Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 00:32:55 Player: HSFM Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (768) 768 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1918 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 245/280 System Corruption 1% Temperature Cool (27) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Heat Sink High-capacity Storage Unit Large Matter Pod Signal Interpreter Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 34 | 9 10 15 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 12 | 4 2 6 Treads 3 | 1 2 . Leg 6 | 2 . 4 Wheel 1 | 1 . . Hover 2 | . . 2 Flight . | . . . Utility 7 | 2 4 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 19 | . 9 10 Power 3 | . 1 2 Propulsion 7 | . 3 4 Utility 3 | . 2 1 Weapon 6 | . 3 3 Highest Loss Streak 6 | . 6 5 To Critical Strikes . | . . . Average Backups 5 | 2 4 6 Power . | . . . Propulsion 1 | . 1 1 Utility 2 | . 1 3 Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 9 | 1 . 8 Power . | . . . Propulsion 5 | 1 . 4 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 78 | . 85 73 Engine 9 | . 11 8 Treads 9 | . 21 2 Leg 11 | . 3 17 Hover 1 | . . 3 Storage 12 | . 14 11 Processor 5 | . . 8 Protection 7 | . 8 6 Energy Gun 2 | . 6 . Ballistic Gun 16 | . 17 15 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 5 6 7 On Entrance 4 | . 7 6 Naked Turns . | . . . Heaviest Build 32 | 15 32 32 Greatest Support 40 | 20 40 30 Greatest Overweight (x) 6 | 4 2 6 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 10 | 4 7 10 Average Carried 5 | 2 4 6 Final Capacity 15 | 8 15 15 Final Carried 8 | 3 7 8 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1091 | 368 335 388 Remotely . | . . . Salvage Created 1042 | 125 377 540 Parts 67 | 8 25 34 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 13 14 Melee 1 | . . 1 Guns 25 | . 13 12 Cannons 1 | . . 1 Classes Destroyed 7 | 2 2 3 Builder 1 | . . 1 Tunneler 3 | 3 . . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Swarmer 10 | . 6 4 Grunt 16 | . 7 9 Sentry 1 | . . 1 Best Kill Streak 6 | 2 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 318 | . 148 170 Missed 91 | . 46 45 Hits 227 | . 102 125 Projectile 227 | . 102 125 Critical Strikes 7 | . 1 6 Damage Taken 2631 | . 1200 1431 Core 626 | . 223 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 75 | . . 75 Core Remaining (%) 55 | 100 10 . Volleys Fired 159 | 8 77 74 Largest 2 | 2 2 2 Hottest 123 | 40 85 123 Shots Fired 217 | 16 107 94 Gun 209 | 16 107 86 Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic 199 | 16 97 86 Thermal 18 | . 10 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 3 10 16 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 153 | 10 74 69 Core Hits 57 | 5 23 29 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1929 | 125 746 1058 Guns 1802 | 125 746 931 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 55 | . . 55 Kinetic 1707 | 125 651 931 Thermal 167 | . 95 72 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 20 | . . 20 Kicked 17 | . . 17 Crushed . | . . . Highest Temperature 184 | . 184 154 Average Temperature 43 | . 38 49 Received Heat Transfer 1161 | . 636 525 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 372 | . 222 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 133 | 5 133 106 Initial 38 | . . 38 Average 25 | 1 25 28 Influence Increases 787 | 20 365 402 Destroy 0b10 Robot/C 540 | . 260 280 Destroy 0b10 Robot/NC 35 | 20 . 15 Destroy Leader 112 | . 60 52 Successful Hack 21 | . . 21 Select Force Hacks 60 | . 30 30 Destroy Structure 4 | . . 4 Lose Combat Pursuer 15 | . 15 . Influence Decreases 747 | 20 274 453 Entered New Map 53 | . . 53 Time Decay 534 | 20 214 300 Lost Part 160 | . 60 100 Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 18 25 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 3 8 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 6 26 Successful 15 | . 2 13 Failed 16 | . 4 12 Catastrophic 1 | . 1 . Database Lockouts 1 | . . 1 Manual 8 | . 5 3 Terminals 22 | . 3 19 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 6 | . 3 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . . 9 Record 4 | . . 4 Robot Analysis 2 | . . 2 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Recall Investigation 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Monitor 1 | . . 1 Tunnel 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 3 7 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 88 | 32 56 . Seismic 88 | 32 56 . Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2600 | 225 930 1445 Spaces Moved 962 | 106 337 519 Core 23 | 10 10 3 Treads 343 | . 296 47 Legs 479 | 96 31 352 Wheels . | . . . Hover 117 | . . 117 Flight . | . . . Fastest Speed 50 | 50 120 116 Average Speed 160 | 166 174 150 Slowest Speed 350 | 250 240 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 48 34 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1790 | 136 582 1072 Wait 562 | . 146 416 Move 960 | 105 336 519 Hop . | . . . Pick Up 30 | 7 9 14 Fast Attach 16 | 7 4 5 Attach 14 | 2 4 8 Detach 1 | . . 1 Swap 14 | 3 5 6 Drop 14 | 4 1 9 Fire 159 | 8 77 74 Melee . | . . . Ram 3 | . . 3 Kick 17 | . . 17 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Lost 6 parts (1p2n1u2w) 1002 | -10/Materials | Core integrity fell below 20% 1047 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -9/Materials | Repaired Lgt. Armor Plating 1768 | -9/Materials | Build established: Scavenger-Mutant 2048 | -9/Materials | Lost 5 parts (1p2n1u1w) 2287 | -9/Materials | Core integrity fell below 50% 2288 | -9/Materials | Build established: Mutant 2354 | -9/Materials | Discovered new exit (range 3) 2398 | -9/Materials | Central database locked down 2569 | -9/Materials | Core integrity fell below 20% 2601 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- A-02 Transporter destroyed. Imp. Hover Unit destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Prototype Ballistic Gun. Acquired Prototype Ballistic Gun. R-06 Scavenger destroyed. R-06 Scavenger collects Lgt. Treads. Critical hit (Burn: +37). Acquired 33 matter. Imp. Hover Unit destroyed. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Prototype Ballistic Gun. Ion Engine destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Prototype Ballistic Gun. Identified Imp. Assault Rifle. Identified Hvy. Ion Engine. R-06 Scavenger collects Imp. Assault Rifle. Critical hit (Burn: +37). 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Armor Plating | 16% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force True Hacker Challenges ------------ None Game ------ Seed HybridExoskeletonTerrabomb Manual? 0 Play Time 00:31:23 Cumulative 6.0 hours Start 2025.06.03 @ 23:59:12 End 2025.06.04 @ 00:32:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f6cc7a9-0105-4c7d-be79-a42a79cd36fe