Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 21:14:56 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (40) 8000 Robots Destroyed (393) 1965 Value Destroyed (16183) 16183 Prototype IDs (83) 1660 Alien Tech Used (4) 800 Bonus (6423) 6423 TOTAL SCORE: 39031 Bonus ------- High Alert Combat Kills 1273 Follower Combat Kills 1336 Entered Garrisons 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -1486 Cogmind --------- Core Integrity 260/1450 Matter 221/300 Energy 62/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Core Analyzer Graphene Brace Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (10) ------ Sigix Broadsword > --- INVENTORY (5) ---- Vortex Shotgun (50) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Zionite Metafield Generator Core Analyzer Graphene Brace Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- High-powered Disruptor Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Sigix Broadsword > --- INVENTORY -------- Improved Matter Compressor IFF Parser Transdimensional Reconstructor Vortex Shotgun Improved Plasma Cutter [Rating: 189] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Weapon 8 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . Parts Attached 384 | 7 10 7 38 2 26 12 10 11 16 2 19 3 2 . . 18 12 28 1 7 6 5 7 32 8 31 . . 9 . 16 . . 3 1 4 3 19 7 2 Power 54 | 1 1 4 4 . 3 . . . 3 . 2 1 2 . . 3 2 2 . 3 . . 3 4 1 3 . . 2 . 2 . . . . 3 . 4 1 . Engine 19 | 1 1 3 4 . 3 . . . . . . . 1 . . . . . . . . . 2 2 . 2 . . . . . . . . . . . . . . Core 26 | . . 1 . . . . . . 3 . 2 1 1 . . 3 2 2 . 3 . . . 2 1 1 . . 2 . 1 . . . . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . 3 1 . Propulsion 71 | 2 2 1 9 . 10 6 5 6 4 . 3 . . . . 4 2 1 . . . . . 8 . 2 . . 2 . 2 . . . . 1 1 . . . Treads 38 | 2 2 1 9 . 10 6 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . . . 4 . 3 . . . . 4 2 1 . . . . . 7 . 2 . . 2 . 2 . . . . 1 1 . . . Utility 131 | 2 4 1 8 . 5 3 . . 4 1 8 1 . . . 7 1 14 1 2 3 5 1 11 1 18 . . 4 . 7 . . 3 1 . . 11 3 1 Device 59 | 1 . . 5 . 2 2 . . 2 . 4 . . . . 3 1 7 . 2 1 3 1 7 1 7 . . 3 . 2 . . 1 . . . 4 . . Storage 15 | 1 2 . . . 1 . . . . . 1 1 . . . . . . . . 1 1 . 1 . 1 . . . . 1 . . 1 . . . 2 1 . Processor 17 | . . . . . 1 1 . . 1 . 2 . . . . 1 . 1 . . 1 . . . . 4 . . 1 . . . . . 1 . . 2 1 . Hackware 28 | . . . 1 . 1 . . . 1 1 1 . . . . 2 . 6 . . . . . 2 . 6 . . . . 4 . . . . . . 2 1 . Protection 12 | . 2 1 2 . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 3 1 17 2 8 3 5 5 5 1 6 1 . . . 4 7 11 . 2 3 . 3 9 6 8 . . 1 . 5 . . . . . 2 4 3 1 Energy Gun 10 | 1 2 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Energy Cannon 11 | . . . 7 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . Ballistic Gun 81 | 1 . . 7 . 8 1 5 4 4 1 5 1 . . . 1 4 9 . 2 2 . 3 5 4 6 . . . . 4 . . . . . 1 2 . 1 Ballistic Cannon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 11 | . . . . . . . . 1 . . 1 . . . . 2 1 2 . . 1 . . . 1 1 . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . 2 . 2 . 1 . 1 . . . . 2 1 . 1 . 1 5 . 1 1 1 . . 6 . . . . 4 . . 1 2 3 2 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 16 | . . . . . . . 4 . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Parts Lost 60 | . 1 1 1 . 4 1 . 4 . . 2 1 . . 1 9 . 2 . . . 3 2 9 . 2 . . . . . . . . . 1 . 1 1 14 Power 10 | . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . 1 1 1 . 1 . . . . . . . . . . . . . 2 Propulsion 11 | . . . 1 . . . . . . . . . . . . 2 . . . . . 2 . 2 . . . . . . . . . . . . . . . 4 Utility 17 | . 1 . . . 1 1 . . . . . . . . 1 1 . 2 . . . . . 4 . 1 . . . . . . . . . . . 1 1 3 Weapon 22 | . . . . . 2 . . 4 . . 2 . . . . 5 . . . . . . 1 2 . . . . . . . . . . . 1 . . . 5 Highest Loss Streak 11 | . 1 1 1 . 2 1 . 3 . . 1 1 . . 1 7 . 1 . . . 3 1 3 . 2 . . . . . . . . . 1 . 1 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 15 | 5 22 24 24 24 24 24 24 24 5 5 4 5 5 5 5 4 4 4 5 5 5 4 5 4 5 4 5 5 4 5 4 5 5 5 5 4 5 6 8 4 Power . | . 1 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 3 7 6 6 9 9 8 9 8 . . . 1 1 1 1 . 1 1 1 1 1 . . . 1 . 1 1 1 1 . . . . . . . . . . Utility 5 | . 7 9 10 8 6 7 7 7 1 1 . . . . . . . . 1 1 1 1 2 2 3 2 2 2 2 2 2 2 2 2 2 1 2 3 4 . Weapon 3 | . 5 5 4 4 4 6 5 5 1 2 2 2 2 2 2 1 . . 1 1 1 1 1 . . . . . . 1 1 2 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . 8 2 19 1 16 1 4 2 11 . 4 . . . . 7 2 1 . . . . . . . . . . . . 3 . . . . 1 . 2 3 2 Power 9 | . . . . . 3 . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 23 | . 5 . 6 . 4 . . . 1 . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . 2 . . Utility 30 | . . 1 7 1 4 . . 2 6 . 1 . . . . . 1 1 . . . . . . . . . . . . 2 . . . . 1 . . 3 . Weapon 24 | . 3 1 5 . 4 1 4 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 99 100 98 100 100 99 97 100 99 97 100 82 95 99 95 95 92 91 90 82 81 70 84 90 88 88 91 94 94 95 95 94 95 89 84 80 81 65 Engine 6 | . 14 13 11 11 8 9 9 9 . . . . . . . . . . . . . . 4 5 3 . 5 5 4 . . . . . . . . . . . Core 2 | . . . . . . . . . 7 7 7 5 7 7 7 6 6 6 6 10 12 7 2 . 6 9 5 5 5 11 5 5 5 5 5 4 4 4 1 . Treads 14 | . 28 28 32 33 27 27 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 29 30 30 30 30 30 30 33 32 29 25 25 25 19 18 19 22 18 16 16 19 22 24 25 25 25 25 22 18 16 16 13 Device 7 | . . . 9 11 8 2 . . 4 7 6 6 7 7 2 2 6 8 5 4 5 6 12 14 13 13 16 16 15 16 14 15 15 14 11 13 13 11 9 9 Storage 6 | . 14 14 11 11 9 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Processor 5 | . . . . . 3 6 9 9 14 15 15 15 15 15 15 17 13 11 12 12 12 10 6 5 5 2 . . . . . . . . 3 4 4 4 4 4 Hackware 5 | . . . . . 5 9 9 9 7 7 7 7 7 7 7 3 6 4 6 6 6 6 6 1 . 10 11 11 11 11 10 10 10 10 10 9 9 5 7 8 Protection 2 | . 12 14 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 20 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | . 6 13 15 32 34 33 36 33 29 23 23 23 23 5 24 28 11 25 27 30 24 27 27 15 26 26 27 27 27 27 29 31 31 30 30 25 25 26 27 18 Ballistic Cannon 1 | . 1 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . 7 6 6 6 7 5 3 13 6 4 . 3 3 3 4 5 4 5 5 5 5 4 3 3 5 5 4 4 4 4 3 Peak Build Rating 189 | 7 10 12 23 21 37 39 40 41 46 48 53 55 55 53 53 67 84 80 78 81 82 77 74 93 93 102 99 99 111 107 126 122 122 123 123 131 160 170 189 163 Average Rating 51 | 5 9 10 19 20 28 34 37 37 43 46 49 53 53 43 52 64 76 72 76 76 74 69 67 59 85 96 99 99 103 107 120 121 121 121 122 128 136 156 157 132 On Entrance 74 | . 7 10 10 19 21 33 39 37 40 44 48 53 55 53 53 52 58 77 76 77 77 77 65 68 93 86 99 99 99 107 107 121 121 122 123 122 127 160 152 163 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 93 93 106 98 105 105 103 103 20 20 20 27 27 19 19 24 29 30 27 30 30 26 29 33 33 36 36 36 36 33 39 37 37 37 40 36 46 60 56 48 Greatest Support 72 | 40 40 40 63 63 63 70 70 72 20 20 20 20 20 20 20 27 29 33 33 33 33 33 27 34 34 36 36 36 38 37 44 43 43 43 43 44 48 57 57 48 Greatest Overweight (x) 5 | . 2 2 2 1 1 1 1 4 . . . 2 1 . . . . . . . . . 1 5 . . . . 1 . . . . . . . . 1 . 3 Average Overweight (x) . | . 1 2 1 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 5 5 5 5 5 5 10 10 5 Average Capacity 15 | 7 23 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Average Carried 15 | 5 22 24 24 24 24 24 24 24 5 5 4 4 5 5 5 4 4 4 5 5 5 4 5 4 5 4 5 5 4 5 4 5 5 4 5 4 5 6 8 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 Final Carried 25 | 8 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 2 Class Distribution -------------------- 16% | Sprinter 14% | Mutant 13% | Gunner 13% | Scavenger-Tank 10% | Hacker-Sprinter 8% | Machinist-Sprinter 6% | Scavenger-Gunner 6% | Scavenger-Sprinter 3% | Commander-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Commander-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Gunner | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Derelict-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Zhirov Machinist-Sprinter | -3/Proximity Caves Machinist-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Machinist-Sprinter | -2/Research Machinist-Sprinter | -2/Testing Machinist-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 18527 | 288 239 659 775 105 1490 1046 744 1717 282 . 1041 330 105 . 173 1321 278 1178 150 330 180 360 479 363 310 1044 . . 190 . 158 284 44 60 30 761 35 869 714 395 Remotely 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Salvage Created 20140 | 89 679 370 1663 16 1954 916 776 1466 141 . 1150 434 404 . 120 1348 541 1248 157 196 . 171 457 334 322 1738 18 70 . 23 100 17 95 435 . 1034 106 582 759 211 Parts 1009 | 13 47 20 91 . 104 52 40 81 12 . 66 15 7 . 6 66 8 63 11 15 . 9 18 19 9 73 . 2 . . 9 . . 4 . 61 7 16 53 12 Haulers Intercepted 35 | . 2 . 6 . 5 . 2 . 2 . 4 . . . . 1 . . . . . . . 1 . 4 . . . . . . . . . 4 . 4 . . Recyclers Shooed 12 | 1 2 1 1 . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . . . 13 5 . 6 . . . 11 13 . . 16 . . . . . . . . . . 3 . . . . . . Prevented 13 | . . . . . . . . . . . . 1 . . . . . . 4 . . . 6 . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 284 | . 9 8 29 3 35 22 9 30 1 . 15 5 1 . 3 20 . 19 4 8 . 5 6 4 1 14 . . . . 1 . . . . 12 3 2 10 5 Melee 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . Guns 245 | . 8 2 10 3 27 22 9 30 1 . 15 5 1 . 3 20 . 19 4 8 . 5 5 . 1 14 . . . . 1 . . . . 12 3 2 10 5 Cannons 23 | . . 5 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | 1 6 2 2 1 . 2 . 2 . . . 1 . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . 1 . Worker 10 | . 3 1 . . . . . . . . . . . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . Builder 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 7 | 4 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 35 | . 2 . 6 . 5 . 2 . 2 . 4 . . . . 1 . . . . . . . 1 . 4 . . . . . . . . . 4 . 4 . . Recycler 27 | . 3 3 1 . 4 . 3 . . . 3 . . . . 1 . 3 . . . . . 1 . 4 . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Watcher 17 | . 1 . 4 . 4 1 . . . . 3 . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . Swarmer 94 | . . 3 6 . 10 7 . 3 . . 4 4 . . 3 4 . 11 4 8 . . 2 4 . 7 . . . . . . . . . 5 3 2 . 4 Grunt 93 | . 9 4 13 . 16 10 3 18 . . 5 . . . . 8 . 2 . . . . 2 . . 2 . . . . . . . . . 1 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 40 | . . . 10 . 9 3 5 3 . . 3 . . . . 4 . 2 . . . . . . . 1 . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . 2 . . . . . . . . . . . . 2 . Programmer 34 | . . . . . . . . 3 1 . 3 1 1 . . 4 . 3 . . . . . . . 2 . . . . 1 . . . . 6 . . 8 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 2 3 3 5 1 12 12 4 5 1 . 5 4 1 . 3 8 . 5 4 4 . 4 2 5 1 5 . . . . 1 . . . . 6 3 3 3 5 Combat Bots Only 12 | . 2 3 5 1 8 12 3 5 1 . 5 4 1 . 3 7 . 5 4 4 . 2 2 4 1 5 . . . . 1 . . . . 5 3 2 3 5 Max Kills in Single Turn 4 | 1 1 1 2 1 4 2 1 2 1 . 1 1 1 . 1 2 . 3 2 2 . 1 2 1 1 2 1 1 . . 1 1 1 . . 2 1 1 1 2 Gunslinging 2 | . . . . . 1 1 . 1 . . . . . . . 1 . 2 1 1 . . 1 . . 1 . . . . . . . . . 1 . . . 1 Exploded 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 1963 | . 71 40 113 8 137 64 37 122 15 . 120 36 4 . 6 202 . 161 19 21 . 20 33 158 . 73 . 6 . . 44 4 . . 10 49 48 38 118 186 Missed 786 | . 21 8 28 3 33 15 11 33 9 . 62 13 2 . 2 100 . 74 7 12 . 8 14 70 . 30 . 4 . . 30 2 . . 5 22 25 18 55 70 Hits 1177 | . 50 32 85 5 104 49 26 89 6 . 58 23 2 . 4 102 . 87 12 9 . 12 19 88 . 43 . 2 . . 14 2 . . 5 27 23 20 63 116 Melee 12 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Projectile 1165 | . 50 32 85 5 104 49 26 89 6 . 58 22 2 . 4 102 . 87 12 9 . 12 19 88 . 43 . 2 . . 14 2 . . 5 27 23 20 63 105 AOE 7 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Critical Strikes 45 | . 1 . 2 . 3 3 1 4 . . . . . . . . . 2 . . . . . 1 . 3 . . . . . . . . 1 2 5 1 3 13 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . 13 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 19660 | . 646 304 987 97 1210 555 387 1340 70 . 730 447 69 . 58 1475 . 1255 166 137 . 462 332 1410 . 872 . 41 . . 299 38 . . 101 595 455 510 1469 3143 Core 3319 | . 73 35 129 . 155 70 63 113 11 . 122 66 26 . 12 267 . 242 30 28 . 54 35 349 . 81 . 19 . . 17 . . . . 74 127 33 84 1004 Absorbed by Shields 708 | . . . 38 36 385 172 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . 30 30 . . . . . . . . . . . . . . . . . . . 107 Ignored by Resistances 25 | . . . . . . . . . . . . . . . . . . 16 . . . 9 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3767 | . 86 . 17 . 161 . . . . . 99 . . . . 353 . 204 . . . . . . 105 163 . . 63 . 183 . . . . 170 122 408 1238 395 Core Remaining (%) 63 | 100 . 56 . 67 . . . 27 . . . . . . 66 . . . . . . . 22 . . . . . . 55 . . . . 98 . 84 . . . Volleys Fired 774 | 6 69 42 89 7 74 40 33 71 5 . 39 12 2 . 4 56 5 36 3 8 . 17 15 3 11 32 . . 3 . 7 . . . . 30 9 2 26 18 Largest 7 | 2 2 2 3 3 4 4 4 4 4 . 4 4 4 . 4 5 4 4 5 5 . 5 5 2 5 5 . . 5 . 7 . . . . 6 6 6 7 6 Hottest 225 | 60 90 50 225 69 100 100 100 100 101 . 103 100 100 . 100 125 134 134 135 135 . 123 131 48 157 157 . . 131 . 175 . . . . 150 160 160 175 150 Shots Fired 2929 | 12 137 80 267 21 263 157 135 261 14 . 131 45 8 1 17 251 17 144 14 40 . 82 71 6 51 155 . . 15 . 35 1 . . . 177 46 12 177 86 Gun 2698 | 12 136 37 112 21 235 157 135 261 13 . 131 45 8 1 17 250 17 144 14 40 . 82 71 6 51 155 . . 15 . 33 1 . . . 177 46 12 177 86 Cannon 216 | . 1 43 155 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 2677 | 6 41 80 133 21 252 157 135 261 13 . 131 45 8 1 17 250 16 144 14 40 . 82 71 6 51 155 . . 15 . 33 1 . . . 177 46 12 177 86 Thermal 237 | 6 96 . 134 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 22 9 16 7 19 9 12 14 7 . 16 5 5 . 4 14 5 11 2 4 . 4 5 2 8 14 . . 2 . 5 . . . . 14 4 2 8 4 Robot Miss Streak 9 | 1 5 6 3 2 4 8 4 5 2 . 2 7 1 . 4 7 2 7 6 6 . 5 4 2 4 4 . . 2 . 3 . . . . 8 7 2 9 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 45 | . . . . . 1 5 1 9 . . 1 3 . . . 4 . 4 2 5 . . 1 . . 3 . . . . . . . . . 2 2 . 1 1 Max Gunslinging Chain 2 | . . . . . 1 1 1 1 . . 1 1 . . . 1 . 2 1 2 . . 1 . . 2 . . . . . . . . . 2 1 . 1 1 Shots Hit Robots 1755 | 8 88 39 164 10 161 102 70 151 11 . 97 31 14 . 9 156 17 80 6 17 . 33 52 17 33 107 2 2 7 1 19 1 2 6 . 99 16 16 81 30 Core Hits 771 | 4 38 17 57 5 93 39 28 64 4 . 42 12 6 . 5 67 3 42 7 11 . 17 24 6 8 46 1 1 4 1 5 1 . 2 . 40 9 10 37 15 Critical Kills 8 | . . 1 . . 1 1 1 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Critical Strikes 32 | . 2 3 1 . 2 2 1 2 . . 1 . . . . 1 1 . . 1 . . . 3 2 6 . . . . 1 . . . . 2 . 1 . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 15 | . . . . . 1 2 1 2 . . 1 . . . . 1 . . . 1 . . . . 1 4 . . . . 1 . . . . . . . . . Blast 4 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 2 . . . . . . . . . 2 . 1 . . Melee Attacks 556 | . . 19 . 1 1 36 . 22 7 . 54 39 21 . 21 18 6 48 8 3 1 19 26 36 4 58 2 6 11 3 13 1 2 6 1 28 5 15 13 2 Impact 42 | . . 19 . 1 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 497 | . . . . . . . . 22 7 . 54 39 21 . 21 18 6 48 8 3 1 19 26 36 4 56 2 6 11 3 13 1 2 6 1 28 5 15 13 2 Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sneak Attacks 76 | . . . . . . 15 . . 1 . 6 4 . . 2 3 . 8 . . . 4 2 4 4 9 2 2 . . . 1 1 . . 3 . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41121 | 119 1078 681 2955 149 3682 1591 1244 2535 269 . 2207 907 731 . 283 3134 793 2438 239 322 . 976 1463 717 1085 3287 184 173 126 85 387 109 126 590 . 2367 331 1506 1665 587 Guns 26329 | 119 1045 254 806 143 2358 1585 1233 2535 165 . 1604 399 97 . 118 2670 375 1713 129 322 . 571 611 63 780 1759 . . 126 . 340 . . . . 1786 331 107 1598 587 Cannons 2722 | . . 348 2129 . 245 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1072 | . . . . . 1072 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 10865 | . . 38 . . . . . . 104 . 603 508 634 . 165 464 418 725 110 . . 405 852 654 305 1528 184 173 . 85 47 100 126 590 . 581 . 1399 67 . Ramming 133 | . 33 41 20 6 7 6 11 . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Kinetic 26457 | 53 313 602 1163 143 2603 1585 1233 2535 165 . 1604 399 97 . 118 2670 351 1713 129 322 . 571 611 63 780 1759 . . 126 . 340 . . . . 1786 331 107 1598 587 Thermal 2594 | 66 732 . 1772 . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1072 | . . . . . 1072 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 38 | . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10827 | . . . . . . . . . 104 . 603 508 634 . 165 464 418 725 110 . . 405 852 654 305 1528 184 173 . 85 47 100 126 590 . 581 . 1399 67 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 5 5 . . . 1 5 6 . 10 11 12 13 13 13 1 1 7 7 7 7 . 12 1 . . . . . . . 2 2 2 2 4 4 . 8 9 Average Corruption 5 | . 4 5 . . . 1 4 5 . 10 10 11 12 13 13 1 1 2 7 7 7 . 12 1 . . . . . . . 2 2 2 2 3 4 . 7 8 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 388 | . 10 69 . . . 14 25 55 . 2 44 38 11 2 12 5 2 34 5 9 . . 10 . . . . . . . . 2 2 2 1 4 4 . 13 13 Message Errors 95 | . 4 14 . . . 3 3 16 . . 12 11 2 . 5 1 . 8 2 2 . . 4 . . . . . . . . 1 . . 1 3 . . 2 1 Matter Fused 85 | . . 16 . . . 3 7 12 . . 10 13 4 . 1 1 . 5 . 1 . . 2 . . . . . . . . . . . . 1 1 . 4 4 Heat Flow Errors 49 | . 1 12 . . . 2 2 7 . . 5 3 1 . 2 . . 4 . 2 . . 1 . . . . . . . . . . 1 . . 1 . 3 2 Energy Discharges 34 | . 1 7 . . . 1 5 4 . . . 2 2 . 1 1 . 6 2 1 . . . . . . . . . . . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 6 | . . 1 . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 50 | . 1 11 . . . 3 4 4 . . 7 4 . . 1 . 1 5 . . . . 1 . . . . . . . . . 2 1 . . 1 . 3 1 Data Loss (major) 16 | . 1 1 . . . 2 . 1 . . 2 2 2 1 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Misfires 18 | . 2 3 . . . . 3 1 . . 3 . . 1 1 . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . Alerts 12 | . . 2 . . . . 1 3 . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 19 | . . 2 . . . . . 6 . . 2 . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2499 | . . 6 52 . 3 . . . 5 . 72 221 260 . 77 128 210 50 . . . 148 251 76 . 216 . 64 . . . . 104 322 . 39 . 193 2 . Projectiles 58 | . . 6 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2438 | . . . . . . . . . 5 . 72 221 260 . 77 128 210 50 . . . 148 251 76 . 216 . 64 . . . . 104 322 . 39 . 193 2 . Knockbacks 22 | . . 6 13 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 6 11 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 22 | . 4 6 4 1 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 26 | . 6 7 4 1 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 345 276 456 9 116 453 239 293 229 . 283 365 272 8 337 318 226 323 216 283 . 382 213 17 198 198 . . 183 . 234 24 . 148 . 186 178 128 205 142 Average Temperature 87 | . 94 83 98 3 37 97 77 86 68 . 68 142 103 8 124 105 149 81 104 106 . 166 36 9 111 97 . . 80 . 62 13 . 50 . 96 90 68 89 66 Received Heat Transfer 3421 | . 375 72 379 . 507 232 117 489 15 . 171 27 . . . 126 . 120 . . . 93 9 107 . 90 . 9 . . 48 . . . . . 99 18 36 282 Effects 25 | . 3 . 2 . . 2 . 4 . . 3 2 . . . . . 1 . . . 8 . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Interference 17 | . 1 . . . . . . 4 . . 3 2 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 5049 | 150 1976 . 2886 . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 5 | . . . . . 1 5 3 5 3 1 2 . . . . 1 . 2 . . . . . 2 . 2 . . . . 1 . . . . 1 1 1 2 2 Low Security (%) 54 | 100 100 100 100 100 50 . . . . . . . . . . 57 100 15 . . . . . 23 100 28 . . . . 17 . . . . 75 65 92 57 . Level 1 20 | . . . . . 49 11 . 8 . 100 30 . . . . 42 . 40 . . . . . 75 . 58 . . . . 82 . . . . 24 34 7 31 19 Level 2 12 | . . . . . . 5 98 22 . . 69 . . . . . . 44 . . . . . . . 12 . . . . . . . . . . . . 11 80 Level 3 6 | . . . . . . 36 1 28 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . 38 . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . 7 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1829 | 10 59 58 180 24 360 1717 836 1829 959 328 643 . . . . 290 53 625 . . . . . 402 140 565 . . . . 354 . . . . 262 232 222 457 677 Initial 959 | . . . . 24 . 207 836 328 959 328 215 . . . . . 53 . . . . . . 64 140 . . . . . 300 . . . . 33 142 124 67 256 Average 300 | . 7 12 85 . 164 1064 561 1038 885 319 463 . . . . 165 19 368 . . . . . 251 36 242 . . . . 254 . . . . 93 163 148 209 501 Influence Increases 16883 | 20 317 244 952 36 1116 1660 348 1561 217 . 1015 215 50 . 70 725 . 1608 110 195 . . 365 730 2 1488 . 150 218 5 826 30 . 15 60 516 320 292 846 561 Destroy 0b10 Robot/C 6280 | . 180 180 580 20 700 640 180 620 20 . 300 100 20 . 60 400 . 460 80 160 . . 220 80 . 540 . . 80 . 20 . . . . 240 60 40 200 100 Destroy 0b10 Robot/NC 635 | 20 55 25 75 . 85 5 25 . 10 . 55 5 20 . . 35 . 40 5 . . . 5 15 . 80 . . 5 5 5 . . 15 . 20 . 25 . . Destroy Leader 1246 | . 56 20 200 . 188 20 74 40 14 . 94 20 10 . 10 112 . 112 10 20 . . 20 14 . 94 . . . . 12 . . . . 48 10 8 20 20 Allied During Kill 525 | . . 4 . . . 139 6 1 . . . . . . . . . 10 . . . . 60 . . 277 . . 28 . . . . . . . . . . . Successful Hack 636 | . 10 . 62 . 22 14 1 30 4 . 105 . . . . 17 . 76 . . . . . 32 . 64 . . . . 43 . . . . 58 21 18 59 . Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . 15 . 15 . 45 30 30 . . 30 . . . . 30 . 45 . . . . . . . 60 . . . . . . . . . 15 30 . 75 . Anti-Garrison Action 1500 | . . . . . . 750 . 750 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 466 | . 1 . 35 1 31 47 2 60 4 . 41 . . . . 11 . 40 . . . . . 34 2 58 . . . . 26 . . . . 30 4 6 27 6 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . Partial Spotted 1020 | . . . . . 15 . . . 45 . 105 . . . . 60 . 240 . . . . . 90 . 60 . . . . 120 . . . . 45 15 30 105 90 Lose Combat Pursuer 3825 | . 15 . . . 75 . . 30 120 . 285 90 . . . 60 . 585 15 15 . . 60 465 . 255 . 150 105 . 300 30 . . 60 60 180 165 360 345 Influence Decreases 16326 | 20 317 244 890 98 797 262 1559 238 1108 630 755 613 163 57 70 573 152 1305 203 170 235 . 262 431 404 1229 157 133 284 58 514 166 124 62 15 312 352 394 509 461 Entered New Map 4849 | . . . . 38 . 112 881 178 870 610 93 211 33 57 . . 99 . 113 40 235 . . 39 262 . 97 21 119 53 . 116 34 52 5 17 112 98 53 201 Time Decay 7642 | 20 307 214 730 60 494 . 428 . 238 20 482 392 130 . 70 343 53 585 90 130 . . 222 302 82 477 60 112 105 5 334 50 90 10 10 215 90 286 286 120 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . Lost Part 550 | . 10 10 10 . 40 10 . 40 . . 20 10 . . . 80 . 20 . . . . 20 90 . 20 . . . . . . . . . 10 . 10 10 140 Lost Ally 765 | . . 20 . . . 140 100 20 . . 10 . . . . . . 100 . . . . 20 . 60 195 . . 60 . 30 . . . . . . . 10 . Purge Threat 2220 | . . . 150 . 263 . 150 . . . 150 . . . . 150 . 300 . . . . . . . 537 . . . . 150 . . . . 70 150 . 150 . Squads Dispatched 128 | . 2 . 3 . 4 . 2 . 5 . 20 . . . . 9 . 24 . . . . . 10 . 15 . . . . 5 . . . . 8 3 6 8 4 Investigation 56 | . . . 2 . 1 . 1 . 2 . 7 . . . . 2 . 12 . . . . . 6 . 7 . . . . 3 . . . . 5 1 2 4 1 Extermination 24 | . . . . . . . . . 1 . 4 . . . . 1 . 4 . . . . . 2 . 3 . . . . 2 . . . . 1 1 . 4 1 Reinforcement 34 | . 2 . 1 . 3 . 1 . . . 4 . . . . 3 . 5 . . . . . 2 . 4 . . . . . . . . . 2 1 4 . 2 Assault 7 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . 4 . . . . . 3 . 2 . . . . . . . . . 1 . . 2 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 59 | . 2 . 5 1 6 . 1 1 . . 4 . . . . 4 . 5 . . . . . 2 . 7 . . 1 . 4 . . . . 3 1 8 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 867 | . 29 8 48 2 50 34 12 35 11 6 45 15 1 . 3 62 . 77 5 9 . 8 15 53 6 73 . 8 53 1 26 2 . . 6 28 18 25 44 49 Peak Tracking Total 19 | . 4 3 6 1 8 7 3 5 5 6 6 12 1 . 3 11 . 11 5 4 . 3 5 16 4 9 . 9 16 2 9 2 . . 4 7 11 8 15 19 Tactical Retreats 112 | . 1 . . . 3 . . 2 2 . 12 5 . . . 3 . 19 1 1 . . 2 15 . 7 . 2 4 . 7 1 . . 1 3 3 4 7 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 46 | . 3 . 2 . 1 7 . 6 3 . 2 1 1 . . 3 . 6 . . . . . 3 . 4 . . . . . . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 50 | . . 1 . 1 . 11 2 10 . . 2 . . . . 2 . 3 . . 3 1 . . . 4 . 1 1 . . . . . . 1 2 . 5 . Max in Single Turn 1 | . . 1 . 1 . 1 1 1 . . 1 . . . . 1 . 1 . . 1 1 . . . 1 . 1 . . . . . . . 1 1 . 1 . Garrison Access 10 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . 1 1 . . Garrison Relay 15 | . . . . . . 6 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . 4 . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 235 | . 6 . 14 1 11 4 5 3 5 . 22 1 . 4 1 14 . 30 1 1 1 . . 14 . 24 1 . 12 . 17 . . 5 . 10 9 3 10 6 Terminals 117 | . 4 . 10 . 8 4 3 3 3 . 10 . . . 1 8 . 16 . . . . . 5 . 11 . . . . 9 . . . . 5 7 1 6 3 Fabricators 35 | . . . . . . . . . 2 . 4 . . . . 3 . 6 . . . . . 4 . 6 . . . . 4 . . . . 2 . 1 1 2 Repair Stations 23 | . 1 . 1 . 1 . . . . . 3 . . . . . . 4 . . . . . 2 . 3 . . . . 2 . . . . 2 1 . 2 1 Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 11 | . . . 2 . 1 . 1 . . . 3 . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 19 | . . . . . 1 . 1 . . . 2 . . . . 1 . 3 . . . . . 3 . 3 . . . . 2 . . . . . 1 1 1 . Total Hacks 644 | . 18 . 44 1 41 10 18 8 14 . 53 1 . 31 1 34 . 68 1 1 4 . . 33 . 73 1 . 24 . 52 . . 27 . 25 22 8 22 9 Successful 377 | . 6 . 27 1 26 2 12 3 7 . 25 1 . 31 1 14 . 30 1 1 4 . . 10 . 45 1 . 24 . 34 . . 27 . 15 13 3 12 1 Failed 267 | . 12 . 17 . 15 8 6 5 7 . 28 . . . . 20 . 38 . . . . . 23 . 28 . . . . 18 . . . . 10 9 5 10 8 Catastrophic 58 | . 2 . 5 . 2 . 1 3 1 . 6 . . . . 3 . 13 . . . . . 7 . 4 . . . . 2 . . . . 4 4 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 9 . 13 . 11 1 6 2 3 . 7 . . . . 16 . 13 . . 3 . . 8 . 17 . . 1 . 16 . . . . 17 6 . 6 1 Terminals 298 | . 13 . 26 . 24 10 8 8 8 . 26 . . . 1 20 . 25 . . . . . 11 . 38 . . . . 24 . . . . 16 20 3 12 5 Fabricators 108 | . . . . . . . . . 6 . 9 . . . . 9 . 20 . . . . . 12 . 19 . . . . 19 . . . . 5 . 2 4 3 Repair Stations 63 | . 3 . 4 . 7 . . . . . 6 . . . . . . 13 . . . . . 6 . 9 . . . . 6 . . . . 3 1 . 4 1 Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 44 | . . . 12 . 9 . 9 . . . 5 . . . . 4 . 3 . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 35 | . . . . . 1 . 1 . . . 7 . . . . 1 . 7 . . . . . 4 . 5 . . . . 3 . . . . . 1 3 2 . Terminal Hacks 201 | . 3 . 12 1 10 2 2 2 3 . 10 1 . 31 1 5 . 4 1 1 4 . . 2 . 19 1 . 24 . 10 . . 27 . 8 11 1 5 . Record 43 | . . . . . . . . . . . . 1 . 11 1 . . . . . . . . . . . . . 14 . . . . 15 . . . . 1 . Part Schematic 27 | . . . 2 . . . . . . . 1 . . 12 . 1 . . . . 4 . . . . 1 . . . . 1 . . 4 . 1 . . . . Robot Schematic 6 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 25 | . . . 4 . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . . 9 . . . . 4 . . 2 . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 8 | . . . 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Unreport Threat 17 | . . . 1 . 2 . 1 . . . 1 . . . . 1 . 2 . . . . . . . 5 . . . . 1 . . . . 1 1 . 1 . Locate Traps 16 | . 1 . 1 . 1 . . . 1 . 2 . . . . . . 1 . . . . . . . 1 . . . . 4 . . . . . 2 . 2 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hauler Manifests 12 | . . . 1 . 2 . 1 . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 3 . . . Registered Components 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Zone Layout 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 59 | . . . . . . . . . 3 . 6 . . . . 5 . 10 . . . . . 5 . 12 . . . . 11 . . . . 2 . 2 3 . Network Status 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Load Schematic 38 | . . . . . . . . . 2 . 4 . . . . 3 . 7 . . . . . 3 . 8 . . . . 7 . . . . 2 . 1 1 . Build 17 | . . . . . . . . . 1 . 2 . . . . 1 . 3 . . . . . 1 . 3 . . . . 4 . . . . . . 1 1 . Repair Station Hacks 32 | . 2 . 2 . 6 . . . . . 3 . . . . . . 9 . . . . . 1 . 4 . . . . 4 . . . . . . . 1 . Scan Component 19 | . 1 . 1 . 3 . . . . . 2 . . . . . . 6 . . . . . . . 3 . . . . 2 . . . . . . . 1 . Repair 12 | . 1 . 1 . 3 . . . . . 1 . . . . . . 3 . . . . . . . 1 . . . . 2 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 37 | . . . 12 . 9 . 8 . . . 2 . . . . 2 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 16 | . . . 5 . 4 . 3 . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Analyze 21 | . . . 7 . 5 . 5 . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . 1 . . . Unauthorized Hacks 37 | . . . 1 . . . 1 1 1 . 3 . . . . 1 . 5 . . . . . 2 . 5 . . . . 7 . . . . 5 1 . 3 1 Terminals 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . . . . 1 . 1 . . . . 1 . 5 . . . . . 2 . 4 . . . . 5 . . . . 2 . . 1 . Prioritize 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 16 | . . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . . 2 . 3 . . . . 3 . . . . 2 . . . . Repair Stations 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 1 Patch 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 1 Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 179 | . 6 . 14 . 9 3 4 3 4 . 19 . . . . 11 . 27 . . . . . 12 . 21 . . . . 15 . . . . 8 7 2 9 5 Full Trace Events 30 | . . . 2 . . 2 . 2 1 . 4 . . . . 1 . 9 . . . . . 3 . 2 . . . . . . . . . . . 2 2 . Feedback Events 5 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . 7 . 4 . 4 . . . 2 . . 12 . 2 . 1 . . 15 . . . . 2 . . . . 1 . . 4 . 1 . . . . Parts Built 17 | . . . . . . . . . 1 . 2 . . . . 1 . 3 . . . . . 1 . 3 . . . . 4 . . . . . . 1 1 . Authchips 15 | . . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . . 1 . 3 . . . . 4 . . . . . . 1 . . Time 897 | . . . . . . . . . 116 . 116 . . . . 38 . 145 . . . . . 58 . 96 . . . . 232 . . . . . . 38 58 . Total Part Build Rating 59 | . . . . . . . . . 3 . 6 . . . . 3 . 9 . . . . . 7 . 13 . . . . 12 . . . . . . 3 3 . Parts Repaired 12 | . 1 . 1 . 3 . . . . . 1 . . . . . . 3 . . . . . . . 1 . . . . 2 . . . . . . . . . Time 500 | . 26 . 26 . 114 . . . . . 30 . . . . . . 200 . . . . . . . 30 . . . . 74 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 5 . 4 . 3 . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 5 . 4 . 3 . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 66 | . . . . . . 25 . 34 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 63 | . . . . . . 25 . 34 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 54 | . . 3 . 1 . 14 . 2 . . 1 . . . . . . 5 . . 2 . . . 19 . . . 5 . 1 . . . . . . . 1 . Largest Group 19 | . . 3 . 1 . 11 5 2 . . 1 . . . . . . 3 . . 2 2 1 . 19 14 . . 5 2 2 . . . . . . . 1 . Highest-Rated Group 698 | . . 40 . 31 . 216 90 56 . . 26 . . . . . . 64 . . 192 192 96 . 698 527 . . 275 128 128 . . . . . . . 45 . Highest-Rated Ally 96 | . . 16 . 31 . 31 20 31 . . 26 . . . . . . 32 . . 96 96 96 . 50 46 . . 64 64 64 . . . . . . . 45 . Initial Warlord ECA Mod 414 | . . . . . . . 11 11 23 23 23 23 23 23 22 22 19 19 13 13 13 13 12 12 9 9 7 7 7 6 6 6 6 6 5 5 5 4 4 4 Warlord Squad Rendezvous 14 | . . . . . . . . . . . . . . . . 3 . 6 . . . . . 3 . 2 . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Pyro 5 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . . Chimera 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Ally Attacks 382 | . . 12 . . . 48 1 3 . . . . . . . . . 19 . . . 20 20 . 113 93 . . 53 . . . . . . . . . . . Total Damage 9313 | . . 120 . . . 1381 42 36 . . . . . . . . . 529 . . . 829 703 . 2088 2071 . . 1514 . . . . . . . . . . . Kills 52 | . . 3 . . . 10 . 1 . . . . . . . . . 4 . . . 3 5 . 4 17 . . 5 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 12303 | 75 67 . . . . 21 . . 214 52 1186 649 269 34 129 584 . 1792 168 196 514 131 482 564 46 1297 134 538 678 297 731 107 185 70 90 418 132 432 21 . Optics 584 | . . . . . . . . . . . . . . . . 584 . . . . . . . . . . . . . . . . . . . . . . . . Sensors 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . IFF 5129 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1297 134 538 678 297 731 107 185 70 90 418 132 431 21 . Structural 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . Seismic 6222 | 75 67 . . . . 21 . . 214 52 1186 649 269 34 129 . . 1792 168 196 514 131 482 243 . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Triangulation 349 | . . . . . . . . . . . . . . . . . . . . . . . . 303 46 . . . . . . . . . . . . . . . ECM 19 | . . . . . . . . . . . . . . . . . . 1 . . . . . 18 . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 25 | . . 2 . 2 . . . . . . . 1 3 . 2 . . . 1 1 2 . 3 . . . 2 1 . 2 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 35358 | 159 2693 2806 3999 1423 2819 2229 1049 1821 511 52 1240 924 269 34 312 828 166 1897 182 277 684 786 482 665 378 1634 134 538 687 297 758 107 185 73 90 484 182 630 631 243 Spaces Moved 41614 | 82 785 780 1429 542 933 750 377 726 951 155 2816 1049 715 101 910 1720 474 3949 504 674 1614 1126 674 1299 604 3333 402 1005 1119 604 1921 383 712 177 347 1310 538 1699 1586 739 Core 10 | 7 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Treads 6045 | 75 785 780 1429 542 933 750 377 374 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 352 | . . . . . . . . 352 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35207 | . . . . . . . . . 951 155 2816 1049 715 101 910 1720 474 3949 504 674 1614 1126 674 1296 604 3333 402 1005 1119 604 1921 383 712 177 347 1310 538 1699 1586 739 Fastest Speed 12 | 50 160 320 240 240 240 240 235 120 29 29 26 26 26 26 26 24 24 24 28 28 28 28 32 24 31 28 32 32 27 27 12 25 25 25 12 12 15 15 15 15 Average Speed 62 | 150 301 320 240 240 240 240 237 188 29 29 27 71 26 26 26 24 24 26 28 28 28 31 37 30 31 31 32 32 30 27 23 25 25 25 23 22 25 29 25 20 Slowest Speed 320 | 160 320 320 320 240 240 240 240 235 29 29 29 172 93 26 26 28 24 28 28 28 28 32 103 300 31 32 32 32 96 27 28 25 25 25 25 26 31 101 31 95 Overloaded Moves 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 193 | . . . . . . . . . 14 . 18 2 . . . 10 . 40 . . . . . 15 . 43 . . 3 . 11 . . . . 11 6 9 11 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 5 98 99 98 97 85 91 25 78 27 77 69 87 84 74 87 33 95 84 55 69 85 68 63 44 95 63 65 87 91 75 44 55 76 62 50 31 70 49 87 37 Regions Visited 40 Branch Regions 22 Pre-discovered Areas 12 | . . 1 . . . . . . . . . 1 . 1 1 . . . . 1 1 . 1 . . . . . . 1 . . 1 3 . . . . . . Known Exits Taken 14 | . . . 1 . 1 . 1 . . . . . . . 1 . . 1 1 1 1 1 1 . . 1 . . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 18 | 1 1 1 . 1 . . . . . . 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 . 1 . Scrap Searched 29 | . . 2 . . . . . . . . . 1 3 . 2 . . . 3 2 3 . . . . . 1 3 . 1 . 2 3 . 3 . . . . . Spaces Dug 281 | . . . . 1 1 2 . . 4 . 39 31 12 . 19 7 . 36 7 3 . 7 12 17 . 27 . 3 11 2 12 . . . 1 14 2 2 7 2 Terrain Destroyed 358 | . . . 28 1 43 2 . . 4 . 39 31 12 . 19 7 . 41 7 3 . 7 12 17 1 28 . 3 11 2 12 . . . 1 14 2 2 7 2 Melee 281 | . . . . 1 1 2 . . 4 . 39 31 12 . 19 7 . 36 7 3 . 7 12 17 . 27 . 3 11 2 12 . . . 1 14 2 2 7 2 Projectile 35 | . . . 28 . . . . . . . . . . . . . . 5 . . . . . . 1 1 . . . . . . . . . . . . . . AOE 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 48254 | 102 973 960 1827 646 1370 1008 475 983 1161 160 3103 1146 755 107 947 2038 509 4612 524 745 1787 1507 840 1492 765 3726 403 1211 1443 732 2196 390 714 196 353 1429 559 1786 1763 811 Wait 3859 | . 53 93 160 90 238 94 25 37 137 1 125 39 12 . 9 176 . 514 . 41 115 328 107 67 128 228 . 201 266 126 210 4 . 1 2 55 6 27 122 22 Move 41215 | 81 784 779 1428 541 932 749 377 725 923 154 2780 1044 714 100 909 1701 473 3877 503 673 1613 1125 673 1270 603 3251 401 1004 1112 603 1898 382 711 176 346 1288 525 1683 1565 739 Hop 170 | . . . . . . . . . 14 . 17 2 . . . 9 . 31 . . . . . 14 . 38 . . 3 . 11 . . . . 10 6 6 9 . Pick Up 255 | 8 31 5 43 1 42 3 9 13 6 1 20 1 . . . 15 3 14 . 1 . . . 6 . 8 . . 1 . 10 . . 1 . 3 . 8 1 1 Fast Attach 237 | 7 3 1 11 . 3 . 2 1 4 1 15 1 . 3 . 10 10 11 2 4 12 5 6 31 7 28 . . 12 . 13 . . 6 1 2 3 16 6 . Attach 80 | . 1 . 9 . 10 1 . 4 5 . 6 1 . . . 8 2 7 . . . 1 . 7 . 6 . . . . 6 . . . . 1 . . 1 4 Detach 14 | . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . 6 . 2 . . . . . . . . . . . . . 1 Swap 366 | . 8 7 27 3 23 32 12 42 14 2 16 6 6 1 4 24 3 34 7 8 6 7 7 6 2 16 . . 1 . 12 2 1 . 2 5 2 12 5 1 Drop 461 | . 18 7 56 2 42 8 15 16 28 1 31 1 . 3 . 19 10 22 1 7 13 4 6 29 10 31 . . 13 . 16 . . 6 1 7 3 17 15 3 Fire 774 | 6 69 42 89 7 74 40 33 71 5 . 39 12 2 . 4 56 5 36 3 8 . 17 15 3 11 32 . . 3 . 7 . . . . 30 9 2 26 18 Melee 553 | . . 19 . 1 1 36 . 22 7 . 54 39 21 . 21 18 3 48 8 3 1 19 26 36 4 58 2 6 11 3 13 1 2 6 1 28 5 15 13 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 6 7 4 1 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 145 | . . . . . . 7 . 38 18 . . . . . . . . 18 . . . . . 16 . 28 . . . . . . . . . . . . . 20 Rewire 30 | . . . . . . 8 . . . . . . . . . . . . . . . . . 1 . . . . 21 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 70 | . . . . . . 29 . 14 . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Discovered new exit (range 13) 1294 | -10/Materials | Discovered new exit (range 7) 1320 | -10/Materials | Discovered new exit (range 6) 1506 | -10/Materials | Build established: Scavenger-Mutant 1521 | -10/Materials | Discovered new exit (range 8) 1912 | -10/Materials | Repaired Assault Rifle 2220 | -10/Materials | Build established: Mutant 2308 | -10/Materials | Discovered new exit (range 8) 2853 | -10/Materials | Entered Mines 2856 | -10/Mines | Met a Derelict bent on vengeance 2863 | -10/Mines | Learned Materials garrison access intel 3074 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3074 | -10/Mines | Discovered new exit (range 5) 3221 | -10/Mines | Discovered new exit (range 6) 3392 | -10/Mines | Discovered new exit (range 8) 3574 | -10/Mines | Learned location of Recycling (-7) 3760 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4150 | -10/Mines | Discovered new exit (range 9) 4510 | -10/Mines | Excavation squad dispatched 4510 | -10/Mines | A large section of the Mines collapsed 5659 | -10/Mines | Entered Materials 5659 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5891 | -9/Materials | Identified exit to Mines 5972 | -9/Materials | Build established: Scavenger-Tank 6474 | -9/Materials | Discovered new exit (range 8) 6555 | -9/Materials | Build established: Gunner 7082 | -9/Materials | Discovered new exit (range 10) 8419 | -9/Materials | Build established: Scavenger-Tank 8553 | -9/Materials | Repaired Hcp. Matter Pod 9255 | -9/Materials | Discovered new exit (range 16) 9658 | -9/Materials | Entered Mines 9662 | -9/Mines | Assembled infested the area 9667 | -9/Mines | Assisted by a Guerilla fighting off Assembled 10086 | -9/Mines | Discovered new exit (range 4) 10253 | -9/Mines | Received a Mining Laser from a helpful Derelict 10351 | -9/Mines | Destroyed YI-UF0 10533 | -9/Mines | Found the Drone Emporium 10545 | -9/Mines | Found Prototype Device 10726 | -9/Mines | Discovered new exit (range 8) 11081 | -9/Mines | Entered Materials 11081 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11082 | -8/Materials | Loaded intel: 1 garrison access location 11441 | -8/Materials | Build established: Scavenger-Gunner 12228 | -8/Materials | Identified Decoy Drone Bay 12533 | -8/Materials | Build established: Scavenger-Tank 12543 | -8/Materials | Destroyed 8 combat bots 12731 | -8/Materials | Repaired Hvy. Assault Rifle 12782 | -8/Materials | Repaired Lgt. Angular Momentum Engine 12815 | -8/Materials | Repaired Hvy. Assault Rifle 13222 | -8/Materials | Discovered new exit (range 3) 13603 | -8/Materials | Build established: Tank 13761 | -8/Materials | Identified exit to Garrison 13900 | -8/Materials | Entered Garrison 14016 | -8/Garrison | Garrison Relay disabled 14156 | -8/Garrison | Triggered checkpoint 14188 | -8/Garrison | Triggered checkpoint 14233 | -8/Garrison | Destroyed 12 combat bots 14316 | -8/Garrison | Discovered new exit (range 10) 14386 | -8/Garrison | Triggered checkpoint 14390 | -8/Garrison | Triggered checkpoint 14438 | -8/Garrison | Garrison Relay disabled 14737 | -8/Garrison | Garrison Relay disabled 14793 | -8/Garrison | Garrison Relay disabled 14872 | -8/Garrison | Build established: Commander-Gunner 14946 | -8/Garrison | Phase Generator disabled 15110 | -8/Garrison | Triggered checkpoint 15218 | -8/Garrison | Triggered checkpoint 15339 | -8/Garrison | Lost 3 allies 15357 | -8/Garrison | Rescued a captive Derelict 15358 | -8/Garrison | Rescued a captive Derelict 15400 | -8/Garrison | Garrison Relay disabled 15442 | -8/Garrison | Discovered new exit (range 5) 15530 | -8/Garrison | Spotted B-75 Beast 15546 | -8/Garrison | Allies destroyed B-75 Beast 15648 | -8/Garrison | Triggered checkpoint 15671 | -8/Garrison | Discovered new exit (range 3) 15870 | -8/Garrison | Triggered checkpoint 15959 | -8/Garrison | Garrison Relay disabled 15970 | -8/Garrison | Triggered checkpoint 16034 | -8/Garrison | Discovered new exit (range 15) 16073 | -8/Garrison | Learned Materials security intel 16129 | -8/Garrison | Entered Materials 16129 | -8/Materials | Accompanied by 5 allies 16173 | -8/Materials | Build established: Scavenger-Gunner 16253 | -8/Materials | Lost 4 allies 16927 | -8/Materials | Build established: Gunner 17003 | -8/Materials | Core integrity fell below 50% 17175 | -8/Materials | Identified exit to Garrison 17178 | -8/Materials | Entered Garrison 17225 | -8/Garrison | Triggered checkpoint 17334 | -8/Garrison | Garrison Relay disabled 17648 | -8/Garrison | Triggered checkpoint 17838 | -8/Garrison | Discovered new exit (range 19) 17838 | -8/Garrison | Discovered new exit (range 37) 17838 | -8/Garrison | Discovered new exit (range 78) 17838 | -8/Garrison | Identified exit to Factory 17916 | -8/Garrison | Garrison Relay disabled 18138 | -8/Garrison | Triggered checkpoint 18162 | -8/Garrison | Triggered checkpoint 18260 | -8/Garrison | Garrison Relay disabled 18279 | -8/Garrison | Garrison Relay disabled 18288 | -8/Garrison | Garrison Relay disabled 18290 | -8/Garrison | Garrison Relay disabled 18389 | -8/Garrison | Build established: Scavenger-Gunner 18420 | -8/Garrison | Triggered checkpoint 18449 | -8/Garrison | Garrison Relay disabled 18486 | -8/Garrison | Rescued a captive Derelict 18487 | -8/Garrison | Rescued a captive Derelict 18622 | -8/Garrison | Triggered checkpoint 18770 | -8/Garrison | Garrison Relay disabled 18832 | -8/Garrison | Build established: Gunner 18834 | -8/Garrison | Triggered checkpoint 18865 | -8/Garrison | Garrison Relay disabled 18960 | -8/Garrison | Lost 3 parts (3w) 18999 | -8/Garrison | Entered Factory 18999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19000 | -7/Factory | Identified exit to Storage 19036 | -7/Factory | Allied Derelicts emerged from ambush trap array 19305 | -7/Factory | Build established: Sprinter 19306 | -7/Factory | Fabricated Enh. Autogun? 19399 | -7/Factory | First assault squad dispatched 19410 | -7/Factory | P-60 Hacker assimilated allied C5-NH5(g) 19510 | -7/Factory | Sucked down chute 19510 | -7/Factory | Entered Waste 19523 | -7/Waste | Spotted C-40 Crusher 19525 | -7/Waste | EMP discharged 19525 | -7/Waste | System corruption reached 10% 19534 | -7/Waste | Spotted C-40 Crusher 19535 | -7/Waste | Spotted C-40 Crusher 19535 | -7/Waste | Spotted C-40 Crusher 19546 | -7/Waste | Spotted C-40 Crusher 19546 | -7/Waste | Spotted C-40 Crusher 19548 | -7/Waste | Discovered new exit (range 16) 19562 | -7/Waste | Entered Factory 19739 | -7/Factory | Discovered new exit (range 11) 19947 | -7/Factory | Discovered new exit (range 12) 19962 | -7/Factory | First assault squad dispatched 20189 | -7/Factory | Discovered new exit (range 5) 20192 | -7/Factory | Identified exit to Factory 20359 | -7/Factory | Noticed a derelict Sapper rigging charges 20393 | -7/Factory | Garrison activated, responded to threat 20407 | -7/Factory | Fabricated Enh. Autogun? 20499 | -7/Factory | Fabricated Enh. Autogun (x1) 20648 | -7/Factory | Repaired Enh. Autogun 20802 | -7/Factory | Entered Lower Caves 20889 | -7/Lower Caves | Attacked by a faux Warlord 20962 | -7/Lower Caves | Met a Warlord Commander 20963 | -7/Lower Caves | Entered a destroyed Warlord outpost 20963 | -7/Lower Caves | Learned location of Warlord (-5) 20964 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20974 | -7/Lower Caves | Found Encrypted Comm Array 20982 | -7/Lower Caves | Learned Factory emergency access door positions 21156 | -7/Lower Caves | Discovered new exit (range 6) 21379 | -7/Lower Caves | Build established: Gunner 21726 | -7/Lower Caves | Entered another Lower Caves area 21778 | -7/Lower Caves | Discovered exit to Factory (range 11) 21785 | -7/Lower Caves | Found DCF Scrap (15 items) 21811 | -7/Lower Caves | Encountered a Warlord checkpoint 21813 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 21822 | -7/Lower Caves | Learned 8 Factory zone layouts 21882 | -7/Lower Caves | Learned location of 1 exit from Factory 21951 | -7/Lower Caves | Discovered new exit (range 6) 21995 | -7/Lower Caves | Entered Data Miner 21995 | -7/Data Miner | Discovered new exit (range 6) 22002 | -7/Data Miner | Met Data Miner 22009 | -7/Data Miner | Learned location of Section 7 (-2) 22009 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22014 | -7/Data Miner | Received God Mode back door access code from Data Miner 22029 | -7/Data Miner | Entered Proximity Caves 22032 | -6/Proximity Caves | Learned location of Extension (-4) 22049 | -6/Proximity Caves | Build established: Sprinter 22212 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 22332 | -6/Proximity Caves | Spotted B-75 Beast 22341 | -6/Proximity Caves | Entered Factory 22341 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22342 | -6/Factory | Identified exit to Lower Caves 22343 | -6/Factory | Identified exit to Factory 22355 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 22407 | -6/Factory | Joined by Warlord Pyro squad 22520 | -6/Factory | Destroyed 7 combat bots 22574 | -6/Factory | Garrison activated, responded to threat 22584 | -6/Factory | Fabricated Imp. VTOL Module (x1) 22942 | -6/Factory | Allied Derelicts emerged from ambush trap array 22978 | -6/Factory | Joined by Warlord Ghost squad 23042 | -6/Factory | Joined by Warlord Muscle squad 23092 | -6/Factory | Cargo convoy interrupted 23140 | -6/Factory | Lost 5 allies 23169 | -6/Factory | Manually triggered Chute Trap 23169 | -6/Factory | Sucked down chute 23169 | -6/Factory | Entered Waste 23169 | -6/Waste | The area was eerily silent 23196 | -6/Waste | Lost 7 parts (1p2n4w) 23233 | -6/Waste | Discovered new exit (range 14) 23335 | -6/Waste | Entered Factory 23335 | -6/Factory | Discovered exit to Lower Caves (range 15) 23400 | -6/Factory | Repaired Biomechanical Wings 23539 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 23540 | -6/Factory | Allied Derelicts emerged from ambush trap array 23652 | -6/Factory | Incoming investigation squad redirected 23716 | -6/Factory | Joined by Warlord Chimera squad 23747 | -6/Factory | Joined by Warlord Pyro squad 23812 | -6/Factory | Discovered exit to Factory (range 5) 23835 | -6/Factory | Repaired Field Propulsion Array? 23846 | -6/Factory | Lost 3 allies 23952 | -6/Factory | Joined by Warlord Dakka squad 24007 | -6/Factory | Discovered exit to Lower Caves (range 16) 24119 | -6/Factory | Spotted B-75 Beast 24126 | -6/Factory | Discovered exit to Factory (range 3) 24166 | -6/Factory | Incoming investigation squad redirected 24172 | -6/Factory | Lost 3 allies 24184 | -6/Factory | Incoming investigation squad redirected 24342 | -6/Factory | Core integrity fell below 50% 24389 | -6/Factory | Joined by Warlord Pyro squad 24407 | -6/Factory | Discovered exit to Factory (range 14) 24475 | -6/Factory | Lost 3 allies 24512 | -6/Factory | Fabricated Enh. Autogun? 24577 | -6/Factory | Fabricated Enh. Autogun (x1) 24601 | -6/Factory | Incoming investigation squad redirected 24638 | -6/Factory | Joined by Warlord Infantry squad 24735 | -6/Factory | Search patrols dispatched 24813 | -6/Factory | Discovered exit to Factory (range 9) 24820 | -6/Factory | Joined by Warlord Geek squad 24897 | -6/Factory | Garrison activated, responded to threat 25085 | -6/Factory | Search patrols dispatched 25113 | -6/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 25218 | -6/Factory | Fabricated Enh. Autogun? 25232 | -6/Factory | Entered Lower Caves 25243 | -6/Lower Caves | Spotted B-75 Beast 25346 | -6/Lower Caves | Learned Factory emergency access door positions 25399 | -6/Lower Caves | Found Alien Artifact 25399 | -6/Lower Caves | Identified Core Expander 25399 | -6/Lower Caves | Installed Core Expander, added new Power slot 25409 | -6/Lower Caves | Discovered new exit (range 7) 25411 | -6/Lower Caves | Identified exit to Lower Caves 25414 | -6/Lower Caves | Entered another Lower Caves area 25489 | -6/Lower Caves | Discovered exit to Factory (range 7) 25646 | -6/Lower Caves | Spotted B-75 Beast 25689 | -6/Lower Caves | Discovered new exit (range 6) 25690 | -6/Lower Caves | Identified exit to Zion 25691 | -6/Lower Caves | Entered Zion 25707 | -6/Zion | System corruption cleaned by Quarantine Array 25734 | -6/Zion | Discovered new exit (range 12) 25809 | -6/Zion | Received a visual enhancement algorithm 25812 | -6/Zion | Ran a visual enhancement algorithm 25827 | -6/Zion | Ran a visual enhancement algorithm 25875 | -6/Zion | Learned Factory emergency access door positions 25923 | -6/Zion | Found Prototype Device 25923 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 25982 | -6/Zion | Given A8's code to call for help 26057 | -6/Zion | Build established: Scavenger-Sprinter 26143 | -6/Zion | Discovered new exit (range 3) 26143 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26191 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26193 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26364 | -6/Zion | Identified exit to Deep Caves 26375 | -6/Zion | Entered Deep Caves 26375 | -6/Deep Caves | Accompanied by 2 allies 26487 | -6/Deep Caves | Attacked by Z-Imprinter 26504 | -6/Deep Caves | Found Prototype Device 26504 | -6/Deep Caves | Identified Exp. Thermal Shield 26508 | -6/Deep Caves | Allies destroyed Z-Imprinter 26512 | -6/Deep Caves | Found Prototype Device 26512 | -6/Deep Caves | Identified Zio. Metafield Generator 26541 | -6/Deep Caves | Lost 3 parts (1p2n) 26559 | -6/Deep Caves | Z-Facility disabled 26710 | -6/Deep Caves | Discovered new exit (range 6) 26712 | -6/Deep Caves | Identified exit to Proximity Caves 27161 | -6/Deep Caves | Entered Proximity Caves 27161 | -5/Proximity Caves | Accompanied by 1 ally 27374 | -5/Proximity Caves | System corruption reached 10% 27467 | -5/Proximity Caves | Spotted B-75 Beast 27498 | -5/Proximity Caves | Learned 4 Factory zone layouts 27504 | -5/Proximity Caves | Learned Factory stockpile data 27643 | -5/Proximity Caves | Entered Factory 27643 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 27757 | -5/Factory | Joined by Warlord Chimera squad 27822 | -5/Factory | Lost 3 allies 27831 | -5/Factory | Spotted B-75 Beast 27917 | -5/Factory | Lost 3 parts (1n1u1w) 27918 | -5/Factory | Incoming investigation squad redirected 27961 | -5/Factory | Identified exit to Upper Caves 27965 | -5/Factory | Discovered new exit (range 4) 28013 | -5/Factory | Incoming investigation squad redirected 28063 | -5/Factory | Joined by Warlord Pyro squad 28083 | -5/Factory | Fabricated Field Propulsion Array? 28105 | -5/Factory | P-70 Sage assimilated allied Y5-IWB(i) 28176 | -5/Factory | Joined by Warlord Pyro squad 28200 | -5/Factory | Incoming investigation squad redirected 28308 | -5/Factory | Manually triggered Chute Trap 28308 | -5/Factory | Sucked down chute 28308 | -5/Factory | Entered Waste 28308 | -5/Waste | Met up with 2 allies sucked down the chute earlier 28311 | -5/Waste | Spotted C-40 Crusher 28320 | -5/Waste | Warlord forces began an assault 28368 | -5/Waste | Spotted C-40 Crusher 28376 | -5/Waste | Spotted C-40 Crusher 28383 | -5/Waste | Spotted C-40 Crusher 28384 | -5/Waste | Allies destroyed C-40 Crusher 28390 | -5/Waste | Spotted C-40 Crusher 28394 | -5/Waste | Allies destroyed C-40 Crusher 28396 | -5/Waste | Allies destroyed C-40 Crusher 28401 | -5/Waste | Destroyed C-40 Crusher 28427 | -5/Waste | Lost 3 allies 28453 | -5/Waste | Spotted C-40 Crusher 28463 | -5/Waste | Allies destroyed C-40 Crusher 28493 | -5/Waste | Discovered new exit (range 12) 28649 | -5/Waste | Build established: Derelict-Sprinter 28686 | -5/Waste | Entered Factory 28686 | -5/Factory | Accompanied by 14 allies 28758 | -5/Factory | Lost 3 allies 28790 | -5/Factory | Joined by Warlord Ghost squad 28912 | -5/Factory | Lost 4 allies 29161 | -5/Factory | Build established: Hacker-Sprinter 29225 | -5/Factory | P-70 Sage assimilated allied Y6-NQM(m) 29338 | -5/Factory | Repaired Enh. Autogun 29418 | -5/Factory | Fabricated Field Propulsion Array? 29526 | -5/Factory | Fabricated Enh. Autogun (x1) 29739 | -5/Factory | Joined by Warlord Geek squad 29836 | -5/Factory | Fabricated Enh. Autogun? 30176 | -5/Factory | Discovered new exit (range 14) 30186 | -5/Factory | First assault squad dispatched 30207 | -5/Factory | Incoming assault squad redirected 30237 | -5/Factory | Incoming investigation squad redirected 30320 | -5/Factory | Discovered new exit (range 11) 30320 | -5/Factory | Entered Upper Caves 30334 | -5/Upper Caves | Spotted B-75 Beast 30368 | -5/Upper Caves | Learned Factory security intel 30373 | -5/Upper Caves | Learned Factory trap positions 30411 | -5/Upper Caves | Discovered new exit (range 10) 30454 | -5/Upper Caves | Entered another Upper Caves area 30477 | -5/Upper Caves | Spotted B-75 Beast 30492 | -5/Upper Caves | Discovered new exit (range 14) 30553 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 30593 | -5/Upper Caves | Encountered a Warlord checkpoint 30674 | -5/Upper Caves | Learned Factory terminal intel 30986 | -5/Upper Caves | Discovered new exit (range 14) 30992 | -5/Upper Caves | Entered Warlord 31109 | -5/Warlord | Found Prototype Device 31109 | -5/Warlord | Identified Minesniffer Drone Bay 31172 | -5/Warlord | Visited the Vortex Lab 31175 | -5/Warlord | Found Prototype Energy Gun 31175 | -5/Warlord | Identified Vortex Shotgun 31184 | -5/Warlord | Warlord's base attacked by MAIN.C 31199 | -5/Warlord | Met Warlord 31218 | -5/Warlord | Learned Testing stockpile data 31219 | -5/Warlord | Learned 4 Armory zone layouts 31219 | -5/Warlord | Learned 4 Armory zone layouts 31219 | -5/Warlord | Learned 4 Testing zone layouts 31219 | -5/Warlord | Learned Armory repair station intel 31219 | -5/Warlord | Learned Armory scanalyzer intel 31241 | -5/Warlord | Found Vortex Shotgun 31264 | -5/Warlord | Opened Warlord's prototype stash 31276 | -5/Warlord | Found Prototype Device 31276 | -5/Warlord | Identified Thermal Barrier 31279 | -5/Warlord | Found Prototype Processor 31279 | -5/Warlord | Identified Exp. Targeting Computer 31456 | -5/Warlord | Warlord forces counterattacked 31598 | -5/Warlord | Spotted Striker 31605 | -5/Warlord | Spotted B-86 Titan 31617 | -5/Warlord | Discovered new exit (range 14) 31635 | -5/Warlord | Spotted Executioner 31679 | -5/Warlord | Entered Proximity Caves 31679 | -4/Proximity Caves | Accompanied by 2 allies 31696 | -4/Proximity Caves | Lost 20 allies 31730 | -4/Proximity Caves | Learned Research emergency access door positions 31732 | -4/Proximity Caves | Spotter reported a threat 31732 | -4/Proximity Caves | Spotter reported a threat 31915 | -4/Proximity Caves | Discovered new exit (range 15) 31976 | -4/Proximity Caves | Entered Factory 31976 | -4/Factory | Accompanied by 2 allies 31976 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 31977 | -4/Factory | Loaded intel: 78 trap records 31979 | -4/Factory | Loaded intel: 27 terminal locations 32078 | -4/Factory | Fabricated Enh. Autogun (x1) 32168 | -4/Factory | Fabricated Enh. Autogun (x1) 32232 | -4/Factory | Spotted B-86 Titan 32285 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 32395 | -4/Factory | Fabricated Enh. Autogun? 32449 | -4/Factory | Repaired Enh. Autogun 32472 | -4/Factory | Build established: Machinist-Sprinter 32547 | -4/Factory | Discovered new exit (range 16) 32597 | -4/Factory | Fabricated Enh. Autogun? 32632 | -4/Factory | Identified exit to Upper Caves 32632 | -4/Factory | Identified exit to Extension 32632 | -4/Factory | Identified exit to Armory 32734 | -4/Factory | Entered Upper Caves 32789 | -4/Upper Caves | Encountered a Warlord checkpoint 32794 | -4/Upper Caves | Discovered new exit (range 6) 32841 | -4/Upper Caves | Entered another Upper Caves area 32844 | -4/Upper Caves | Discovered new exit (range 14) 32987 | -4/Upper Caves | Discovered new exit (range 8) 33026 | -4/Upper Caves | Entered Zhirov 33026 | -4/Zhirov | Discovered new exit (range 3) 33031 | -4/Zhirov | Met Zhirov 33036 | -4/Zhirov | Learned location of Quarantine (-3) 33036 | -4/Zhirov | Learned location of Testing (-2) 33036 | -4/Zhirov | Learned location of Command (-1) 33041 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33045 | -4/Zhirov | Found Alien Artifact 33045 | -4/Zhirov | Identified Integrated Dissipator 33045 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33089 | -4/Zhirov | Found Alien Artifact 33099 | -4/Zhirov | Entered Proximity Caves 33186 | -3/Proximity Caves | Discovered new exit (range 11) 33189 | -3/Proximity Caves | Entered Research 33189 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33190 | -3/Research | Identified exit to Quarantine 33411 | -3/Research | Discovered exit to Quarantine (range 16) 33635 | -3/Research | Incoming investigation squad redirected 33673 | -3/Research | Entered Quarantine 33728 | -3/Quarantine | Cryocooling Duct disabled 33743 | -3/Quarantine | Ambient heat levels rising (+20) 33743 | -3/Quarantine | Non-combat units ordered to evacuate 33848 | -3/Quarantine | Found Alien Slashing Weapon 33848 | -3/Quarantine | Identified Sigix Broadsword 33851 | -3/Quarantine | Discovered new exit (range 13) 33853 | -3/Quarantine | Spotted Alpha 7 33855 | -3/Quarantine | Entered Research 33855 | -2/Research | Warlord forces began assault on 0b10 33855 | -2/Research | Evolved 2 slots: Weapon x2 33860 | -2/Research | Identified exit to Testing 33880 | -2/Research | Distinguished unit "Vikings" dispatched to help 33892 | -2/Research | Build established: Hacker-Sprinter 33965 | -2/Research | Research machine network offline 33995 | -2/Research | Fabricated Enh. Autogun (x1) 34039 | -2/Research | Lost 4 allies 34077 | -2/Research | Adv. Hacking Suite fried by hacking feedback 34105 | -2/Research | Spotted Striker 34120 | -2/Research | Met up with Warlord 34123 | -2/Research | Discovered new exit (range 15) 34167 | -2/Research | Lost 3 allies 34294 | -2/Research | Build established: Machinist-Sprinter 34419 | -2/Research | Borebot progress halted 34476 | -2/Research | Spotted Executioner 34485 | -2/Research | Entered Testing 34514 | -2/Testing | Found Prototype Energy Gun 34514 | -2/Testing | Identified Tachyon Dispersion Ray 34607 | -2/Testing | Lost 4 allies 34892 | -2/Testing | Spotted Striker 34918 | -2/Testing | Fabricated Enh. Autogun? 34949 | -2/Testing | Found Prototype Energy Cannon 34949 | -2/Testing | Identified Hpw. Disruptor Cannon 35053 | -2/Testing | Incoming investigation squad redirected 35061 | -2/Testing | Incoming investigation squad redirected 35089 | -2/Testing | Spotted Fortress 35101 | -2/Testing | Discovered new exit (range 6) 35101 | -2/Testing | Discovered new exit (range 6) 35116 | -2/Testing | Entered Protoforge 35125 | -2/Protoforge | Superfortress began startup sequence 35129 | -2/Protoforge | Spotted B-90 Cyclops 35179 | -2/Protoforge | Incoming investigation squad redirected 35220 | -2/Protoforge | Spotted AP7-3 35220 | -2/Protoforge | Spotted AP7-3 35225 | -2/Protoforge | Spotted EXE-6 35225 | -2/Protoforge | Spotted EXE-6 35234 | -2/Protoforge | Spotted EXE-6 35234 | -2/Protoforge | Spotted EXE-6 35262 | -2/Protoforge | Found Prototype Protection 35285 | -2/Protoforge | Spotted Decapitator 35285 | -2/Protoforge | Spotted Decapitator 35285 | -2/Protoforge | Spotted Decapitator 35290 | -2/Protoforge | Spotted Decapitator 35290 | -2/Protoforge | Identified Cep. Core Shell 35293 | -2/Protoforge | Spotted Decapitator 35293 | -2/Protoforge | Spotted Decapitator 35295 | -2/Protoforge | Lost 3 parts (1n1u1w) 35297 | -2/Protoforge | Spotted Decapitator 35306 | -2/Protoforge | Identified Transdimensional Reconstructor 35306 | -2/Protoforge | Warped through subspace 35322 | -2/Protoforge | Core integrity fell below 50% 35332 | -2/Protoforge | Core integrity fell below 20% 35359 | -2/Protoforge | Self-destructed Last Messages --------------- 35342_ ALERT: Potential suspicious activity detected, Programmers report to Protoforge Zone 4S. 35342_ Field strength at 16. 35343_ Field strength at 9. 35345_ Field strength at 3. 35347_ Stasis field depleted. 35351_ Triggered Stasis Trap. 35351_ A bubble of rippling energy engulfs the area. 35351_ Field strength at 95. 35352_ Field strength at 90. 35352_ Electron Diverter destroyed. 35353_ Field strength at 72. 35354_ Field strength at 54. 35355_ System corrupted: Component data lost. 35355_ Field strength at 48. 35356_ Field strength at 30. 35357_ Field strength at 24. 35358_ Field strength at 18. 35358_ Cep. Core Shell destroyed. 35358_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ?????????????????????????????#????????????# #??? | | ???????????????????????????? #????????????# #??? | | ???????????????????????????? #????????????# #??? | | ???????????????????????????? #????????????# #??? | | ??????????????????????????? #????????????# #??? | | ??????????????????????????? ?????????????# #### | | ??????????????????????????? ?????????????# | | ????????????????########### ??????????????# | | ????????????????? ??????????????# #### | | ??????????????????? ???????????????# #??? | | ????????????????????? m???????????????# #??? | | ??????????????????????# #???????????????# #??? | | ??????????????????????# @#???????????????# #??? | | ??????????????????????# #???????????????# #??? | | ??????????????????????# #???????????????# #??? | | ??????????????????????# #???????????????# #??? | | ??????????????????????# #???????????????# #??? | | ??????????????????????# gg#???????????????# #??? | | ??????????????????????#gg ################# #??? | | ??????????????????????# g #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????######## ########??? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????## ##?????????? | | ??????????????????????????????# #??????????? | | ????????????????????????????### #########??? | | ??????????????????????????""""" """"""""#??? | | ??????????????????????????""" """" #??? | | ????????????????????????? "" "" #### | | ????????????????????????? T" "[ " # | | ???????????????????????? [ #### | | ??????????????????????? | | ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 120 Energy Generation 33 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Extracted Weapon Mount | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Mic. Fission Core | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Scanalyzed Imp. Focal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive EM Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Plasma Flamer | -6/Zion | Free Mic. Antimatter Reactor | -5/Factory | Hacked Recoil Stabilizer | -5/Factory | Scanalyzed Adv. Heavy Siege Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Matter Filter | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory | Authchip Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Field Propulsion Array | x1 | -5/Factory | Authchip Field Propulsion Array | x1 | -5/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Enh. Autogun | x1 | -4/Factory | Authchip Enh. Autogun | x1 | -4/Factory | Authchip Enh. Autogun | x1 | -4/Factory | Authchip Enh. Autogun | x1 | -4/Factory | Authchip Enh. Autogun | x1 | -2/Research | Authchip Enh. Autogun | x1 | -2/Testing Repaired ---------- Assault Rifle | 14% | -10/Materials Hcp. Matter Pod | 62% | -9/Materials Hvy. Assault Rifle | 30% | -8/Materials Lgt. Angular Momentum Engine | 66% | -8/Materials Hvy. Assault Rifle | 46% | -8/Materials Enh. Autogun | 55% | -7/Factory Biomechanical Wings | 35% | -6/Factory Field Propulsion Array | 5% | -6/Factory Cld. Nuclear Pulse Thruster | 50% | -6/Factory | Broken Enh. Autogun | 18% | -5/Factory Cld. Nuclear Pulse Thruster | 20% | -4/Factory Enh. Autogun | 20% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingBlanketAxe Manual? 0 Play Time 08:23:57 Cumulative 889.8 hours Start 2025.06.08 @ 11:33:03 End 2025.06.09 @ 21:14:56 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 479 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 82 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e83f430b-2f7b-4f64-b7ed-55f8538952f0