Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 00:36:26 Player: Ammie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3918) 3918 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 7239 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 608/700 Matter 295/300 Energy 169/290 System Corruption 3% Temperature Cool (0) Movement Hovering (300) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Improved Hover Unit > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Weight Redist. System Target Analyzer > --- WEAPON (2) ------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Core Analyzer Weapon Cycler Reaction Control System Hacking Suite Shock Rifle Shock Rifle Field Laser Advanced Beam Rifle Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Weight Redist. System Target Analyzer > --- WEAPON ----------- Plasma Cannon Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Weapon Cycler Reaction Control System Hacking Suite Shock Rifle Shock Rifle Field Laser Grenade Launcher Missile Launcher [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 84 | 6 12 30 20 16 Power 10 | 1 3 2 2 2 Engine 9 | 1 3 2 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 31 | 2 3 9 9 8 Treads 19 | . 2 9 8 . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover 8 | . . . . 8 Flight 1 | . . . 1 . Utility 18 | 1 4 6 5 2 Device 9 | . 1 4 2 2 Storage 5 | 1 3 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 25 | 2 2 13 4 4 Energy Gun 15 | 2 2 6 4 1 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon 3 | . . 3 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 5 3 2 Parts Lost 27 | . 2 7 7 11 Power 3 | . 1 . 1 1 Propulsion 17 | . 1 3 4 9 Utility 5 | . . 3 1 1 Weapon 2 | . . 1 1 . Highest Loss Streak 5 | . 1 2 2 5 To Critical Strikes 1 | . . . 1 . Average Backups 16 | 2 11 18 19 14 Power 2 | . 1 3 2 2 Propulsion 5 | 1 3 7 7 2 Utility 2 | . 2 1 3 4 Weapon 5 | . 4 6 5 5 Tool/Special . | . . . . . Unused Backups 26 | . 2 2 11 11 Power 9 | . . . 7 2 Propulsion 1 | . . . 1 . Utility 7 | . . . 1 6 Weapon 9 | . 2 2 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 89 96 92 Engine 9 | . 13 10 8 3 Treads 24 | . 17 26 34 2 Leg 2 | . 10 . . . Hover 4 | . . . . 36 Device 14 | . 12 17 11 13 Storage 10 | . 14 11 9 7 Processor 2 | . . . 5 7 Protection 3 | . . . 9 1 Energy Gun 16 | . 28 11 17 8 Energy Cannon 2 | . . 5 . 5 Ballistic Cannon 1 | . . 5 . . Peak Build Rating 41 | 6 13 21 36 41 Average Rating 22 | 4 11 16 30 36 On Entrance 14 | . 6 13 21 31 Avg Prop Armor Cover (%) 8 | . 11 . 6 . Naked Turns . | . . . . . Heaviest Build 67 | 12 52 60 62 67 Greatest Support 86 | 20 40 66 86 55 Greatest Overweight (x) 18 | 2 2 18 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 Most Carried 20 | 3 16 20 20 20 Average Carried 17 | 2 11 18 19 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 16 20 19 16 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1713 | 229 176 823 305 180 Remotely . | . . . . . Salvage Created 5186 | . 903 1473 2428 382 Parts 267 | . 41 96 113 17 Haulers Intercepted 15 | . 2 6 6 1 Recyclers Shooed 8 | . 4 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 95 | . 17 32 41 5 Guns 67 | . 17 8 41 1 Cannons 22 | . . 20 . 2 AOE 4 | . . 4 . . Classes Destroyed 13 | . 7 2 1 3 Worker 1 | . . . . 1 Builder 6 | . 2 3 1 . Tunneler 1 | . . . . 1 Hauler 15 | . 2 6 6 1 Recycler 5 | . 2 1 2 . Operator 5 | . 2 2 1 . Watcher 12 | . 2 5 5 . Swarmer 19 | . 6 4 9 . Grunt 49 | . 11 17 21 . Duelist 3 | . . 2 1 . Sentry 19 | . . 9 8 2 Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 5 6 6 2 Combat Bots Only 6 | . 2 4 6 1 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 623 | . 87 187 228 121 Missed 172 | . 26 46 61 39 Hits 451 | . 61 141 167 82 Melee 6 | . . 6 . . Projectile 445 | . 61 135 167 82 AOE 3 | . . . . 3 Critical Strikes 17 | . . 7 10 . Damage Taken 5908 | . 642 1830 2567 869 Core 735 | . 156 227 260 92 Absorbed by Shields 87 | . . 87 . . Regen/Repaired (Parts) 185 | . . . 185 . Core Remaining (%) 58 | 100 37 43 52 . Volleys Fired 405 | . 87 140 159 19 Largest 2 | . 2 2 2 2 Hottest 145 | . 130 136 126 145 Shots Fired 792 | . 174 276 303 39 Gun 607 | . 174 112 303 18 Cannon 181 | . . 160 . 21 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 102 | . . 102 . . Thermal 686 | . 174 170 303 39 Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 7 13 16 10 Robot Miss Streak 6 | . 4 6 6 3 Penetration Max . | . . . . . Secondary Targets 9 | . 2 . 7 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 452 | . 92 158 177 25 Core Hits 198 | . 39 62 87 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 43 | . 10 5 25 3 Burn 39 | . 10 1 25 3 Blast 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9284 | . 1327 3360 3939 658 Guns 6375 | . 1327 1049 3674 325 Cannons 2270 | . . 1937 . 333 Explosions 639 | . . 374 265 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1237 | . . 1237 . . Thermal 7408 | . 1327 1749 3674 658 Explosive 639 | . . 374 265 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 3 . 3 Average Corruption 2 | . 2 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . 20 26 . 8 Message Errors 11 | . 6 4 . 1 Matter Fused 10 | . 4 5 . 1 Heat Flow Errors 9 | . 3 5 . 1 Energy Discharges 10 | . 4 4 . 2 Parts Fused 1 | . . 1 . . Data Loss (minor) 4 | . . 2 . 2 Misfires 6 | . 1 4 . 1 Alerts 1 | . 1 . . . Weapon Failures 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 50 | . . 22 28 . Projectiles 8 | . . 8 . . Explosions 42 | . . 14 28 . Melee . | . . . . . Knockbacks 18 | . . 18 . . Impact . | . . . . . Kinetic 17 | . . 17 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 458 | . 416 458 261 224 Average Temperature 77 | . 88 86 56 92 Received Heat Transfer 2264 | . 282 728 1116 138 Effects 9 | . 4 5 . . Shutdowns 2 | . 1 1 . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 46 | . 9 13 19 5 Heat Transferred 18260 | . 4292 3848 8769 1351 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 56 | 100 100 68 2 87 Level 1 30 | . . 31 55 12 Level 2 13 | . . . 41 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 606 | . 189 375 606 265 Initial 265 | . . 34 156 265 Average 195 | . 100 116 394 64 Influence Increases 2841 | . 511 949 1198 183 Destroy 0b10 Robot/C 1900 | . 340 640 820 100 Destroy 0b10 Robot/NC 225 | . 50 85 75 15 Destroy Leader 554 | . 88 192 222 52 Successful Hack 10 | . . 10 . . Disable Machine 45 | . . . 45 . Destroy Structure 47 | . 3 22 21 1 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . 30 . 15 . Influence Decreases 2818 | . 428 660 986 744 Entered New Map 584 | . . 49 216 319 Time Decay 2048 | . 418 570 700 360 Lost Part 186 | . 10 41 70 65 Squads Dispatched 17 | . 5 3 7 2 Investigation 5 | . 1 1 3 . Extermination 2 | . . . . 2 Reinforcement 10 | . 4 2 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 6 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 156 | . 35 62 54 5 Peak Tracking Total 6 | . 4 5 6 2 Tactical Retreats 6 | . 2 3 1 . ECM-based Alert Blocks 5 | . . 5 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 3 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 1 7 7 2 Terminals 11 | . 1 6 3 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 3 | . . 1 2 . Garrison Access 1 | . . . 1 . Total Hacks 38 | . 2 13 21 2 Successful 20 | . 1 7 11 1 Failed 18 | . 1 6 10 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 20 | . 2 10 7 1 Terminals 20 | . 2 10 7 1 Fabricators . | . . . . . Repair Stations 5 | . . . 4 1 Recycling Units . | . . . . . Scanalyzers 9 | . . 3 6 . Garrison Access 4 | . . . 4 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 3 5 . Insert Component 3 | . . 1 2 . Analyze 2 | . . 1 1 . Retrieve Study 3 | . . 1 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 7 | . 1 4 1 1 Terminals 7 | . 1 4 1 1 Botnet 7 | . 1 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . . 3 5 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 1 2 . Parts Repaired 2 | . . . 2 . Time 120 | . . . 120 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1827 | . . 1827 . . ECM 1827 | . . 1827 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9237 | 56 1881 3156 2980 1164 Spaces Moved 4171 | 41 840 1332 1402 556 Core 15 | 14 . 1 . . Treads 3340 | . 527 1331 1402 80 Legs 340 | 27 313 . . . Wheels . | . . . . . Hover 476 | . . . . 476 Flight . | . . . . . Fastest Speed 40 | 50 120 160 148 40 Average Speed 166 | 108 183 191 159 105 Slowest Speed 950 | 190 260 950 240 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 90 92 82 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . . 36 23 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 58 | . . 35 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5665 | 49 1010 1658 1858 1090 Wait 870 | . 45 127 207 491 Move 4167 | 40 839 1331 1401 556 Hop . | . . . . . Pick Up 60 | 3 17 11 25 4 Fast Attach 20 | 6 2 7 5 . Attach 21 | . 2 5 4 10 Detach 1 | . . 1 . . Swap 66 | . 8 25 23 10 Drop 54 | . 10 10 34 . Fire 405 | . 87 140 159 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 7) 430 | -10/Materials | Discovered new exit (range 9) 682 | -10/Materials | Discovered new exit (range 6) 999 | -10/Materials | Discovered new exit (range 3) 1052 | -10/Materials | Core integrity fell below 50% 1325 | -10/Materials | Discovered new exit (range 9) 1938 | -10/Materials | Entered another Materials area 1938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3003 | -9/Materials | Discovered new exit (range 5) 3098 | -9/Materials | Discovered new exit (range 10) 3589 | -9/Materials | Discovered new exit (range 11) 4006 | -9/Materials | Discovered new exit (range 13) 4763 | -9/Materials | Core integrity fell below 50% 4825 | -9/Materials | Discovered new exit (range 8) 5094 | -9/Materials | Entered another Materials area 5094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5520 | -8/Materials | Build established: Scavenger-Mutant 6026 | -8/Materials | Discovered new exit (range 10) 6758 | -8/Materials | Repaired Adv. Beam Rifle 7246 | -8/Materials | Build established: Mutant 7308 | -8/Materials | Discovered new exit (range 11) 7833 | -8/Materials | Repaired Adv. Beam Rifle 8074 | -8/Materials | Entered Factory 8074 | -7/Factory | Evolved 2 slots: Propulsion x2 8290 | -7/Factory | Lost 4 parts (1p2n1u) 9054 | -7/Factory | Discovered new exit (range 12) 9238 | -7/Factory | Self-destructed Last Messages --------------- 09204_ K-01 Serf collects debris. 09206_ Penetrated by Slug. 09206_ Imp. Hover Unit+ destroyed. 09208_ K-01 Serf collects debris. 09209_ Penetrated by Slug. 09209_ Imp. Hover Unit+ destroyed. 09209_ R-06 Scavenger collects Gravmag System. 09211_ Targeting Computer melted. 09211_ H-55 Commando destroyed. 09211_ K-01 Serf collects debris. 09212_ R-06 Scavenger collects Target Analyzer. 09214_ K-01 Serf collects debris. 09215_ R-06 Scavenger collects Imp. Heat Sink. 09220_ K-01 Serf collects debris. 09225_ ALERT: Cargo convoy en route, clear transfer corridor. 09231_ K-01 Serf collects debris. 09233_ System corrupted: FCS attempts to trigger Plasma Cannon. 09233_ System corrupted: Plasma Cannon misfires. 09233_ K-01 Serf destroyed. 09234_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ????????????????????? #???????????????????? | | ????????????########## #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # m #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # k #???????????????????? | | ????????????# # k #???????????????????? | | ????????????# % +% +???????????????????? | | ????????????# # #???????????????????? | | ????????????# # @*% #???????????????????? | | ????????????# # = #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????########## ##############??????? | | ?????????????????????# # #??????? | | ?????????????????????# # "" #??????? | | ??????????????######## # "" #??????? | | ????????????? k# "T #??????? | | ????????????? # "" #??????? | | ????????????? u# "" #??????? | | ????????????? + #??????? | | ???????????? # """"""""" #??????? | | ???????????? # #??????? | | ???????????? # """"""""" #??????? | | ??????????????######### ## #??????? | | ??????????????????????# ## #??????? | | ??????????????????????# ############/##??????? | | ?????##############???# #????????????????????? | | ?????# """" #???# #????????????????????? | | ?????+ ""R" ##### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 57 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 18% | -8/Materials Adv. Beam Rifle | 13% | -8/Materials Studied --------- Imp. Hover Unit | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDiametricCanceller Manual? 0 Play Time 00:49:39 Cumulative 78.0 hours Start 2026.06.27 @ 23:32:19 End 2026.06.28 @ 00:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5a396fd-016f-4df1-9d28-06f0c4fce083