Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 16:54:06 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2234) 2234 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6924 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 463/850 Matter 244/300 Energy 100/100 System Corruption 2% Temperature Cool (31) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Core Analyzer Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Improved Heavy Machine Gun > --- INVENTORY (15) --- Cold Fusion Reactor Cold Fusion Reactor Advanced Heat Sink Superbattery (1500) Experimental Utility Shielding System Shield Plasma Rifle Thermic Laser Enhanced Autogun Gauss Rifle Gauss Cannon Heavy Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Core Analyzer Experimental Utility Shielding Hacking Suite > --- WEAPON ----------- Pulse Rifle Thermic Laser Heavy Ion Cannon > --- INVENTORY -------- Cold Fusion Reactor Improved Treads Improved Treads Improved Treads Improved Treads Superbattery Light Armor Plating Medium Armor Plating Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Cannon Heavy Rocket Launcher Heavy Hammer [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . . . 1 Parts Attached 73 | 6 1 7 1 5 15 8 30 Power 10 | 1 . 1 . . 1 1 6 Engine 6 | 1 . 1 . . . 1 3 Core 2 | . . . . . 1 . 1 Reactor 2 | . . . . . . . 2 Propulsion 14 | 2 . 1 . 1 5 1 4 Treads 9 | 2 . 1 . . 2 . 4 Leg . | . . . . . . . . Wheel 5 | . . . . 1 3 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 1 . 1 1 6 4 9 Device 7 | . 1 . . . 2 2 2 Storage 3 | 1 . . . 1 . . 1 Processor 4 | . . . 1 . . . 3 Hackware 1 | . . . . . . 1 . Protection 8 | . . . . . 4 1 3 Artifact . | . . . . . . . . Weapon 26 | 2 . 5 . 3 3 2 11 Energy Gun 8 | 2 . 1 . . 1 . 4 Energy Cannon 4 | . . . . . 1 1 2 Ballistic Gun 12 | . . 3 . 2 1 1 5 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 4 Parts Lost 27 | . . 3 . . 7 1 16 Power 5 | . . 1 . . 1 . 3 Propulsion 10 | . . 2 . . 4 1 3 Utility 7 | . . . . . . . 7 Weapon 5 | . . . . . 2 . 3 Highest Loss Streak 6 | . . 1 . . 3 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 85 72 77 93 88 81 86 Engine 8 | . 14 12 14 14 4 3 7 Core 1 | . . . . . 4 3 . Treads 12 | . 28 16 14 14 12 . 10 Wheel 7 | . . . . 8 14 16 5 Device 5 | . . . . . 7 12 10 Storage 9 | . 14 14 14 14 9 7 6 Processor 7 | . . . 6 14 9 7 8 Hackware 2 | . . . . . . 5 6 Protection 4 | . . . . . 8 7 5 Energy Gun 5 | . 28 5 . . . . 6 Energy Cannon 2 | . . . . . 2 7 5 Ballistic Gun 13 | . . 22 28 27 15 7 6 Naked Turns . | . . . . . . . . Heaviest Build 64 | 13 13 13 12 29 44 51 64 Greatest Support 92 | 40 40 40 20 20 62 50 92 Greatest Overweight (x) 4 | . . . . 2 4 1 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 12 15 15 15 Most Carried 15 | 5 8 8 8 12 15 15 15 Average Carried 11 | 3 6 7 7 9 14 14 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | 5 8 8 8 12 15 15 13 Class Distribution -------------------- 72% | Mutant 16% | Gunner 6% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1470 | 260 10 68 . 111 366 202 453 Remotely 10 | . 10 . . . . . . Salvage Created 2864 | 125 288 149 . 84 537 492 1189 Parts 141 | 6 20 11 . 11 25 28 40 Haulers Intercepted 3 | . 1 . . . . . 2 Recyclers Shooed 4 | . 2 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 56 | . 7 8 . 5 13 7 16 Guns 42 | . 7 6 . 3 11 3 12 Cannons 7 | . . . . . 2 3 2 AOE 4 | . . 2 . 2 . . . Classes Destroyed 16 | 2 4 . . . 3 4 3 Worker 7 | . . . . . 2 1 4 Builder 1 | . 1 . . . . . . Tunneler 2 | 1 1 . . . . . . Hauler 3 | . 1 . . . . . 2 Recycler 2 | 1 . . . . . 1 . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 17 | . 3 6 . 3 5 . . Saboteur 1 | . . . . . . . 1 Grunt 23 | . 4 2 . 2 5 2 8 Brawler 1 | . . . . . . 1 . Sentry 6 | . . . . . 3 2 1 Specialist 1 | . . . . . . . 1 Hunter 5 | . . . . . . 1 4 Programmer 2 | . . . . . . 1 1 Best Kill Streak 6 | 1 3 3 . 3 4 5 6 Combat Bots Only 4 | . 3 3 . 3 4 3 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 550 | . 39 51 . 12 108 96 244 Missed 169 | . 10 15 . 4 18 45 77 Damage Taken 5435 | . 290 451 . 87 1172 493 2942 Core 818 | . 51 99 . 20 181 80 387 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 68 | . . . . . 63 5 . Core Remaining (%) 71 | 100 . . . 32 67 88 . Volleys Fired 273 | 6 23 30 . 9 83 35 87 Largest 3 | 2 2 2 . 2 2 2 3 Hottest 225 | 90 90 90 . 40 85 93 225 Shots Fired 563 | 12 44 58 . 14 164 62 209 Gun 479 | 12 44 56 . 10 151 27 179 Cannon 78 | . . . . . 13 35 30 Launcher 6 | . . 2 . 4 . . . Special . | . . . . . . . . Kinetic 269 | . . 22 . 10 151 27 59 Thermal 288 | 12 44 34 . . 13 35 150 Explosive 6 | . . 2 . 4 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 6 8 8 . 5 15 9 16 Robot Miss Streak 4 | 1 3 4 . 1 2 2 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . 1 . . . 2 . 3 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 388 | 10 27 38 . 7 118 44 144 Core Hits 150 | 1 15 13 . 8 39 16 58 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 16 | 2 3 . . . 2 2 7 Burn 12 | 2 3 . . . . . 7 Destroy 4 | . . . . . 2 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6384 | 116 336 465 . 180 1261 1003 3023 Guns 4865 | 116 335 387 . 66 1088 357 2516 Cannons 1326 | . . . . . 173 646 507 Explosions 192 | . . 78 . 114 . . . Melee . | . . . . . . . . Ramming 1 | . 1 . . . . . . Kinetic 2552 | . . 102 . 66 1088 357 939 Thermal 3639 | 116 335 285 . . 173 646 2084 Explosive 192 | . . 78 . 114 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles 1 | . . . . . . . 1 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . . 16 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 427 | 90 168 195 . 7 37 16 427 Average Temperature 68 | 33 56 85 . 3 13 5 96 Received Heat Transfer 1452 | . 102 204 . 24 540 135 447 Effects 5 | . . . . . . . 5 Interference 4 | . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | 1 . . . . . 1 3 Combat Hostiles 3 | . . . . . . 1 2 Parts Melted 19 | . 3 2 . . . 3 11 Heat Transferred 8705 | 446 1126 721 . . 370 999 5043 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 285 | 10 199 186 . 136 285 189 209 Initial 92 | . 6 9 . . 52 88 92 Average 95 | 3 102 105 . 13 120 116 103 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 98 | 100 100 100 . 100 94 100 97 Level 1 1 | . . . . . 5 . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . . . 1 2 3 Investigation 3 | . 2 . . . 1 . . Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . 1 . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed 12 | . . . . . . . 12 Distress Signals 12 | . . . . . . . 12 Times Spotted 99 | . 17 8 . 5 19 12 38 Peak Tracking Total 10 | . 7 4 . 2 5 4 10 Tactical Retreats 6 | . 1 . . . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 16 | . . . 2 . 4 2 8 Terminals 9 | . . . . . 2 2 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 40 | . . . 10 . 11 2 17 Successful 23 | . . . 10 . 4 . 9 Failed 17 | . . . . . 7 2 8 Catastrophic 6 | . . . . . 3 1 2 Database Lockouts . | . . . . . . . . Manual 9 | . . . 1 . 1 . 7 Terminals 19 | . . . . . 6 2 11 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 5 | . . . . . 3 . 2 Terminal Hacks 16 | . . . 10 . 1 . 5 Record 9 | . . . 9 . . . . Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks 2 | . . . . . . . 2 Terminals 2 | . . . . . . . 2 Track 1 | . . . . . . . 1 Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 12 | . . . . . 4 2 6 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4998 | 146 532 474 390 536 1015 760 1145 Spaces Moved 2810 | 78 275 148 241 330 529 614 595 Core 9 | 9 . . . . . . . Treads 1325 | 69 275 148 241 132 229 . 231 Legs . | . . . . . . . . Wheels 1476 | . . . . 198 300 614 364 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 98 90 110 Average Speed 133 | 147 160 160 160 136 131 103 132 Slowest Speed 240 | 160 160 160 160 240 225 110 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 47 29 60 69 45 18 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . . 9 . 33 . 2 9 Melee . | . . . . . . . . Projectile 11 | . . . . . . 2 9 AOE 42 | . . 9 . 33 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3587 | 94 323 331 246 402 724 681 786 Wait 344 | . 18 141 1 53 71 11 49 Move 2804 | 77 275 147 240 329 528 613 595 Hop . | . . . . . . . . Pick Up 45 | 5 4 2 2 4 14 5 9 Fast Attach 36 | 6 1 2 1 1 11 3 11 Attach 19 | . . 2 . . 3 2 12 Detach 9 | . . 1 . . . . 8 Swap 18 | . . 3 . 4 1 3 7 Drop 39 | . 2 3 2 2 13 9 8 Fire 273 | 6 23 30 . 9 83 35 87 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 5) 457 | -10/Materials | Discovered new exit (range 5) 671 | -10/Materials | Discovered new exit (range 6) 679 | -10/Materials | Entered Mines 715 | -10/Mines | Met a Derelict bent on vengeance 745 | -10/Mines | Core integrity fell below 50% 920 | -10/Mines | Assembled infested the area 1145 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Met 8R-AWN 1219 | -10/Exiles | Met EX-HEX 1264 | -10/Exiles | Met EX-BIN 1297 | -10/Exiles | Aligned with FarCom system 1299 | -10/Exiles | Given EX-Vault access code 1342 | -10/Exiles | Opened EX-Vault 1361 | -10/Exiles | Found Modified TNC 1368 | -10/Exiles | Found Superbattery 1403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1456 | -10/Exiles | Met EX-DEC 1520 | -10/Exiles | Discovered new exit (range 14) 1543 | -10/Exiles | Stole two prototypes: Modified TNC, Superbattery 1543 | -10/Exiles | Entered Mines 1747 | -9/Mines | Found DCF Scrap (15 items) 1916 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2045 | -9/Mines | Discovered new exit (range 7) 2079 | -9/Mines | Entered Materials 2079 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2531 | -8/Materials | Build established: Scavenger-Mutant 2617 | -8/Materials | Lost 3 parts (1p2n) 2784 | -8/Materials | Discovered new exit (range 14) 2871 | -8/Materials | Build established: Mutant 3094 | -8/Materials | Entered Factory 3094 | -7/Factory | Evolved 2 slots: Utility x2 3095 | -7/Factory | Identified exit to Lower Caves 3096 | -7/Factory | FarCom data flow suspended 3787 | -7/Factory | Discovered new exit (range 4) 3854 | -7/Factory | Entered another Factory area 3854 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4530 | -6/Factory | Lost 3 parts (1n1u1w) 4738 | -6/Factory | Build established: Gunner 4830 | -6/Factory | Identified exit to Lower Caves 4959 | -6/Factory | Cargo convoy interrupted 4999 | -6/Factory | Self-destructed Last Messages --------------- 04990_ K-01 Serf destroyed. 04992_ K-01 Serf collects debris. 04995_ Penetrated by Slug. 04995_ K-01 Serf collects debris. 04995_ Penetrated by Slug. 04995_ Imp. Cooling System destroyed. 04997_ E-15 Imp destroyed. 04997_ Switching to secondary target: H-66 Slayer. 04997_ Penetrated by Slug. 04997_ Cold Fusion Reactor destroyed. 04997_ Slug penetrates H-66 Slayer. 04998_ Penetrated by Slug. 04998_ Lgt. Ion Engine destroyed. 04998_ Slug penetrates Wall. 04998_ Penetrated by Slug. 04998_ K-01 Serf collects debris. 04999_ Penetrated by Slug. 04999_ Hrd. Light Armor Plating destroyed. 04999_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????""??????????????? | | ???????????????????????????????""?????????"""???" | | ???????????????????????????"""?"""????????"""???" | | ???????????????????????????"R??"""????????"""???" | | ???????????????????????????"""?"""??????????? ? | | ???????????????????????????"""????????????""" """ | | ??????????????????????????????????????????""" """ | | ??????????????????????????????????????????""" 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""" """ | | # "" # """"" h!/ #?????????# """ """ | | # """ # ""T"" h%h #?????????# | | # """ # !! m#@h;########### """ """ | | + """ # ! ;[% """ """ | | # # # = %k """ """ | | # "" + """"""""" + = A | | # "" # # """ """ | | # """ # """"""""" # i """ """ | | # """ # # """ """ | | # """ # """"""""" # t ! | | # "T" # + | | ############ ##### ""T"" | | ???????????##############???# """"" | | ?????????????????# #??## | | ?????????????????#! ####! # | | ?????????????????# + ############### | | ?????????????????# " " # *## # | | ?????????????????# "R" # ##### # | | ?????????????????# """ # ??+ # | | ?????????????????##+##### #####?# # | | ??????????????????# #???# #?????# + | | ??????????????????# #???# #?????# "" "" # | | ?????????########?# #??## #?????# "" "" # | | ?????????# #?# #??# ####### """ """ # | | ?????????# """ ### ####T + """ """ # | | ?????????# """ # ### # """ """ # | | ?????????# """ #!"T ### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Utility Shielding 90 Evasion (%) 42 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSniperPit Manual? 0 Play Time 00:31:29 Cumulative 487.2 hours Start 2024.07.21 @ 12:39:03 End 2024.07.21 @ 16:54:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 537 Rogue 537 Adventurer 0 Explorer 0 Win Type - Total 44 Types 24/3/14/1/0/0/2/0/0 Lore% 76 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588153e8-e973-4d6b-b481-ee7ccbb58dd8