Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 12:52:35 Player: Gilgameshx13 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1335) 1335 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4330 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- EM Pulse Cannon Katana > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Shielding Large Storage Unit Improved Melee Analysis Suite Transmission Jammer Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Advanced Assault Cannon Advanced EMP Blaster Katana > --- INVENTORY -------- Heavy Laser EM Pulse Cannon Proton Missile Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Long-range Terrain Scanner Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 62 | 6 1 11 5 19 20 Power 8 | 1 . 2 . 3 2 Engine 5 | 1 . 1 . 2 1 Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 3 4 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 8 | 2 . 2 . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 2 3 4 5 Device 4 | . . . 1 1 2 Storage 3 | 1 . . 1 1 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 7 | . 1 2 . 2 2 Artifact . | . . . . . . Weapon 27 | 2 . 5 2 9 9 Energy Gun 6 | . . . 1 3 2 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 8 | 2 . 4 . 2 . Ballistic Cannon 2 | . . . . 1 1 Launcher 5 | . . 1 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 37 | . . 6 1 7 23 Power 6 | . . 1 . 1 4 Propulsion 7 | . . 2 . 2 3 Utility 8 | . . 1 . 1 6 Weapon 16 | . . 2 1 3 10 Highest Loss Streak 11 | . . 5 1 5 11 Average Slot Usage (%) 85 | . 97 66 96 92 82 Engine 8 | . 14 6 . 12 6 Core 4 | . . 2 11 5 4 Leg 1 | . . . . . 3 Wheel 12 | . 28 14 22 13 4 Device 11 | . . . 5 14 17 Storage 9 | . 14 11 11 9 7 Protection 11 | . 11 14 22 11 6 Energy Gun 5 | . . . 2 7 6 Energy Cannon 3 | . . . . 3 9 Ballistic Gun 6 | . 28 17 13 2 . Ballistic Cannon 3 | . . . . 5 6 Launcher 2 | . . . 5 3 1 Slashing Weapon 1 | . . . . 3 1 Naked Turns . | . . . . . . Heaviest Build 57 | 13 14 22 33 50 57 Greatest Support 22 | 20 20 20 20 22 20 Greatest Overweight (x) 18 | . . 5 1 4 18 Average Overweight (x) 1 | . . . 1 1 3 Largest Inventory Capacity 10 | 6 6 6 8 10 10 Average Capacity 7 | 4 6 6 6 8 10 Most Carried 10 | 2 2 6 6 8 10 Average Carried 5 | . 1 5 5 6 6 Final Capacity 10 | 6 6 6 8 10 10 Final Carried 7 | 1 1 5 5 7 . Class Distribution -------------------- 45% | Mutant 42% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1108 | 149 . 284 146 383 146 Remotely . | . . . . . . Salvage Created 1383 | . . 328 116 610 329 Parts 67 | . . 17 10 29 11 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 28 | . . 6 3 13 6 Melee 1 | . . . . 1 . Guns 11 | . . 3 1 7 . Cannons 7 | . . . . 3 4 AOE 8 | . . 3 2 2 1 Classes Destroyed 10 | . . 4 . 3 3 Worker 2 | . . 2 . . . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Watcher 2 | . . 1 . . 1 Swarmer 1 | . . . . 1 . Grunt 19 | . . 4 3 9 3 Brawler 1 | . . . . 1 . Sentry 5 | . . 2 . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . . 4 3 5 3 Combat Bots Only 5 | . . 3 3 5 3 Max Kills in Single Turn 3 | . . 2 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4574 | . 64 796 66 1006 2642 Core 1157 | . . 162 10 273 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 100 . 57 50 . Volleys Fired 91 | . . 31 4 36 20 Largest 4 | . . 2 2 3 4 Hottest 255 | . . 53 95 180 255 Shots Fired 182 | . . 52 5 74 51 Gun 125 | . . 49 4 59 13 Cannon 50 | . . . . 12 38 Launcher 7 | . . 3 1 3 . Special . | . . . . . . Kinetic 112 | . . 49 2 43 18 Thermal 61 | . . . 2 28 31 Explosive 3 | . . 3 . . . Electromagnetic 6 | . . . 1 3 2 Robot Hit Streak 8 | . . 8 1 7 7 Robot Miss Streak 6 | . . 5 1 6 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 108 | . . 34 2 44 28 Core Hits 59 | . . 16 3 27 13 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3407 | . . 800 133 1132 1342 Guns 1241 | . . 515 46 574 106 Cannons 870 | . . . . 214 656 Explosions 1228 | . . 285 87 276 580 Melee 68 | . . . . 68 . Ramming . | . . . . . . Kinetic 1225 | . . 515 31 521 158 Thermal 1604 | . . 126 53 267 1158 Explosive 159 | . . 159 . . . Electromagnetic 351 | . . . 49 276 26 Impact . | . . . . . . Slashing 68 | . . . . 68 . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Effects 4 | . . . . 1 3 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 214 | . . 26 . 7 181 Projectiles 23 | . . . . . 23 Explosions 191 | . . 26 . 7 158 Melee . | . . . . . . Knockbacks 5 | . . . . 4 1 Impact . | . . . . . . Kinetic 4 | . . . . 3 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage 310 | . . 79 . . 231 Shots 4 | . . 1 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 570 | . . 30 77 570 378 Average Temperature 201 | . . 9 34 311 98 Received Heat Transfer 1077 | . 36 375 36 396 234 Effects 26 | . . . . 26 . Shutdowns 9 | . . . . 9 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . . . 5 . Short Circuit 2 | . . . . 2 . Damage (minor) 4 | . . . . 4 . Damage (major) 3 | . . . . 3 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 2167 | . . 100 137 629 1301 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 337 | . 20 275 166 337 150 Initial 106 | . . 8 106 64 82 Average 123 | . 3 132 118 171 96 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 83 | 100 100 81 100 63 100 Level 1 16 | . . 18 . 36 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 1 1 3 3 Investigation 2 | . . . 1 1 . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 2 15 2 19 16 Peak Tracking Total 6 | . 2 5 3 4 6 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 3 | . . 2 . . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 3 | . 2 . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . 1 . . Successful 2 | . 1 . 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1845 | 44 112 287 186 662 554 Spaces Moved 1333 | 41 137 188 177 481 309 Core 29 | 6 . 19 . . 4 Treads . | . . . . . . Legs 66 | . . . . . 66 Wheels 1238 | 35 137 169 177 481 239 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 95 100 Average Speed 108 | 75 80 95 90 106 148 Slowest Speed 950 | 80 80 300 90 130 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 23 24 49 41 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . . 44 6 3 47 Melee . | . . . . . . Projectile 4 | . . . . 3 1 AOE 96 | . . 44 6 . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1571 | 53 139 252 199 565 363 Wait 8 | . 1 6 1 . . Move 1328 | 40 136 187 176 480 309 Hop . | . . . . . . Pick Up 62 | 7 1 14 8 19 13 Fast Attach . | . . . . . . Attach 45 | 6 1 7 2 10 19 Detach . | . . . . . . Swap 17 | . . 4 3 9 1 Drop 18 | . . 3 5 9 1 Fire 91 | . . 31 4 36 20 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 368 | -9/Materials | Lost 5 parts (1p2n1u1w) 439 | -9/Materials | Discovered new exit (range 7) 444 | -9/Materials | Entered Mines 526 | -9/Mines | Met a Derelict shopkeep closing up shop 612 | -9/Mines | Discovered new exit (range 6) 614 | -9/Mines | Learned location of Zion (-7) 630 | -9/Mines | Entered Materials 630 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 890 | -8/Materials | Lost 5 parts (1n1u3w) 1256 | -8/Materials | Discovered new exit (range 8) 1292 | -8/Materials | Entered Factory 1292 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1373 | -7/Factory | Build established: Tank 1723 | -7/Factory | Lost 11 parts (1p2n3u5w) 1803 | -7/Factory | Discovered new exit (range 16) 1832 | -7/Factory | Core integrity fell below 50% 1837 | -7/Factory | Core integrity fell below 20% 1846 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired Imp. Carbon-fiber Leg. Fusion Modulator explodes. Destroyed Shock Rifle. Destroyed Gravmag System. Fusion Modulator explodes. Destroyed Remote Datajack. Destroyed Shock Rifle. Fusion Modulator explodes. T-07 Excavator destroyed. P-60 Hacker destroyed. Penetrated by Slug. Aluminum Leg destroyed. Adv. Assault Cannon destroyed. System corrupted: Aluminum Leg rejected. Slug penetrates Wall. Hvy. Laser destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Proton Missile Launcher destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# """ """ ????????? | | ?????????????????????????????# ??????## | | ?????????????????????????????# !!/ ??????# | | ????????????????????????????## !=/ "" ??????# | | ????????????????????????????# != """ +???? | | ?????????????????????????????# S" #????# | | ?????????????????????????????? """ #????# | | ??????????####+###?????????????? ! 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" " + | | ?????????????????????# """ " #??????????????# | | ?????????????????????# """ ! #??????????????# | | ?????????????????????# #?????????????## | | ?????????????????????#######h###?????????????# | | ???????????????????????????? ???????? | | ???????????????????????????? ?????? | | ???????????????????????????? ?????? | | ?????????????????????????????k ?????? | | ????????????????????????????? ????? | | ?????????????????????????????####?????####+### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????""?# | | ???????????????????????????????????????????? ? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 8 Heat Shielding 100 Armor Coverage 225 Power Shielding 33 Evasion (%) 44 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakSensorFacilitator Manual? 0 Play Time 00:26:36 Cumulative 11.3 hours Start 2021.08.12 @ 12:25:57 End 2021.08.12 @ 12:52:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 3 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 617542da-0145-4dc6-94a2-1a0710eafc72