Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.17 @ 23:50:39 Player: Kay Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (363) 1815 Value Destroyed (11840) 11840 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 19551 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 259 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Plasma Rifle Mass Driver Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Triangulator Improved Maneuvering Thrusters Layered Light Armor Plating Heavy Insulated Plating Force Field Improved System Backup Module > --- WEAPON ----------- Coil Gun Improved KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cold Fusion Reactor Advanced ECM Suite Variable Charge Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Mass Driver Heavy Gauss Cannon [Rating: 100] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Slots Evolved 12 | . . 2 2 . 2 2 . . 2 2 . Power 2 | . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 8 | . . 2 1 . 1 2 . . 1 1 . Weapon . | . . . . . . . . . . . . Parts Attached 233 | 6 12 35 38 13 30 27 1 1 10 25 35 Power 42 | 1 2 6 9 3 3 4 . . 1 9 4 Engine 21 | 1 2 6 9 1 . . . . . . 2 Core 4 | . . . . . . . . . 1 3 . Reactor 17 | . . . . 2 3 4 . . . 6 2 Propulsion 67 | 2 2 13 10 4 11 6 . . . 9 10 Treads . | . . . . . . . . . . . . Leg 57 | 2 2 13 10 4 11 6 . . . 8 1 Wheel 5 | . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 1 4 Utility 54 | 1 5 5 4 2 6 10 1 . 7 3 10 Device 28 | . 2 2 . . 4 6 1 . 5 3 5 Storage 10 | 1 3 1 2 1 . 1 . . . . 1 Processor 6 | . . 1 . 1 . 1 . . . . 3 Hackware 1 | . . . . . . . . . . . 1 Protection 9 | . . 1 2 . 2 2 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 70 | 2 3 11 15 4 10 7 . 1 2 4 11 Energy Gun 14 | . 1 3 5 . 2 . . 1 1 1 . Energy Cannon 5 | . . . 1 1 2 . . . . . 1 Ballistic Gun 33 | 2 2 7 6 3 2 4 . . 1 2 4 Ballistic Cannon 15 | . . . 2 . 3 3 . . . 1 6 Launcher 3 | . . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 2 1 . . . 1 . Parts Lost 56 | . . 2 3 . 4 2 . . 1 25 19 Power 10 | . . . 1 . . . . . . 6 3 Propulsion 14 | . . . . . . . . . . 8 6 Utility 20 | . . 1 . . 2 2 . . 1 7 7 Weapon 12 | . . 1 2 . 2 . . . . 4 3 Highest Loss Streak 18 | . . 1 1 . 2 1 . . 1 18 8 Average Slot Usage (%) 93 | . 97 99 99 99 96 92 93 93 93 89 47 Engine 4 | . 14 11 17 4 . . . . . . 2 Reactor 8 | . . . . 13 15 12 13 13 11 10 3 Leg 19 | . 27 21 18 18 23 20 20 20 17 19 2 Device 15 | . 12 16 9 9 11 19 20 20 27 29 8 Storage 13 | . 12 10 18 18 15 13 13 13 6 4 1 Processor 6 | . . 11 9 9 7 5 6 6 . . 5 Protection 6 | . . 5 9 9 6 5 6 6 9 8 . Energy Gun 2 | . 4 5 3 5 2 . . 4 5 . . Ballistic Gun 8 | . 23 15 9 11 5 8 6 2 1 8 1 Ballistic Cannon 2 | . . . 2 . 4 3 6 6 3 . 5 Naked Turns 29 | . . . . . . . . . . 7 22 Heaviest Build 105 | 7 13 19 70 72 92 97 94 94 105 105 47 Greatest Support 86 | 20 20 23 32 32 55 55 52 52 52 86 32 Greatest Overweight (x) 15 | . 1 . 3 2 1 1 1 1 2 2 15 Average Overweight (x) . | . . . 2 1 1 1 1 1 1 . . Largest Inventory Capacity 12 | 6 4 4 12 12 12 12 12 12 12 12 8 Average Capacity 10 | 4 4 4 12 12 12 12 12 12 12 11 5 Most Carried 12 | 4 4 4 12 12 12 12 12 12 12 12 6 Average Carried 9 | 2 3 3 10 11 10 11 12 12 11 11 3 Final Capacity 12 | 4 4 4 12 12 12 12 12 12 12 4 4 Final Carried 12 | 2 4 3 11 12 12 12 12 12 12 4 3 Class Distribution -------------------- 72% | Mutant 15% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Matter Collected 8598 | 180 449 1223 1497 562 1121 1541 230 101 224 645 825 Remotely . | . . . . . . . . . . . . Salvage Created 13899 | . 425 2016 3308 1389 1828 1955 373 198 461 1493 453 Parts 789 | . 42 145 205 74 97 98 9 13 14 80 12 Haulers Intercepted 6 | . . 1 4 1 . . . . . . . Recyclers Shooed 5 | . . . 2 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 9 13 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 257 | . 11 48 47 24 36 37 8 7 6 24 9 Guns 171 | . 11 44 35 20 11 19 3 2 4 22 . Cannons 69 | . . . 8 4 19 18 4 5 2 . 9 AOE 16 | . . 4 3 . 6 . 1 . . 2 . Classes Destroyed 15 | . 6 5 3 . 1 . . . . . . Worker 30 | . 1 2 9 7 2 2 . . . 5 2 Builder 21 | . 1 2 10 2 2 2 . . . 1 1 Tunneler 5 | . 1 1 2 . 1 . . . . . . Hauler 6 | . . 1 4 1 . . . . . . . Recycler 13 | . . . 5 1 3 1 . . 1 . 2 Mechanic 3 | . . 1 1 1 . . . . . . . Operator 4 | . . 2 2 . . . . . . . . Watcher 24 | . 3 4 5 2 5 3 . . 1 1 . Swarmer 66 | . 9 12 9 9 6 5 . 4 . 7 5 Grunt 111 | . 2 25 24 8 16 18 7 2 5 4 . Brawler 5 | . . . 1 . 1 2 . . . 1 . Duelist 6 | . . 2 . 1 . . 1 1 . 1 . Sentry 43 | . . 9 12 6 6 5 . . 1 2 2 Hunter 8 | . . . 1 . 1 . . . . 4 2 Programmer 18 | . . . . . 6 7 . . . 5 . Best Kill Streak 12 | . 3 6 7 12 7 4 4 7 4 6 6 Combat Bots Only 7 | . 3 5 5 7 7 4 4 7 4 4 4 Max Kills in Single Turn 4 | . 2 3 2 2 3 2 1 1 1 4 1 Gunslinging 1 | . 1 . . . . . . . . 1 . Exploded 3 | . . 2 2 . 3 . 1 . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Damage Taken 14446 | . 226 1310 1960 796 1883 1770 209 167 409 3807 1909 Core 2108 | . 95 169 245 117 130 72 . 15 110 601 554 Absorbed by Shields 868 | . . . . . 231 . . . 98 539 . Core Remaining (%) 73 | 100 62 57 . 34 81 . . 89 89 . . Volleys Fired 850 | . 31 135 173 82 119 123 22 14 27 71 53 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 136 | . 60 79 136 98 117 83 83 122 122 108 118 Shots Fired 1649 | . 62 270 338 157 226 245 44 23 51 141 92 Gun 1227 | . 62 266 247 147 117 161 22 9 30 139 27 Cannon 396 | . . . 75 10 103 84 22 14 21 2 65 Launcher 26 | . . 4 16 . 6 . . . . . . Special . | . . . . . . . . . . . . Kinetic 1336 | . 59 206 234 114 175 245 44 16 24 127 92 Thermal 177 | . . 16 74 10 29 . . 7 27 14 . Explosive 4 | . . 4 . . . . . . . . . Electromagnetic 132 | . 3 44 30 33 22 . . . . . . Robot Hit Streak 42 | . 7 25 32 41 30 24 19 12 21 42 19 Robot Miss Streak 4 | . 2 2 4 3 2 4 1 1 2 4 2 Penetration Max 2 | . . . . . . 1 . . . 2 1 Secondary Targets 23 | . 2 8 5 4 . . . . . 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 . Shots Hit Robots 1309 | . 40 207 262 124 185 207 35 17 40 118 74 Core Hits 621 | . 24 94 127 64 86 99 18 11 21 52 25 Critical Hits 39 | . . 2 1 1 6 6 1 . 2 16 4 Critical Kills 16 | . . 2 . . 4 2 . . . 8 . Critical Parts Destroyed 22 | . . . 1 1 2 4 1 . 2 8 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 29376 | . 478 3663 5303 2259 4723 4889 869 487 891 3760 2054 Guns 17939 | . 477 2798 3245 1788 1850 3272 401 177 426 3156 349 Cannons 8319 | . . . 1169 225 2308 1617 468 310 465 52 1705 Explosions 3117 | . . 865 889 246 565 . . . . 552 . Melee . | . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . Kinetic 21751 | . 453 2025 3116 1253 3325 4889 869 355 465 2947 2054 Thermal 3760 | . . 258 1070 471 590 . . 132 426 813 . Explosive 996 | . . 781 . . 215 . . . . . . Electromagnetic 2868 | . 24 599 1117 535 593 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 5 3 . . . 12 12 Average Corruption 4 | . . . . . 3 1 . . . 3 12 Corruption Purged 6 | . . . . . . 4 . . . 2 . Effects 165 | . . . . . 65 21 . . . 4 75 Message Errors 41 | . . . . . 14 10 . . . . 17 Matter Fused 28 | . . . . . 18 . . . . 1 9 Heat Flow Errors 14 | . . . . . 9 . . . . 1 4 Energy Discharges 25 | . . . . . 8 5 . . . 1 11 Data Loss (minor) 14 | . . . . . 8 3 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . 2 . . . . . . Misdirections 14 | . . . . . . . . . . . 14 Targeting Errors 22 | . . . . . 6 3 . . . 1 12 Weapon Failures 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 473 | . . 73 33 11 138 44 5 . 4 65 100 Projectiles 270 | . . . . 5 112 44 5 . 4 . 100 Explosions 203 | . . 73 33 6 26 . . . . 65 . Melee . | . . . . . . . . . . . . Knockbacks 69 | . . . 6 . 9 24 10 3 4 . 13 Impact . | . . . . . . . . . . . . Kinetic 65 | . . . 5 . 9 24 9 3 3 . 12 Secondary 4 | . . . 1 . . . 1 . 1 . 1 Self-Inflicted Damage 375 | . . 5 69 55 138 . . . . 108 . Shots 14 | . . 1 5 2 4 . . . . 2 . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 739 | . 2 90 399 137 276 169 156 313 739 103 237 Average Temperature 87 | . 2 14 99 21 63 48 55 145 343 35 50 Received Heat Transfer 3785 | . 18 564 963 306 684 630 114 36 163 244 63 Effects 35 | . . . 14 . . . . . 21 . . Shutdowns 9 | . . . 5 . . . . . 4 . . Energy Bleed 6 | . . . 2 . . . . . 4 . . Interference 8 | . . . 6 . . . . . 2 . . Matter Decay 4 | . . . 1 . . . . . 3 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . 3 . . Damage (major) 2 | . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 9 | . . 1 5 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 2 . 1 . . 1 . . . Heat Transferred 6315 | . . 544 2233 683 1038 . . 259 814 744 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . 2 5 3 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Peak Influence 593 | . 176 593 390 405 315 228 . . 251 349 282 Initial 187 | . . 7 187 77 148 1 . . 95 35 102 Average 130 | . 47 310 215 191 67 48 . . 136 184 89 Maximum Alert Level 2 | . . 2 1 2 1 1 . . 1 1 1 Low Security (%) 74 | 100 100 34 39 63 90 99 . . 66 71 84 Level 1 21 | . . 27 60 35 9 . . . 33 28 15 Level 2 3 | . . 37 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 50 | . . 7 8 4 9 13 . . 1 7 1 Investigation 7 | . . 2 2 . . 2 . . . 1 . Extermination 15 | . . . . . 6 6 . . 1 2 . Reinforcement 18 | . . 5 3 1 3 4 . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 10 | . . . 3 3 . 1 . . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Distress Signals 15 | . . 3 . 2 4 1 . . . 2 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 369 | . 15 69 63 36 51 45 13 7 8 37 25 Peak Tracking Total 9 | . 3 4 5 5 4 4 4 4 5 9 5 Tactical Retreats 26 | . . 6 1 2 3 1 2 . 1 3 7 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Traps Triggered 14 | . 2 1 1 4 . 5 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . 1 1 . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Machines Disabled 26 | . . 5 2 1 4 2 . . . 11 1 Max in Single Turn 8 | . . 2 1 1 2 1 . . . 8 1 Garrison Access 3 | . . . . . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Machines Accessed 85 | . 9 8 11 13 18 16 . . 1 2 7 Terminals 55 | . 8 4 7 11 10 7 . . . 1 7 Fabricators 4 | . . . . . 2 2 . . . . . Repair Stations 11 | . 1 2 2 1 1 2 . . 1 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . 2 1 . 3 3 . . . . . Garrison Access 6 | . . . 1 1 2 2 . . . . . Total Hacks 253 | . 30 24 37 40 42 58 . . 2 4 16 Successful 164 | . 17 16 23 31 24 45 . . 1 2 5 Failed 89 | . 13 8 14 9 18 13 . . 1 2 11 Catastrophic 7 | . . . . 1 4 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 170 | . 27 15 25 35 26 24 . . . 2 16 Fabricators 7 | . . . . . 4 3 . . . . . Repair Stations 32 | . 3 6 8 3 2 6 . . 2 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 33 | . . 3 2 . 7 21 . . . . . Garrison Access 11 | . . . 2 2 3 4 . . . . . Terminal Hacks 111 | . 15 10 19 28 13 20 . . . 1 5 Record 35 | . . 1 9 9 5 10 . . . . 1 Part Schematic 4 | . . . . 3 . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . Robot Analysis 4 | . 1 . . 2 . 1 . . . . . Prototype ID Bank 6 | . 2 2 1 1 . . . . . . . Open Door 5 | . . . . 2 . . . . . . 3 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Alert Level 4 | . . 1 1 1 1 . . . . . . Unreport Threat 5 | . 2 . . . 1 2 . . . . . Locate Traps 4 | . . . . 3 . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Dispatch Records 9 | . 2 1 2 1 2 1 . . . . . Maintenance Status 3 | . . . . 1 . 2 . . . . . Security Status 3 | . 2 . . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . Hauler Manifests 6 | . 1 . 1 1 2 1 . . . . . Registered Components 3 | . 1 . 1 1 . . . . . . . Registered Prototypes 2 | . . 1 1 . . . . . . . . Zone Layout 4 | . 1 2 . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 4 1 . . . . . Load Schematic 2 | . . . . . 2 . . . . . . Build 3 | . . . . . 2 1 . . . . . Repair Station Hacks 18 | . 2 4 2 2 2 4 . . 1 1 . Scan Component 10 | . 1 2 1 1 1 2 . . 1 1 . Repair 8 | . 1 2 1 1 1 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 26 | . . 2 2 . 3 19 . . . . . Insert Component 12 | . . 1 1 . 2 8 . . . . . Analyze 14 | . . 1 1 . 1 11 . . . . . Garrison Access Hacks 4 | . . . . 1 2 1 . . . . . Seal Access 3 | . . . . . 2 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 80 | . 9 8 10 12 15 16 . . 1 2 7 Full Trace Events 3 | . 1 . . . . 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 1 3 1 7 . . . . . Parts Built 4 | . . . . . 2 2 . . . . . Matter 760 | . . . . . 570 190 . . . . . Time 259 | . . . . . 228 31 . . . . . Total Part Build Rating 20 | . . . . . 10 10 . . . . . Parts Repaired 8 | . 1 2 1 1 1 2 . . . . . Time 174 | . 13 52 13 16 26 54 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 1 . 1 7 . . . . . Part Schematics Acquired 9 | . . 1 1 . 1 6 . . . . . Parts Damaged 2 | . . 1 . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Total Allies 17 | . . . . 10 . 3 . . . . 4 Largest Group 10 | . . . . 10 . 3 . . . . 3 Highest-Rated Group 254 | . . . . 173 . 93 . . . . 254 Highest-Rated Ally 156 | . . . . 29 . 31 . . . . 156 Total Orders . | . . . . . . . . . . . . Ally Attacks 56 | . . . . 27 . 14 . . . . 15 Total Damage 1013 | . . . . 323 . 208 . . . . 482 Kills 11 | . . . . 5 . 2 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Robot Analysis Total 4 | . 1 . . 2 . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Turns Passed 22248 | 58 1097 2203 3558 1521 4735 4933 898 119 762 1151 1213 Spaces Moved 12023 | 43 784 1272 1549 665 2555 2707 554 57 427 599 811 Core 139 | 10 . . . . . . . . . 16 113 Treads . | . . . . . . . . . . . . Legs 11412 | 33 784 1272 1549 665 2555 2707 554 57 427 583 226 Wheels 183 | . . . . . . . . . . . 183 Hover . | . . . . . . . . . . . . Flight 289 | . . . . . . . . . . . 289 Fastest Speed 34 | 50 120 120 155 155 150 150 150 150 150 50 34 Average Speed 148 | 103 120 120 182 174 151 152 150 150 152 147 117 Slowest Speed 800 | 120 150 120 210 185 156 156 150 150 180 180 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 99 79 95 97 48 45 66 12 8 16 43 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . Terrain Destroyed 196 | . . 36 24 18 49 12 3 2 1 35 16 Melee . | . . . . . . . . . . . . Projectile 54 | . . . 5 1 3 12 3 2 1 11 16 AOE 142 | . . 36 19 17 46 . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Fac Ext Total 14875 | 57 880 1684 1969 884 3196 3341 588 73 493 730 980 Wait 1411 | . 33 193 134 92 434 434 9 2 17 9 54 Move 12012 | 42 783 1271 1548 664 2554 2706 553 56 426 598 811 Hop . | . . . . . . . . . . . . Pick Up 170 | 8 7 20 40 11 30 23 . . 8 12 11 Fast Attach 32 | . 4 2 3 2 1 3 . . 1 . 16 Attach 63 | 6 2 4 5 . 7 6 . . 3 14 16 Detach 6 | . . . . . . . . . . . 6 Swap 138 | . 6 29 30 11 22 18 1 1 6 11 3 Drop 170 | 1 9 30 36 12 29 23 . . 5 15 10 Fire 850 | . 31 135 173 82 119 123 22 14 27 71 53 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . 10 . 5 . . . . . Rewire 7 | . 4 . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 477 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Discovered new exit (range 7) 867 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Repaired Aluminum Leg 960 | -10/Materials | Discovered new exit (range 15) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Utility x2 1676 | -9/Materials | Repaired Aluminum Leg 2308 | -9/Materials | Discovered new exit (range 4) 2900 | -9/Materials | Discovered new exit (range 5) 3130 | -9/Materials | Repaired Lrg. Matter Pod 3185 | -9/Materials | Discovered new exit (range 5) 3359 | -9/Materials | Entered another Materials area 3359 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3505 | -8/Materials | Discovered new exit (range 3) 3619 | -8/Materials | Build established: Scavenger-Mutant 3990 | -8/Materials | Repaired Lgt. Ion Engine 4744 | -8/Materials | Discovered new exit (range 15) 5576 | -8/Materials | Build established: Mutant 5697 | -8/Materials | Garrison activated, responded to threat 5975 | -8/Materials | Discovered new exit (range 11) 6652 | -8/Materials | Discovered new exit (range 6) 6917 | -8/Materials | Entered Storage 7069 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7379 | -8/Storage | Build established: Commander-Mutant 7415 | -8/Storage | Repaired Autogun 7605 | -8/Storage | Garrison activated, responded to threat 7717 | -8/Storage | Core integrity fell below 50% 7906 | -8/Storage | Build established: Mutant 7950 | -8/Storage | Destroyed 7 combat bots 8397 | -8/Storage | Discovered new exit (range 15) 8438 | -8/Storage | Entered Factory 8438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9337 | -7/Factory | Discovered new exit (range 5) 10501 | -7/Factory | Destroyed 7 combat bots 10587 | -7/Factory | Discovered new exit (range 4) 10633 | -7/Factory | Discovered new exit (range 8) 11478 | -7/Factory | Discovered new exit (range 4) 12056 | -7/Factory | Repaired Structural Scanner 12507 | -7/Factory | Fabricated Cold Fusion Reactor (x1) 12744 | -7/Factory | Fabricated Cold Fusion Reactor (x1) 12859 | -7/Factory | Discovered new exit (range 8) 13173 | -7/Factory | Entered another Factory area 13173 | -6/Factory | Evolved 2 slots: Utility x2 15208 | -6/Factory | Repaired Hrd. Heavy Armor Plating 15385 | -6/Factory | Repaired Cold Fusion Reactor 15392 | -6/Factory | Spotted B-75 Beast 15921 | -6/Factory | Build established: Skirmisher 16395 | -6/Factory | Garrison activated, responded to threat 16637 | -6/Factory | Fabricated Arm. Leg (x2) 17707 | -6/Factory | Build established: Mutant 17997 | -6/Factory | Allied Derelicts emerged from ambush trap array 18066 | -6/Factory | Discovered new exit (range 11) 18104 | -6/Factory | Identified exit to Lower Caves 18106 | -6/Factory | Entered Lower Caves 18992 | -6/Lower Caves | Learned 8 Factory zone layouts 18992 | -6/Lower Caves | Discovered new exit (range 9) 19002 | -6/Lower Caves | Identified exit to Lower Caves 19004 | -6/Lower Caves | Entered another Lower Caves area 19101 | -6/Lower Caves | Discovered new exit (range 15) 19113 | -6/Lower Caves | Destroyed 7 combat bots 19122 | -6/Lower Caves | Identified exit to Factory 19123 | -6/Lower Caves | Entered Factory 19123 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19753 | -5/Factory | Found Hvy. Insulated Plating 19864 | -5/Factory | Discovered new exit (range 13) 19885 | -5/Factory | Entered another Factory area 19885 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20510 | -4/Factory | Build established: Scavenger-Mutant 20786 | -4/Factory | Spotted B-86 Titan 20808 | -4/Factory | Garrison activated, responded to threat 20934 | -4/Factory | Lost 6 parts (2p1n3u) 21023 | -4/Factory | System corruption reached 10% 21029 | -4/Factory | Discovered new exit (range 15) 21034 | -4/Factory | Core integrity fell below 50% 21036 | -4/Factory | Entered Extension 21060 | -4/Extension | Lost 18 parts (4p6n4u4w) 21361 | -4/Extension | Disrupted transfer network 21364 | -4/Extension | Rescued a captive Derelict 21457 | -4/Extension | Rescued A7 21467 | -4/Extension | Rescued a captive Derelict 21468 | -4/Extension | Rescued a captive Derelict 21525 | -4/Extension | Spotted B-86 Titan 21525 | -4/Extension | Spotted B-86 Titan 21943 | -4/Extension | Build established: Scavenger-Skirmisher 22029 | -4/Extension | Lost 8 parts (3n4u1w) 22211 | -4/Extension | Core integrity fell below 20% 22246 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22249 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- Penetrated by Slug. Adv. Heat Sink destroyed. System corrupted: Hvy. Machine Gun targeting data glitched. Penetrated by Slug. VTOL Module destroyed. Slug penetrates Wall. Hvy. Machine Gun destroyed. Penetrated by Slug. Hvy. Machine Gun destroyed. Slug penetrates Wall. Penetrated by Slug. Hacking Suite destroyed. Dropped Med. Storage Unit. Penetrated by Slug. Slug penetrates Wall. :K6TAQ4DAHRR/DS&