Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 21:14:25 Player: pinbox Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (3961) 3961 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2126) 2126 TOTAL SCORE: 13822 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 544 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Transmission Jammer System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Advanced Actuator Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Combat Gravmag System Advanced Heat Sink Advanced Actuator Array Advanced Reaction Control System [Rating: 112] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon CPS Tube Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Slots Evolved 16 | . . . . . 8 . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 . 1 Utility 9 | . . . . . 6 . . . 1 . . 1 . 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . Parts Attached 145 | 8 2 5 5 8 52 1 3 1 25 9 . 1 8 17 Power 20 | 2 1 . 1 1 3 . 1 . 4 1 . . 2 4 Engine 6 | 2 1 . 1 . 1 . 1 . . . . . . . Core 3 | . . . . 1 1 . . . 1 . . . . . Reactor 11 | . . . . . 1 . . . 3 1 . . 2 4 Propulsion 33 | 2 . 1 1 4 9 . . . 4 5 . 1 1 5 Treads 6 | 2 . . 1 . 3 . . . . . . . . . Leg 10 | . . . . 4 6 . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 5 . 1 1 4 Flight 5 | . . . . . . . . . 4 . . . . 1 Utility 55 | 2 1 1 2 1 24 . 2 . 15 1 . . 2 4 Device 24 | 1 . . . . 11 . . . 6 1 . . 2 3 Storage 5 | 1 1 . 1 . 1 . . . 1 . . . . . Processor 10 | . . 1 . . 4 . 1 . 4 . . . . . Hackware 6 | . . . . . . . 1 . 4 . . . . 1 Protection 10 | . . . 1 1 8 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 . 3 1 2 16 1 . 1 2 2 . . 3 4 Energy Gun 13 | 2 . . . . 7 . . . . . . . 1 3 Energy Cannon 4 | . . . . 2 . . . . . . . . 1 1 Ballistic Gun 10 | . . 2 1 . 1 . . 1 2 2 . . 1 . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . Launcher 3 | . . 1 . . 1 1 . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 3 . . . . 2 Corrupted Parts 4 | . . . . . 4 . . . . . . . . . System Corruption 16 | . . . . . 16 . . . . . . . . . Parts Lost 89 | . . 6 2 . 37 1 . 1 2 5 . . 12 23 Power 11 | . . 1 . . 3 . . . . . . . 2 5 Propulsion 23 | . . 2 . . 9 . . . 1 1 . . 2 8 Utility 30 | . . . 1 . 14 1 . 1 1 3 . . 4 5 Weapon 25 | . . 3 1 . 11 . . . . 1 . . 4 5 Highest Loss Streak 20 | . . 6 1 . 6 7 . 1 1 4 . . 7 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 1 3 4 7 14 6 4 4 4 4 4 3 4 4 1 Power . | . . . 1 1 . 1 . 1 . . 1 . . . Propulsion 1 | . 1 . . 1 . . . . . . . 1 1 . Utility 4 | . 1 1 3 7 2 3 3 . 1 2 2 2 1 1 Weapon 2 | . . 2 1 2 1 . . 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . . 10 10 . . 1 3 . . . . . Power 3 | . . . . 2 1 . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 2 . . . . . Utility 16 | . 1 . . 4 9 . . 1 1 . . . . . Weapon 3 | . . . . 3 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 93 82 96 84 36 29 36 74 93 84 78 83 44 Engine 3 | . 13 11 11 2 . . . . . . . . . . Core 5 | . . . . 11 4 . . . 1 . . . . . Reactor 1 | . . . . . . . . . 6 10 10 9 8 4 Treads 5 | . 28 21 12 2 2 . . . . . . . . . Leg 11 | . . . . 22 13 . . . . . . . . . Hover 1 | . . . . . . . . . . 18 21 21 22 10 Device 8 | . 14 14 4 . 22 9 5 5 10 14 15 14 17 7 Storage 9 | . 13 14 14 14 3 . . . . . . . . . Processor 3 | . . . . . 10 13 11 17 12 8 5 4 4 4 Hackware 2 | . . . . . . . . 5 19 19 15 14 13 10 Protection 7 | . . . 9 14 5 . . . . . . . . . Energy Gun 4 | . 28 22 . . 9 . . . . . . . 1 1 Energy Cannon 6 | . . . . 14 2 . . . . . . . 2 1 Ballistic Gun 9 | . . 4 28 13 . . . . 2 12 10 9 5 1 Piercing Weapon 1 | . . . . . 2 6 5 5 5 5 5 4 3 . Peak Build Rating 112 | 7 7 8 11 34 67 27 28 34 109 112 88 95 108 97 Average Rating 37 | 4 6 6 10 25 56 22 23 24 83 101 88 93 99 59 On Entrance 39 | . 7 7 8 11 33 23 22 28 19 92 88 88 94 67 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 15 28 28 51 72 93 13 25 4 45 47 42 42 49 46 Greatest Support 76 | 40 40 40 20 40 60 3 3 3 37 65 65 76 76 67 Greatest Overweight (x) 16 | . . 7 4 16 10 4 8 1 1 2 . . . 9 Average Overweight (x) . | . . . 2 1 . 3 3 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 5 15 5 5 5 5 5 Average Capacity 14 | 7 13 15 19 20 9 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 5 7 10 20 18 4 5 5 5 5 3 5 5 5 Average Carried 9 | 1 3 4 7 15 7 4 4 4 4 4 3 4 3 1 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 1 5 1 10 18 5 4 3 5 5 3 3 5 3 3 Scrap Suit Usage (%) 2 | . . . . . 11 . . . . . . . . . Parts Cannibalized 1 | . . . . . 1 . . . . . . . . . Class Distribution -------------------- 69% | Mutant 7% | Hacker-Ninja 5% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Extension Hacker-Mutant | -4/Cetus Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Matter Collected 3488 | 280 20 34 243 30 1627 . 15 . 567 390 . 103 35 144 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4927 | 104 313 67 478 . 2333 . . . 855 426 . 151 81 119 Parts 214 | 12 22 1 22 . 84 . . . 46 16 . 6 3 2 Haulers Intercepted 5 | . . . . . 1 . . . 3 . . . . 1 Recyclers Shooed 7 | . . . 2 . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Combat Hostiles Destroyed 62 | . 9 3 3 . 36 . . . 7 3 . . 1 . Melee 5 | . . . . . 4 . . . . . . . 1 . Guns 27 | . 7 1 3 . 9 . . . 4 3 . . . . Cannons 12 | . . . . . 12 . . . . . . . . . AOE 12 | . 2 2 . . 5 . . . 3 . . . . . Classes Destroyed 16 | 2 4 1 1 . 8 . . . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . Builder 8 | . . . . . 4 . . . 3 . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 . . . 3 . . . . 1 Recycler 10 | 1 . . 4 . 3 . . . . 1 . 1 . . Operator 1 | . 1 . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 6 | . 1 . . . 3 . . . 1 1 . . . . Swarmer 6 | . 3 3 . . . . . . . . . . . . Saboteur 1 | . . . . . 1 . . . . . . . . . Grunt 28 | . 6 . . . 15 . . . 5 2 . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 6 | . . . 3 . 3 . . . . . . . . . Specialist 3 | . . . . . 3 . . . . . . . . . Hunter 10 | . . . . . 6 . . . 2 1 . . 1 . Programmer 7 | . . . . . 7 . . . . . . . . . Best Kill Streak 12 | 2 3 3 5 . 12 . . . 5 2 . 2 1 1 Combat Bots Only 9 | . 3 3 1 . 9 . . . 4 2 . . 1 . Max Kills in Single Turn 4 | 2 2 3 1 . 4 . . . 3 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 2 . . . 3 . . . . . Melee 1 | . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Hostile Shots Fired 1249 | . 27 98 16 . 594 7 . 17 51 37 1 10 195 196 Missed 499 | . 5 38 2 . 219 1 . 6 19 14 1 8 118 68 Hits 750 | . 22 60 14 . 375 6 . 11 32 23 . 2 77 128 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 749 | . 22 60 14 . 374 6 . 11 32 23 . 2 77 128 AOE 1 | . . . . . 1 . . . . . . . . . Critical Strikes 29 | . . . . . 20 . . . 1 1 . . 1 6 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 13510 | 39 280 498 197 . 6153 98 . 236 569 1119 . 49 1301 2971 Core 3139 | . 60 68 43 . 785 51 . 188 41 174 . 25 251 1453 Absorbed by Shields 17 | . . . . . . . . 17 . . . . . . Regen/Repaired (Parts) 10 | . . . . . 10 . . . . . . . . . Core Remaining (%) 62 | 100 . . . 31 . 1 . 81 . . 81 . 78 . Volleys Fired 252 | 9 29 17 12 . 120 . . . 16 28 . . 7 14 Largest 3 | 2 2 2 2 . 3 . . . 3 3 . . 2 3 Hottest 256 | 90 90 90 47 . 250 . . . 99 99 . . 155 256 Shots Fired 546 | 18 58 34 24 . 243 . . . 48 85 . . 12 24 Gun 417 | 18 58 33 24 . 135 . . . 48 85 . . 5 11 Cannon 118 | . . . . . 98 . . . . . . . 7 13 Launcher 9 | . . 1 . . 8 . . . . . . . . . Special 2 | . . . . . 2 . . . . . . . . . Kinetic 306 | . . 19 24 . 126 . . . 48 85 . . 1 3 Thermal 169 | 9 29 9 . . 107 . . . . . . . 7 8 Explosive 1 | . . 1 . . . . . . . . . . . . Electromagnetic 68 | 9 29 5 . . 8 . . . . . . . 4 13 Robot Hit Streak 14 | 4 9 5 7 . 14 . . . 11 4 . . 3 5 Robot Miss Streak 7 | 3 2 6 2 . 7 . . . 6 3 . . 4 6 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 360 | 8 34 22 21 . 201 . . . 30 23 . 2 7 12 Core Hits 235 | 4 17 9 16 . 151 . . . 19 10 . 2 4 3 Critical Kills 3 | . . . . . . . . . 3 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . Critical Strikes 22 | 1 2 . . . 14 . . . 5 . . . . . Burn 12 | 1 2 . . . 9 . . . . . . . . . Destroy 4 | . . . . . . . . . 4 . . . . . Blast 3 | . . . . . 3 . . . . . . . . . Impale 3 | . . . . . 2 . . . 1 . . . . . Melee Attacks 66 | . . . . . 41 . . . 14 3 . 2 6 . Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . 7 . . . . . . . . . Piercing 59 | . . . . . 34 . . . 14 3 . 2 6 . Sneak Attacks 10 | . . . . . 2 . . . 5 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11368 | 234 553 429 389 . 6968 . . . 1435 632 . 137 269 322 Guns 4848 | 133 442 304 389 . 2259 . . . 623 492 . . 83 123 Cannons 2354 | . . . . . 2082 . . . . . . . 103 169 Explosions 2721 | 101 111 125 . . 1993 . . . 391 . . . . . Melee 1409 | . . . . . 628 . . . 421 140 . 137 83 . Ramming 36 | . . . . . 6 . . . . . . . . 30 Kinetic 4557 | . . 210 389 . 2749 . . . 623 492 . . 29 65 Thermal 3421 | 164 277 52 . . 2376 . . . 391 . . . 103 58 Explosive 328 | . . 125 . . 203 . . . . . . . . . Electromagnetic 1617 | 70 276 42 . . 1006 . . . . . . . 54 169 Impact . | . . . . . . . . . . . . . . . Slashing 183 | . . . . . 183 . . . . . . . . . Piercing 1226 | . . . . . 445 . . . 421 140 . 137 83 . Highest Corruption 24 | . . . . . 24 19 . . . 18 18 1 1 12 Average Corruption 14 | . . . . . 16 19 . . . 17 18 1 1 7 Corruption Purged 7 | . . . . . 7 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 125 | . . . . . 105 . . . . 9 2 . 2 7 Message Errors 27 | . . . . . 22 . . . . 3 . . . 2 Matter Fused 33 | . . . . . 30 . . . . 1 . . 1 1 Heat Flow Errors 14 | . . . . . 13 . . . . . 1 . . . Energy Discharges 16 | . . . . . 11 . . . . 3 . . . 2 Parts Rejected 6 | . . . . . 5 . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . . . 1 . . . . Data Loss (minor) 13 | . . . . . 11 . . . . . 1 . 1 . Data Loss (major) 4 | . . . . . 3 . . . . . . . . 1 Misfires 4 | . . . . . 3 . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 287 | 6 . 49 . . 131 . . . 68 . . . 33 . Projectiles 18 | . . . . . 18 . . . . . . . . . Explosions 193 | 6 . 49 . . 81 . . . 57 . . . . . Melee 76 | . . . . . 32 . . . 11 . . . 33 . Knockbacks 43 | . . . . . 43 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 39 | . . . . . 39 . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . Self-Inflicted Damage 424 | 39 26 37 . . 222 . . . 87 . . . . 13 Shots 11 | 1 1 1 . . 7 . . . 1 . . . . . Rammed 7 | . . . . . 2 . . . . . . . . 5 Targets Rammed 8 | . . . . . 3 . . . . . . . . 5 Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 584 | 124 306 8 12 . 584 . . . 390 400 244 4 105 417 Average Temperature 123 | 50 77 5 6 . 148 . . . 148 146 244 2 21 175 Received Heat Transfer 1894 | . 102 210 63 . 1276 . . 33 9 102 . . 90 9 Effects 31 | . . . . . 15 . . . 3 5 . . . 8 Shutdowns 9 | . . . . . 3 . . . 3 3 . . . . Energy Bleed 3 | . . . . . 1 . . . . 2 . . . . Interference 12 | . . . . . 4 . . . . . . . . 8 Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . 2 . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 6 . . . . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . . Parts Melted 25 | . . . . . 25 . . . . . . . . . Heat Transferred 7095 | 459 779 148 . . 5324 . . . 200 . . . 111 74 Parts Sabotaged 2 | . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | 2 2 . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Maximum Alert Level 3 | . . . . . 3 . 1 1 2 . . . . . Low Security (%) 64 | 100 100 . 100 . 15 . . 72 37 100 100 100 100 100 Level 1 10 | . . . . . 13 . 100 27 44 . . . . . Level 2 24 | . . . . . 69 . . . 18 . . . . . Level 3 . | . . . . . 1 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 703 | 10 103 . 62 . 703 . 289 238 441 178 8 25 49 125 Initial 289 | . . . 62 . . . 289 167 119 137 3 . 7 3 Average 190 | . 21 . 3 . 445 . 268 179 271 73 3 4 12 4 Influence Increases 3472 | 20 291 220 96 . 1506 78 . 71 509 356 28 25 130 142 Destroy 0b10 Robot/C 1540 | . 180 100 60 . 740 60 . 40 140 180 20 . 20 . Destroy 0b10 Robot/NC 195 | 20 10 . 20 . 85 . . . 35 10 . 10 . 5 Destroy Leader 322 | . 42 . . . 198 10 . 10 28 22 . . 10 2 Allied During Kill 51 | . . . . . 9 8 . 6 . 24 4 . . . Successful Hack 178 | . 52 . 16 . 28 . . . 23 31 . . 28 . Disable Machine 270 | . . . . . 210 . . . 45 15 . . . . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . Destroy Structure 196 | . 7 . . . 101 . . . 58 14 4 . 12 . Partial Spotted 45 | . . . . . . . . . 30 . . 15 . . Lose Combat Pursuer 525 | . . 120 . . 135 . . 15 . 60 . . 60 135 Influence Decreases 3357 | 20 287 94 226 . 884 241 220 82 455 631 35 10 138 34 Entered New Map 814 | . . 3 68 . . 231 170 72 109 145 4 . 8 4 Time Decay 1773 | 20 287 31 158 . 494 . 50 . 326 295 11 10 71 20 Lost Part 559 | . . 60 . . 370 10 . 10 20 20 . . 59 10 Lost Ally 211 | . . . . . 20 . . . . 171 20 . . . Squads Dispatched 33 | . 2 . . . 13 . . 2 8 1 . . 3 4 Investigation 10 | . . . . . 2 . . . 5 1 . . 2 . Extermination 5 | . . . . . 3 . . . 1 . . . . 1 Reinforcement 14 | . 2 . . . 6 . . 2 . . . . 1 3 Assault 4 | . . . . . 2 . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Distress Signals 12 | . 1 . . . 4 . . . . 4 1 1 . 1 Communications Jammed 78 | . . . . . . . . . 3 4 . 2 52 17 Distress Signals 76 | . . . . . . . . . 1 4 . 2 52 17 Times Spotted 193 | . 15 11 3 . 65 3 . 7 10 16 5 3 26 29 Peak Tracking Total 19 | . 4 6 2 . 12 3 . 5 4 4 5 3 15 19 Tactical Retreats 16 | . . 3 . . 5 . . 1 . 4 . . 2 1 Traps | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Traps Triggered 4 | . . . . . 1 . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Machines Disabled 20 | . . 1 . . 14 . . . 4 1 . . . . Max in Single Turn 3 | . . 1 . . 3 . . . 2 1 . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Machines Accessed 67 | . 5 . 13 5 12 . 1 . 13 11 . . 5 2 Terminals 38 | . 5 . 6 . 5 . 1 . 5 11 . . 3 2 Fabricators 3 | . . . . . 2 . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . . 1 . . . . . Recycling Units 12 | . . . 5 . 1 . . . 4 . . . 2 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . . . . . Total Hacks 224 | . 34 . 56 31 22 . 2 . 28 38 . . 10 3 Successful 135 | . 16 . 41 31 4 . 1 . 16 21 . . 5 . Failed 89 | . 18 . 15 . 18 . 1 . 12 17 . . 5 3 Catastrophic 21 | . 3 . 2 . 9 . . . 2 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 98 | . 21 . 20 . 7 . . . 14 23 . . 10 3 Terminals 130 | . 34 . 23 . 11 . 2 . 13 38 . . 6 3 Fabricators 6 | . . . . . 4 . . . 2 . . . . . Repair Stations 4 | . . . . . 2 . . . 2 . . . . . Recycling Units 19 | . . . 8 . 2 . . . 5 . . . 4 . Scanalyzers 3 | . . . . . . . . . 3 . . . . . Garrison Access 6 | . . . . . 3 . . . 3 . . . . . Terminal Hacks 104 | . 15 . 31 31 1 . 1 . 4 19 . . 2 . Record 52 | . . . 25 25 . . . . . 2 . . . . Robot Analysis 5 | . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . 6 . . . . Open DSF 3 | . . . . . . . 1 . 2 . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . 1 . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . 1 . . . . Surveillance Status 2 | . . . . . . . . . . 2 . . . . Patrol Status 2 | . 1 . . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . Zone Layout 13 | . 4 . 3 . 1 . . . 1 3 . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 8 . . . . . . . . . . . Report Inventory 5 | . . . 5 . . . . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 16 | . 1 . 2 . 1 . . . 7 2 . . 3 . Terminals 10 | . 1 . 2 . 1 . . . 3 2 . . 1 . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 9 | . 1 . 2 . 1 . . . 3 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 4 . . . 2 . Fedlink 6 | . . . . . . . . . 4 . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 8 . 11 . 1 . 4 7 . . 4 2 Full Trace Events 4 | . . . 2 . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Total Allies 14 | . . . . 1 . 1 . . . 12 . . . . Largest Group 3 | . . . . 1 1 1 1 1 . 3 2 . . . Highest-Rated Group 141 | . . . . 50 50 141 141 141 . 92 80 . . . Highest-Rated Ally 141 | . . . . 50 50 141 141 141 . 51 51 . . . Initial UFD Resources 69 | . . . . . 24 24 28 28 32 50 50 52 52 69 Total Orders 1 | . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . Ally Attacks 76 | . . . . . 5 5 . 8 . 43 15 . . . Total Damage 2853 | . . . . . 650 174 . 331 . 1463 235 . . . Kills 17 | . . . . . 5 3 . 2 . 6 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Active Infowar (turns) 6016 | 29 1146 274 530 . 2016 2 . . 602 775 48 62 217 315 Optics 1786 | . . . . . . . . . 382 775 48 62 217 302 Sensors 2977 | . . . . . 2016 2 . . 376 583 . . . . Seismic 1979 | 29 1146 274 530 . . . . . . . . . . . T.N.C. 43 | . . . . . . . . . 43 . . . . . Jamming 1858 | . . . . . . . . . 559 775 48 62 217 197 Robot Analysis Total 5 | . . . . 5 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Turns Passed 13576 | 178 1146 277 1698 5215 2706 12 101 83 726 775 48 62 217 332 Spaces Moved 7210 | 88 451 139 593 2235 1147 6 48 54 862 786 56 74 243 428 Core 369 | 3 . 1 . 1 9 6 48 54 146 2 . . . 99 Treads 1772 | 85 451 123 462 305 346 . . . . . . . . . Legs 2721 | . . . . 1929 792 . . . . . . . . . Wheels 146 | . . 15 131 . . . . . . . . . . . Hover 1032 | . . . . . . . . . . 444 56 74 243 215 Flight 1170 | . . . . . . . . . 716 340 . . . 114 Fastest Speed 24 | 50 160 110 110 190 100 200 200 50 24 24 71 63 63 40 Average Speed 152 | 156 160 156 275 230 161 208 205 96 28 50 71 63 65 57 Slowest Speed 850 | 160 160 400 320 850 550 250 450 100 104 150 71 71 74 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 4 . . . . 3 Potential Cave-ins 12 | . . . . . 2 . . . . 10 . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . Exploration Rate (%) 35 | 5 79 7 95 92 28 2 2 51 24 75 23 2 32 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . Known Exits Taken 6 | . . . . . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . 1 . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 48 | . . . . . 13 . . . 4 26 . . 5 . Terrain Destroyed 180 | 7 7 3 . . 89 . . . 37 31 . . 6 . Melee 18 | . . . . . 10 . . . 4 . . . 4 . Projectile 55 | . . . . . 13 . . . 11 29 . . 2 . AOE 103 | 7 7 3 . . 66 . . . 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Fac DSF Fac Ext Cet Res Arm Res Total 9146 | 108 820 166 636 2301 1699 6 54 85 1272 1090 63 84 276 486 Wait 1208 | . 328 . 14 15 252 . . 13 310 249 8 2 10 7 Move 7182 | 87 450 138 592 2234 1146 5 47 53 853 785 55 73 242 422 Hop 7 | . . . . . . . . . 4 . . . . 3 Pick Up 85 | 2 6 1 10 20 28 . 2 2 6 3 . 3 2 . Fast Attach 98 | 7 1 . 3 5 32 . . . 23 7 . 1 3 16 Attach 88 | 1 1 7 2 . 39 1 3 1 15 5 . 1 4 8 Detach 63 | 1 2 3 2 4 18 . 1 2 19 1 . 1 . 9 Swap 5 | . . . . 3 . . . . 1 . . . 1 . Drop 68 | 1 3 . 1 20 20 . 1 1 11 6 . 1 1 2 Fire 252 | 9 29 17 12 . 120 . . . 16 28 . . 7 14 Melee 66 | . . . . . 41 . . . 14 3 . 2 6 . Ram 5 | . . . . . . . . . . . . . . 5 Kick 1 | . . . . . 1 . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . Escape Stasis 16 | . . . . . . . . 13 . 3 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -4/Cetus -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 10) 889 | -10/Materials | Discovered new exit (range 14) 1295 | -10/Materials | Identified exit to Mines 1313 | -10/Materials | Discovered new exit (range 9) 1325 | -10/Materials | Entered Subcaves 1326 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1327 | -10/Subcaves | Learned Materials stockpile data 1382 | -10/Subcaves | Discovered new exit (range 5) 1392 | -10/Subcaves | Identified exit to Materials 1523 | -10/Subcaves | Discovered new exit (range 11) 1587 | -10/Subcaves | Core integrity fell below 50% 1597 | -10/Subcaves | Lost 6 parts (1p2n3w) 1602 | -10/Subcaves | Entered Recycling 2217 | -9/Recycling | Discovered new exit (range 14) 3217 | -9/Recycling | Scanned before Scraplab entrance 3262 | -9/Recycling | Entered Scraplab 3294 | -9/Recycling | Discovered new exit (range 3) 3300 | -9/Recycling | Entered Scraptown 3441 | -9/Scraptown | Learned location of Extension (-4) 3887 | -9/Scraptown | Visited CPS Storage 3981 | -9/Scraptown | Visited Scrapoid Research Area 4735 | -9/Scraptown | Discovered new exit (range 5) 5006 | -9/Scraptown | Visited Comm Corps 5131 | -9/Scraptown | Visited The Evicted 5198 | -9/Scraptown | Visited UFD Registry 5198 | -9/Scraptown | Registered with UFD as "Fluxboard" 5223 | -9/Scraptown | Visited Shadow of the Wyrm 5730 | -9/Scraptown | Visited Junk Repository 5941 | -9/Scraptown | Visited Analyses Database 6094 | -9/Scraptown | Visited Science Guys 6666 | -9/Scraptown | Visited Scrap Suit Storage 6679 | -9/Scraptown | Found Scrap Suit 6734 | -9/Scraptown | Visited Infowarlord's Domain 6763 | -9/Scraptown | Found Exp. Sensor Array 7235 | -9/Scraptown | Visited Curators Association 7310 | -9/Scraptown | Visited LU-1G1's Boring Crew 7435 | -9/Scraptown | Visited Supply Room 7559 | -9/Scraptown | Visited Junk Repository 7945 | -9/Scraptown | Visited Botcube Research 7971 | -9/Scraptown | Found Botcube 8046 | -9/Scraptown | Botcube activated 8062 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 launcher 8379 | -9/Scraptown | Met Optimus 8379 | -9/Scraptown | Accepted into 0bPrime 8503 | -9/Scraptown | Discovered new exit (range 5) 8515 | -9/Scraptown | Entered Factory 8515 | -6/Factory | Accompanied by 1 ally 8515 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 9045 | -6/Factory | Lost 5 parts (3u2w) 9151 | -6/Factory | Attached CPS modules to Y-54 Guardian 9188 | -6/Factory | Attached CPS modules to G-67 Veteran 9236 | -6/Factory | Lost 3 parts (1n1u1w) 9291 | -6/Factory | Cargo convoy interrupted 9337 | -6/Factory | Lost 5 parts (2n2u1w) 9353 | -6/Factory | Destroyed 9 combat bots 9373 | -6/Factory | System corruption reached 10% 9429 | -6/Factory | Lost 3 parts (3u) 9514 | -6/Factory | Lost 3 parts (1n1u1w) 9694 | -6/Factory | Fabricated Adv. Force Field? 9796 | -6/Factory | Build established: Scavenger-Gunner 10265 | -6/Factory | First assault squad dispatched 10547 | -6/Factory | Build established: Scavenger-Skirmisher 10852 | -6/Factory | Build established: Scavenger-Mutant 10983 | -6/Factory | Core integrity fell below 50% 11197 | -6/Factory | Discovered new exit (range 14) 11218 | -6/Factory | Core integrity fell below 20% 11220 | -6/Factory | Identified exit to Lower Caves 11221 | -6/Factory | Entered Lower Caves 11222 | -6/Lower Caves | 1C-UTU showed up to help 11224 | -6/Lower Caves | 1C-UTU revealed a hidden path 11231 | -6/Lower Caves | Identified exit to Factory 11233 | -6/Lower Caves | Entered Factory 11233 | -5/Factory | Accompanied by 1 ally (1C-UTU) 11233 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11254 | -5/Factory | Lost 7 parts (1p2n3u1w) 11334 | -5/Factory | Identified exit to DSF 11334 | -5/Factory | Entered DSF 11334 | -5/DSF | Accompanied by 1 ally (1C-UTU) 11376 | -5/DSF | Additional patrols routed to DSF 11387 | -5/DSF | Discovered new exit (range 15) 11416 | -5/DSF | Identified exit to Factory 11417 | -5/DSF | Entered Factory 11417 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11430 | -4/Factory | Spotted B-86 Titan 11453 | -4/Factory | Found Exp. Signal Interpreter 11543 | -4/Factory | Identified exit to Upper Caves 11543 | -4/Factory | Identified exit to Extension 11555 | -4/Factory | Loaded intel: 8 recycling unit locations 11592 | -4/Factory | Learned location of Protoforge (-2) 12040 | -4/Factory | Build established: Hacker-Ninja 12143 | -4/Factory | Entered Extension 12191 | -4/Extension | Spotted B-86 Titan 12230 | -4/Extension | Rescued a captive Derelict 12231 | -4/Extension | Rescued a captive Derelict 12380 | -4/Extension | Identified exit to Research 12390 | -4/Extension | Rescued a captive Derelict 12392 | -4/Extension | Rescued a captive Derelict 12476 | -4/Extension | Rescued a captive Derelict 12476 | -4/Extension | Rescued a captive Derelict 12719 | -4/Extension | Crushed by falling debris 12726 | -4/Extension | Crushed by falling debris 12726 | -4/Extension | System corruption reached 10% 12749 | -4/Extension | Rescued a captive Derelict 12751 | -4/Extension | Rescued a captive Derelict 12757 | -4/Extension | Lost 4 parts (1n3u) 12836 | -4/Extension | Rescued a captive Derelict 12854 | -4/Extension | Rescued a captive Derelict 12855 | -4/Extension | Rescued a captive Derelict 12901 | -4/Extension | Discovered new exit (range 6) 12918 | -4/Extension | Entered Cetus 12918 | -4/Cetus | Accompanied by 2 allies 12934 | -4/Cetus | Spotted Cetus Guard 12934 | -4/Cetus | Spotted Cetus Guard 12935 | -4/Cetus | Spotted Cetus Guard 12938 | -4/Cetus | Spotted Cetus Guard 12951 | -4/Cetus | Discovered exit to Research (range 22) 12966 | -4/Cetus | Entered Research 12966 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13009 | -3/Research | Discovered new exit (range 15) 13028 | -3/Research | Entered Armory 13085 | -3/Armory | Loaded intel: 2 recycling unit locations 13116 | -3/Armory | Identified exit to Research 13176 | -3/Armory | Lost 5 parts (1p1n3w) 13219 | -3/Armory | Spotted B-86 Titan 13245 | -3/Armory | Entered Research 13245 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13274 | -2/Research | Lost 7 parts (1p1n4u1w) 13463 | -2/Research | Build established: Hacker-Mutant 13507 | -2/Research | Lost 20 parts (4p8n4u4w) 13546 | -2/Research | Core integrity fell below 50% 13546 | -2/Research | System corruption reached 10% 13572 | -2/Research | Core integrity fell below 20% 13577 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- corruption cleaned. 13551_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 13565_ B&|O 3IGH THHKZXPN6L=FLR 0YZYLVOOJ 13565_ Knocked back. 13566_ Door malfunctions. 13567_ Slammed into H-81 Overseer. 13567_ H-81 Overseer calls for reinforcements. 13567_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13567_ Knocked back. 13568_ Acquired 7 matter. 13568_ Slammed into H-81 Overseer. 13569_ Knocked back. 13570_ Door malfunctions. 13570_ Slammed into H-81 Overseer. 13571_ Knocked back. 13573_ Enh. Optical Array destroyed. 13573_ Critical hit (Blast). 13573_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????+ +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??######??????????? | | ?????????????????????????##w ##? #??????????? | | ?????????????????????????#]% # #??????????? | | ?????????????????######### ; #??????????? | | ?????????????????+ @ + #??????????? | | ?????????????????######### # #??????????? | | ?????????????????????????# H %# #??????????? | | ?????????????????????????### ###?######??????????? | | ??????????????????????###??# #???????????????????? | | ??????????????????????# ?#%##??????????????????? | | ??????????????????????# ?# "#??????????????????? | | ??????????????????????# # ##??????????????????? | | ??????????????????????# * # ##############??????? | | ??????????????????????# / # #??????? | | ??????????????????????# # # #??????? | | ??????????????????????# # # """ """ #??????? | | ??????????????????????# ?# # """ """ #??????? | | ??????????????????????# ?# # """ """ #??????? | | ??????????################## # #??????? | | ???+??????# ^ # #??????? | | ???# ?????# # """ """ ????????? | | ???# ?????# / """ """ ????????? | | ???# ????# # """ """?????????? | | ???# ???# #### # #??##### | | ???# ??# #??# # #? | | ???# ### #??# ############### | | ???# #??####### ########## + == | | ???# #????????# # = =! | | ???# #????????# # =! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 42 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 25 Resistance: EX 50 Resistance: EM 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Antimatter Reactor | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Hvy. Pick | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Construction Begets Destruction Ew, Corruption Frankenstein Hulk Smash Oh No You Don't! Party Time Challenges ------------ None Game ------ Seed StealthAluminumSpear Manual? 0 Play Time 02:24:00 Cumulative 39.3 hours Start 2026.07.09 @ 12:17:16 End 2026.07.09 @ 21:14:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ed9c6fd-9966-49df-a655-1aa0d480dffa