Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.18 @ 03:25:49 Player: cptwinky Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (431) 2155 Value Destroyed (19605) 19605 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (8883) 8883 TOTAL SCORE: 39963 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6978 Follower Combat Kills 1565 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Friendly Fire -1160 Cogmind --------- Core Integrity 0/1600 Matter 249/300 Energy 46/100 System Corruption 67% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Quantum Capacitor Advanced Weapon Cycler Improved Utility Shielding Heavy Armor Plating Graphene Brace Advanced Remote Shield > --- WEAPON ----------- Heavy Proton Cannon Heavy Proton Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg Matter Compressor Encrypted Comm Array Long-range Tractor Beam Enhanced Quantum Rifle Heavy Proton Cannon Enhanced Nova Cannon Hypervelocity Railgun Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Fusion Bomb Launcher Plasma Cutter Makeshift Hammer Enhanced Force Lance [Rating: 192] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel High-density Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . 1 1 . . Utility 10 | . . . 1 . 1 . . . 1 . . . . 1 2 . . . 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Attached 235 | 6 3 4 14 1 18 7 6 23 2 . 6 1 6 8 8 6 3 21 18 19 55 Power 26 | 1 1 . 2 . . 1 . 3 . . . . . 2 . 1 . 1 3 2 9 Engine 8 | 1 1 . 2 . . 1 . 2 . . . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . Reactor 15 | . . . . . . . . 1 . . . . . . . . . . 3 2 9 Propulsion 55 | 2 . 1 4 . 7 2 2 10 . . 1 . . 2 1 1 . 2 5 3 12 Treads 43 | 2 . . 3 . 7 2 2 10 . . 1 . . 1 1 1 . 2 3 1 7 Leg 5 | . . . . . . . . . . . . . . . . . . . . . 5 Wheel 7 | . . 1 1 . . . . . . . . . . 1 . . . . 2 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 1 1 2 4 1 8 2 3 3 2 . 3 1 4 4 6 3 3 11 4 6 15 Device 45 | . . 1 . . 4 2 1 1 1 . 3 . 1 2 4 . 3 5 4 4 9 Storage 8 | 1 1 1 1 . . . 1 . . . . . . . 1 . . 2 . . . Processor 10 | . . . . 1 1 . . . . . . 1 . 1 1 . . 2 . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . . 3 . 3 . 1 2 1 . . . 3 1 . 3 . 2 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 1 4 . 3 2 1 7 . . 2 . 2 . 1 1 . 7 6 8 19 Energy Gun 13 | 2 . . 1 . . . . 1 . . 1 . . . . . . 1 3 2 2 Energy Cannon 22 | . . . 1 . 2 2 . . . . . . . . . 1 . 1 1 4 10 Ballistic Gun 13 | . 1 . . . . . . 4 . . . . 2 . 1 . . 4 . . 1 Ballistic Cannon 7 | . . 1 . . . . . . . . . . . . . . . . 2 2 2 Launcher 5 | . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 Special Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Unidentified Prototypes 20 | . . . 5 . . . . 4 . . 1 . 1 . 1 . . 3 1 . 4 Parts Lost 101 | . 1 1 1 2 1 5 . 1 1 . 1 . 2 . . 1 . 2 10 19 53 Power 14 | . 1 . . . . 1 . . . . . . . . . . . . 2 2 8 Propulsion 18 | . . 1 . . 1 . . . 1 . 1 . 1 . . . . . 2 2 9 Utility 33 | . . . . 2 . 2 . 1 . . . . . . . 1 . 2 2 6 17 Weapon 36 | . . . 1 . . 2 . . . . . . 1 . . . . . 4 9 19 Highest Loss Streak 26 | . 1 1 1 1 1 2 . 1 1 . 1 . 1 . . 1 . 2 6 7 26 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 13 | 1 5 8 8 9 13 14 14 14 14 15 14 14 14 13 14 14 14 15 16 13 15 Power . | . 1 2 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . . Propulsion 1 | . 2 1 . . . 2 3 2 1 1 . . . 1 1 1 1 1 3 1 3 Utility 4 | . . . 2 2 3 4 4 5 5 5 5 5 5 5 5 5 5 6 4 3 2 Weapon 4 | . 1 3 4 6 6 5 3 3 5 5 5 5 4 3 4 4 4 3 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 2 7 . 2 . . 4 . 1 . . 1 3 1 1 . 2 3 . 7 Power 6 | . . 1 2 . . . . 2 . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Utility 12 | . . 1 3 . 1 . . . . 1 . . . 1 1 . . 1 1 . 2 Weapon 13 | . . . 2 . 1 . . 2 . . . . 1 2 . 1 . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 91 98 99 98 99 100 99 99 100 92 100 96 87 85 87 87 83 80 66 70 Engine 6 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 11 9 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 6 9 9 Treads 21 | . 28 23 28 33 25 27 27 26 30 30 30 30 27 15 11 16 17 15 9 3 8 Wheel 1 | . . 3 4 . . . . . . . . . . 3 5 . . . 7 16 3 Device 12 | . . 6 . 7 9 12 17 9 14 15 14 23 11 13 18 6 10 13 15 14 17 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 5 5 5 5 4 4 3 Processor 7 | . . . . 10 9 9 9 9 7 7 3 . 7 6 6 11 11 10 9 4 10 Protection 6 | . . . 20 3 8 5 . 8 7 7 4 7 10 10 5 14 11 5 5 1 2 Energy Gun 1 | . 19 8 . . . . . . . . . . . . . . . 3 2 3 1 Energy Cannon 5 | . . . 8 9 22 26 26 4 . . . . . . . . . . 2 7 7 Ballistic Gun 11 | . 8 12 2 . . . . 22 23 22 21 15 21 19 17 16 16 15 8 . . Ballistic Cannon 1 | . . 7 10 11 4 . . . . . . . . . . . . . 1 1 3 Peak Build Rating 192 | 6 7 10 15 17 28 28 30 37 40 42 55 45 45 64 81 89 94 119 145 161 192 Average Rating 65 | 4 5 8 14 16 24 26 27 31 39 40 42 44 42 56 71 85 92 111 133 126 157 On Entrance 50 | . 6 6 10 15 17 26 27 27 34 40 42 44 45 42 64 81 88 93 119 138 153 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 174 | 11 19 21 39 36 44 46 46 45 50 55 56 56 55 68 79 91 100 125 145 137 174 Greatest Support 260 | 40 40 40 60 60 60 60 60 60 80 80 82 82 82 62 28 130 130 162 185 80 260 Greatest Overweight (x) 3 | . . 2 2 . 1 . . . . . . . . 2 2 2 . . 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 2 . . . 2 . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 20 20 20 Average Capacity 15 | 6 9 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 19 Most Carried 20 | 4 8 10 13 12 15 15 15 15 15 15 15 14 15 15 15 15 15 20 20 19 20 Average Carried 14 | 2 5 9 10 10 14 14 14 14 14 14 14 14 14 14 14 14 15 15 17 14 17 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 4 8 10 12 12 15 13 15 15 15 15 14 14 15 15 15 15 15 20 17 18 2 Class Distribution -------------------- 37% | Scavenger-Tank 28% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Mutant 8% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Matter Collected 15403 | 237 80 150 416 194 615 286 185 1268 . 207 2145 . 900 201 573 1059 699 1629 1583 1170 1806 Remotely 3866 | . . . . . . . . . . . 1741 . . . . 120 196 120 665 250 774 Salvage Created 20251 | . 274 165 658 90 1539 643 323 1601 . 250 813 . 617 162 345 632 1007 2825 1841 1012 5454 Parts 928 | . 11 6 46 10 86 49 15 99 . 14 4 . 25 4 16 23 56 148 85 36 195 Haulers Intercepted 24 | . 1 . 5 . 4 . . 6 . . . . 1 . . . . 2 2 . 3 Recyclers Shooed 12 | . 4 . 1 . 1 . . . . . . . . . . . 2 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 11 3 . 26 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 363 | . 7 3 18 9 29 28 8 23 . 9 3 . 13 2 7 14 21 39 31 22 77 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 121 | . 7 1 1 . . . . 23 . 3 3 . 2 2 7 10 15 30 10 2 5 Cannons 102 | . . 2 10 4 24 9 5 . . . . . . . . . . 2 11 9 26 AOE 111 | . . . 7 4 3 19 2 . . 6 . . 11 . . 4 6 7 8 9 25 Classes Destroyed 25 | . 3 . 3 2 4 1 . 3 . 1 2 . 1 . 1 2 1 1 . . . Worker 12 | . . . . . 3 . . . . . . . . 1 . . 1 . 3 . 4 Builder 13 | . . . . . 1 . . . . . . . . . . . . 1 1 1 9 Tunneler 4 | . . . 1 . 1 . . . . . . . . . . . . 2 . . . Hauler 24 | . 1 . 5 . 4 . . 6 . . . . 1 . . . . 2 2 . 3 Recycler 6 | . . . . . . . . 1 . . . . . . . . 1 2 1 . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . . . . . . . . 1 . 1 2 Operator 9 | . . . . . 2 . 1 1 . . . . . 1 . . 1 1 . 1 1 Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . 1 . 1 . . . . . . . . . . . 1 . . 1 1 Swarmer 106 | . 3 . 11 5 4 20 3 . . 4 . . 4 . . 3 7 8 11 10 13 Grunt 131 | . 4 2 5 1 16 3 4 9 . 3 3 . 6 2 3 7 5 13 3 6 36 Brawler 11 | . . . . . . . . 1 . 1 . . . . . 1 2 1 . 1 4 Duelist 6 | . . . . 1 1 . . . . . . . . . . . . 2 . . 2 Protector 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Sentry 39 | . . . 3 . 8 4 1 12 . 1 . . . . 1 . 1 1 2 2 3 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . 1 . . . . . . . . 1 1 . . . . . Hunter 23 | . . . . . . . . 1 . . . . 2 . 1 . 2 4 6 . 7 Programmer 32 | . . . . . . . . . . . . . . . 1 . 2 8 7 2 12 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 5 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 23 | . 2 2 8 3 7 7 3 6 . 4 2 . 5 3 4 8 7 7 23 5 12 Combat Bots Only 13 | . 2 2 8 3 4 7 3 5 . 4 2 . 4 2 4 8 6 4 13 5 10 Max Kills in Single Turn 6 | . 1 1 3 2 2 3 2 1 . 2 1 . 2 1 1 3 3 4 4 3 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 1 . . . Exploded 4 | . . . 3 2 2 3 2 . . 2 . . 2 . . 3 3 4 2 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 2163 | . 53 12 47 17 98 52 28 73 . 21 19 . 65 6 34 23 82 291 245 201 796 Missed 578 | . 14 2 13 2 29 13 6 18 . 4 5 . 21 3 7 5 21 86 50 51 228 Damage Taken 32679 | . 423 320 382 263 984 554 398 872 82 150 249 . 695 50 319 432 617 3281 4157 4485 13966 Core 3665 | . 101 146 42 5 131 48 74 73 . . 37 . 91 . 14 68 36 180 388 534 1697 Absorbed by Shields 2945 | . . . . . . 28 28 . . 32 27 . 88 8 192 48 611 1217 . . 666 Reduced by Siege Mode 923 | . . . . . . . . . . . . . . . . . . 56 149 143 575 Redirected to Shielding 281 | . . . . . 80 . . . . . . . . . . . . . . . 201 Ignored by Resistances 88 | . . . . . . . . . . . . . . . 55 33 . . . . . Regen/Repaired (Parts) 1835 | . . . . . 257 . . 254 . . . . . . . . 200 1124 . . . Core Remaining (%) 71 | 100 . 1 . 88 . . . 40 . . . . 81 100 . . 88 84 70 63 . Volleys Fired 963 | . 31 6 38 28 69 65 19 77 . 10 13 . 27 11 23 50 48 119 83 62 184 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 . 3 3 3 3 3 4 4 3 4 Hottest 339 | . 90 80 100 100 204 204 204 204 . 75 75 . 75 75 75 113 75 196 296 243 339 Shots Fired 2287 | . 61 12 70 37 197 98 52 230 . 22 39 . 61 33 69 126 131 385 227 129 308 Gun 1297 | . 61 6 11 . . . . 213 . 18 39 . 51 33 69 116 125 353 144 19 39 Cannon 882 | . . 6 53 18 192 85 51 17 . . . . . . . 7 . 26 80 105 242 Launcher 90 | . . . 5 2 5 13 1 . . 4 . . 10 . . 3 6 6 3 5 27 Special 18 | . . . 1 17 . . . . . . . . . . . . . . . . . Kinetic 1321 | . 10 10 43 9 41 . . 213 . 18 39 . 51 33 69 116 125 272 153 40 79 Thermal 658 | . 51 2 22 26 151 85 51 17 . . . . . . . 7 . 103 50 27 66 Explosive 84 | . . . 5 2 5 13 1 . . 4 . . 10 . . 3 6 6 3 5 21 Electromagnetic 224 | . . . . . . . . . . . . . . . . . . 4 21 57 142 Robot Hit Streak 40 | . 10 4 6 4 19 23 9 37 . 9 11 . 16 4 11 9 10 40 23 17 14 Robot Miss Streak 5 | . 3 3 3 3 3 2 5 3 . 1 2 . 3 3 4 4 3 4 4 4 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . 2 Secondary Targets 19 | . 1 . . . . . . 1 . . . . 1 1 1 4 3 7 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . 3 Shots Hit Robots 1455 | . 40 6 36 8 129 32 34 163 . 16 48 . 33 21 46 80 80 245 152 88 198 Core Hits 830 | . 17 4 30 10 64 37 14 53 . 17 16 . 31 8 19 38 60 115 73 39 185 Critical Kills 27 | . . . . 1 3 . . 2 . . . . . . 1 1 3 8 2 . 6 Critical Parts Destroyed 40 | . . . . . . . . . . . 3 . . . 1 3 2 12 8 . 11 Critical Strikes 114 | . 1 2 1 1 3 . . 2 . . 3 . . . 2 6 6 21 19 9 38 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . 1 3 . . . . . . . . . . . . . . . 1 Destroy 66 | . . . . . . . . 2 . . . . . . 2 6 6 21 12 . 17 Blast 17 | . . 2 1 . . . . . . . . . . . . . . . 5 4 5 Corrupt 22 | . . . . . . . . . . . . . . . . . . . 2 5 15 Smash 3 | . . . . . . . . . . . 3 . . . . . . . . . . Melee Attacks 57 | . . . . . . . 4 3 . . 21 . 4 9 . 2 . 5 . . 9 Impact 49 | . . . . . . . 4 2 . . 21 . 4 9 . . . 5 . . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 9 | . . . . . . . . 1 . . 6 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56695 | . 536 95 1195 517 3161 1660 940 3179 . 983 2177 . 2282 369 751 1896 2965 7089 6520 4991 15389 Guns 16450 | . 529 40 90 . . . . 2895 . 237 516 . 466 369 751 1357 1295 4902 2359 281 363 Cannons 18409 | . . 55 714 161 2715 637 732 259 . . . . . . . . . 216 2732 3600 6588 Explosions 19713 | . . . 373 356 423 1019 133 . . 746 . . 1816 . . 539 1661 1949 1410 1110 8178 Melee 1900 | . . . . . . . 63 . . . 1661 . . . . . . . . . 176 Ramming 223 | . 7 . 18 . 23 4 12 25 . . . . . . . . 9 22 19 . 84 Kinetic 19881 | . 85 83 466 75 446 . . 2895 . 237 516 . 466 369 751 1357 1295 3648 3437 1870 1885 Thermal 11307 | . 444 12 338 271 2269 637 732 259 . . . . . . . . 67 1699 1294 1069 2216 Explosive 17665 | . . . 373 171 423 1019 133 . . 746 . . 1816 . . 539 1594 1600 1410 998 6843 Electromagnetic 5719 | . . . . . . . . . . . . . . . . . . 120 360 1054 4185 Impact 1724 | . . . . . . . 63 . . . 1661 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 176 | . . . . . . . . . . . . . . . . . . . . . 176 Highest Corruption 67 | . . . 1 1 . . . 1 . . . . . . 3 3 3 6 6 4 67 Average Corruption 6 | . . . 1 1 . . . 1 . . . . . . 3 3 3 2 3 3 23 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 246 | . . . 5 6 . . . 14 . . . . . . 5 24 14 36 15 4 123 Message Errors 56 | . . . 1 1 . . . 4 . . . . . . 2 5 5 10 6 . 22 Matter Fused 46 | . . . . 2 . . . 3 . . . . . . 1 2 . 7 4 . 27 Heat Flow Errors 19 | . . . 1 1 . . . 1 . . . . . . . 4 1 . 2 1 8 Energy Discharges 23 | . . . . 1 . . . 1 . . . . . . . 6 2 4 1 1 7 Parts Rejected 9 | . . . . . . . . . . . . . . . . . 1 1 . . 7 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 35 | . . . 3 1 . . . 4 . . . . . . 1 4 4 5 1 1 11 Data Loss (major) 10 | . . . . . . . . . . . . . . . 1 . . 2 . . 7 Misfires 9 | . . . . . . . . 1 . . . . . . . 2 . 2 1 1 2 Alerts 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . 13 Weapon Failures 20 | . . . . . . . . . . . . . . . . . 1 3 . . 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2436 | . . . 10 2 14 42 23 . . 31 951 . 75 . . . 17 57 336 211 667 Projectiles 521 | . . . 6 2 14 15 . . . . 44 . . . . . . . 146 128 166 Explosions 985 | . . . 4 . . 27 . . . 31 . . 75 . . . 17 57 190 83 501 Melee 930 | . . . . . . . 23 . . . 907 . . . . . . . . . . Knockbacks 28 | . . . 1 1 4 . 1 . . . 4 . . . . . . . 6 . 11 Impact 6 | . . . . . . . 1 . . . 3 . . . . . . . 1 . 1 Kinetic 20 | . . . 1 1 4 . . . . . . . . . . . . . 5 . 9 Secondary 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Self-Inflicted Damage 1141 | . . . 2 10 . 117 32 . . 28 . . . . . . 52 153 . 124 623 Shots 32 | . . . . 1 . 5 1 . . 1 . . . . . . 2 4 . 2 16 Rammed 36 | . 3 . 4 . 6 1 2 4 . . . . . . . . 1 4 2 . 9 Targets Rammed 38 | . 3 . 4 . 7 1 2 4 . . . . . . . . 1 5 2 . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Highest Temperature 501 | . 234 54 270 241 396 247 306 298 . . 64 . 18 2 . 212 97 296 360 501 459 Average Temperature 99 | . 100 30 63 27 94 87 113 57 . . 34 . 13 2 . 44 60 79 106 156 122 Received Heat Transfer 4246 | . 207 18 123 12 414 122 188 315 . 7 66 . 35 23 55 92 60 377 156 738 1238 Effects 22 | . . . . . . . . . . . . . . . . . . . . 8 14 Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Interference 8 | . . . . . . . . . . . . . . . . . . . . . 8 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 14 | . . . . . . . . . . . . . . . . . . 2 4 1 7 Total Turns 301 | . . . . . . . . . . . . . . . . . . 29 93 30 149 Longest Duration 60 | . . . . . . . . . . . . . . . . . . 23 55 30 60 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . . . . . 1 . . . 7 . . . . . . . 3 3 19 Combat Hostiles 23 | . . . . . . . 1 . . . . . . . . . . . 2 2 18 Parts Fried 60 | . . . . . . . . . . . 10 . . . . . . 1 5 9 35 Impact Corruptions 34 | . . . . . . . 1 1 . . 31 . . . . . . . . . 1 Robots Melted 5 | . . . . 1 3 . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . 1 2 . . . . . . . . . . . . . . . 1 Parts Melted 25 | . 4 . 4 . 4 4 1 . . . . . . . . . . 3 . 1 4 Heat Transferred 15089 | . 1287 37 592 348 3996 1110 1258 444 . . . . . . . . 50 2161 1110 840 1856 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Maximum Alert Level 5 | . . . 1 1 2 4 2 1 . . . . . 1 1 4 4 4 3 3 5 Low Security (%) 31 | 100 100 100 91 98 45 . . 63 100 . . . . 28 94 . . . . . . Level 1 14 | . . . 8 1 37 27 . 36 . . . . . 71 5 20 . . . . . Level 2 22 | . . . . . 16 26 100 . . . . . . . . 3 36 16 61 80 38 Level 3 23 | . . . . . . 38 . . . . . . . . . 67 54 63 38 19 29 Level 4 4 | . . . . . . 7 . . . . . . . . . 9 9 19 . . 7 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 8 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2498 | . 87 50 369 207 475 1323 649 349 147 . . . . 388 333 1254 1239 1263 1063 902 2498 Initial 659 | . . 19 . 141 11 295 644 220 147 . . . . 388 2 233 658 602 659 591 537 Average 537 | . 37 6 122 74 213 684 576 173 82 . . . . 222 49 778 855 930 762 609 1087 Influence Increases 14388 | . 205 50 739 297 890 1078 290 853 49 220 103 . 498 418 454 1091 915 1408 921 869 3040 Destroy 0b10 Robot/C 8020 | . 140 40 420 180 580 560 160 540 . 180 80 . 380 60 280 560 480 780 620 440 1540 Destroy 0b10 Robot/NC 455 | . 5 . 40 . 65 10 5 40 . 5 . . 25 15 10 5 25 45 35 20 105 Destroy Leader 1582 | . 22 10 112 30 160 30 50 192 . 20 20 . 50 12 104 40 92 174 134 82 248 Allied During Kill 310 | . . . 49 . . . . 16 . . 3 . 43 7 38 120 34 . . . . Trap Triggered on 0b10 80 | . . . . . . . 10 . . . . . . . . . . 10 . 60 . Successful Hack 182 | . 8 . 22 . 6 . 11 32 19 . . . . 9 7 14 20 . . . 34 Select Force Hacks 60 | . . . 30 . . . . . 30 . . . . . . . . . . . . Disable Machine 540 | . . . 15 45 . 45 15 30 . . . . . 15 . 15 60 135 30 15 120 Anti-Garrison Action 600 | . . . . . . 350 . . . . . . . . . 250 . . . . . Destroy Structure 1644 | . . . 36 42 19 83 9 3 . . . . . . . 72 174 204 102 207 693 Advance Influence 300 | . . . . . . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 615 | . 30 . 15 . 60 . 30 . . 15 . . . . 15 15 30 60 . 45 300 Influence Decreases 7544 | . 154 69 376 408 447 50 412 748 150 248 100 . 358 500 123 70 342 753 528 564 1144 Time Decay 5828 | . 144 69 346 388 437 . 262 572 140 248 100 . 348 350 123 . 302 583 428 374 614 Lost Part 980 | . 10 . 10 20 10 50 . 10 10 . . . 10 . . 10 . 20 100 190 530 Lost Ally 160 | . . . 20 . . . . 40 . . . . . . . 60 40 . . . . Purge Threat 576 | . . . . . . . 150 126 . . . . . 150 . . . 150 . . . Squads Dispatched 87 | . 2 . 2 . 3 . 2 3 1 . . . . 1 6 . 7 17 6 6 31 Investigation 16 | . 1 . 2 . 2 . . 1 1 . . . . 1 1 . . 3 . 2 2 Extermination 16 | . . . . . . . . . . . . . . . 1 . 2 4 2 2 5 Reinforcement 21 | . 1 . . . 1 . 2 . . . . . . . 3 . 2 5 3 . 4 Assault 30 | . . . . . . . . 2 . . . . . . . . 3 2 1 2 20 Garrison 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . 2 . 4 5 Construction Impeded 5 | . . . . . . . 1 . . . . . . . 1 . . 1 1 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Distress Signals 29 | . 1 . 4 1 3 . 2 2 . . . . 2 . 2 . . 4 3 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 557 | . 14 3 32 7 43 24 20 34 . 10 4 . 22 7 22 28 33 53 36 32 133 Peak Tracking Total 11 | . 4 2 6 2 6 4 8 5 . 4 2 . 5 3 6 6 8 8 7 5 11 Tactical Retreats 28 | . 1 . 1 . 4 . 1 . . 1 . . . . 1 1 2 2 . 2 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Traps Triggered 13 | . . . . . 3 . . 1 1 . . . . . . . . 2 . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . 30 . . . . . . . 1 . 2 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . 3 . . . . . . . 1 . 1 . . . Reused 8 | . . . . . . . 1 . . . . . . . . . . 1 . 6 . Traps Extracted 6 | . . . . . . . . 5 . . . . . . . 1 . . . . . Installed 12 | . . . . . . . 1 5 . . . . . . . . . . . 6 . Triggered 8 | . . . . . . . 1 . . . . . . . . . . 1 . 6 . Most Traps Carried 6 | . . 3 3 1 1 6 6 5 5 5 5 5 5 5 5 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Machines Disabled 44 | . . . 2 3 . 7 1 2 . . 1 . . 1 . 3 4 9 2 1 8 Max in Single Turn 3 | . . . 1 3 . 1 1 1 . . 1 . . 1 . 1 2 2 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . Garrison Relay 6 | . . . . . . 4 . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Machines Accessed 89 | . 2 . 7 . 8 2 4 15 5 . 1 3 1 8 5 1 4 13 1 4 5 Terminals 53 | . 2 . 5 . 5 2 4 11 2 . . . 1 2 2 1 1 8 1 4 2 Fabricators 8 | . . . . . . . . . 1 . . . . 2 . . 1 2 . . 2 Repair Stations 10 | . . . 1 . 2 . . 2 1 . . . . 1 . . 1 1 . . 1 Recycling Units 6 | . . . 1 . . . . 1 . . . . . 1 2 . . 1 . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . . 1 1 . 1 1 . . . Total Hacks 229 | . 11 . 20 . 26 5 14 30 15 . 1 26 1 18 13 2 7 23 1 8 8 Successful 100 | . 5 . 7 . 7 . 7 18 7 . 1 26 1 6 4 1 3 5 . . 2 Failed 127 | . 5 . 12 . 19 5 7 12 8 . . . . 12 9 1 4 18 1 8 6 Catastrophic 32 | . 1 . 1 . 4 2 2 1 1 . . . . 3 3 1 3 4 1 3 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Manual 69 | . 4 . 9 . 16 . 11 9 6 . . . . 1 3 . . 5 . 3 2 Terminals 128 | . 11 . 16 . 14 5 14 21 5 . . . 1 6 5 2 3 13 1 8 3 Fabricators 15 | . . . . . . . . . 3 . . . . 4 . . 1 4 . . 3 Repair Stations 26 | . . . 2 . 7 . . 6 3 . . . . 2 . . 2 2 . . 2 Recycling Units 13 | . . . 2 . . . . 1 . . . . . 2 6 . . 2 . . . Scanalyzers 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . Garrison Access 14 | . . . . . 5 . . 2 . . . . . 2 2 . 1 2 . . . Terminal Hacks 58 | . 4 . 5 . . . 6 9 . . 1 26 1 2 . 1 1 2 . . . Record 7 | . . . . . . . . . . . . 6 1 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . 3 2 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . . 1 1 . . . . . 1 . . . 1 . . . Locate Traps 5 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 1 . . . 2 . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 14 | . . . . . 5 . . 6 1 . . . . . . . 1 . . . 1 Scan Component 9 | . . . . . 3 . . 3 1 . . . . . . . 1 . . . 1 Repair 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . 1 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . Unauthorized Hacks 12 | . 1 . 1 . 1 . 1 2 3 . . . . . 1 . . 1 . . 1 Terminals 6 | . 1 . . . 1 . 1 1 1 . . . . . . . . . . . 1 Botnet 5 | . . . . . 1 . 1 1 1 . . . . . . . . . . . 1 Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . Reject 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . 1 . . . . . 1 . . . . . 1 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Hacking Detections 74 | . 2 . 6 . 8 2 4 10 5 . . . . 7 4 1 3 12 1 4 5 Full Trace Events 11 | . . . 2 . 1 1 . 1 . . . . . 1 1 1 . 2 . 1 . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 9 . . 12 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . Time 130 | . . . . . 52 . . 78 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 3 . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . 14 . . . . . . . . . 11 . . . . . Machine Destruction 22 | . . . . . . 14 . . . . . . . . . 8 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Total Allies 10 | . . 3 . . . . . 2 . . 1 . . . . 4 . . . . . Largest Group 4 | . . 3 3 . . . . 2 . . 1 1 1 1 1 4 2 . . . . Highest-Rated Group 392 | . . 40 40 . . . . 62 . . 99 99 99 99 99 392 228 . . . . Highest-Rated Ally 148 | . . 16 16 . . . . 31 . . 99 99 99 99 99 148 148 . . . . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . . . . 1 2 . 1 3 Dakka 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Infantry 1 | . . . . . . . . . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . . . . . . 1 . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 11 | . . . 2 . . . . . . . . . . . . 7 2 . . . . STAY 4 | . . . . . . . . . . . . . . . . 3 1 . . . . ROAM 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . FOLLOW 5 | . . . 1 . . . . . . . . . . . . 3 1 . . . . Ally Attacks 200 | . . . 44 . . . . 25 . . 4 . 12 6 23 47 39 . . . . Total Damage 7257 | . . . 390 . . . . 488 . . 437 . 642 272 1524 2399 1105 . . . . Kills 47 | . . . 4 . . . . 4 . . 1 . 8 2 9 15 4 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Active Infowar (turns) 2 | . . . . . . . . . . . . . . . . . . . 2 . . Seismic 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 9 | . 2 . 2 . . . 3 2 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Turns Passed 22940 | 75 352 394 817 1029 1444 1262 563 1961 298 842 3434 125 957 785 518 1290 665 1806 1050 876 2397 Spaces Moved 11793 | 42 146 239 430 538 623 615 278 912 182 467 1864 80 546 514 317 655 308 804 492 578 1163 Core 57 | 4 . . . . . . . . . . . . . . . . . . . . 53 Treads 9384 | 38 146 141 311 538 623 615 278 912 182 467 1864 80 546 172 . 591 308 804 64 . 704 Legs 30 | . . . . . . . . . . . . . . . . . . . . . 30 Wheels 2322 | . . 98 119 . . . . . . . . . . 342 317 64 . . 428 578 376 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 90 160 160 160 160 160 160 160 156 156 155 115 130 130 163 163 130 90 50 Average Speed 152 | 149 160 140 142 160 170 160 160 160 160 160 156 156 155 136 130 159 163 165 145 109 137 Slowest Speed 240 | 160 160 240 160 160 240 160 160 160 160 160 160 156 156 155 130 163 163 166 240 110 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 29 61 46 98 73 68 23 93 7 78 98 69 71 14 10 63 12 26 17 19 43 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 . . . . 1 . 1 1 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . 1 . 1 1 1 . 1 . . . 1 1 1 . Scrap Searched 13 | . . . . 2 . . . . . 4 3 . 4 . . . . . . . . Spaces Dug 226 | . . . . 14 . 40 9 . . . 3 . 60 . . . . 13 8 31 48 Terrain Destroyed 1012 | . . . 38 50 14 53 10 . . 53 3 . 160 . . 18 76 109 58 71 299 Melee 14 | . . . . . . . 2 . . . 3 . 4 . . . . 5 . . . Projectile 123 | . . . . 17 . . 1 . . . . . 1 . . 3 . 32 31 12 26 AOE 872 | . . . 38 33 14 53 7 . . 53 . . 155 . . 15 76 72 26 59 271 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Gar Fac Fac Res Res Acc Total 15276 | 51 202 284 563 632 852 800 345 1323 189 550 2337 80 617 576 397 842 416 1108 701 726 1685 Wait 1535 | . 11 23 35 57 99 96 19 219 . 65 415 . 12 19 38 100 35 68 64 21 139 Move 11772 | 41 145 238 429 537 623 614 277 911 181 466 1863 79 545 513 317 652 307 803 491 577 1163 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 4 6 6 11 2 10 2 5 10 3 2 2 . 4 4 1 3 2 17 11 9 21 Fast Attach 152 | 6 1 2 11 . 9 . . 10 1 . 5 . 3 4 9 3 6 15 10 13 44 Attach 101 | . 1 1 2 2 2 5 . 3 3 . 3 . 2 1 . 1 . 8 11 21 35 Detach 63 | . 1 1 4 . 3 . . 1 . . 2 . 2 . . . . 12 5 13 19 Swap 207 | . 1 3 9 6 14 16 13 24 . 5 8 1 12 6 1 15 10 34 11 3 15 Drop 183 | . 2 4 20 . 16 1 5 26 1 2 5 . 6 9 8 5 7 20 13 1 32 Fire 963 | . 31 6 38 28 69 65 19 77 . 10 13 . 27 11 23 50 48 119 83 62 184 Melee 57 | . . . . . . . 4 3 . . 21 . 4 9 . 2 . 5 . . 9 Ram 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 3 . 3 . 7 1 2 4 . . . . . . . . 1 5 2 . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . . . 10 . . . . . Trap 45 | . . . . . . . 1 35 . . . . . . . 1 . 2 . 6 . Miscellaneous 15 | . . . . . . . . . . . . . . . . . . . . . 15 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 91 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered Mines 573 | -10/Mines | Learned location of Zion (-6) 586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 664 | -10/Mines | Found a hidden stash of uninstalled traps 693 | -10/Mines | Core integrity fell below 50% 699 | -10/Mines | Core integrity fell below 20% 700 | -10/Mines | Destroyed YI-UF0 789 | -10/Mines | Discovered new exit (range 11) 808 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 822 | -10/Mines | Entered Materials 822 | -9/Materials | Accompanied by 3 allies 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -9/Materials | Discovered new exit (range 14) 1420 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Central database locked down 1561 | -9/Materials | Build established: Scavenger-Mutant 1633 | -9/Materials | Destroyed 8 combat bots 1639 | -9/Materials | Entered Mines 1705 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Build established: Mutant 1980 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2022 | -9/Mines | Discovered new exit (range 9) 2256 | -9/Mines | Build established: Scavenger-Mutant 2325 | -9/Mines | Discovered new exit (range 15) 2576 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2668 | -9/Mines | Entered Materials 2668 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2863 | -8/Materials | Repaired Lgt. Treads 3151 | -8/Materials | Discovered new exit (range 15) 3246 | -8/Materials | Repaired Lgt. Treads 3487 | -8/Materials | Build established: Scavenger-Gunner 3940 | -8/Materials | Discovered new exit (range 10) 4112 | -8/Materials | Identified exit to Garrison 4112 | -8/Materials | Entered Garrison 4176 | -8/Garrison | Triggered checkpoint 4271 | -8/Garrison | Garrison Relay disabled 4331 | -8/Garrison | Triggered checkpoint 4370 | -8/Garrison | Triggered checkpoint 4478 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Discovered new exit (range 12) 4521 | -8/Garrison | Garrison Relay disabled 4833 | -8/Garrison | Destroyed 7 combat bots 4944 | -8/Garrison | Discovered new exit (range 11) 4992 | -8/Garrison | Triggered checkpoint 5027 | -8/Garrison | Garrison Relay disabled 5153 | -8/Garrison | Triggered checkpoint 5199 | -8/Garrison | Discovered new exit (range 10) 5267 | -8/Garrison | Triggered checkpoint 5320 | -8/Garrison | Garrison Relay disabled 5374 | -8/Garrison | Entered Materials 5808 | -8/Materials | Identified exit to Storage 5937 | -8/Materials | Entered Storage 5995 | -8/Storage | Repaired Lgt. Treads 6032 | -8/Storage | Repaired Lgt. Treads 6059 | -8/Storage | Repaired Lgt. Treads 6336 | -8/Storage | Met a pair of Derelict thieves 7262 | -8/Storage | Learned location of Armory (-4) 7335 | -8/Storage | Discovered new exit (range 15) 7413 | -8/Storage | Core integrity fell below 50% 7898 | -8/Storage | Entered Factory 7898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7899 | -7/Factory | Identified exit to Lower Caves 8186 | -7/Factory | Build established: Scavenger-Tank 8196 | -7/Factory | Entered Lower Caves 8249 | -7/Lower Caves | Met a Warlord Commander 8250 | -7/Lower Caves | Learned location of Warlord (-4) 8251 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8255 | -7/Lower Caves | Found Encrypted Comm Array 8257 | -7/Lower Caves | Learned Factory garrison access intel 8551 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8718 | -7/Lower Caves | Learned Factory non-interactive machine intel 8791 | -7/Lower Caves | Spotted B-75 Beast 8845 | -7/Lower Caves | Encountered a Warlord checkpoint 8849 | -7/Lower Caves | Discovered new exit (range 8) 9038 | -7/Lower Caves | Entered another Lower Caves area 9088 | -7/Lower Caves | Discovered new exit (range 11) 9483 | -7/Lower Caves | Encountered a Warlord checkpoint 9601 | -7/Lower Caves | Learned location of Extension (-5) 9981 | -7/Lower Caves | Discovered new exit (range 9) 10528 | -7/Lower Caves | Murdered 3 allies 10683 | -7/Lower Caves | Found Prototype Device 10683 | -7/Lower Caves | Identified Heart of Steel 11054 | -7/Lower Caves | Build established: Gunner 11382 | -7/Lower Caves | Heart of Steel transformed into Warbot 11856 | -7/Lower Caves | Spotted B-75 Beast 11869 | -7/Lower Caves | Allies destroyed B-75 Beast 12465 | -7/Lower Caves | Build established: Scavenger-Mutant 12472 | -7/Lower Caves | Entered Data Miner 12472 | -7/Data Miner | Accompanied by 1 ally (Warbot) 12472 | -7/Data Miner | Discovered new exit (range 7) 12502 | -7/Data Miner | Met Data Miner 12535 | -7/Data Miner | Learned location of Section 7 (-2) 12535 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12555 | -7/Data Miner | Received God Mode back door access code from Data Miner 12597 | -7/Data Miner | Entered Proximity Caves 12597 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 12721 | -6/Proximity Caves | Spotter reported a threat 12781 | -6/Proximity Caves | Build established: Scavenger-Tank 12822 | -6/Proximity Caves | Spotter reported a threat 12874 | -6/Proximity Caves | Identified exit to Factory 13147 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 13181 | -6/Proximity Caves | Found Imp. Powered Armor 13453 | -6/Proximity Caves | Build established: Tank 13554 | -6/Proximity Caves | Entered Factory 13554 | -6/Factory | Accompanied by 1 ally (Warbot) 13554 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13555 | -6/Factory | Loaded intel: 188 non-interactive machine locations 13556 | -6/Factory | Loaded intel: 4 garrison access locations 13680 | -6/Factory | Discovered new exit (range 10) 13749 | -6/Factory | Discovered new exit (range 10) 14110 | -6/Factory | Found Hvy. Reflective Plating 14118 | -6/Factory | Identified exit to Lower Caves 14339 | -6/Factory | Entered another Factory area 14339 | -5/Factory | Accompanied by 1 ally (Warbot) 14339 | -5/Factory | Evolved 2 slots: Utility x2 14821 | -5/Factory | Garrison activated, responded to threat 14855 | -5/Factory | Identified exit to Garrison 14857 | -5/Factory | Entered Garrison 14857 | -5/Garrison | Accompanied by 1 ally (Warbot) 14877 | -5/Garrison | Spotted B-90 Cyclops 14877 | -5/Garrison | Spotted B-75 Beast 14914 | -5/Garrison | Destroyed B-75 Beast 14955 | -5/Garrison | Rewired B-90 Cyclops 14963 | -5/Garrison | Allies destroyed B-90 Cyclops 15003 | -5/Garrison | Rewired B-86 Titan 15135 | -5/Garrison | Triggered checkpoint 15137 | -5/Garrison | Spotted B-75 Beast 15145 | -5/Garrison | Allies destroyed B-75 Beast 15175 | -5/Garrison | Destroyed 8 combat bots 15216 | -5/Garrison | Garrison Relay disabled 15255 | -5/Garrison | Build established: Scavenger-Tank 15263 | -5/Garrison | Triggered checkpoint 15474 | -5/Garrison | Discovered new exit (range 10) 15511 | -5/Garrison | Discovered new exit (range 14) 15511 | -5/Garrison | Discovered new exit (range 80) 15511 | -5/Garrison | Discovered new exit (range 87) 15539 | -5/Garrison | Triggered checkpoint 15539 | -5/Garrison | Garrison Relay disabled 15635 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15832 | -5/Garrison | Found embedded Infiltrators 15902 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15997 | -5/Garrison | Triggered checkpoint 16019 | -5/Garrison | Triggered checkpoint 16147 | -5/Garrison | Entered Factory 16147 | -5/Factory | Accompanied by 2 allies 16204 | -5/Factory | Spotted B-75 Beast 16221 | -5/Factory | Destroyed B-75 Beast 16447 | -5/Factory | First assault squad dispatched 16463 | -5/Factory | Joined by Warlord Pyro squad 16611 | -5/Factory | Identified exit to Factory 16812 | -5/Factory | Entered another Factory area 16812 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17209 | -4/Factory | Joined by Warlord Ranger squad 17210 | -4/Factory | Joined by Warlord Muscle squad 17469 | -4/Factory | P-70 Sage assimilated allied J0-67V(m) 17597 | -4/Factory | Spotted B-86 Titan 17599 | -4/Factory | First assault squad dispatched 17612 | -4/Factory | Garrison activated, responded to threat 17629 | -4/Factory | Incoming assault squad redirected 17752 | -4/Factory | Destroyed B-86 Titan 18578 | -4/Factory | Incoming assault squad redirected 18611 | -4/Factory | Discovered new exit (range 5) 18618 | -4/Factory | Entered Research 18618 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18657 | -3/Research | Spotted B-86 Titan 18703 | -3/Research | Destroyed B-86 Titan 19409 | -3/Research | Lost 6 parts (2p1n1u2w) 19449 | -3/Research | Destroyed 13 combat bots 19618 | -3/Research | First assault squad dispatched 19630 | -3/Research | Discovered new exit (range 13) 19656 | -3/Research | Build established: Scavenger-Gunner 19668 | -3/Research | Entered another Research area 19668 | -2/Research | Spotted B-90 Cyclops 19668 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19731 | -2/Research | Destroyed B-90 Cyclops 19759 | -2/Research | Lost 7 parts (2n4u1w) 19830 | -2/Research | Incoming investigation squad redirected 19881 | -2/Research | Lost 4 parts (4w) 19948 | -2/Research | Joined by Warlord Dakka squad 20074 | -2/Research | Spotted B-90 Cyclops 20107 | -2/Research | Incoming investigation squad redirected 20120 | -2/Research | Lost 4 allies 20195 | -2/Research | First assault squad dispatched 20387 | -2/Research | Lost 4 parts (2p1u1w) 20400 | -2/Research | Incoming assault squad redirected 20479 | -2/Research | Incoming assault squad redirected 20488 | -2/Research | Discovered new exit (range 14) 20544 | -2/Research | Entered Access 20544 | -1/Access | Evolved 2 slots: Utility x2 20574 | -1/Access | Joined by Warlord Dakka squad 20634 | -1/Access | Lost 4 allies 20674 | -1/Access | Build established: Scavenger-Tank 21096 | -1/Access | Found Prototype Launcher 21101 | -1/Access | Found Prototype Launcher 21175 | -1/Access | System corruption reached 10% 21208 | -1/Access | Identified Enh. Gamma Bomb Array (x2) 21236 | -1/Access | Destroyed 10 combat bots 21240 | -1/Access | Lost 3 parts (2u1w) 21247 | -1/Access | Build established: Scavenger-Gunner 21366 | -1/Access | Allied Derelicts emerged from ambush trap array 21497 | -1/Access | Destroyed 8 combat bots 21497 | -1/Access | Lost 7 parts (3p2u2w) 21672 | -1/Access | Spotted B-99 Colossus 21824 | -1/Access | First assault squad dispatched 21838 | -1/Access | Joined by Warlord Geek squad 21849 | -1/Access | Incoming assault squad redirected 21861 | -1/Access | Found Fusion Bomb Launcher 21998 | -1/Access | Build established: Scavenger-Mutant 22204 | -1/Access | Found Unknown Device 22204 | -1/Access | Identified Quantum Capacitor 22352 | -1/Access | Incoming assault squad redirected 22356 | -1/Access | Incoming assault squad redirected 22402 | -1/Access | Incoming assault squad redirected 22512 | -1/Access | Lost 9 parts (2p1n4u2w) 22564 | -1/Access | Incoming assault squad redirected 22570 | -1/Access | High security lockdown imminent 22596 | -1/Access | Joined by Warlord Infantry squad 22605 | -1/Access | Lost 3 parts (1n2w) 22650 | -1/Access | High security lockdown engaged 22762 | -1/Access | System corruption reached 30% 22857 | -1/Access | Destroyed 8 combat bots 22885 | -1/Access | Spotted Striker 22885 | -1/Access | Spotted Striker 22898 | -1/Access | Core integrity fell below 50% 22934 | -1/Access | Core integrity fell below 20% 22941 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- 22913_ Terminal disabled. 22914_ Centrium Leg destroyed. 22917_ Acquired 72 matter. 22920_ ALERT: Heavy assault forces dispatched. 22920_ Critical hit (Impale). 22921_ System corrupted: Component data lost. 22927_ P-80 Master resets W-44 Eye, system corruption cleaned. 22929_ Centrium Leg destroyed. 22932_ Mak. Hammer destroyed. 22932_ Critical hit (Burn: +37). 22936_ System corrupted: Substantial component data lost. 22936_ Slammed into Striker. 22936_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22937_ Tesla Rifle destroyed. 22939_ Slammed into G-73 Enforcer. 22939_ Enh. Gamma Bomb Array destroyed. 22939_ Knocked back. 22941_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | % % ! = [ # !% | | ! % % %*=/%* =*= | | "######### =% ! ![%% | | ####???????##################/########### # | | ###???????????????????????? ????????# # | | ! #?????????????????????? ??????? ?# | | #???? ??????????????# ! ?????????# | | #??? "?" ??????????# #?????????### | | #??? " ??????????# #???????????? | | #???" ??#??????# !! #????????????? | | #?""" ! ? #??????# !! #????????????? | | #?""" #??????# #????????????? | | #?"S #??????# ????????????? | | ####"" #??????# ##???????????? | | ???#"" ! #??????# #????????????? | | ???# #??????# #????????????? | | #### ! ?????################????????????? | | ## # ####""#"###########################????????? | | !% %^ *= ?????? | | [^" " |%!R ?????? | | % ## #"#! ""###########?????????? | | / = # ### m *= ""#???????????????????? | | !%= # # ##% = [b "#???????????????????? | | = ## ### pbg T#???????????????????? | | # # # % #### /K=g "#???????????????????? | | ## bg@K""#???????????????????? | | ## ### ! ""#???????????????????? | | # # # #### #?""""""""""""???????????????????? | | #????????????????????????????????? | | ##????????????????????????????????? | | * "" ###?????????????????????????????????? | | "" #???????????????????????????????????? | | # """""" #???????????????????????????????????? | | # """""" #???????????????????????????????????? | | # "" #???????????????????????????????????? | | # "" #???????????????????????????????????? | | # #???????????????????????????????????? | | # ? #???????????????????????????????????? | | # ?? #???????????????????????????????????? | | # ???? #???????????????????????????????????? | | ###?#???????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 77 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1650 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Hrd. Medium Armor Plating | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Power Shielding | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted System Shield | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Heavy Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -8/Materials Lgt. Treads | 7% | -8/Materials Lgt. Treads | 31% | -8/Storage Lgt. Treads | 40% | -8/Storage Lgt. Treads | 46% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordImprovedArmor Manual? 0 Play Time 02:32:30 Cumulative 1833.3 hours Start 2025.03.18 @ 00:53:29 End 2025.03.18 @ 03:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1224 Rogue 1220 Adventurer 4 Explorer 0 Win Type - Total 234 Types 173/11/19/10/3/1/4/8/4/1 Lore% 97 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9709e082-c4fa-446a-af36-16b26d612a88