Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 17:54:35 Player: Bace Troncons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (883) 883 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4663 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 78/100 System Corruption 5% Temperature Cool (2) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (7) ------ Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Dynamic Insulation System Variable Charge Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Multi-Ion Engine > --- PROPULSION ------- Hovering Cooled-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Transmission Jammer > --- WEAPON ----------- Hpw. Charged Tesla Construct/G Axe > --- INVENTORY -------- Particle Charger Advanced ECM Suite EM Disruption Field Improved Grenade Launcher [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Hover Unit Constructs Flight Unit Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Constructs Energy Gun Constructs Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon 2 | . . . . 1 1 Parts Attached 60 | 6 10 17 3 6 18 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 2 2 . . 2 Treads 6 | 2 2 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 24 | 1 2 4 1 6 10 Device 16 | . 1 1 1 4 9 Storage 3 | 1 1 1 . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 25 | 2 6 10 2 . 5 Energy Gun 5 | 1 3 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 5 . . . Ballistic Cannon 2 | . . 2 . . . Launcher 3 | . . 1 . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon 4 | . 1 2 1 . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . 3 5 . 2 25 Power 4 | . . 1 . 1 2 Propulsion 8 | . 1 1 . . 6 Utility 14 | . 1 1 . 1 11 Weapon 9 | . 1 2 . . 6 Highest Loss Streak 13 | . 1 3 . 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 87 90 68 54 39 Engine 11 | . 14 13 11 6 2 Treads 18 | . 25 27 12 6 . Device 8 | . 5 2 14 20 14 Storage 6 | . 14 11 . . . Processor 1 | . . . . 7 9 Protection 2 | . . 5 . . . Energy Gun 3 | . 3 . 7 6 2 Ballistic Gun 7 | . 19 10 2 . . Ballistic Cannon 3 | . . 7 3 . . Launcher 3 | . . 6 1 . . Impact Weapon 1 | . 4 3 . . . Slashing Weapon 3 | . . . 10 6 2 Naked Turns . | . . . . . . Heaviest Build 214 | 12 28 214 15 16 15 Greatest Support 60 | 40 40 40 40 60 51 Greatest Overweight (x) 5 | 3 1 5 . . 4 Average Overweight (x) . | 1 . 1 . . . Largest Inventory Capacity 35 | 8 15 35 5 5 5 Average Capacity 13 | 7 14 21 5 5 5 Most Carried 22 | 4 10 22 5 4 5 Average Carried 7 | 2 7 11 4 2 3 Final Capacity 35 | 8 15 35 5 5 5 Final Carried 22 | 4 10 22 5 4 5 Scrap Engine Consumption 104 | . . . 70 17 17 Constructs Created 6 | . . . 3 1 2 Constructs Modified 22 | . . . 15 2 5 Class Distribution -------------------- 47% | Mutant 24% | Construct 17% | Hauler-Mutant 6% | Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1085 | 171 233 436 138 45 62 Remotely . | . . . . . . Salvage Created 1705 | . 323 196 994 192 . Parts 86 | . 19 17 35 15 . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 18 | . 5 7 4 2 . Melee 4 | . . . 3 1 . Guns 10 | . 5 5 . . . AOE 3 | . . 2 1 . . Classes Destroyed 12 | . 5 4 1 2 . Worker 1 | . . . . 1 . Builder 1 | . 1 . . . . Hauler 2 | . 1 . . 1 . Recycler 9 | . . . 9 . . Operator 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 2 | . 2 . . . . Swarmer 4 | . . 4 . . . Grunt 6 | . 5 . . 1 . Sentry 5 | . . 1 4 . . Programmer 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Best Kill Streak 8 | . 3 4 8 2 . Combat Bots Only 2 | . 2 2 1 1 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 420 | . 28 48 . 57 287 Missed 145 | . 7 16 . 18 104 Damage Taken 5055 | . 437 713 . 432 3473 Core 1229 | . 87 57 . 79 1006 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . . 20 . . . Regen/Repaired (Parts) 224 | . . . . 136 88 Core Remaining (%) 77 | 100 . . 42 90 . Volleys Fired 94 | . 29 35 19 7 4 Largest 2 | . 2 2 1 1 1 Hottest 70 | . 70 64 40 27 60 Shots Fired 149 | . 54 65 19 7 4 Gun 120 | . 54 58 . 7 1 Cannon 22 | . . 4 18 . . Launcher 7 | . . 3 1 . 3 Special . | . . . . . . Kinetic 116 | . 32 65 19 . . Thermal 21 | . 14 . . 7 . Explosive 3 | . . . . . 3 Electromagnetic 9 | . 8 . . . 1 Robot Hit Streak 18 | . 12 9 5 14 18 Robot Miss Streak 4 | . 2 3 4 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | . 40 29 27 12 13 Core Hits 55 | . 16 15 10 8 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 1 3 Burn 1 | . 1 . . . . Blast 1 | . . . 1 . . Sever 4 | . . . . 1 3 Melee Attacks 87 | . 13 7 33 14 20 Impact 24 | . 13 7 4 . . Slashing 63 | . . . 29 14 20 Piercing . | . . . . . . Sneak Attacks 14 | . . . 12 2 . Combat Hostiles 3 | . . . 3 . . Follow-up Attacks . | . . . . . . Damage Inflicted 3636 | . 682 602 1473 306 573 Guns 916 | . 452 362 . 76 26 Cannons 192 | . . . 192 . . Explosions 647 | . 125 240 59 . 223 Melee 1864 | . 105 . 1222 230 307 Ramming 17 | . . . . . 17 Kinetic 1155 | . 302 602 251 . . Thermal 293 | . 217 . . 76 . Explosive 242 | . 19 . . . 223 Electromagnetic 65 | . 39 . . . 26 Impact 255 | . 105 . 150 . . Slashing 1609 | . . . 1072 230 307 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 249 | . 33 . 208 . 8 Projectiles 9 | . . . 9 . . Explosions 21 | . 13 . . . 8 Melee 219 | . 20 . 199 . . Knockbacks 5 | . 1 . 4 . . Impact 2 | . 1 . 1 . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 384 | . 184 35 . . 165 Shots 7 | . 3 1 . . 3 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 241 | . 75 4 8 5 241 Average Temperature 41 | . 26 4 8 5 103 Received Heat Transfer 1473 | . 141 138 . 135 1059 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 3 . 1 . . Impact Corruptions 3 | . 2 . 1 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . 1 . . 1 . Heat Transferred 1012 | . 457 . . 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Peak Influence 339 | . 234 . 86 80 339 Initial 61 | . . . 28 61 7 Average 57 | . 59 . 42 46 97 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 93 | 100 97 . 100 100 73 Level 1 6 | . 2 . . . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . . 5 5 Investigation 6 | . 1 . . 1 4 Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 11 14 . 5 39 Peak Tracking Total 15 | . 2 4 . 2 15 Tactical Retreats 11 | . 1 2 . 1 7 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 7 | . . 3 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 10 | . 2 4 2 . 2 Max in Single Turn 3 | . 2 3 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 18 | . 3 . 10 1 4 Terminals 12 | . 2 . 6 . 4 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 12 . 20 3 11 Successful 18 | . 6 . 9 2 1 Failed 28 | . 6 . 11 1 10 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts . | . . . . . . Manual 7 | . 1 . . . 6 Terminals 33 | . 9 . 13 . 11 Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 10 | . 3 . 7 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 . 7 . 1 Record 1 | . . . . . 1 Part Schematic 4 | . . . 4 . . Robot Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . 7 1 4 Full Trace Events 6 | . 1 . 1 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 116 | . . . . 116 . Total Robot Build Rating 9 | . . . . 9 . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 3 . 12 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 . Highest-Rated Group 32 | . . . . 32 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 79 | . . . . 79 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 6363 | 88 771 2626 1454 611 813 Spaces Moved 2985 | 45 322 842 858 287 631 Core 168 | 19 . . 47 . 102 Treads 2109 | 26 322 842 621 287 11 Legs . | . . . . . . Wheels 211 | . . . 190 . 21 Hover 495 | . . . . . 495 Flight 2 | . . . . . 2 Fastest Speed 40 | 50 160 160 50 139 40 Average Speed 163 | 169 166 252 150 146 68 Slowest Speed 560 | 200 240 560 164 164 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 41 44 99 8 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . 6 . . . Spaces Dug 16 | . 3 1 2 8 2 Terrain Destroyed 169 | . 53 40 24 8 44 Melee 15 | . 3 . 2 8 2 Projectile 3 | . . 1 2 . . AOE 151 | . 50 39 20 . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Total 4173 | 54 477 1266 960 446 970 Wait 861 | . 97 333 14 130 287 Move 2980 | 44 321 841 857 286 631 Hop . | . . . . . . Pick Up 47 | 4 4 19 13 2 5 Fast Attach 31 | 6 4 5 1 2 13 Attach 17 | . 1 5 2 4 5 Detach 10 | . 2 2 4 1 1 Swap 12 | . 5 7 . . . Drop 29 | . 1 11 16 . 1 Fire 94 | . 29 35 19 7 4 Melee 87 | . 13 7 33 14 20 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Discovered new exit (range 4) 860 | -10/Materials | Entered Subcaves 866 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1191 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1288 | -10/Subcaves | Lost 3 parts (1p1u1w) 1365 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1996 | -10/Subcaves | Learned location of Mines (-9) 2016 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2112 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2127 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2131 | -10/Subcaves | Discovered new exit (range 11) 2200 | -10/Subcaves | Discovered new exit (range 8) 2289 | -10/Subcaves | Discovered new exit (range 12) 2612 | -10/Subcaves | Core integrity fell below 50% 2692 | -10/Subcaves | Build established: Hauler-Mutant 3486 | -10/Subcaves | Entered Recycling 3487 | -8/Recycling | Found Scrap Engine 3845 | -8/Recycling | Discovered new exit (range 15) 4018 | -8/Recycling | Build established: Construct 4940 | -8/Recycling | Entered Factory 4940 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5154 | -6/Factory | Garrison activated, responded to threat 5471 | -6/Factory | Fabricated G-47 Trooper? 5538 | -6/Factory | Discovered new exit (range 9) 5550 | -6/Factory | Identified exit to Factory 5551 | -6/Factory | Entered another Factory area 5551 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6020 | -5/Factory | Lost 13 parts (1p3n4u5w) 6185 | -5/Factory | Spotted B-75 Beast 6232 | -5/Factory | Build established: Mutant 6233 | -5/Factory | Core integrity fell below 50% 6322 | -5/Factory | Core integrity fell below 20% 6345 | -5/Factory | Discovered new exit (range 15) 6364 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06340_ Scrap Engine damaged due to network destabilization (-5). 06340_ Critical hit (Burn: +37). 06343_ M1Z6TZ3P &A7HKD2VM9IP>XLGF6A 06345_ The unstable cave ceiling collapses. 06345_ Slug penetrates Wall. 06345_ EXIT=FOUND 06348_ Scrap Engine consumes Nuclear Pulse Array. 06348_ Penetrated by Slug. 06348_ C-30 ARC bursts open, deploying its payload. 06348_ S-27 Virus unfolds itself. 06350_ Penetrated by Slug. 06350_ Slug penetrates Wall. 06352_ Slug penetrates H-66 Slayer. 06355_ Scrap Engine destroyed. 06357_ Acquired Cmb. Gravmag System. 06360_ Slug penetrates Wall. 06361_ System corrupted: Component data lost. 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Grenade Launcher | -8/Recycling | Hacked Concussive RPG | -8/Recycling | Hacked Imp. Melee Analysis Suite | -8/Recycling | Hacked System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ G-47 Trooper | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningGunSpoofer Manual? 0 Play Time 00:44:16 Cumulative 90.6 hours Start 2024.05.28 @ 16:54:01 End 2024.05.28 @ 17:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a6e7d2-b4e6-4f1a-987e-6bf2f86aee4c