Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 00:39:33 Player: jumpy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (432) 432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1642 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 178/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Wheel Wheel Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Wheel Wheel Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 19 | 9 3 7 . Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 3 | 2 . 1 . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 3 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 6 . Power 1 | . 1 . . Propulsion 3 | . 1 2 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Backups 6 | 3 7 7 7 Power 1 | . 1 1 1 Propulsion 1 | 1 2 2 2 Utility 2 | . 2 3 3 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | 1 . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 4 | 1 . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 65 | . 98 42 55 Engine 7 | . 13 3 11 Treads 13 | . 27 5 . Leg 6 | . . 10 22 Device 9 | . 14 6 . Storage 12 | . 14 11 11 Processor 1 | . . 1 11 Ballistic Gun 11 | . 24 3 . Launcher 1 | . 3 . . Peak Build Rating 12 | 7 9 12 10 Average Rating 6 | 5 8 6 10 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 16 | 13 16 15 15 Greatest Support 40 | 40 40 39 26 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 8 | 6 8 8 7 Average Carried 6 | 3 7 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 6 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 390 | 340 30 20 . Remotely . | . . . . Salvage Created 522 | 166 317 39 . Parts 44 | 16 22 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 8 3 . Melee 2 | . . 2 . Guns 4 | . 3 1 . AOE 5 | . 5 . . Classes Destroyed 8 | 3 3 2 . Worker 3 | 1 2 . . Tunneler 4 | 4 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 8 | . 8 . . Best Kill Streak 10 | 2 10 2 . Combat Bots Only 6 | . 6 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 222 | . 62 158 2 Missed 64 | . 15 49 . Hits 158 | . 47 109 2 Melee 2 | . . 2 . Projectile 156 | . 47 107 2 AOE 1 | . . . 1 Critical Strikes 3 | . 3 . . Damage Taken 1603 | . 558 997 48 Core 458 | . 47 393 18 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 57 | 25 25 7 . Largest 2 | 2 2 2 . Hottest 53 | 40 53 53 . Shots Fired 114 | 50 50 14 . Gun 102 | 50 39 13 . Cannon . | . . . . Launcher 12 | . 11 1 . Special . | . . . . Kinetic 102 | 50 39 13 . Thermal . | . . . . Explosive 12 | . 11 1 . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 5 5 . Robot Miss Streak 6 | 3 5 6 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 61 | 28 27 6 . Core Hits 46 | 11 27 8 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1360 | 254 972 134 . Guns 479 | 254 178 47 . Cannons . | . . . . Explosions 820 | . 792 28 . Melee . | . . . . Ramming 61 | . 2 59 . Kinetic 479 | 254 178 47 . Thermal . | . . . . Explosive 820 | . 792 28 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 16 8 . Projectiles . | . . . . Explosions 24 | . 16 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . 38 . Shots 1 | . . 1 . Rammed 34 | . 1 33 . Targets Rammed 39 | . 1 38 . Kicked 4 | . . 4 . Crushed 1 | . . 1 . Highest Temperature 50 | . 50 . . Average Temperature 17 | . 17 . . Received Heat Transfer 357 | . 312 45 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 86 100 100 Level 1 4 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 251 | 5 251 96 . Initial 89 | . . 89 . Average 29 | 1 55 31 . Influence Increases 428 | 30 311 87 . Destroy 0b10 Robot/C 220 | . 160 60 . Destroy 0b10 Robot/NC 55 | 30 20 5 . Destroy Leader 44 | . 34 10 . Disable Machine 30 | . 30 . . Destroy Structure 64 | . 52 12 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 428 | 30 100 298 . Entered New Map 122 | . . 122 . Time Decay 240 | 30 80 130 . Lost Part 66 | . 20 46 . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 14 8 Peak Tracking Total 15 | . 5 9 15 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 3 . Successful 2 | . 1 1 . Failed 6 | . 4 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Transport Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 525 | 153 269 103 . Seismic 525 | 153 269 103 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 925 | 257 269 377 22 Spaces Moved 443 | 111 117 196 19 Core 21 | 4 . 17 . Treads 303 | 107 117 79 . Legs 119 | . . 100 19 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 149 | 156 160 143 120 Slowest Speed 200 | 160 160 200 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 8 31 21 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . 53 13 . Melee . | . . . . Projectile . | . . . . AOE 66 | . 53 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 578 | 151 154 254 19 Wait 6 | . 4 2 . Move 440 | 110 116 195 19 Hop . | . . . . Pick Up 9 | 6 2 1 . Fast Attach 16 | 7 2 7 . Attach 2 | . . 2 . Detach . | . . . . Swap 5 | 2 3 . . Drop 4 | 1 1 2 . Fire 57 | 25 25 7 . Melee . | . . . . Ram 6 | . . 6 . Kick 4 | . . 4 . Crush 29 | . 1 28 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 566 | -9/Materials | Lost 3 parts (1p1n1w) 648 | -9/Materials | Lost 3 parts (1n2w) 666 | -9/Materials | Core integrity fell below 50% 877 | -9/Materials | Core integrity fell below 20% 885 | -9/Materials | Discovered new exit (range 12) 903 | -9/Materials | Identified exit to Mines 904 | -9/Materials | Entered Mines 905 | -9/Mines | Assembled infested the area 910 | -9/Mines | Assisted by a Guerilla fighting off Assembled 926 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00869_ Acquired Imp. Aluminum Leg. 00871_ Kicked S-10 Pest out of the way. 00874_ U-05 Engineer lays Concrete. 00885_ EXIT=FOUND 00894_ Kicked S-10 Pest out of the way. 00895_ W-16 Scout sends out distress signal. 00897_ Imp. Aluminum Leg destroyed. 00903_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 00905_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00910_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00915_ T-07 Excavator is excavating. 00924_ L1-GIW(h): "I'll hold them off! Go on ahead or try to find another way!" 00926_ C-30 ARC bursts open, deploying its payload. 00926_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????#t #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????????????????# #####??#???????????????? | | ????????????????????????#dd ## #???????????????? | | ????????????????????????#%### #???????????????? | | ????????????????????????#@#?# ####???????????????? | | ?????????????????????#### ### ##????#???????????? | | ?????????????????????# ## ### ##??????????? | | ?????????????????????# #### #??????????? | | ?????????????????????# #??# #??????????? | | ?????????????????????# #??## #??????????? | | ?????????????????????# #???###### "??????? | | ?????????????????????# #?????????######## ????? | | ?????????????????????# #?????????????????????#???? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedArcEdition Manual? 0 Play Time 00:04:56 Cumulative 180.9 hours Start 2025.07.22 @ 00:34:46 End 2025.07.22 @ 00:39:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d8183c9f-7d70-4bf3-83e9-6fedc4e816a0