36 . 12 . 112 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2445 | 43 340 556 298 843 2 363 Wait 222 | . 4 51 1 81 . 85 Move 1987 | 33 302 491 273 676 2 210 Hop 1 | . 1 . . . . . Pick Up 31 | 4 8 2 5 7 . 5 Fast Attach 30 | 6 2 5 . 7 . 10 Attach 8 | . 1 . 3 2 . 2 Detach 14 | . 4 . 1 4 . 5 Swap 19 | . 5 1 3 9 . 1 Drop 44 | . 13 . 5 9 . 17 Fire 84 | . . 6 7 47 . 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . . 1 . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 239 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Entered Mines 246 | -10/Mines | Discovered new exit (range 13) 272 | -10/Mines | Identified exit to Materials 308 | -10/Mines | Build established: Mutant 631 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 938 | -10/Mines | Build established: Scavenger-Mutant 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1497 | -9/Materials | Discovered new exit (range 6) 1548 | -9/Materials | Entered another Materials area 1548 | -8/Materials | Evolved 2 slots: Propulsion x2 2609 | -8/Materials | Build established: Mutant 2756 | -8/Materials | Discovered new exit (range 5) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2821 | -7/Factory | Identified exit to DSF 2821 | -7/Factory | Entered DSF 2901 | -7/DSF | Additional patrols routed to DSF 3121 | -7/DSF | Sterilization system engaged 3141 | -7/DSF | Ambient heat levels rising (+10) 3156 | -7/DSF | Ambient heat levels rising (+10) 3171 | -7/DSF | Ambient heat levels rising (+10) 3178 | -7/DSF | Discovered new exit (range 16) 3186 | -7/DSF | Ambient heat levels rising (+10) 3201 | -7/DSF | Ambient heat levels rising (+10) 3216 | -7/DSF | Ambient heat levels rising (+10) 3231 | -7/DSF | Ambient heat levels rising (+10) 3246 | -7/DSF | Ambient heat levels rising (+10) 3261 | -7/DSF | Ambient heat levels rising (+10) 3276 | -7/DSF | Ambient heat levels rising (+10) 3291 | -7/DSF | Ambient heat levels rising (+10) 3306 | -7/DSF | Ambient heat levels rising (+10) 3306 | -7/DSF | Core integrity fell below 50% 3321 | -7/DSF | Ambient heat levels rising (+10) 3329 | -7/DSF | Core integrity fell below 20% 3336 | -7/DSF | Ambient heat levels rising (+10) 3348 | -7/DSF | Core destroyed Last Messages --------------- 03307_ Overheating: Core damaged (-84). 03308_ Imp. Treads broken. 03308_ Overheating: Short circuit. 03309_ Overheating: Broken Imp. Treads damaged (-42). 03313_ Overheating: Hrd. Heavy Armor Plating damaged (-87). 03316_ Overheating: Energy bleed (-13). 03321_ Adv. Treads broken. 03321_ Overheating: Short circuit. 03321_ ALERT: Ambient heat levels +10. 03325_ Overheating: Energy bleed (-16). 03328_ Overheating: Energy bleed (-20). 03329_ Overheating: Core damaged (-126). 03330_ Overheating: Core damaged (-70). 03332_ Overheating: Energy bleed (-19). 03336_ ALERT: Ambient heat levels +10. 03337_ Overheating: Matter decay (-3). 03340_ Overheating: Energy bleed (-18). 03348_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????#########???????????????? | | ?????????????#??#####!!!!! #???????????????? | | ???????"""""##[[#]]]#!!!!! #???????????????? | | ???????""< #???????????????? | | ???????"" @ #???????????????? | | ????????" ## #[[[### ###???????????????? | | ????????# #????#[[[### !###???????????????? | | ????????# #????###?# * #???????????????? | | ????????] ]????????# #???????????????? | | ????????] ]????????# #???????????????? | | ???????## ##???????### ###???????????????? | | ???????#[ [[???????#!! !!#???????????????? | | ???????#[ [???????##!! !#???????????????? | | ????????[ [???##### ! !#####???????????? | | ??????### ##### ### # ###########?? | | ??????#// ## # # ## !!!# ## ##? | | ??????#// ## ## ## !!# # [ ## | | ??????# " ^[# # | | ??????# " " [ | | ??????# " ] == [ [# # | | ??????#!! ## !! # ## ! #!!! [ | | ??????#!! ## #!!! # ## !!!#!!! =[ % # # | | ??????############## ## ####### # # | | ??????????????????# # [[[#?????## ! # | | ??????????????????# # ! [! #?????# ! | | ?????????????????## # % [#?????## [!# | | ?????????????????# ## ##??????### ]## ## | | ?????????????????# # [ ]]#??????# [!###? | | ?????????????????## # ]]#??????# ! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingParticleExoskeleton Manual? 0 Play Time 01:07:12 Cumulative 18.4 hours Start 2025.01.19 @ 10:18:30 End 2025.01.19 @ 13:18:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f51059b-9752-4b66-8307-1c7d14732d50