Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 09:49:00 Player: Lecithin Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3440) 3440 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 7252 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 28% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Target Analyzer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Micro Nuclear Core Light Treads Compact Wheel Compact Wheel Transmission Jammer Improved Shield Generator Enhanced Autogun Mini Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Light Treads Compact Wheel Compact Wheel Transmission Jammer Improved Shield Generator Enhanced Autogun Mini Assault Cannon Advanced EMP Blaster Heavy Mace [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 . . 2 . . Weapon . | . . . . . . . . Parts Attached 152 | 6 16 12 7 52 6 2 51 Power 21 | 1 2 1 2 5 2 1 7 Engine 9 | 1 2 1 1 2 1 . 1 Core 12 | . . . 1 3 1 1 6 Reactor . | . . . . . . . . Propulsion 50 | 2 6 6 2 15 . . 19 Treads 9 | . 1 . . 4 . . 4 Leg 21 | . 3 5 2 11 . . . Wheel 11 | 2 2 . . . . . 7 Hover 3 | . . . . . . . 3 Flight 6 | . . 1 . . . . 5 Utility 28 | 1 4 2 . 3 3 1 14 Device 12 | . 2 1 . 3 1 1 4 Storage 5 | 1 1 . . . . . 3 Processor 5 | . . 1 . . . . 4 Hackware . | . . . . . . . . Protection 6 | . 1 . . . 2 . 3 Artifact . | . . . . . . . . Weapon 53 | 2 4 3 3 29 1 . 11 Energy Gun 8 | . . . 1 3 1 . 3 Energy Cannon 13 | . 2 1 1 9 . . . Ballistic Gun 16 | 2 1 2 1 5 . . 5 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 3 . . . Special Weapon 8 | . . . . 7 . . 1 Impact Weapon 3 | . . . . 2 . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . 1 1 1 6 . 1 . Corrupted Parts 1 | . . . . 1 . . . System Corruption 8 | . . . . 8 . . . Parts Lost 40 | . 3 4 . 6 . 5 22 Power 8 | . 1 1 . 1 . 1 4 Propulsion 16 | . 1 . . 5 . . 10 Utility 7 | . . 1 . . . 2 4 Weapon 9 | . 1 2 . . . 2 4 Highest Loss Streak 8 | . 2 3 . 2 . 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 98 95 100 98 99 67 68 Engine 9 | . 13 10 13 9 6 5 5 Core 4 | . . . 4 8 7 4 4 Treads 5 | . 2 . . . 30 18 9 Leg 18 | . 14 30 36 34 . . . Wheel 3 | . 10 . . . . . 7 Device 9 | . 8 10 9 9 15 10 9 Storage 8 | . 14 11 9 9 7 3 2 Processor 7 | . . 10 9 9 7 6 7 Protection 2 | . 5 . . . 7 3 4 Energy Gun 1 | . . . . 1 6 5 1 Energy Cannon 5 | . 15 11 8 4 . . . Ballistic Gun 6 | . 6 10 9 8 7 4 1 Slashing Weapon 1 | . . . . . . . 4 Peak Build Rating 43 | 6 14 17 22 29 38 39 43 Average Rating 22 | 5 11 14 20 25 36 27 28 On Entrance 15 | . 6 11 15 22 28 38 1 Naked Turns 9 | . . . . . . 5 4 Heaviest Build 43 | 13 32 25 32 35 41 42 43 Greatest Support 92 | 26 26 30 47 92 92 92 80 Greatest Overweight (x) 3 | 1 3 1 . 1 . 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 Average Capacity 9 | 7 9 10 10 10 10 7 6 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 8 | 2 9 9 9 9 9 7 5 Final Capacity 15 | 8 10 10 10 10 10 5 15 Final Carried 10 | 4 9 10 10 10 10 5 9 Class Distribution -------------------- 52% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Matter Collected 2662 | 260 256 349 . 869 214 . 714 Remotely . | . . . . . . . . Salvage Created 4649 | . 480 1059 36 1455 287 . 1332 Parts 272 | . 29 57 1 74 12 . 99 Haulers Intercepted 3 | . . . . 1 . . 2 Recyclers Shooed 3 | . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 73 | . 11 19 . 23 7 . 13 Melee 6 | . . . . . . . 6 Guns 32 | . 1 7 . 10 7 . 7 Cannons 31 | . 9 12 . 10 . . . AOE 4 | . 1 . . 3 . . . Classes Destroyed 13 | . 5 4 . 2 . . 2 Worker 11 | . . 2 . 4 . . 5 Builder 10 | . 1 . . 4 . . 5 Tunneler 2 | . . 1 . . . . 1 Hauler 3 | . . . . 1 . . 2 Recycler 7 | . 1 1 . . . . 5 Watcher 7 | . 2 3 1 . . . 1 Swarmer 9 | . 3 . . . 3 . 3 Grunt 40 | . 8 14 . 14 4 . . Brawler 2 | . . 2 . . . . . Duelist 1 | . . . . 1 . . . Sentry 14 | . . 3 . 8 . . 3 Hunter 2 | . . . . . . . 2 Programmer 5 | . . . . . . . 5 Best Kill Streak 13 | . 4 8 1 13 7 . 4 Combat Bots Only 7 | . 4 6 . 7 7 . 3 Max Kills in Single Turn 2 | . 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Hostile Shots Fired 683 | . 70 95 . 123 65 5 325 Missed 230 | . 19 33 . 42 16 . 120 Damage Taken 5966 | . 614 755 . 1418 574 189 2416 Core 1143 | . 131 153 . 157 49 121 532 Absorbed by Shields 204 | . . . . . 196 8 . Regen/Repaired (Parts) 177 | . . . . 110 67 . . Core Remaining (%) 69 | 100 47 61 . 71 . . . Volleys Fired 261 | . 54 65 3 74 25 . 40 Largest 2 | . 2 2 2 2 2 . 2 Hottest 136 | . 136 91 93 93 86 . 108 Shots Fired 428 | . 67 115 6 143 50 . 47 Gun 250 | . 10 51 3 89 50 . 47 Cannon 168 | . 53 64 3 48 . . . Launcher 10 | . 4 . . 6 . . . Special . | . . . . . . . . Kinetic 187 | . 10 51 3 74 25 . 24 Thermal 230 | . 53 64 3 63 25 . 22 Explosive 4 | . 4 . . . . . . Electromagnetic 7 | . . . . 6 . . 1 Robot Hit Streak 15 | . 5 11 2 15 9 . 12 Robot Miss Streak 6 | . 3 3 2 4 2 . 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 322 | . 36 76 3 96 36 . 75 Core Hits 152 | . 18 31 2 48 15 . 38 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . 1 . 1 2 . 4 Burn 3 | . . . . 1 2 . . Meltdown 1 | . . 1 . . . . . Sever 4 | . . . . . . . 4 Melee Attacks 47 | . . . . 2 . . 45 Impact 5 | . . . . 2 . . 3 Slashing 42 | . . . . . . . 42 Piercing . | . . . . . . . . Sneak Attacks 20 | . . . . 1 . . 19 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9258 | . 1012 1452 77 2412 634 . 3671 Guns 2900 | . 37 550 36 1042 627 . 608 Cannons 2315 | . 677 879 21 738 . . . Explosions 827 | . 298 . . 529 . . . Melee 3150 | . . . . 87 . . 3063 Ramming 66 | . . 23 20 16 7 . . Kinetic 1953 | . 37 550 36 762 265 . 303 Thermal 3323 | . 677 879 21 1099 362 . 285 Explosive 298 | . 298 . . . . . . Electromagnetic 468 | . . . . 448 . . 20 Impact 143 | . . . . 87 . . 56 Slashing 3007 | . . . . . . . 3007 Piercing . | . . . . . . . . Highest Corruption 28 | . . . . 14 . 24 28 Average Corruption 15 | . . . . 7 . 10 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 125 | . . . . 48 . 8 69 Message Errors 35 | . . . . 17 . 3 15 Matter Fused 27 | . . . . 6 . 2 19 Heat Flow Errors 8 | . . . . 5 . 1 2 Energy Discharges 15 | . . . . 7 . 1 7 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 16 | . . . . 8 . 1 7 Data Loss (major) 7 | . . . . 1 . . 6 Misfires 2 | . . . . 2 . . . Alerts 6 | . . . . . . . 6 Misdirections 2 | . . . . . . . 2 Weapon Failures 4 | . . . . 2 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 633 | . 3 1 . 3 . . 626 Projectiles 4 | . 3 1 . . . . . Explosions 3 | . . . . 3 . . . Melee 626 | . . . . . . . 626 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 100 | . 40 . . 60 . . . Shots 4 | . 1 . . 3 . . . Rammed 2 | . . . . . 2 . . Targets Rammed 11 | . . 4 2 3 2 . . Kicked 9 | . . 4 2 3 . . . Crushed . | . . . . . . . . Highest Temperature 358 | . 358 84 44 271 99 220 215 Average Temperature 71 | . 141 31 23 52 45 110 98 Received Heat Transfer 1602 | . 273 354 . 621 186 . 168 Effects 7 | . 5 . . 2 . . . Shutdowns 1 | . 1 . . . . . . Interference 4 | . 2 . . 2 . . . Matter Decay 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . 7 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . 2 4 . 1 Heat Transferred 6355 | . 1221 1591 37 2024 925 . 557 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Peak Influence 618 | . 258 429 152 618 441 84 196 Initial 280 | . . . 130 . 280 84 20 Average 162 | . 104 213 124 225 296 61 84 Maximum Alert Level 2 | . 1 2 . 2 2 . . Low Security (%) 71 | 100 95 42 100 58 . 100 100 Level 1 19 | . 4 50 . 17 89 . . Level 2 8 | . . 6 . 24 10 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 2 . 4 . . 7 Investigation 7 | . 1 1 . 1 . . 4 Extermination 3 | . . . . . . . 3 Reinforcement 4 | . . 1 . 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Distress Signals 4 | . . 3 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 16 28 1 32 9 6 32 Peak Tracking Total 8 | . 4 7 1 8 6 6 8 Tactical Retreats 9 | . 2 1 . 3 . 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Traps Triggered 9 | . 2 . . 5 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . . 4 Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Disabled 17 | . 1 5 . 9 . . 2 Max in Single Turn 1 | . 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 10 | . . . . 8 . . 2 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Accessed 29 | . 3 4 1 8 3 . 10 Terminals 21 | . 1 4 1 5 2 . 8 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . 2 1 . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 68 | . 9 10 1 14 10 . 24 Successful 30 | . 6 6 1 6 6 . 5 Failed 38 | . 3 4 . 8 4 . 19 Catastrophic 7 | . . . . 2 . . 5 Database Lockouts . | . . . . . . . . Manual 6 | . . . . 1 4 . 1 Terminals 49 | . 4 10 1 9 7 . 18 Fabricators 6 | . . . . . . . 6 Repair Stations 7 | . . . . 4 3 . . Recycling Units 6 | . 5 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 2 6 1 2 4 . 3 Record 7 | . . 1 . . 4 . 2 Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . 2 . . . . . Locate Traps 2 | . . 1 . 1 . . . Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 3 | . 1 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . . 4 2 . . Scan Component 3 | . . . . 2 1 . . Repair 3 | . . . . 2 1 . . Recycling Unit Hacks 4 | . 4 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . . 2 . 6 2 . 10 Full Trace Events 7 | . . 1 . 3 . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 106 | . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 3 | . . . . 2 1 . . Time 140 | . . . . 89 51 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 208 | . . . . . . 208 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Turns Passed 5829 | 65 834 863 439 1579 450 219 1380 Spaces Moved 3526 | 58 396 482 340 859 200 172 1019 Core 89 | 5 . . . . . 75 9 Treads 630 | . 44 . . 19 200 97 270 Legs 1868 | . 206 482 340 840 . . . Wheels 534 | 53 146 . . . . . 335 Hover 33 | . . . . . . . 33 Flight 372 | . . . . . . . 372 Fastest Speed 26 | 50 90 120 120 120 160 50 26 Average Speed 120 | 89 162 134 121 122 160 125 87 Slowest Speed 260 | 100 260 190 122 240 160 200 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 53 46 30 75 7 92 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 33 | . 20 . . 13 . . . Melee 1 | . . . . 1 . . . Projectile . | . . . . . . . . AOE 32 | . 20 . . 12 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total 4484 | 67 517 592 362 1143 288 173 1342 Wait 312 | . 29 17 . 66 49 . 151 Move 3520 | 57 395 481 339 858 200 171 1019 Hop . | . . . . . . . . Pick Up 56 | 4 13 7 4 15 3 . 10 Fast Attach 43 | 6 3 2 1 4 . 1 26 Attach 27 | . 3 5 2 5 3 . 9 Detach 5 | . . . 1 . . . 4 Swap 82 | . 10 5 4 43 3 1 16 Drop 58 | . 10 6 6 22 2 . 12 Fire 261 | . 54 65 3 74 25 . 40 Melee 47 | . . . . 2 . . 45 Ram . | . . . . . . . . Kick 9 | . . 4 2 3 . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 62 | . . . . 51 1 . 10 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 549 | -10/Materials | Core integrity fell below 50% 597 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1035 | -9/Materials | Discovered new exit (range 8) 1446 | -9/Materials | Lost 3 parts (1p1u1w) 1688 | -9/Materials | Discovered new exit (range 9) 1715 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Entered another Materials area 1763 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2060 | -8/Materials | Discovered new exit (range 16) 2138 | -8/Materials | Discovered new exit (range 14) 2202 | -8/Materials | Entered Storage 2271 | -8/Storage | Repaired Adv. Beam Cannon 2632 | -8/Storage | Build established: Mutant 2957 | -8/Storage | Repaired Minigun 3158 | -8/Storage | Destroyed 7 combat bots 3381 | -8/Storage | System corruption reached 10% 3565 | -8/Storage | Discovered new exit (range 14) 3626 | -8/Storage | Identified exit to Recycling 3647 | -8/Storage | Build established: Scavenger-Mutant 3781 | -8/Storage | Entered Factory 3781 | -7/Factory | Evolved 2 slots: Utility x2 3853 | -7/Factory | Repaired Hvy. Ion Engine 4037 | -7/Factory | Build established: Mutant 4171 | -7/Factory | Destroyed 7 combat bots 4231 | -7/Factory | Sucked down chute 4231 | -7/Factory | Entered Waste 4232 | -7/Waste | Met a frightened Derelict 4246 | -7/Waste | EMP discharged 4275 | -7/Waste | Spotted C-40 Crusher 4346 | -7/Waste | EMP discharged 4346 | -7/Waste | System corruption reached 10% 4348 | -7/Waste | Spotted C-40 Crusher 4353 | -7/Waste | Spotted C-40 Crusher 4358 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4359 | -7/Waste | Spotted C-40 Crusher 4362 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4372 | -7/Waste | Spotted C-40 Crusher 4387 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4389 | -7/Waste | Spotted C-40 Crusher 4400 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4410 | -7/Waste | Discovered new exit (range 12) 4431 | -7/Waste | Lost 4 parts (2u2w) 4445 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4446 | -7/Waste | EMP discharged 4450 | -7/Waste | Entered Factory 4565 | -7/Factory | Fabricated Linear Gravjet (x2) 4720 | -7/Factory | Lost 4 parts (2n2w) 4768 | -7/Factory | Core integrity fell below 50% 4817 | -7/Factory | Lost 8 parts (3p4n1w) 5129 | -7/Factory | Build established: Scavenger-Mutant 5326 | -7/Factory | Cargo convoy interrupted 5818 | -7/Factory | Core integrity fell below 20% 5830 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05817_ K-01 Serf collects debris. 05817_ Greatsword destroyed. 05817_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 05817_ Slug penetrates Wall. 05819_ Penetrated by Slug. 05819_ Com. Wheel destroyed. 05819_ Wheel destroyed. 05820_ M-28 Smith repairs H-55 Commando. 05820_ Slug penetrates Wall. 05820_ X-67 Chaingunner knocked back. 05821_ Imp. Sensor Array destroyed. 05823_ System corrupted: Matter fused (-8). 05823_ Imp. Melee Analysis Suite destroyed. 05823_ Penetrated by Slug. 05826_ Imp. Deuterium Engine destroyed. 05827_ Penetrated by Slug. 05828_ Arm. Huge Wheel destroyed. 05829_ Slug penetrates Wall. 05830_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# % + ]]] """ #?????????? | | ??????# # ]]] """ #?????????? | | ??????##+#### ]]] """ #?????????? | | ####???# #??#####+#####+### #?????????? | | #???# #???# # ######????? | | ##### ##### """" # ???? | | ] + + """" # ????? | | ] ### ### """" + """" ????????? | | #?# #?# """" # """" "???????? | | #?# #?#![[ # """" """?????? | | ] #?# #?#![! """" ######## """" """?????? | | #?# #?#![! """" #??????# """" """"????? | | ####?# #?# """" #??????# """" """" ? ## | | ????? #?# ] """" #??????# """" """" | | ???? ?+ #??????# | | ???"""" ### #??????# | | ??""""" #?#+################### ##########? | | "???""" #????????????# # ^ # #? | | "?????" #????????????# # # """ #? | | ??????" #????????????+ # # """ #? | | ??????" ????????????#* + + """ #? | | ??????? ?????????????# # # #? | | ????????????????????????# * # # """ #? | | ????????????????????????#xhpp # # """ #? | | ????????????????????????#[ h # # """ #? | | ????????????????????????#@m # # #? | | ????????????????????????#/######## ##+#######? | | ????????????????????????#|#??????# ######## | | ????????????????????????#*#??????# # | | ????????????????????????#[#??????# # | | ????????????????????????#!#??????# + | | ????????????????????????#%#???####+#+####+######## | | ????????????????????????#=#???# #?????? | | ????????????????????????# #???# #?????? | | ????????????????????????#h#???# !#?????? | | ?????????????????????####%#???# ! #?????? | | ?????????????????????# #???# #?????? | | ?????????????????????# #???# #?????? | | ?????????# ######## ##### #?????? | | ?????? + #?????? | | ?????????????############+##### #?????? | | ????????????????????# # ! #?????? | | ????????????????????# ! # #?????? | | ????????????????????# # #?????? | | ????????????????????# ##############?????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed More Dakka Please Universal Adapter Challenges ------------ None Game ------ Seed ThiefStorageObliterator Manual? 0 Play Time 02:22:41 Cumulative 10.2 hours Start 2025.02.02 @ 21:25:29 End 2025.02.04 @ 09:49:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ab11cec-3e70-41b5-9173-fc14644be464