Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 21:37:49 Player: Elias Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (859) 859 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5384 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 82/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Weight Redist. System Force Booster Advanced ECM Suite Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Airjet Cooled Airjet Improved Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Shield Generator > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Neutrino Core Airjet Gravmag System Improved Heat Sink Microactuators Force Booster Advanced ECM Suite Heavy Missile Launcher Spear [Rating: 73] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Spear Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 2 2 . Power 2 | . . . . . . 1 1 . Propulsion 3 | . . . 1 1 1 . . . Utility 4 | . . . 1 . 1 1 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 54 | 7 3 1 9 8 18 7 1 . Power 8 | 1 . . 2 1 3 1 . . Engine 7 | 1 . . 2 . 3 1 . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 1 6 6 2 . . Treads . | . . . . . . . . . Leg 5 | 2 . . 1 2 . . . . Wheel . | . . . . . . . . . Hover 11 | . . . . 4 5 2 . . Flight 1 | . . . . . 1 . . . Utility 14 | 2 2 . 1 . 4 4 1 . Device 9 | 1 1 . . . 4 2 1 . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . 1 . . 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 1 1 5 1 5 . . . Energy Gun 4 | 1 . 1 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 . . 3 . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 2 5 . . . Parts Lost 19 | . . 3 2 . 4 . 10 . Power 2 | . . . . . . . 2 . Propulsion 11 | . . . 1 . 4 . 6 . Utility 2 | . . . . . . . 2 . Weapon 4 | . . 3 1 . . . . . Highest Loss Streak 10 | . . 3 1 . 3 . 10 . To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 6 8 8 9 9 9 9 5 Power 1 | . 1 1 . 1 1 1 . . Propulsion 1 | 1 2 2 2 1 . 1 1 . Utility 3 | . . 3 2 4 3 3 4 4 Weapon 2 | 1 2 2 3 3 3 3 1 1 Tool/Special . | . . . . . . . . . Unused Backups 19 | . . . . 3 8 2 2 4 Power 3 | . . . . . 2 . 1 . Propulsion 2 | . . . . 2 . . . . Utility 7 | . . . . 1 3 . . 3 Weapon 7 | . . . . . 3 2 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 100 92 86 76 92 92 88 . Engine 9 | . 14 14 11 6 4 12 15 . Leg 9 | . 28 28 22 17 2 . . . Hover 12 | . . . . 3 28 26 21 . Device 11 | . 14 14 10 9 14 13 15 . Storage 7 | . 14 14 11 9 7 6 4 . Processor 7 | . . . 11 9 7 13 10 . Energy Gun 2 | . 14 8 . . 4 . . . Ballistic Gun 9 | . 9 10 19 18 8 . . . Piercing Weapon 6 | . . . . . 9 20 16 . Peak Build Rating 73 | 7 7 7 14 30 46 65 73 1 Average Rating 29 | 4 7 6 11 15 39 61 69 1 On Entrance 19 | . 7 7 6 13 29 46 65 1 Naked Turns 283 | . . . . . . . 15 268 Heaviest Build 54 | 14 19 19 20 25 32 46 54 . Greatest Support 57 | 20 20 20 30 40 43 56 57 3 Greatest Overweight (x) 2 | . . . 1 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 9 5 Most Carried 10 | 7 9 9 10 10 10 10 10 5 Average Carried 8 | 4 6 7 8 9 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 5 9 8 10 10 10 10 5 5 Class Distribution -------------------- 52% | Mutant 33% | Gladiator 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Matter Collected 1176 | 227 58 60 278 167 147 188 51 . Remotely . | . . . . . . . . . Salvage Created 2033 | 28 58 60 465 281 230 189 722 . Parts 98 | 5 3 3 25 12 17 7 26 . Haulers Intercepted 9 | . 1 . 3 1 1 . 3 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 19 | . . 2 5 3 8 . 1 . Melee 5 | . . . . . 4 . 1 . Guns 14 | . . 2 5 3 4 . . . Classes Destroyed 10 | 1 1 1 5 . 1 1 . . Worker 4 | . . . 1 . 1 . 2 . Builder 1 | . . . . . . 1 . . Tunneler 2 | 1 . . . . . . 1 . Hauler 9 | . 1 . 3 1 1 . 3 . Recycler 5 | . . . 2 1 . 1 1 . Watcher 5 | . . . 1 . . . 4 . Swarmer 11 | . . . 4 . 7 . . . Grunt 4 | . . 2 . 2 . . . . Sentry 2 | . . . 1 1 . . . . Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 9 | 1 1 1 9 3 4 1 6 . Combat Bots Only 4 | . . 1 4 2 4 . 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 . Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Hostile Shots Fired 311 | . 3 42 41 21 56 1 113 34 Missed 88 | . 1 6 10 4 14 1 37 15 Hits 223 | . 2 36 31 17 42 . 76 19 Melee 6 | . . . . . . . 6 . Projectile 217 | . 2 36 31 17 42 . 70 19 AOE 4 | . . . . . 2 . 2 . Critical Strikes 12 | . . 1 1 2 1 . 7 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3751 | . 22 503 342 258 783 . 1384 459 Core 1412 | . . 158 64 48 124 . 559 459 Absorbed by Shields 201 | . . . . . . . 201 . Regen/Repaired (Parts) 160 | . . . 84 . . . 76 . Core Remaining (%) 82 | 100 . 36 84 91 82 100 . . Volleys Fired 81 | 6 3 18 30 12 12 . . . Largest 3 | 1 2 2 2 2 3 . . . Hottest 150 | 20 150 150 85 46 106 . . . Shots Fired 150 | 6 5 29 50 24 36 . . . Gun 145 | 6 3 26 50 24 36 . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 5 | . 2 3 . . . . . . Kinetic 111 | 6 . 11 46 24 24 . . . Thermal 35 | . 5 14 4 . 12 . . . Explosive . | . . . . . . . . . Electromagnetic 4 | . . 4 . . . . . . Robot Hit Streak 23 | 2 1 8 8 22 23 . . . Robot Miss Streak 5 | 2 1 2 2 . 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 141 | 3 2 21 31 21 32 7 24 . Core Hits 64 | 2 2 5 16 10 17 1 11 . Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . 1 2 . . 1 3 . Burn 1 | . . 1 . . . . . . Destroy 2 | . . . 2 . . . . . Impale 4 | . . . . . . 1 3 . Melee Attacks 96 | . . . . . 13 20 63 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 96 | . . . . . 13 20 63 . Sneak Attacks 13 | . . . . . . 3 10 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 11 | . . . . . 3 1 7 . Damage Inflicted 3113 | 30 24 243 450 312 610 331 1113 . Guns 1451 | 30 24 219 450 312 416 . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1638 | . . . . . 194 331 1113 . Ramming . | . . . . . . . . . Kinetic 1086 | 30 . 63 403 312 278 . . . Thermal 335 | . 24 126 47 . 138 . . . Explosive . | . . . . . . . . . Electromagnetic 54 | . . 54 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1638 | . . . . . 194 331 1113 . Highest Corruption 6 | . . . . 5 . . 6 6 Average Corruption 4 | . . . . 5 . . 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 1 . . 3 8 Message Errors 2 | . . . . 1 . . . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . 2 3 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 213 | . . . . . 15 111 87 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 213 | . . . . . 15 111 87 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 398 | . 60 398 124 16 134 . 275 123 Average Temperature 133 | . 31 248 58 8 57 . 145 63 Received Heat Transfer 852 | . 12 306 72 162 24 . 153 123 Effects 8 | . . 8 . . . . . . Shutdowns 2 | . . 2 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 3 | . . 3 . . . . . . Matter Decay 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 901 | . 74 420 111 . 296 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 104 | 5 15 30 100 55 102 60 104 . Initial 29 | . . 1 . 1 9 29 24 . Average 23 | . 2 9 31 10 32 8 47 . Influence Increases 1089 | 5 27 50 172 83 255 114 308 75 Destroy 0b10 Robot/C 380 | . . 40 100 60 160 . 20 . Destroy 0b10 Robot/NC 130 | 5 5 . 35 10 10 10 55 . Destroy Leader 108 | . 2 10 28 12 32 . 24 . Successful Hack 42 | . 5 . 6 . 7 20 4 . Disable Machine 15 | . 15 . . . . . . . Destroy Structure 54 | . . . 3 1 1 9 40 . Partial Spotted 30 | . . . . . . 15 15 . Lose Combat Pursuer 330 | . . . . . 45 60 150 75 Influence Decreases 1069 | 5 22 55 166 66 217 125 330 83 Entered New Map 92 | . . 4 . 5 14 32 26 11 Time Decay 816 | 5 22 40 156 61 163 93 204 72 Lost Part 161 | . . 11 10 . 40 . 100 . Squads Dispatched 11 | . 1 . . 2 4 1 3 . Investigation 3 | . . . . . 3 . . . Extermination 3 | . . . . . 1 1 1 . Reinforcement 5 | . 1 . . 2 . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Distress Signals 4 | . 1 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 4 2 10 6 15 6 35 7 Peak Tracking Total 17 | . 6 2 4 2 6 5 17 3 Tactical Retreats 10 | . . . . . 2 1 4 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Traps Triggered 3 | . . . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Machines Accessed 21 | . 1 1 2 2 7 6 2 . Terminals 9 | . 1 1 . 1 4 2 . . Fabricators 3 | . . . . . . 2 1 . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 5 | . . . . . 3 2 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 42 | . 2 2 6 3 15 11 3 . Successful 17 | . 1 1 6 . 4 3 2 . Failed 25 | . 1 1 . 3 11 8 1 . Catastrophic 9 | . 1 . . 1 6 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 21 | . 2 2 . 2 10 5 . . Fabricators 3 | . . . . . . 2 1 . Repair Stations 6 | . . . 4 . . . 2 . Recycling Units 9 | . . . . . 5 4 . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 7 | . 1 1 . . 3 2 . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 3 | . . 1 . . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 6 | . . . 4 . . . 2 . Scan Component 3 | . . . 2 . . . 1 . Repair 3 | . . . 2 . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 1 . 2 6 5 2 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . Time 96 | . . . 52 . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Active Infowar (turns) 1768 | 6 135 13 453 480 214 60 407 . Sensors 1645 | . 18 13 453 480 214 60 407 . Seismic 123 | 6 117 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Turns Passed 2887 | 113 135 114 479 480 551 304 443 268 Spaces Moved 3320 | 79 96 51 240 264 825 578 651 536 Core 584 | 16 . . . . . . 32 536 Treads . | . . . . . . . . . Legs 659 | 63 96 51 240 209 . . . . Wheels . | . . . . . . . . . Hover 2077 | . . . . 55 825 578 619 . Flight . | . . . . . . . . . Fastest Speed 38 | 50 120 120 120 42 38 43 43 50 Average Speed 62 | 105 120 120 120 115 51 43 44 50 Slowest Speed 200 | 120 120 120 190 200 112 43 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 5 20 14 24 17 24 18 17 68 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . . 4 Spaces Dug 29 | . . . . . . 9 20 . Terrain Destroyed 29 | . . . . . . 9 20 . Melee 29 | . . . . . . 9 20 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Total 3867 | 103 105 71 381 415 914 608 734 536 Wait 254 | . . . 89 119 13 . 33 . Move 3312 | 78 95 50 239 263 824 577 650 536 Hop . | . . . . . . . . . Pick Up 52 | 12 4 1 8 5 16 4 2 . Fast Attach 18 | . . . 3 3 9 2 1 . Attach 23 | 7 . 2 3 1 3 2 5 . Detach 1 | . . . . . . 1 . . Swap 25 | . 3 . 5 5 8 4 . . Drop 35 | . . . 4 7 21 3 . . Fire 81 | 6 3 18 30 12 12 . . . Melee 66 | . . . . . 8 15 43 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Entered Mines 284 | -10/Mines | Core integrity fell below 50% 315 | -10/Mines | Build established: Mutant 328 | -10/Mines | Discovered new exit (range 11) 332 | -10/Mines | Lost 3 parts (3w) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Repaired Aluminum Leg 558 | -9/Materials | Repaired Sensor Array 826 | -9/Materials | Discovered new exit (range 7) 840 | -9/Materials | Identified exit to Materials 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1308 | -8/Materials | Discovered new exit (range 3) 1309 | -8/Materials | Identified exit to Factory 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -7/Factory | Build established: Skirmisher 1630 | -7/Factory | Lost 3 parts (3n) 1808 | -7/Factory | Discovered new exit (range 16) 1821 | -7/Factory | Identified exit to Lower Caves 1872 | -7/Factory | Identified exit to Factory 1873 | -7/Factory | Entered another Factory area 1873 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1919 | -6/Factory | Build established: Gladiator 1954 | -6/Factory | Identified exit to Lower Caves 2157 | -6/Factory | Discovered new exit (range 15) 2166 | -6/Factory | Identified exit to Factory 2177 | -6/Factory | Entered another Factory area 2177 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2425 | -5/Factory | Repaired Imp. Deuterium Engine 2431 | -5/Factory | Discovered new exit (range 5) 2438 | -5/Factory | Identified exit to Upper Caves 2584 | -5/Factory | Spotted B-75 Beast 2605 | -5/Factory | Released all parts (8) 2618 | -5/Factory | Core integrity fell below 50% 2620 | -5/Factory | Entered Upper Caves 2622 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2636 | -5/Upper Caves | Lost 10 parts (2p6n2u) 2697 | -5/Upper Caves | Core integrity fell below 20% 2803 | -5/Upper Caves | Learned Factory security intel 2877 | -5/Upper Caves | Spotted B-75 Beast 2886 | -5/Upper Caves | Build established: Mutant 2888 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02799_ Searching scrap... 02799_ Found Mak. Shrapnel Gun. 02799_ Found Hrd. Heavy Armor Plating. 02799_ Found Reaction Control System. 02799_ Found Beamcaster. 02799_ Found 31 Matter. 02803_ Acquired derelict log, extracted data. Data stored: Factory security intel. 02805_ BGSF4KS92LJF7GF S/TWK AUS2QJ 02813_ Acquired derelict log, extracted data. World map updated: -5/Factory. 02820_ Searching scrap... 02820_ Found Hvy. Pick. 02820_ Found Adv. Cooling System. 02820_ Found 70 Matter. 02827_ System corrupted: Component data lost. 02850_ Slug penetrates Wall. 02869_ System corrupted: Matter fused (-8). 02885_ System corrupted: Energy discharge (-25). 02885_ Knocked back. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -9/Materials Sensor Array | 45% | -9/Materials Imp. Deuterium Engine | 5% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed HeavySuperquantumInsulator Manual? 0 Play Time 00:54:02 Cumulative 15.4 hours Start 2025.05.26 @ 20:44:44 End 2025.05.26 @ 21:37:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8725f407-c4fd-4de6-b42a-0b0a0ca516e0