Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 14:12:53 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1243) 1243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3808 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Autogun Enhanced Autogun Enhanced Autogun Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Autogun Enhanced Autogun Enhanced Autogun Katana [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 45 | 6 4 16 19 . Power 8 | 1 . 2 5 . Engine 5 | 1 . 2 2 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 13 | 2 . 4 7 . Treads . | . . . . . Leg 13 | 2 . 4 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 3 3 . Device 4 | . . 2 2 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 3 7 4 . Energy Gun 9 | 2 2 3 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 4 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 7 | . . 1 6 . Power 2 | . . 1 1 . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 1 2 . To Critical Strikes . | . . . . . Average Backups 8 | 1 3 9 8 9 Power 1 | . 1 1 2 2 Propulsion 1 | . . . 1 3 Utility . | . . . . . Weapon 4 | . 2 6 4 4 Tool/Special . | . . . . . Unused Backups 9 | . . 6 . 3 Power 3 | . . 1 . 2 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 90 95 84 Engine 9 | . 14 10 7 7 Leg 28 | . 28 30 26 23 Device 9 | . . 7 14 7 Storage 10 | . 14 11 9 7 Processor 7 | . . 7 9 7 Energy Gun 17 | . 24 13 20 23 Ballistic Gun 6 | . . 8 5 . Peak Build Rating 31 | 6 7 22 31 31 Average Rating 19 | 4 6 18 26 31 On Entrance 12 | . 6 6 21 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 13 20 22 26 25 Greatest Support 43 | 20 20 30 43 43 Greatest Overweight (x) 1 | 1 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 4 10 10 9 Average Carried 8 | 1 3 9 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 4 10 9 9 Class Distribution -------------------- 36% | Scavenger-Skirmisher 35% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1001 | 161 . 496 344 . Remotely . | . . . . . Salvage Created 1505 | . 11 618 876 . Parts 100 | . 4 45 51 . Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 3 11 15 . Guns 26 | . . 11 15 . AOE 3 | . 3 . . . Classes Destroyed 11 | . 1 7 3 . Worker 2 | . . 1 1 . Builder 3 | . . 2 1 . Hauler 2 | . . 1 1 . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 5 | . 3 2 . . Grunt 14 | . . 7 7 . Duelist 1 | . . . 1 . Sentry 7 | . . 2 5 . Hunter 2 | . . . 2 . Best Kill Streak 6 | . 3 4 6 . Combat Bots Only 5 | . 3 3 5 . Max Kills in Single Turn 3 | . 2 1 3 . Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 197 | . 11 62 124 . Missed 47 | . 5 14 28 . Hits 150 | . 6 48 96 . Melee 3 | . . . 3 . Projectile 147 | . 6 48 93 . Critical Strikes 7 | . . 3 4 . Damage Taken 1955 | . 72 560 1323 . Core 387 | . 12 154 221 . Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 95 61 59 . Volleys Fired 100 | 2 5 45 48 . Largest 3 | 1 1 2 3 . Hottest 168 | 40 30 112 168 . Shots Fired 232 | 2 5 90 135 . Gun 227 | 2 . 90 135 . Cannon . | . . . . . Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 67 | . . 36 31 . Thermal 160 | 2 . 54 104 . Explosive 5 | . 5 . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 1 4 5 16 . Robot Miss Streak 6 | 1 1 3 6 . Penetration Max . | . . . . . Secondary Targets 6 | . . 1 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 141 | 1 4 51 85 . Core Hits 63 | 1 3 24 35 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 4 | . . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2662 | 11 233 916 1502 . Guns 2429 | 11 . 916 1502 . Cannons . | . . . . . Explosions 233 | . 233 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 666 | . . 354 312 . Thermal 1763 | 11 . 562 1190 . Explosive 233 | . 233 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 8 | . 8 . . . Projectiles . | . . . . . Explosions 8 | . 8 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . 30 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 446 | . . 180 446 . Average Temperature 87 | . . 40 122 . Received Heat Transfer 795 | . . 291 504 . Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 5 . Heat Transferred 4132 | 25 . 1295 2812 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 97 76 100 Level 1 9 | . . 2 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 243 | . 88 204 243 99 Initial 99 | . . 24 78 99 Average 83 | . 32 70 124 91 Influence Increases 958 | . 104 407 447 . Destroy 0b10 Robot/C 580 | . 60 220 300 . Destroy 0b10 Robot/NC 60 | . . 40 20 . Destroy Leader 180 | . 10 68 102 . Successful Hack 31 | . 6 17 8 . Disable Machine 45 | . . 30 15 . Destroy Structure 32 | . 28 2 2 . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 879 | . 46 280 413 140 Entered New Map 261 | . . 34 107 120 Time Decay 538 | . 46 226 246 20 Lost Part 70 | . . 10 60 . Lost Ally 10 | . . 10 . . Squads Dispatched 4 | . . 1 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 5 21 24 . Peak Tracking Total 6 | . 3 4 6 . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 3 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 5 11 3 . Successful 9 | . 1 6 2 . Failed 10 | . 4 5 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 2 7 2 . Terminals 17 | . 5 9 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 3 2 . Locate Traps 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Assimilate 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 2 | . 1 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1038 | . . 460 533 45 Optics 1038 | . . 460 533 45 Structural 326 | . . . 326 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1459 | 60 170 651 533 45 Spaces Moved 849 | 37 123 367 285 37 Core 6 | 6 . . . . Treads . | . . . . . Legs 843 | 31 123 367 285 37 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 117 120 124 120 120 Slowest Speed 190 | 190 120 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 26 37 26 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . 36 . . . Melee . | . . . . . Projectile . | . . . . . AOE 36 | . 36 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1092 | 48 139 489 379 37 Wait 44 | 2 5 26 11 . Move 845 | 36 122 366 284 37 Hop . | . . . . . Pick Up 21 | 2 2 15 2 . Fast Attach 24 | 6 1 9 8 . Attach 5 | . . 1 4 . Detach 4 | . . 3 1 . Swap 21 | . 3 6 12 . Drop 28 | . 1 18 9 . Fire 100 | 2 5 45 48 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Accompanied by 1 ally 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -9/Materials | Build established: Mutant 739 | -9/Materials | Discovered new exit (range 12) 841 | -9/Materials | Build established: Scavenger-Mutant 870 | -9/Materials | Discovered new exit (range 10) 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1213 | -8/Materials | Build established: Scavenger-Skirmisher 1343 | -8/Materials | Discovered new exit (range 17) 1415 | -8/Materials | Entered Factory 1415 | -7/Factory | Evolved 2 slots: Utility x2 1460 | -7/Factory | Self-destructed Last Messages --------------- Trooper. 01288_ G-47 Trooper destroyed. 01288_ K-01 Serf destroyed. 01289_ K-01 Serf collects debris. 01292_ Acquired 15 matter. 01292_ K-01 Serf collects debris. 01296_ Acquired Carbon-fiber Leg. 01298_ Acquired 10 matter. 01298_ K-01 Serf collects debris. 01334_ Imp. Medium Laser destroyed. 01339_ Y-45 Defender destroyed. 01343_ EXIT=FOUND 01372_ A-02 Transporter destroyed. 01378_ Acquired Hacking Suite. 01388_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01405_ Acquired 30 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????###??????????????????????? | | ???????????????? #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #????+####?????????????? | | ????????????????# #?? ?????????????? | | ?????# ###### # "T" ! #????????????? | | ?????# " @/ """ #????????????? | | ?????# ###### # #????????????? | | ????????????????# ###########????????????? | | ???????#######??# +???????????? | | ???????# ??# ##+######??????????????? | | ???????# ?# #? ????????????????? | | ???????# [?# #?"""" #???????????????? | | ???????# # # """" #???????????????? | | ???????# # # """" #???????????????? | | ???????# + + """" #???????????????? | | ???????# # # #???????????????? | | ???????# = # #########??????????????? | | ???????# ?# +???????????? | | ???############## ##### ###??????????????? | | ???# # #??????????????????????? | | ???# # #??????????????????????? | | ???# # #??????????????????????? | | ???# """ #k#??????????????????????? | | ???# """ # #??????????????????????? | | ???# """ # #??????????????????????? | | ???#] """ # #??????????????????????? | | ???# """ """ + #??????????????????????? | | ???# """ R" # #??????????????????????? | | ???# """ """ # #??????????????????????? | | ???# "" # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMolecularCartridge Manual? 0 Play Time 00:17:49 Cumulative 75.9 hours Start 2026.02.14 @ 11:30:33 End 2026.02.14 @ 14:12:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 569710fb-f081-4b56-a5e1-a95964339d93