Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 16:41:56 Player: Lunace Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2155) 2155 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 7031 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 179 Registered with UFD 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 310/310 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Enhanced Optical Array Surveybot 17 Chip Transmission Jammer Hacking Suite System Shield > --- WEAPON (2) ------- Cooled Plasma Cannon Companion Sword > --- INVENTORY (15) --- Light Angular Momentum Engine Deep Structural Scanner Authchip [Processor] Authchip [Processor] Cooled Plasma Cannon Cooled Plasma Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Surveybot 17 Chip Improved Light Armor Plating Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Shock Maul Companion Sword > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Deep Structural Scanner Authchip [Processor] Long-range Missile Launcher [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility High-capacity Storage Unit Device Remote Shield Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Shock Maul Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 5 | . . . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 110 | 9 5 1 9 6 9 8 63 Power 11 | 1 . 1 . 2 . . 7 Engine 8 | 1 . 1 . 2 . . 4 Core 2 | . . . . . . . 2 Reactor 1 | . . . . . . . 1 Propulsion 35 | 2 2 . 3 . 5 5 18 Treads 15 | 2 2 . 3 . 5 3 . Leg 12 | . . . . . . . 12 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight 6 | . . . . . . . 6 Utility 37 | 3 1 . 2 . 4 . 27 Device 18 | 2 . . 1 . 2 . 13 Storage 3 | 1 . . 1 . . . 1 Processor 4 | . . . . . . . 4 Hackware 5 | . 1 . . . . . 4 Protection 7 | . . . . . 2 . 5 Artifact . | . . . . . . . . Weapon 27 | 3 2 . 4 4 . 3 11 Energy Gun 7 | . 2 . 2 1 . . 2 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 6 | 3 . . 1 1 . 1 . Ballistic Cannon 2 | . . . 1 . . 1 . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 6 | . . . . . . 1 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 13 | . . . . 6 . 1 6 Parts Lost 23 | . 2 . . . . . 21 Power 3 | . . . . . . . 3 Propulsion 10 | . . . . . . . 10 Utility 8 | . 1 . . . . . 7 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 4 | . 2 . . . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 95 100 97 99 100 93 77 Engine 9 | . 14 14 11 11 11 11 2 Treads 22 | . 26 28 31 33 33 31 . Leg 3 | . . . . . . . 13 Flight 2 | . . . . . . . 7 Device 8 | . 2 . 10 11 11 11 7 Storage 8 | . 14 14 11 11 11 11 . Processor 5 | . . . . . . . 21 Hackware 5 | . 8 14 11 11 . . 9 Protection 4 | . . . . . 10 9 3 Energy Gun 5 | . 20 28 11 8 . . . Energy Cannon 1 | . . . . . 11 . . Ballistic Gun 1 | . 6 . 4 1 . . . Ballistic Cannon 6 | . . . 6 11 11 13 . Slashing Weapon 2 | . . . . . . 4 5 Peak Build Rating 70 | 7 10 10 17 24 25 30 70 Average Rating 26 | 5 8 10 14 20 22 25 47 On Entrance 14 | . 7 10 10 17 21 25 26 Naked Turns . | . . . . . . . . Heaviest Build 66 | 15 15 14 53 57 66 66 43 Greatest Support 78 | 40 40 40 60 60 69 69 78 Greatest Overweight (x) 4 | 4 . . . . 1 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 13 | 7 8 8 17 20 20 20 5 Most Carried 20 | 3 8 8 14 19 19 20 17 Average Carried 10 | 1 5 8 9 16 15 18 4 Final Capacity 20 | 8 8 8 20 20 20 20 15 Final Carried 18 | 2 8 8 14 17 16 18 7 Class Distribution -------------------- 32% | Commander-Mutant 30% | Mutant 17% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1577 | 314 184 10 170 56 138 40 665 Remotely 153 | 153 . . . . . . . Salvage Created 3183 | 99 523 101 239 11 310 . 1900 Parts 175 | 7 32 3 19 1 10 . 103 Haulers Intercepted 4 | . 1 . 1 . . . 2 Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 39 | . 11 2 4 . 2 . 20 Melee 19 | . . . . . . . 19 Guns 16 | . 11 2 3 . . . . Cannons 3 | . . . 1 . 2 . . AOE 1 | . . . . . . . 1 Classes Destroyed 15 | 2 5 . 1 . 1 . 6 Worker 3 | . . . . . . . 3 Builder 2 | . . . . . . . 2 Tunneler 2 | 1 . . . . . . 1 Hauler 4 | . 1 . 1 . . . 2 Recycler 7 | 1 . . 1 . 3 . 2 Mechanic 1 | . . . . . . . 1 Operator 4 | . 2 . . . . . 2 Watcher 7 | . 3 . 1 1 . . 2 Swarmer 4 | . 3 . 1 . . . . Grunt 21 | . 8 2 1 . . . 10 Duelist 1 | . . . . . . . 1 Protector 2 | . . . . . 1 . 1 Sentry 8 | . . . 2 . 1 . 5 Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 6 | 1 6 2 4 1 2 . 5 Combat Bots Only 5 | . 5 2 2 . 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 542 | . 65 7 24 . 2 . 444 Missed 199 | . 18 1 9 . . . 171 Damage Taken 4508 | . 537 79 185 24 33 . 3650 Core 984 | . 75 25 30 . . . 854 Absorbed by Shields 46 | . . . . . . . 46 Regen/Repaired (Parts) 423 | . 190 . . . . . 233 Core Remaining (%) 84 | 100 . 60 . . . 92 . Volleys Fired 98 | 4 57 5 18 4 7 . 3 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 107 | 40 100 100 100 95 107 . 43 Shots Fired 178 | 8 104 10 34 5 14 . 3 Gun 145 | 8 104 10 22 1 . . . Cannon 30 | . . . 12 4 14 . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 87 | 8 48 . 20 4 7 . . Thermal 88 | . 56 10 14 1 7 . . Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 4 12 6 11 4 7 . 2 Robot Miss Streak 6 | 1 6 1 4 . 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 210 | 6 66 8 26 3 9 . 92 Core Hits 113 | 3 31 5 11 1 5 . 57 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 13 | . 3 2 4 . . . 4 Burn 7 | . 3 2 2 . . . . Destroy 2 | . . . 2 . . . . Melee Attacks 140 | . . . . . . . 140 Impact . | . . . . . . . . Slashing 140 | . . . . . . . 140 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . . . 12 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6569 | 73 866 102 457 57 178 . 4836 Guns 1325 | 73 866 102 268 16 . . . Cannons 408 | . . . 189 41 178 . . Explosions 633 | . . . . . . . 633 Melee 4203 | . . . . . . . 4203 Ramming . | . . . . . . . . Kinetic 958 | 73 468 . 315 41 61 . . Thermal 775 | . 398 102 142 16 117 . . Explosive 633 | . . . . . . . 633 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 4203 | . . . . . . . 4203 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 303 | . . . . . . . 303 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee 297 | . . . . . . . 297 Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 20 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | . 381 243 145 18 90 . 263 Average Temperature 83 | . 90 130 56 12 41 . 103 Received Heat Transfer 1527 | . 267 48 48 . 9 . 1155 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 3 2 . . . . . Heat Transferred 2664 | . 1406 444 555 37 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Peak Influence 688 | 10 200 64 215 50 221 . 688 Initial 24 | . 6 14 24 5 19 . . Average 254 | 3 122 62 133 34 94 . 525 Maximum Alert Level 2 | . 1 . 1 . 1 . 2 Low Security (%) 59 | 100 97 100 82 100 81 . 3 Level 1 7 | . 2 . 17 . 18 . 4 Level 2 33 | . . . . . . . 91 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 1 . . . 8 Investigation 2 | . . . . . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 2 . 1 . . . 3 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed 3 | . . . . . . . 3 Distress Signals 3 | . . . . . . . 3 Times Spotted 77 | . 19 2 9 1 2 . 44 Peak Tracking Total 5 | . 5 2 4 1 1 . 5 Tactical Retreats 4 | . 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 5 | . . . . 1 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . . 2 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered 2 | . . . . . . . 2 Most Traps Carried 2 | . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 3 | . . . . 1 . . 2 Max in Single Turn 1 | . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 45 | . 5 . 3 3 11 3 20 Terminals 19 | . 3 . 3 1 5 . 7 Fabricators 5 | . . . . . . . 5 Repair Stations 3 | . 1 . . . . . 2 Recycling Units 10 | . 1 . . 2 6 . 1 Scanalyzers 2 | . . . . . . . 2 Garrison Access 3 | . . . . . . . 3 Total Hacks 145 | . 29 . 7 5 26 25 53 Successful 95 | . 19 . 4 3 14 25 30 Failed 48 | . 9 . 3 2 11 . 23 Catastrophic 8 | . . . . 1 . . 7 Database Lockouts 2 | . 1 . . . 1 . . Manual 62 | . 17 . 6 2 16 . 21 Terminals 61 | . 23 . 7 1 12 . 18 Fabricators 15 | . . . . . . . 15 Repair Stations 9 | . 4 . . . . . 5 Recycling Units 23 | . 2 . . 4 14 . 3 Scanalyzers 8 | . . . . . . . 8 Garrison Access 4 | . . . . . . . 4 Terminal Hacks 44 | . 9 . 2 1 2 25 5 Record 23 | . . . . . . 23 . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . . Alert Level 2 | . 1 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . 5 Network Status 2 | . . . . . . . 2 Load Schematic 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks 7 | . 4 . . . . . 3 Scan Component 3 | . 2 . . . . . 1 Repair 3 | . 2 . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . . 1 3 . 1 Retrieve Components 6 | . 1 . . 1 3 . 1 Scanalyzer 6 | . . . . . . . 6 Insert Component 3 | . . . . . . . 3 Analyze 3 | . . . . . . . 3 Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 2 | . . . . . . . 2 Unauthorized Hacks 25 | . 5 . 2 1 9 . 8 Terminals 13 | . 4 . 2 . 3 . 4 Botnet 11 | . 3 . 2 . 3 . 3 Operators 2 | . 1 . . . . . 1 Fabricators 4 | . . . . . . . 4 Report 1 | . . . . . . . 1 Haulers 1 | . . . . . . . 1 Recompile 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . . 1 6 . . Recyclers 2 | . 1 . . 1 . . . Tunnel 6 | . . . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 Used . | . . . . . . . . Hacking Detections 34 | . 4 . 3 2 7 . 18 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 3 | . 2 . . . . . 1 Time 102 | . 52 . . . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 2 . . 7 11 . 2 Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . . 9 . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 14 | . . 3 . . 9 1 1 Largest Group 10 | . . 3 3 . 9 10 10 Highest-Rated Group 160 | . . 40 40 . 119 160 160 Highest-Rated Ally 41 | . . 16 16 . 34 41 41 Total Orders 2 | . . . . . . . 2 DROP 1 | . . . . . . . 1 PICKUP 1 | . . . . . . . 1 Ally Attacks 56 | . . . 12 . . . 44 Total Damage 1794 | . . . 134 . . . 1660 Kills 19 | . . . 3 . . . 16 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5644 | 76 829 302 403 252 697 1598 1487 Spaces Moved 3559 | 33 321 179 198 129 335 999 1365 Core 189 | 9 . . . . . . 180 Treads 2070 | 24 321 179 198 129 335 884 . Legs 290 | . . . . . . . 290 Wheels 115 | . . . . . . 115 . Hover 128 | . . . . . . . 128 Flight 767 | . . . . . . . 767 Fastest Speed 27 | 50 160 160 160 160 160 115 27 Average Speed 118 | 145 160 160 160 160 160 154 56 Slowest Speed 250 | 250 160 160 160 160 240 160 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 75 45 24 29 71 78 45 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 13 | . . 1 . . 6 6 . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . Scrap Searched 5 | . . . . . . 5 . Spaces Dug 28 | . . . . . . . 28 Terrain Destroyed 45 | . . . . . 2 . 43 Melee 21 | . . . . . . . 21 Projectile 2 | . . . . . 2 . . AOE 22 | . . . . . . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 4601 | 50 532 185 252 172 482 1057 1871 Wait 417 | . 139 . 10 22 15 19 212 Move 3541 | 32 320 178 197 128 334 998 1354 Hop 5 | . . . . . . . 5 Pick Up 52 | 3 8 . 9 3 2 14 13 Fast Attach 63 | 7 4 . 4 5 6 3 34 Attach 27 | . 1 . 1 1 . 2 22 Detach 18 | . 1 . . 4 1 . 12 Swap 20 | 2 . 1 4 . 3 3 7 Drop 84 | 2 2 1 9 5 11 18 36 Fire 98 | 4 57 5 18 4 7 . 3 Melee 140 | . . . . . . . 140 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . . 30 Rewire 104 | . . . . . 103 . 1 Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 344 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Central database locked down 795 | -10/Materials | Repaired Lgt. Treads 823 | -10/Materials | Repaired Lgt. Treads 906 | -10/Materials | Entered Mines 919 | -10/Mines | Met a Derelict bent on vengeance 1053 | -10/Mines | Learned location of Storage (-9) 1126 | -10/Mines | Discovered exit to Materials (range 4) 1169 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -10/Mines | Entered Materials 1208 | -9/Materials | Accompanied by 3 allies 1208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Discovered new exit (range 13) 1274 | -9/Materials | Lost 3 allies 1389 | -9/Materials | Discovered new exit (range 13) 1422 | -9/Materials | Identified exit to Mines 1422 | -9/Materials | Identified exit to Storage 1535 | -9/Materials | Build established: Scavenger-Mutant 1611 | -9/Materials | Entered Storage 1840 | -9/Storage | Found Prototype Launcher 1840 | -9/Storage | Identified Scatter Rocket Array 1857 | -9/Storage | Used back door to open Recycling access 1857 | -9/Storage | Discovered new exit (range 5) 1863 | -9/Storage | Entered Recycling 2205 | -9/Recycling | Build established: Mutant 2268 | -9/Recycling | Discovered new exit (range 8) 2509 | -9/Recycling | Scanned before Scraplab entrance 2531 | -9/Recycling | Entered Scraplab 2544 | -9/Recycling | Discovered new exit (range 3) 2560 | -9/Recycling | Entered Scraptown 2560 | -9/Scraptown | Accompanied by 9 allies 2657 | -9/Scraptown | Build established: Commander-Mutant 2802 | -9/Scraptown | Discovered new exit (range 11) 2911 | -9/Scraptown | Visited Junk Repository 2961 | -9/Scraptown | Visited Red Mages 2985 | -9/Scraptown | Visited CPS Storage 3020 | -9/Scraptown | Visited Fellowship of the Rings 3071 | -9/Scraptown | Visited UFD Registry 3071 | -9/Scraptown | Registered with UFD as "Autofunk" 3092 | -9/Scraptown | Visited SPCMW 3112 | -9/Scraptown | Visited TADAMA 3125 | -9/Scraptown | Visited Cave Peace 3207 | -9/Scraptown | Visited Science Testing Area 3229 | -9/Scraptown | Visited Botcube Research 3236 | -9/Scraptown | Found Botcube 3441 | -9/Scraptown | Visited Science Guys 3496 | -9/Scraptown | Visited Research Penetration Think Tank 3529 | -9/Scraptown | Visited Sword Containment 3585 | -9/Scraptown | Visited Junk Repository 3637 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3644 | -9/Scraptown | Found DCF Scrap (30 items) 3655 | -9/Scraptown | Botcube activated 3677 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon, 1 special weapon. 3698 | -9/Scraptown | Visited LU-1G1's Boring Crew 3770 | -9/Scraptown | Visited Cartography Club 3802 | -9/Scraptown | Found Surveybot 17 Chip 4032 | -9/Scraptown | Found Deep Structural Scanner 4068 | -9/Scraptown | Learned location of Lower Caves (-7) 4068 | -9/Scraptown | Learned location of Zion (-6) 4068 | -9/Scraptown | Learned location of Cetus (-6) 4068 | -9/Scraptown | Learned 16 Factory zone layouts 4068 | -9/Scraptown | Learned 12 Research zone layouts 4068 | -9/Scraptown | Learned 8 Access zone layouts 4068 | -9/Scraptown | Learned 4 Storage zone layouts 4068 | -9/Scraptown | Learned 4 Recycling zone layouts 4068 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4068 | -9/Scraptown | Learned 20 Upper Caves zone layouts 4068 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 4068 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4068 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4068 | -9/Scraptown | Learned Storage emergency access door positions 4068 | -9/Scraptown | Learned location of 1 exit from Factory 4068 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4068 | -9/Scraptown | Identified exit to Factory 4158 | -9/Scraptown | Entered Factory 4158 | -6/Factory | Accompanied by 10 allies 4158 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4159 | -6/Factory | Identified exit to Factory 4159 | -6/Factory | Identified exit to Extension 4160 | -6/Factory | Identified exit to Lower Caves 4210 | -6/Factory | Garrison activated, responded to threat 4322 | -6/Factory | Lost 6 allies 4426 | -6/Factory | Discovered exit to Factory (range 15) 4485 | -6/Factory | Fabricated Imp. Fusion Compressor (x2) 4517 | -6/Factory | Lost 4 parts (1p2n1u) 4734 | -6/Factory | Lost 3 parts (1p1n1u) 4928 | -6/Factory | Spotted B-75 Beast 4968 | -6/Factory | Core integrity fell below 50% 5003 | -6/Factory | Destroyed B-75 Beast 5093 | -6/Factory | Core integrity fell below 20% 5302 | -6/Factory | Build established: Hacker-Mutant 5465 | -6/Factory | Repaired Arm. Leg 5645 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05588_ Soldier 5a destroyed. 05589_ U-05 Engineer lays Concrete. 05593_ A-15 Conveyor destroyed. 05593_ R-10 Processor collects Corrupted Carbon-fiber Leg. 05594_ U-05 Engineer lays Concrete. 05596_ Acquired Prototype Energy Cannon. 05596_ Identified Cld. Plasma Cannon. 05597_ K-01 Serf collects debris. 05599_ Acquired 10 matter. 05601_ Acquired Lrg. Storage Unit. 05604_ R-10 Processor collects Cld. Plasma Cannon. 05604_ Acquired Cld. Plasma Cannon. 05605_ Acquired 10 matter. 05607_ Acquired Cld. Plasma Cannon. 05611_ Acquired 10 matter. 05616_ System corrupted: Substantial component data lost. 05643_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ##### #### ##### # # """ # | | ##### #### ###### ## # """ # | | ##### #### ###### ## # # | | ##### #### ###### ##############/# | | #################+###### ###### | | ### ######+###########+## | | ### # # """ ## | | ### # # """ ## | | ### # """"""""" # """ ## | | ### # # ## | | ###+############ ### # """"""""" # ## | | # ####### ### # # ## | | # """" ####### ### # """"""""" ##+##### | | # """" #######A ### # + ### | | # """" ####### ### + """"""""" ## ###### | | # """" # # ### # ## ###### | | # """" !# # ### # """"""""" ## ###### | | # """" # # ### # ## ###### | | # """" # # ### #####+#+####### ###### | | + # # ###### | | ########## + #####/######?## | | ########## # u ## ######## | | #?#?###### # ## *# | | ########## # ## # | | #####???## #########g##### ## # | | ######?### ##* @ # ####+### """ | | ########## ## u # !% + """ | | ###?############# # ! # """ | | ###?##?#?##?##### # + | | ??#?#?####?#?#### # # """ | | ###?##???#???#### # # """ | | ##?###?##????#### #### T## # """ | | ?####?###????#### ######## # | | #?#####??????#### ######?# # | | #??#####?????#### %######## ######## | | ?????#???????#### + % #??## | | ?????????????#### ##### #???# ## | | #????????????##################### #???# #? | | ???#?????????#####################+####+#/##### ## | | ?????????????##################### # ## | | ?????????????##################### """ """ # #? | | ?????????????????????????????????# """ """ # ## | | ?????????????????????????????????# """ """ # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# + + | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# "" "" # ## | | ?????????????????????????????????# ""S"" # #? | | ?????????????????????????????????# """" # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- System Shield | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Fusion Compressor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodResetPerforator Manual? 0 Play Time 00:57:39 Cumulative 394.0 hours Start 2025.04.04 @ 15:39:40 End 2025.04.04 @ 16:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 387 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01f69a2e-b271-48e9-bfea-0a45fad7543e