Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.15 @ 14:16:40 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (2303) 2303 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 5768 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 40 Cogmind --------- Core Integrity 550/550 Matter 262/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Experimental Heat Sink Huge Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Heavy Deuterium Engine Titanium Leg Advanced Myomer Leg Advanced Myomer Leg Combat Antigrav System Experimental Heat Sink Gravity Neutralizer Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Improved Weapon Shielding Advanced Component Analysis Suite Heavy EM Shotgun Advanced Beam Cannon Advanced Beam Cannon 12-ASH's Boomstick 8R-AWN's Boregun 8R-AWN's Boregun Rocket Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Gravity Neutralizer Salvage Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Deuterium Engine Titanium Leg Advanced Myomer Leg Advanced Myomer Leg Combat Antigrav System Experimental Heat Sink Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Improved Weapon Shielding Advanced Component Analysis Suite Heavy EM Shotgun Advanced Beam Cannon Advanced Beam Cannon 12-ASH's Boomstick 8R-AWN's Boregun 8R-AWN's Boregun Rocket Launcher Plasma Cutter Great Maul [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 68 | 7 7 5 28 1 16 3 1 Power 8 | 1 1 1 3 . 2 . . Engine 8 | 1 1 1 3 . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 1 1 7 . 3 2 1 Treads 17 | 2 1 1 7 . 3 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 3 1 6 1 7 1 . Device 9 | 1 1 1 1 . 4 1 . Storage 5 | 1 1 . 2 1 . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 5 | . 1 . 2 . 2 . . Artifact . | . . . . . . . . Weapon 22 | 2 2 2 12 . 4 . . Energy Gun 4 | . . . 4 . . . . Energy Cannon 6 | . 2 . 4 . . . . Ballistic Gun 8 | 2 . . 2 . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 6 . 4 . . Parts Lost 13 | . 1 3 3 . 5 1 . Power 4 | . 1 1 1 . 1 . . Propulsion 3 | . . 1 . . 1 1 . Utility 5 | . . 1 2 . 2 . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 4 | . 1 2 1 . 4 1 . To Critical Strikes 3 | . . . . . 2 1 . Average Backups 19 | 3 8 9 21 25 22 24 24 Power 1 | . . . 1 2 1 1 1 Propulsion 3 | . . 1 4 5 4 5 4 Utility 4 | 1 4 3 4 6 5 9 10 Weapon 9 | 1 3 4 12 11 10 8 8 Tool/Special . | . . . . . . . . Unused Backups 49 | . 7 . 13 . 13 2 14 Power 8 | . 1 . 2 . 4 . 1 Propulsion 9 | . . . 4 . 1 . 4 Utility 17 | . 4 . . . 5 1 7 Weapon 14 | . 2 . 7 . 3 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 96 100 98 99 92 Engine 11 | . 14 13 10 11 10 11 9 Treads 31 | . 28 27 32 33 33 32 36 Device 12 | . 11 13 17 11 8 10 10 Storage 13 | . 14 14 11 21 14 11 9 Processor 2 | . . . . . 4 11 9 Protection 2 | . 2 . 2 . 5 . . Energy Gun 6 | . . . 8 20 7 . . Energy Cannon 4 | . 3 6 11 1 . . . Ballistic Gun 11 | . 24 18 1 . 13 22 18 Peak Build Rating 42 | 9 9 9 24 24 37 36 42 Average Rating 20 | 6 7 8 20 23 24 35 36 On Entrance 17 | . 9 8 8 22 24 36 36 Naked Turns . | . . . . . . . . Heaviest Build 105 | 14 21 23 100 101 105 95 94 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 Average Capacity 20 | 7 9 10 22 25 25 25 25 Most Carried 25 | 7 10 10 25 25 25 25 24 Average Carried 19 | 3 8 9 21 24 22 24 23 Final Capacity 25 | 8 10 10 25 25 25 25 25 Final Carried 25 | 7 10 10 25 25 25 25 24 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2649 | 332 373 213 570 194 886 81 . Remotely . | . . . . . . . . Salvage Created 4038 | 162 711 148 2130 137 629 121 . Parts 313 | 16 43 10 146 14 80 4 . Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 4 | 1 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 69 | . 15 6 41 3 1 3 . Guns 27 | . 10 3 10 . 1 3 . Cannons 30 | . 5 3 19 3 . . . AOE 8 | . . . 8 . . . . Classes Destroyed 14 | 3 6 1 2 . 2 . . Worker 6 | 1 . 1 3 . . 1 . Builder 4 | . 1 . 3 . . . . Tunneler 6 | 4 . . 1 1 . . . Hauler 8 | . 2 . 6 . . . . Recycler 5 | 1 1 . 2 . . 1 . Mechanic 2 | . . . 2 . . . . Operator 1 | . 1 . . . . . . Turret 1 | . . . . . 1 . . Watcher 5 | . 1 . 4 . . . . Swarmer 24 | . 3 3 15 . . 3 . Grunt 33 | . 12 2 16 3 . . . Sentry 10 | . . . 10 . . . . Demolisher 1 | . . 1 . . . . . Zionite 8 | . . . . . 8 . . Best Kill Streak 5 | 2 5 3 5 3 3 3 . Combat Bots Only 5 | . 5 3 4 3 1 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 316 | . 67 27 98 13 70 41 . Missed 91 | . 15 5 31 5 16 19 . Damage Taken 3273 | . 588 371 751 90 983 490 . Core 374 | . 135 17 30 11 48 133 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 324 | . . . 324 . . . . Core Remaining (%) 61 | 100 . 39 . . . 44 . Volleys Fired 341 | 19 70 30 98 6 105 10 3 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 40 120 100 136 136 60 46 46 Shots Fired 658 | 34 138 46 193 12 209 20 6 Gun 485 | 34 116 16 84 . 209 20 6 Cannon 157 | . 22 16 107 12 . . . Launcher 2 | . . . 2 . . . . Special 14 | . . 14 . . . . . Kinetic 415 | 34 116 16 14 . 209 20 6 Thermal 171 | . 22 30 107 12 . . . Explosive 2 | . . . 2 . . . . Electromagnetic 70 | . . . 70 . . . . Robot Hit Streak 20 | 5 7 5 15 3 20 17 8 Robot Miss Streak 6 | 3 6 3 5 2 4 3 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 407 | 18 76 21 123 6 146 11 6 Core Hits 178 | 8 34 8 72 5 39 10 2 Critical Kills 4 | . . . 3 . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . . . 3 . 2 . . Meltdown 3 | . . . 3 . . . . Destroy 2 | . . . . . 2 . . Melee Attacks 4 | . . . 4 . . . . Impact 4 | . . . 4 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7762 | 196 980 361 3539 168 2195 234 89 Guns 4746 | 188 681 128 1303 . 2195 162 89 Cannons 1918 | . 298 192 1298 130 . . . Explosions 847 | . . . 847 . . . . Melee . | . . . . . . . . Ramming 251 | 8 1 41 91 38 . 72 . Kinetic 3573 | 188 681 128 130 . 2195 162 89 Thermal 2447 | . 298 192 1827 130 . . . Explosive 318 | . . . 318 . . . . Electromagnetic 1173 | . . . 1173 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 104 | . . 6 98 . . . . Projectiles 56 | . . 6 50 . . . . Explosions 40 | . . . 40 . . . . Melee 8 | . . . 8 . . . . Knockbacks 4 | . . 1 2 1 . . . Impact 4 | . . 1 2 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . 38 . . . . Shots 1 | . . . 1 . . . . Rammed 34 | 5 1 5 13 4 . 6 . Targets Rammed 40 | 5 3 6 13 5 . 8 . Kicked . | . . . . . . . . Crushed 6 | . 2 1 . 1 . 2 . Highest Temperature 327 | . 327 120 162 210 . . . Average Temperature 65 | . 115 45 32 104 . . . Received Heat Transfer 597 | . 297 39 207 48 . 6 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 8 | . . . 8 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 3 | . . . 3 . . . . Combat Hostiles 3 | . . . 3 . . . . Parts Melted 8 | . . . 7 1 . . . Heat Transferred 4276 | . 629 407 3018 222 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 6 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 82 | 100 100 100 58 83 . 100 100 Level 1 10 | . . . 22 16 . . . Level 2 7 | . . . 19 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 608 | 5 180 81 608 303 . 104 35 Initial 233 | . . 34 17 233 . . . Average 101 | 1 91 10 203 72 . 9 8 Influence Increases 2141 | 30 452 169 1259 75 . 121 35 Destroy 0b10 Robot/C 1400 | . 300 120 820 60 . 80 20 Destroy 0b10 Robot/NC 185 | 30 30 5 105 5 . 10 . Destroy Leader 296 | . 56 20 190 10 . 10 10 Allied During Kill 19 | . . . . . . 14 5 Successful Hack 50 | . 5 . 38 . . 7 . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 60 | . . . 60 . . . . Destroy Structure 56 | . 1 9 46 . . . . Lose Combat Pursuer 45 | . 30 15 . . . . . Influence Decreases 1668 | 30 364 158 677 308 . 121 10 Time Decay 1618 | 30 354 148 647 308 . 121 10 Lost Part 50 | . 10 10 30 . . . . Squads Dispatched 7 | . 5 . 2 . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 3 . 1 . . . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 13 | . 3 . 9 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 29 8 55 3 11 5 1 Peak Tracking Total 9 | . 5 3 5 3 9 3 1 Tactical Retreats 6 | . 2 1 . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . . . 5 . 9 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 4 . 12 . 1 1 . Terminals 12 | . 3 . 8 . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 54 | . 9 . 41 . 1 3 . Successful 32 | . 3 . 27 . 1 1 . Failed 21 | . 6 . 13 . . 2 . Catastrophic 6 | . 2 . 4 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 35 | . 5 . 27 . . 3 . Terminals 42 | . 8 . 31 . . 3 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 . 10 . 1 1 . Record 1 | . . . . . 1 . . Robot Analysis 8 | . 1 . 6 . . 1 . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Assault Status 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . Scan Component 4 | . . . 4 . . . . Repair 4 | . . . 4 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . 7 . . . . Terminals 8 | . 1 . 7 . . . . Botnet 2 | . . . 2 . . . . Skim 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 . 9 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 4 . . . . Time 110 | . . . 110 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . . . 18 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 3 Highest-Rated Group 40 | . . . . 40 40 40 40 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 23 | . . . . . . 22 1 Total Damage 235 | . . . . . . 223 12 Kills 3 | . . . . . . 2 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 4215 | 128 756 1468 1863 . . . . Terrain 155 | 128 27 . . . . . . Seismic 4051 | . 729 1468 1854 . . . . T.N.C. 9 | . . . 9 . . . . Robot Analysis Total 8 | . 1 . 6 . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11315 | 215 976 1493 3092 1366 2957 1173 43 Spaces Moved 4382 | 90 432 701 1102 555 1027 462 13 Core 3 | 3 . . . . . . . Treads 4379 | 87 432 701 1102 555 1027 462 13 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 Average Speed 213 | 156 160 160 222 240 240 240 240 Slowest Speed 240 | 160 160 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 6 78 100 94 99 79 96 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 23 | . . 7 16 . . . . Terrain Destroyed 59 | . . 12 47 . . . . Melee 4 | . . . 4 . . . . Projectile 12 | . . 12 . . . . . AOE 43 | . . . 43 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5641 | 127 584 989 1529 570 1325 498 19 Wait 557 | . 41 237 175 . 104 . . Move 4375 | 89 431 700 1101 554 1026 461 13 Hop . | . . . . . . . . Pick Up 101 | 7 12 2 43 1 27 9 . Fast Attach 22 | 7 . 1 10 . 4 . . Attach 27 | . 1 2 8 . 11 3 2 Detach 14 | . . . 4 . 9 . 1 Swap 78 | . 17 11 37 3 9 1 . Drop 82 | . 9 . 36 1 30 6 . Fire 341 | 19 70 30 98 6 105 10 3 Melee 4 | . . . 4 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 40 | 5 3 6 13 5 . 8 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Core integrity fell below 50% 966 | -10/Materials | Discovered new exit (range 7) 1076 | -10/Materials | Discovered new exit (range 15) 1192 | -10/Materials | Entered Mines 1248 | -10/Mines | Learned 2 Materials zone layouts 1491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1577 | -10/Mines | Assembled infested the area 2306 | -10/Mines | Build established: Scavenger-Mutant 2503 | -10/Mines | Discovered new exit (range 4) 2554 | -10/Mines | Discovered new exit (range 9) 2645 | -10/Mines | Discovered new exit (range 7) 2685 | -10/Mines | Entered Materials 2685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -9/Materials | Repaired Lgt. Treads 2867 | -9/Materials | Repaired Lgt. Treads 2895 | -9/Materials | Repaired Lgt. Treads 3619 | -9/Materials | Discovered new exit (range 5) 4069 | -9/Materials | Discovered new exit (range 16) 4150 | -9/Materials | Build established: Mutant 4228 | -9/Materials | Discovered new exit (range 15) 4683 | -9/Materials | Build established: Scavenger-Mutant 4726 | -9/Materials | Identified exit to Materials 4812 | -9/Materials | Learned 2 Materials zone layouts 4839 | -9/Materials | Learned Storage stockpile data 4855 | -9/Materials | Loaded intel: 10 trap records 4862 | -9/Materials | Learned location of Storage (-8) 4881 | -9/Materials | Learned Materials security intel 5153 | -9/Materials | Central database locked down 5485 | -9/Materials | First assault squad dispatched 5734 | -9/Materials | Repaired Hvy. Assault Rifle 5777 | -9/Materials | Entered Mines 5824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5827 | -9/Mines | Discovered new exit (range 5) 6059 | -9/Mines | Learned Materials emergency access door positions 6567 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7143 | -9/Mines | Entered Exiles 7143 | -9/Exiles | Accompanied by 3 allies 7175 | -9/Exiles | Discovered new exit (range 15) 7203 | -9/Exiles | Met 8R-AWN 7242 | -9/Exiles | Met EX-HEX 7369 | -9/Exiles | Met EX-DEC 7420 | -9/Exiles | Visited The Gauntlet 7710 | -9/Exiles | Learned location of Zion (-7) 7803 | -9/Exiles | Discovered new exit (range 10) 8826 | -9/Exiles | Attacked by the Exiles 8996 | -9/Exiles | Lost 4 parts (1n2u1w) 9010 | -9/Exiles | Destroyed 8R-AWN 9087 | -9/Exiles | Found Prototype Ballistic Gun 9093 | -9/Exiles | Found Prototype Ballistic Gun 9094 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 9100 | -9/Exiles | Found Prototype Device 9100 | -9/Exiles | Identified AS-neutralizer No. 17b 9449 | -9/Exiles | Destroyed EX-DEC 9518 | -9/Exiles | Build established: Mutant 9556 | -9/Exiles | Destroyed EX-HEX 9593 | -9/Exiles | Destroyed EX-BIN 9639 | -9/Exiles | Found Prototype Device 9642 | -9/Exiles | Identified System Purifier 9708 | -9/Exiles | Found Prototype Energy Gun 9716 | -9/Exiles | Identified AWS/EX-DEC 9947 | -9/Exiles | Build established: Scavenger-Mutant 10005 | -9/Exiles | Found Prototype Processor 10006 | -9/Exiles | Identified Exp. Targeting Computer 10041 | -9/Exiles | Found Prototype Protection 10062 | -9/Exiles | Identified 8R-AWN's Armor/EX 10100 | -9/Exiles | Entered Mines 10100 | -8/Mines | Accompanied by 3 allies 10158 | -8/Mines | Discovered exit to Materials (range 9) 10174 | -8/Mines | 12-ASH came to Exiles' defense 10192 | -8/Mines | Core integrity fell below 50% 10193 | -8/Mines | Allies destroyed 12-ASH 10223 | -8/Mines | Found Prototype Processor 10252 | -8/Mines | Identified Exp. Core Analyzer 10266 | -8/Mines | Found Prototype Ballistic Gun 10275 | -8/Mines | Identified 12-ASH's Boomstick 10509 | -8/Mines | Discovered exit to Materials (range 7) 11273 | -8/Mines | Entered Materials 11273 | -8/Materials | Accompanied by 3 allies 11273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11274 | -8/Materials | Identified exit to Factory 11316 | -8/Materials | Self-destructed Last Messages --------------- targets. The H-55 cannot be remotely detected by low-level sensor arrays. 10939_ Crushed K-01 Serf. 10939_ K-01 Serf destroyed. 11141_ Slammed into R-06 Scavenger. 11143_ Slammed into T-07 Excavator. 11191_ Slammed into K-01 Serf. 11210_ Crushed R-06 Scavenger. 11210_ R-06 Scavenger destroyed. 11250_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 2 Materials zones... Loading Materials emergency access points (x10)... Loading Materials security intel (x10)... 11296_ A-02 Transporter sends out distress signal. 11304_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????? ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# ???????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????+=% ###########????????????? | | ??????#^!^# = #????????????? | | ??????#= # #????????????? | | ??????# # #????????????? | | ??????# # #????????????? | | ??????# # ! %!] #????????????? | | ??????# g# !]] #????????????? | | ??????# @/ !]] #????????????? | | ??????#g g# !#????????????? | | ??????# ###########????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????#####??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Lgt. Treads | 27% | -9/Materials Lgt. Treads | 65% | -9/Materials Hvy. Assault Rifle | 55% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroBarrageGravjet Manual? 0 Play Time 01:09:28 Cumulative 569.5 hours Start 2024.11.06 @ 01:26:40 End 2024.11.15 @ 14:16:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 25 Types 8/1/6/3/1/0/5/1/0 Lore% 80 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cea0b12c-8645-45ab-ad4b-5bbe82729c76