Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.19 @ 01:22:44 Player: primec Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (192) 960 Value Destroyed (7600) 7600 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 15520 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 142 Friendly Fire -114 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 340/340 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Energy Well (500) High-capacity Matter Pod (200) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Energy Well Advanced Target Analyzer Improved Focal Shield Thermal Shield Advanced Shield Generator Improved Force Field Antimissile System Advanced Reclamation Unit > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Quantum Rifle Railgun Advanced Micro-nuke Launcher > --- INVENTORY -------- Fusion Compressor High-capacity Matter Pod Advanced ECM Suite Disruptor Cannon [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Railgun Energy Gun Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . 2 . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . Utility 8 | . . 2 . 1 . 1 . . 1 2 . . . . . 1 Weapon 3 | . . . . . . 1 . . . . . . 1 . . 1 Parts Attached 198 | 5 6 21 4 7 14 30 3 4 12 20 8 2 16 3 2 41 Power 23 | 1 . 2 . 1 2 3 . 1 2 1 2 . 1 . . 7 Engine 15 | 1 . 2 . 1 2 3 . 1 2 . 2 . 1 . . . Core 1 | . . . . . . . . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 7 Propulsion 36 | 2 1 3 3 1 3 5 . . 3 4 . . 5 . . 6 Treads 4 | . . . . . . 2 . . 2 . . . . . . . Leg 9 | . . 2 3 1 3 . . . . . . . . . . . Wheel 7 | 2 1 1 . . . 3 . . . . . . . . . . Hover 15 | . . . . . . . . . 1 4 . . 4 . . 6 Flight 1 | . . . . . . . . . . . . . 1 . . . Utility 79 | . 3 7 1 3 5 14 . 1 3 11 3 2 4 3 2 17 Device 50 | . . 6 1 1 3 8 . . 3 7 2 . 1 3 2 13 Storage 7 | . 2 . . . . 2 . 1 . . . . . . . 2 Processor 8 | . 1 1 . . . 1 . . . 1 . 1 1 . . 2 Hackware 2 | . . . . 1 . . . . . . . . 1 . . . Protection 12 | . . . . 1 2 3 . . . 3 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 9 . 2 4 8 3 2 4 4 3 . 6 . . 11 Energy Gun 21 | 2 1 3 . 1 3 3 2 1 . . . . 1 . . 4 Energy Cannon 9 | . . 1 . . . 1 . 1 . 1 . . 3 . . 2 Ballistic Gun 19 | . 1 4 . 1 . 2 1 . 2 2 1 . 2 . . 3 Ballistic Cannon 6 | . . . . . 1 1 . . 2 . 1 . . . . 1 Launcher 3 | . . . . . . . . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 2 1 . . . 1 . 1 . 2 . . 2 Parts Lost 93 | . 2 12 . . 2 10 2 6 2 5 2 1 13 10 . 26 Power 11 | . . 1 . . 1 2 . 1 . . 1 . 2 1 . 2 Propulsion 18 | . . 3 . . . 2 . 2 . 1 . . 3 2 . 5 Utility 35 | . . 3 . . 1 3 1 . 1 4 1 1 5 3 . 12 Weapon 29 | . 2 5 . . . 3 1 3 1 . . . 3 4 . 7 Highest Loss Streak 12 | . 2 8 . . 1 4 1 6 1 2 1 1 9 10 . 12 Average Slot Usage (%) 82 | . 92 87 83 90 94 88 88 67 83 83 93 93 83 54 21 66 Engine 6 | . 14 10 11 9 8 6 7 7 13 5 4 5 5 3 . . Core 1 | . . . . . . . . . . 4 5 5 3 . . . Treads 2 | . . . . . . . 15 . 8 4 . . . . . . Leg 5 | . . 13 17 27 27 10 . . . . . . . . . . Wheel 1 | . 28 2 . . . 3 . . . . . . . . . . Hover 3 | . . . . . . . . . . 7 11 11 12 7 . 7 Device 18 | . . 18 22 12 12 15 19 15 28 22 21 11 10 13 10 23 Storage 6 | . 11 11 11 9 9 9 7 12 6 5 5 5 5 3 . 4 Processor 7 | . 11 12 . . . 6 7 7 6 6 11 16 13 10 10 6 Protection 6 | . . . . 6 13 12 7 7 1 4 11 17 6 . . . Energy Gun 4 | . 20 . . 1 9 4 14 7 4 . . . 2 . . 7 Energy Cannon 2 | . . 5 11 7 . 1 . 6 2 2 4 . 2 7 . 1 Ballistic Gun 5 | . 6 12 11 9 6 3 7 . 2 8 5 5 10 6 . 3 Ballistic Cannon 3 | . . . . . 2 10 . . 7 3 4 5 1 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 99 | 7 23 30 37 44 47 59 42 39 60 89 94 85 89 58 14 99 Greatest Support 70 | 20 20 20 26 36 36 40 40 3 40 48 44 44 61 41 3 70 Greatest Overweight (x) 23 | . 1 2 3 1 4 16 1 12 16 3 2 1 2 9 4 23 Average Overweight (x) 1 | . . 1 1 1 1 1 . 12 2 1 1 1 1 1 3 . Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Average Capacity 9 | 4 8 10 10 10 10 10 10 10 10 10 10 10 10 8 4 4 Most Carried 10 | 4 10 10 10 10 10 10 10 8 7 10 10 9 10 8 4 4 Average Carried 7 | 2 6 5 9 9 8 9 8 4 5 8 9 8 8 6 4 3 Final Capacity 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 Final Carried 10 | 3 10 8 10 10 8 9 8 4 7 10 9 9 8 4 4 4 Class Distribution -------------------- 28% | Scavenger-Tank 19% | Scavenger-Mutant 14% | Tank 12% | Mutant 10% | Scavenger-Skirmisher 7% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 5392 | 250 179 257 50 114 279 1157 218 25 209 628 548 139 665 92 . 582 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7889 | 43 294 624 129 229 591 1266 512 183 246 644 753 204 1450 . . 721 Parts 423 | . 17 40 13 10 29 52 29 10 13 49 34 18 66 . . 43 Haulers Intercepted 4 | . 1 . . 1 . . . . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 21 6 . . 15 13 . 1 . . Prevented 27 | . . . . . . . 8 3 . . 14 2 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 154 | 1 7 14 5 5 12 22 15 5 6 18 12 6 15 . . 11 Melee 2 | . . 1 . . . . . . . . . . . . . 1 Guns 95 | 1 7 7 1 3 12 11 12 2 1 10 5 3 12 . . 8 Cannons 42 | . . 6 4 2 . 11 . 2 5 6 2 2 1 . . 1 AOE 10 | . . . . . . . 3 . . 2 3 1 1 . . . Classes Destroyed 15 | 1 3 3 1 . 1 4 . . . . 1 . . . . 1 Worker 4 | . . . . . . 1 . . . 1 . . 2 . . . Builder 8 | . 1 . . . 1 1 . . 1 1 . . 3 . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . 1 . . . . . . 1 . 1 . . . Recycler 7 | . . 1 . . 1 3 . . . 1 . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . 1 . . . Watcher 10 | . . 2 . . . 5 . . . . . . 2 . . 1 Swarmer 51 | . 3 4 3 . 4 . 9 4 . 13 5 4 . . . 2 Grunt 53 | 1 4 7 1 2 6 12 5 . 3 . 5 . 6 . . 1 Duelist 2 | . . . 1 . . 1 . . . . . . . . . . Sentry 22 | . . 3 . 3 1 7 1 1 1 . 1 . 1 . . 3 Hunter 8 | . . . . . 1 . . . . 3 . . 4 . . . Programmer 17 | . . . . . . 2 . . 2 2 . 2 4 . . 5 Thug 1 | . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 2 5 3 3 8 7 5 4 4 6 6 4 9 . . 5 Combat Bots Only 7 | 1 2 5 3 3 7 4 5 4 3 5 5 4 6 . . 4 Max Kills in Single Turn 5 | 1 2 1 1 1 2 2 5 1 2 2 2 2 3 . . 1 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 2 2 1 1 . . . Melee 1 | . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 13508 | 24 186 848 116 207 702 1923 586 354 329 868 258 222 1617 1458 . 3810 Core 3434 | . 25 185 . 23 84 440 76 66 12 171 44 . 229 769 . 1310 Absorbed by Shields 578 | . . . . . . . . . . . 163 . . . . 415 Core Remaining (%) 66 | 100 90 . 53 . 80 . . 16 98 . . 78 . . 13 . Volleys Fired 454 | 3 30 73 10 11 36 91 17 14 15 38 19 8 46 . . 43 Largest 4 | 2 2 2 2 2 2 3 3 3 3 3 3 3 4 . . 4 Hottest 310 | 90 90 88 88 93 105 144 158 184 164 137 169 134 241 . . 310 Shots Fired 1124 | 6 54 106 20 22 72 258 50 31 37 112 51 22 152 . . 131 Gun 749 | 6 54 82 10 17 67 106 50 20 11 64 19 8 123 . . 112 Cannon 360 | . . 24 10 5 5 152 . 11 26 48 27 8 25 . . 19 Launcher 15 | . . . . . . . . . . . 5 6 4 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 708 | . 14 74 10 11 36 178 17 3 29 109 34 16 127 . . 50 Thermal 291 | 3 26 32 10 11 36 66 16 13 5 . . . 19 . . 54 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 125 | 3 14 . . . . 14 17 15 3 3 17 6 6 . . 27 Robot Hit Streak 33 | 4 15 33 17 8 22 22 17 22 17 9 19 6 20 . . 14 Robot Miss Streak 4 | 1 4 2 2 1 2 2 2 1 4 4 3 2 3 . . 4 Penetration Max 2 | . . . . . . . . . . 1 1 . 2 . . . Secondary Targets 18 | . 1 2 . 1 3 . 6 1 . . . . 4 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 . . . . 1 . . . Shots Hit Robots 833 | 5 37 89 11 15 55 186 46 27 31 71 34 13 119 . . 94 Core Hits 389 | 2 17 30 7 7 24 69 29 10 26 43 22 10 58 . . 35 Critical Hits 36 | . . . . . 1 1 1 . . 2 2 1 16 . . 12 Critical Kills 16 | . . . . . . . 1 . . 2 2 1 7 . . 3 Critical Parts Destroyed 16 | . . . . . 1 . . . . . . . 8 . . 7 Melee Attacks 3 | . . 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18995 | 68 408 981 176 208 1011 4152 1001 454 869 1446 1474 411 3787 . . 2549 Guns 10599 | 68 360 497 33 147 964 1401 803 234 228 738 384 163 2493 . . 2086 Cannons 5913 | . . 450 143 61 47 2278 . 220 641 488 352 139 683 . . 411 Explosions 2397 | . 48 . . . . 473 198 . . 220 738 109 611 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 86 | . . 34 . . . . . . . . . . . . . 52 Kinetic 10180 | . 84 460 33 52 429 2360 194 29 721 1180 564 302 2762 . . 1010 Thermal 6100 | 26 238 487 143 156 582 1583 563 161 71 220 325 57 395 . . 1093 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2629 | 42 86 . . . . 209 244 264 77 46 585 52 630 . . 394 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 . . 1 1 1 2 . . 1 5 5 5 16 Average Corruption 3 | . 1 1 1 . . 1 1 1 1 . . 1 4 5 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 102 | . 2 5 1 . . 3 6 . 4 . . 1 15 9 9 47 Message Errors 27 | . 1 1 . . . 1 2 . 1 . . . 2 2 4 13 Matter Fused 14 | . . . . . . . . . . . . . 4 4 . 6 Heat Flow Errors 9 | . . . . . . . . . . . . . . 2 2 5 Energy Discharges 7 | . . 1 1 . . 1 1 . . . . . 1 . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 16 | . 1 1 . . . 1 2 . 1 . . 1 1 1 2 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Targeting Errors 14 | . . 1 . . . . . . 1 . . . 5 . . 7 Weapon Failures 6 | . . 1 . . . . 1 . 1 . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 260 | . . 21 . . . 194 . . . 2 2 2 39 . . . Projectiles 88 | . . 21 . . . 28 . . . 2 2 . 35 . . . Explosions 172 | . . . . . . 166 . . . . . 2 4 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . 20 . . 6 2 . . 2 . . 9 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 36 | . . . . . . 18 . . 6 2 . . 2 . . 8 Secondary 2 | . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 332 | . . 15 . . . 193 . . . 100 . . . . . 24 Shots 5 | . . . . . . 3 . . . 2 . . . . . . Rammed 17 | . . 9 . . . . . . . . . . . . . 8 Targets Rammed 17 | . . 9 . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 576 | 108 138 58 48 202 233 576 66 24 . 24 198 187 198 169 240 575 Average Temperature 105 | 56 56 24 24 67 62 144 33 10 . 12 84 75 73 89 112 184 Received Heat Transfer 2722 | 18 93 282 . 99 243 825 189 54 126 . 29 . 207 201 . 356 Effects 34 | . . . . . . 14 . . . . . . . . . 20 Shutdowns 10 | . . . . . . 2 . . . . . . . . . 8 Energy Bleed 4 | . . . . . . 3 . . . . . . . . . 1 Interference 6 | . . . . . . 1 . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . 3 . . . . . . . . . 2 Damage (minor) 3 | . . . . . . 1 . . . . . . . . . 2 Damage (major) 2 | . . . . . . 2 . . . . . . . . . . Damage (core) 3 | . . . . . . 2 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . 2 . 1 . . 1 Combat Hostiles 5 | . . . . . . . . 1 . . 2 . 1 . . 1 Parts Fried 10 | . . . . . . . . 2 . . 3 . 2 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 1 2 2 1 . 1 1 . 3 . . 1 Heat Transferred 9423 | 74 546 901 259 296 1110 2164 912 370 148 150 250 50 750 . . 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . . 1 . . 1 2 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 499 | 20 280 209 186 125 252 314 . . 84 499 . . 332 . . 170 Initial 111 | . 11 28 66 . 45 98 . . 51 12 . . 111 . . 11 Average 113 | 3 166 115 97 46 101 109 . . 38 310 . . 195 . . 59 Maximum Alert Level 2 | . 1 1 . . 1 1 . . . 2 . . 1 . . . Low Security (%) 82 | 100 64 91 100 100 90 83 . . 100 23 . . 49 . . 100 Level 1 14 | . 35 8 . . 9 16 . . . 44 . . 50 . . . Level 2 2 | . . . . . . . . . . 31 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 2 . 1 2 6 . . 4 3 . . 6 . . 9 Investigation 4 | . 1 1 . 1 . . . . 1 . . . . . . . Extermination 10 | . . . . . . 2 . . 2 2 . . 2 . . 2 Reinforcement 10 | . . 1 . . 2 1 . . . 1 . . 4 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . 3 . . 1 . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 14 | . 2 1 . 1 1 3 . . . . . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 244 | 1 15 20 5 8 18 40 15 5 6 28 12 6 17 6 . 42 Peak Tracking Total 11 | 1 4 5 3 3 7 5 5 4 3 5 5 4 6 6 . 11 Tactical Retreats 27 | . 2 3 . . . 8 . . . 3 1 . . 2 . 8 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 11 | . 4 . . 1 . 1 . . 2 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 30 | . 1 . . 2 1 8 . . 1 9 2 . 6 . . . Max in Single Turn 6 | . 1 . . 2 1 4 . . 1 6 1 . 6 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 30 | . 3 4 1 2 2 8 . . 2 1 1 . 4 . . 2 Terminals 12 | . 2 1 . 2 1 2 . . 1 . . . 3 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . 1 . . 1 1 . . . 1 . . 1 . . . Recycling Units 7 | . 1 2 . . . 3 . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Total Hacks 73 | . 8 15 1 13 4 16 . . 3 2 1 . 7 . . 3 Successful 51 | . 4 14 1 8 3 12 . . 1 . 1 . 4 . . 3 Failed 22 | . 4 1 . 5 1 4 . . 2 2 . . 3 . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . . . 4 . . . . . . . . . . . Terminals 39 | . 4 6 . 13 1 8 . . 2 . . . 5 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 11 | . . 2 . . 3 2 . . . 2 . . 2 . . . Recycling Units 16 | . 4 7 . . . 4 . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 29 | . 2 6 1 8 1 6 . . . . 1 . 4 . . . Record 14 | . 2 4 . . . 5 . . . . . . 3 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . 1 . 1 . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . 2 . . 2 2 . . . . . . . . . . Scan Component 4 | . . 1 . . 2 1 . . . . . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks 12 | . 2 6 . . . 3 . . 1 . . . . . . . Recycle Component 3 | . 1 2 . . . . . . . . . . . . . . Process 2 | . 1 1 . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . . 1 . . . 3 . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 2 . 2 1 7 . . 1 1 . . 4 . . 1 Full Trace Events 4 | . . 2 . . 1 . . . 1 . . . . . . . Feedback Events 2 | . . 1 . . . . . . 1 . . . . . . . Corruption 2 | . . 1 . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . . . . . . 278 Time 139 | . . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 Parts Repaired 2 | . . 1 . . . 1 . . . . . . . . . . Time 32 | . . 13 . . . 19 . . . . . . . . . . Parts Recycled 3 | . 1 2 . . . . . . . . . . . . . . Recycled Matter 42 | . 9 33 . . . . . . . . . . . . . . Retrieved Matter 33 | . . 33 . . . . . . . . . . . . . . Retrieved Components 15 | . . 9 . . . 5 . . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total Allies 3 | . . . . . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . 5 9 . . . . . . . . . . 15 Total Damage 306 | . . . . . . . . . . . . . . . . 306 Kills 4 | . . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . . . . . . . . Drone Launches 32 | . . . . 5 27 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 13095 | 86 433 791 483 612 652 2175 952 150 1339 801 1455 213 820 460 350 1323 Spaces Moved 7283 | 88 368 340 260 355 338 1058 496 17 495 414 895 166 573 407 153 860 Core 525 | 20 . . . . . 27 . 17 57 . . . . 111 153 140 Treads 1095 | . . . . . . 32 496 . 438 129 . . . . . . Legs 1831 | . . 296 260 355 338 582 . . . . . . . . . . Wheels 897 | 68 368 44 . . . 417 . . . . . . . . . . Hover 2935 | . . . . . . . . . . 285 895 166 573 296 . 720 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 150 150 150 100 160 650 180 111 111 111 52 50 200 50 Average Speed 148 | 73 86 158 169 150 150 155 176 650 256 151 153 111 109 112 226 100 Slowest Speed 1200 | 80 90 180 210 150 240 850 180 650 850 280 166 111 160 500 250 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 9 61 24 48 40 42 27 56 6 7 9 83 16 11 51 20 30 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . 1 . . . 1 . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 137 | . 2 . . . 2 37 4 . 2 43 25 7 12 . . 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 50 | . . . . . 2 2 . . 2 13 11 5 12 . . 3 AOE 87 | . 2 . . . . 35 4 . . 30 14 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total 8721 | 103 430 496 286 419 417 1415 534 34 534 503 932 177 655 409 158 1219 Wait 534 | . 9 34 6 21 6 197 17 . . 2 1 . 10 . . 231 Move 7267 | 87 367 339 259 354 337 1057 495 16 494 413 894 165 572 406 152 860 Hop . | . . . . . . . . . . . . . . . . . Pick Up 153 | 8 14 15 5 13 8 23 1 . 11 16 4 2 9 . . 24 Fast Attach 35 | . 2 . . 1 2 5 . . . 8 2 . 1 2 2 10 Attach 105 | 5 3 14 2 2 6 15 1 4 9 6 2 2 9 1 . 24 Detach 6 | . . . . 1 . 1 . . 1 . . . . . . 3 Swap 58 | . 1 7 2 4 6 10 2 . 3 6 4 . 6 . . 7 Drop 82 | . 4 2 2 12 9 16 1 . 1 14 6 . 2 . 4 9 Fire 454 | 3 30 73 10 11 36 91 17 14 15 38 19 8 46 . . 43 Melee 3 | . . 3 . . . . . . . . . . . . . . Ram 17 | . . 9 . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Utility x2 643 | -9/Materials | Lost 8 parts (1p2n1u4w) 893 | -9/Materials | Repaired Lgt. Assault Rifle 934 | -9/Materials | Build established: Scavenger-Mutant 935 | -9/Materials | Discovered new exit (range 16) 1311 | -9/Materials | Entered Mines 1318 | -9/Mines | Found the Drone Emporium 1328 | -9/Mines | Found Prototype Device 1329 | -9/Mines | Identified Bomb Drone Bay 1706 | -9/Mines | Discovered new exit (range 13) 1794 | -9/Mines | Entered Materials 1794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -8/Materials | Identified exit to Storage 2175 | -8/Materials | Discovered new exit (range 14) 2177 | -8/Materials | Build established: Hacker-Mutant 2406 | -8/Materials | Entered Storage 2892 | -8/Storage | Destroyed 7 combat bots 2979 | -8/Storage | Discovered new exit (range 7) 3058 | -8/Storage | Entered Factory 3058 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3344 | -7/Factory | Build established: Scavenger-Tank 3849 | -7/Factory | Lost 3 parts (1p1n1w) 4156 | -7/Factory | Repaired Hrd. Medium Armor Plating 4941 | -7/Factory | Discovered new exit (range 12) 4993 | -7/Factory | Build established: Tank 5017 | -7/Factory | Discovered new exit (range 7) 5116 | -7/Factory | Core integrity fell below 50% 5197 | -7/Factory | Lost 4 parts (1p1u2w) 5233 | -7/Factory | Entered Lower Caves 5339 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5388 | -7/Lower Caves | Learned Factory interactive machine intel 5634 | -7/Lower Caves | Build established: Scavenger-Tank 5828 | -7/Lower Caves | Discovered new exit (range 14) 6185 | -7/Lower Caves | Entered another Lower Caves area 6195 | -7/Lower Caves | Core integrity fell below 20% 6208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6256 | -7/Lower Caves | Lost 6 parts (1p2n3w) 6290 | -7/Lower Caves | Discovered new exit (range 5) 6335 | -7/Lower Caves | Entered Factory 6335 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6336 | -6/Factory | Loaded intel: 47 interactive machine locations 6508 | -6/Factory | Discovered new exit (range 6) 6529 | -6/Factory | Build established: Scavenger-Mutant 7135 | -6/Factory | Build established: Scavenger-Skirmisher 7633 | -6/Factory | Garrison activated, responded to threat 7674 | -6/Factory | Entered another Factory area 7674 | -5/Factory | Evolved 2 slots: Utility x2 8123 | -5/Factory | Discovered new exit (range 4) 8475 | -5/Factory | Entered Upper Caves 8508 | -5/Upper Caves | Build established: Scavenger-Tank 9279 | -5/Upper Caves | Build established: Tank 9444 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9619 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9633 | -5/Upper Caves | Spotted B-75 Beast 9836 | -5/Upper Caves | Discovered new exit (range 11) 9930 | -5/Upper Caves | Entered another Upper Caves area 10109 | -5/Upper Caves | Discovered new exit (range 21) 10143 | -5/Upper Caves | Entered Factory 10143 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10591 | -4/Factory | Identified exit to Upper Caves 10591 | -4/Factory | Identified exit to Armory 10791 | -4/Factory | Build established: Scavenger-Gunner 10841 | -4/Factory | Lost 9 parts (2p2n3u2w) 10963 | -4/Factory | Entered Upper Caves 11108 | -4/Upper Caves | Build established: Gunner 11258 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11279 | -4/Upper Caves | Spotted B-86 Titan 11309 | -4/Upper Caves | Core integrity fell below 50% 11317 | -4/Upper Caves | Core integrity fell below 20% 11347 | -4/Upper Caves | Lost 10 parts (1p2n3u4w) 11363 | -4/Upper Caves | Discovered new exit (range 8) 11423 | -4/Upper Caves | Entered another Upper Caves area 11589 | -4/Upper Caves | Build established: Mutant 11647 | -4/Upper Caves | Discovered new exit (range 14) 11773 | -4/Upper Caves | Entered Research 11773 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11877 | -3/Research | Found Prototype Launcher 11878 | -3/Research | Identified Adv. Micro-nuke Launcher 12085 | -3/Research | Garrison activated, responded to threat 12157 | -3/Research | Lost 3 parts (1u2w) 12292 | -3/Research | Spotted B-86 Titan 12340 | -3/Research | Found Antimissile System 12436 | -3/Research | Allied Derelicts emerged from ambush trap array 12490 | -3/Research | Build established: Scavenger-Tank 12570 | -3/Research | P-80 Master assimilated allied PS-Q3X(g) 12583 | -3/Research | Fabricated Quantum Reactor (x2) 12786 | -3/Research | Garrison activated, responded to threat 12829 | -3/Research | Lost 6 parts (1n2u3w) 12902 | -3/Research | System corruption reached 10% 12941 | -3/Research | Core integrity fell below 50% 12960 | -3/Research | Lost 12 parts (2p2n7u1w) 12987 | -3/Research | Core integrity fell below 20% 13044 | -3/Research | Spotted B-86 Titan 13096 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13046_ Slug penetrates R-10 Processor. 13046_ Penetrated by Slug. 13046_ Slug penetrates R-10 Processor. 13046_ R-10 Processor destroyed. 13047_ Acquired 21 matter. 13048_ Slug penetrates Wall. 13051_ Penetrated by Slug. 13051_ Slug penetrates Wall. 13055_ Antigrav Array destroyed. 13055_ Drone sends a signal. 13058_ Penetrated by Slug. 13058_ Slug penetrates Wall. 13063_ 9HIARYANCXB/FH& M41,P87HM1ZVBM=KFX= 13080_ System corrupted: Matter fused (-6). 13089_ Slug penetrates Wall. 13091_ Imp. Antigrav System destroyed. 13092_ Slammed into K-01 Serf. 13092_ Destabilizing: Core damaged (-26). 13095_ Slammed into R-10 Processor. 13096_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ???????????????????????????? "" #????????????? | | ????????????????????????#????"" #????????????? | | ????????????????????????# "R #####+###????? | | ????????????????????????? """ #????? | | ????????????????????????? """ ###??? | | ?????????????????????????? ???? | | ??????????????????????????? #????? | | ????????????????????????????? [ #????? | | ??????????????????????????###### #??????? | | ???????????????????????????! # ######## | | ??????????????????????????? ! # # | | ???????????????????????????? # + | | ???????????????????????????? # ##### " | | ???????????????# # #####;## #???# #"##"### | | ???????????????+ + R@% hhk #???# == | | ???????????????# # #####+###/####### == | | ??????????????????????????# # == | | ??????????????????????????# # | | ??????????????????????????# " | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# #####""T"" | | ??????????????????????????# #???#""""" | | ??????????????????????????# ] #???###### | | ??????????????????????????###############????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 160 Energy Generation 48 Energy Capacity 1200 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Power Amplification 20 Armor Coverage 675 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 240 Reclamation Efficiency 20 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Particle Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Fist Fight Leap Before You Look Loot Pinata Oops Power Corrupts Release The Drones! Respectable Loadout System Compromised Challenges ------------ None Game ------ Seed SupersonicNuclearEdition Manual? 0 Play Time 02:56:35 Cumulative 9.8 hours Start 2021.09.18 @ 22:10:41 End 2021.09.19 @ 01:22:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0455d431-e6d9-4d5d-81a7-b1d489a643f8