Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 22:54:41 Player: Goose Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 831 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 248/250 System Corruption 0% Temperature Cool (1) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Mining Claw Mining Claw > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Sensor Array Core Shielding Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Mining Claw Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 11 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . 3 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 5 | 1 6 8 Power 1 | . 1 2 Propulsion . | . . 2 Utility . | . 1 2 Weapon 3 | . 3 2 Tool/Special . | . . . Unused Backups 9 | . 3 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 13 | . 13 14 Treads 19 | . 20 . Leg 7 | . 6 28 Device 12 | . 12 14 Storage 14 | . 14 14 Ballistic Gun 7 | . 7 . Slashing Weapon 19 | . 19 28 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 11 15 15 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 5 | 1 6 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 481 | 213 268 . Remotely . | . . . Salvage Created 527 | . 527 . Parts 27 | . 27 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Melee 9 | . 9 . Guns 2 | . 2 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 99 8 Missed 25 | . 25 . Hits 82 | . 74 8 Projectile 82 | . 74 8 Critical Strikes 1 | . 1 . Damage Taken 907 | . 847 60 Core 254 | . 221 33 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | . 14 . Largest 2 | . 2 . Hottest 50 | . 50 . Shots Fired 28 | . 28 . Gun 27 | . 27 . Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 27 | . 27 . Thermal . | . . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 46 | . 44 2 Core Hits 21 | . 21 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 48 | . 46 2 Impact . | . . . Slashing 48 | . 46 2 Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks 5 | . 4 1 Damage Inflicted 959 | 1 913 45 Guns 158 | . 158 . Cannons . | . . . Explosions . | . . . Melee 800 | . 755 45 Ramming 1 | 1 . . Kinetic 158 | . 158 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 800 | . 755 45 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 20 2 Projectiles . | . . . Explosions . | . . . Melee 22 | . 20 2 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 . Average Temperature 8 | . 8 . Received Heat Transfer 498 | . 498 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | . 141 48 Initial 48 | . . 48 Average 43 | . 49 45 Influence Increases 403 | . 403 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 52 | . 52 . Disable Machine 15 | . 15 . Destroy Structure 11 | . 11 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 375 | . 278 97 Entered New Map 77 | . . 77 Time Decay 268 | . 258 10 Lost Part 30 | . 20 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 23 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 100 | . 100 . Retrieved Matter 114 | . 114 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 575 | . 551 24 Sensors 575 | . 551 24 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 727 | 87 616 24 Spaces Moved 326 | 50 258 18 Core 9 | 8 1 . Treads 245 | 42 203 . Legs 72 | . 54 18 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 149 | 142 152 123 Slowest Speed 200 | 160 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 61 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 454 | 62 373 19 Wait 24 | 4 20 . Move 324 | 49 257 18 Hop . | . . . Pick Up 13 | 2 11 . Fast Attach 16 | 6 10 . Attach 4 | . 4 . Detach 4 | . 4 . Swap 3 | . 3 . Drop 10 | . 10 . Fire 14 | . 14 . Melee 41 | . 40 1 Ram . | . . . Kick . | . . . Crush 1 | 1 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 539 | -10/Materials | Core integrity fell below 50% 630 | -10/Materials | Core integrity fell below 20% 696 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Entered Mines 717 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 728 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- GOAL=ESCAPE T-07 Excavator is excavating. A derelict emerges from the shadows. L1-6E9(g): "Some of my friends down here think you need a mining laser when you travel the depths." L1-6E9(g): "You know what I say? NO!" L1-6E9(g): "Everyone knows a good old rocket launcher goes a long way." L1-6E9(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." L1-6E9(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" L1-6E9(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." L1-6E9(g) slips back into the shadows. Destroyed Flight Unit. Mining Claw follow-up attack on S-10 Pest. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? ####?????????? | | ???????????????????????????????### ##????????? | | ??????????????????????????????? ?????????? | | ??????????????????????????????? ??????????? | | ??????????????????????????????## ???????????? | | ?????????????????????????????## #????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #??????????????? | | ??????????????????????????#### ##?????????????? | | ?????????????????????????## #?????????????? | | ????????????????????????## #?????????????? | | ?????????????# ????????## ##?????????????? | | ?????????????? ???????# ##??????????????? | | ????????????##?? ?????# ##???????????????? | | ????????????# ? ????# ###????????????????? | | ???????????# ???# ##??????????????????? | | ?????????? ??# ####???????????????????? | | ?????????? ## #??????????????????????? | | ??????????# ss#??????????????????????? | | ???????????# ### ###????????????????????? | | ???????????????####????# @s ##???????????????????? | | ???????????????????????# #???????????????????? | | ?????????????????????? #???????????????????? | | ???????????????????? ##???????????????????? | | ???????????????????#### ##????????????????????? | | ??????????????????????# ##?????????????????????? | | ?????????????????????? ##??????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????## ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegDisruptionTube Manual? 0 Play Time 00:09:30 Cumulative 19.0 hours Start 2026.07.23 @ 22:45:34 End 2026.07.23 @ 22:54:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 21d1c3ca-f274-4a29-a5b1-2b916e089d4c