Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 20:43:39 Player: albenzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (6385) 6385 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4661) 4661 TOTAL SCORE: 18001 Bonus ------- High Alert Combat Kills 878 Follower Combat Kills 2431 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -248 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 258/600 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Zionite Heavy DM Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (12) ----- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Thermal Shield > --- WEAPON (2) ------- Matter Neutralizer Matter Neutralizer > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Wave Gun Matter Neutralizer Matter Neutralizer Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Experimental Thermal Shield > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Wave Gun Matter Neutralizer Matter Neutralizer [Rating: 109] Favorites ----------- Power Zionite Heavy DM Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Composite Leg I Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Layered Heavy Armor Plating Weapon Autogun Energy Gun Zionite Phaser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 10 | . . . 1 . . . 5 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 197 | 8 15 1 9 2 7 16 31 44 4 16 8 2 34 Power 16 | 2 2 . 3 . . 3 1 4 . . . . 1 Engine 12 | 2 1 . 3 . . 3 1 2 . . . . . Core 2 | . 1 . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . 1 . . . . 1 Propulsion 40 | 2 4 1 1 . . 6 5 8 . 4 2 1 6 Treads 15 | . 2 1 1 . . 6 5 . . . . . . Leg 24 | 2 2 . . . . . . 8 . 4 2 1 5 Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 85 | 2 4 . 2 1 1 4 17 22 3 9 5 1 14 Device 48 | 1 2 . . 1 . 1 10 12 1 6 2 1 11 Storage 9 | 1 2 . . . . . 1 2 . . 1 . 2 Processor 11 | . . . 1 . . . 4 5 . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . 1 . 1 3 2 3 2 3 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 5 . 3 1 6 3 8 10 1 3 1 . 13 Energy Gun 19 | . . . 1 . . . 2 5 1 3 1 . 6 Energy Cannon 11 | . . . . . . . 4 2 . . . . 5 Ballistic Gun 15 | 2 5 . 2 1 3 1 1 . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . Launcher 4 | . . . . . 2 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 2 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 2 . 3 6 . . . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . Parts Lost 72 | . 1 . 2 1 . 10 4 23 1 5 . . 25 Power 7 | . 1 . 1 . . 2 . 2 . . . . 1 Propulsion 15 | . . . . . . 3 2 4 . . . . 6 Utility 32 | . . . 1 1 . 2 2 11 1 4 . . 10 Weapon 18 | . . . . . . 3 . 6 . 1 . . 8 Highest Loss Streak 19 | . 1 . 1 1 . 5 1 19 2 4 . . 13 To Critical Strikes 2 | . . . . . . 1 . 1 . . . . . Average Slot Usage (%) 95 | . 99 100 100 99 99 94 97 91 94 92 93 94 78 Engine 5 | . 9 14 11 11 11 8 4 2 . . . . . Reactor 1 | . . . . . . . . 1 5 5 5 5 4 Treads 18 | . 22 28 33 33 33 32 25 11 . . . . . Leg 7 | . 5 . . . . . . 8 23 23 23 23 16 Device 16 | . 13 14 11 10 11 10 27 17 11 18 20 23 20 Storage 9 | . 14 14 11 11 11 11 8 6 5 5 5 5 4 Processor 9 | . . . 10 . . . 9 22 23 17 17 17 20 Protection 5 | . . . . 11 11 8 6 5 11 8 7 5 3 Energy Gun 3 | . . . . . . . . 2 11 11 10 11 7 Energy Cannon 2 | . . . . . . . 11 5 . . . . . Ballistic Gun 9 | . 27 28 21 22 14 7 . . . . . . . Ballistic Cannon 1 | . . . . . 7 14 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 14 32 32 42 43 47 52 69 67 73 81 81 75 78 Greatest Support 104 | 20 46 46 68 68 68 73 94 91 69 78 83 88 104 Greatest Overweight (x) 12 | 1 1 . . . . . . 8 1 1 1 . 12 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 11 14 14 14 15 13 14 12 14 14 14 15 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 11 15 15 15 15 15 15 5 Class Distribution -------------------- 56% | Mutant 29% | Messiah-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Matter Collected 3712 | 286 422 43 286 279 17 734 431 481 64 201 86 20 362 Remotely . | . . . . . . . . . . . . . . Salvage Created 7713 | 63 596 . 354 416 . 494 1484 1347 25 654 . 182 2098 Parts 329 | 10 34 . 22 15 . 18 45 48 2 19 . 12 104 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . 16 . . 20 32 . 20 . Prevented 5 | . . . . . . 2 . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 127 | . 12 . 6 8 . 11 20 18 1 10 . 8 33 Guns 72 | . 12 . 6 8 . 2 1 6 1 10 . 7 19 Cannons 36 | . . . . . . 9 12 9 . . . . 6 AOE 6 | . . . . . . . . . . . . 1 5 Classes Destroyed 16 | 2 2 . 3 2 . 3 2 . . . . 1 1 Worker 11 | 1 . . . . . . . 4 . . . . 6 Builder 7 | . . . . . . . 1 . . . . . 6 Tunneler 5 | 3 . . . . . . . 1 . . . . 1 Hauler 4 | . 1 . 2 . . . 1 . . . . . . Recycler 7 | . . . . 2 . . 1 2 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . Watcher 4 | . . . 2 . . . 1 . . . . . 1 Swarmer 27 | . . . 2 3 . 1 . 2 1 . . 7 11 Grunt 62 | . 12 . 1 3 . 4 12 9 . 5 . . 16 Brawler 8 | . . . . 2 . 2 2 . . 1 . . 1 Duelist 3 | . . . . . . 1 . . . 1 . . 1 Sentry 7 | . . . 3 . . 1 3 . . . . . . Hunter 8 | . . . . . . 2 1 5 . . . . . Programmer 8 | . . . . . . . 2 2 . . . . 4 Thug 2 | . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 21 | 2 2 . 3 3 . 3 5 7 1 3 . 5 21 Combat Bots Only 7 | . 2 . 3 3 . 3 4 5 1 3 . 5 7 Max Kills in Single Turn 8 | 1 1 . 1 1 . 1 1 2 1 2 . 2 8 Gunslinging 1 | . . . . . . . . . . 1 . 1 . Exploded 2 | . . . . . . . . . . . . 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 922 | . 44 6 22 33 . 144 147 202 8 66 . 8 242 Missed 286 | . 10 2 7 10 . 45 66 46 3 17 . 1 79 Damage Taken 12031 | . 439 37 214 325 . 1679 1109 2997 137 1118 . 67 3909 Core 2217 | . 64 . 15 82 . 100 106 520 33 144 . . 1153 Absorbed by Shields 339 | . . . . . . . 110 26 . . . 64 139 Redirected to Shielding 220 | . . . . . . . . 110 . 110 . . . Ignored by Resistances 122 | . . . . . . . . 122 . . . . . Regen/Repaired (Parts) 242 | . 44 . . . . . . . . . 198 . . Core Remaining (%) 68 | 100 . 74 . . . 50 87 . . . . 30 . Volleys Fired 441 | 10 40 . 30 30 1 51 91 58 3 32 . 10 85 Largest 2 | 2 2 . 2 2 1 2 2 2 2 2 . 2 2 Hottest 210 | 40 46 . 46 46 48 101 170 170 129 129 . 120 210 Shots Fired 843 | 20 80 . 60 60 1 103 175 102 6 58 . 20 158 Gun 498 | 20 80 . 60 60 . 31 9 28 6 58 . 20 126 Cannon 339 | . . . . . 1 72 166 73 . . . . 27 Launcher 6 | . . . . . . . . 1 . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 342 | 20 80 . 60 60 1 103 18 . . . . . . Thermal 334 | . . . . . . . 157 95 3 9 . . 70 Explosive 6 | . . . . . . . . 1 . . . . 5 Electromagnetic 7 | . . . . . . . . . . . . . 7 Phasic 154 | . . . . . . . . 6 3 49 . 20 76 Robot Hit Streak 17 | 3 11 . 9 15 . 14 13 16 3 9 . 7 17 Robot Miss Streak 6 | 2 2 . 3 3 . 6 6 3 3 2 . 4 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 1 . . . . 2 . 2 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . 1 . 1 1 Shots Hit Robots 548 | 11 53 . 37 42 . 65 99 74 3 45 . 12 107 Core Hits 307 | 6 24 . 15 18 . 25 39 35 1 18 . 7 119 Critical Kills 8 | . 1 . 1 . . . 4 . . . . . 2 Critical Parts Destroyed 3 | . 1 . . . . . . 2 . . . . . Critical Strikes 46 | . 2 . 1 . . 4 4 6 1 6 . 3 19 Burn 16 | . . . . . . . . 3 1 2 . . 10 Meltdown 6 | . . . . . . . 4 . . . . . 2 Destroy 3 | . 2 . 1 . . . . . . . . . . Blast 4 | . . . . . . 4 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . 2 . . . . . Intensify 14 | . . . . . . . . 1 . 4 . 3 6 Melee Attacks 15 | . . . . . . . 5 10 . . . . . Impact 15 | . . . . . . . 5 10 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16353 | 118 707 . 563 627 . 1552 3107 2651 86 1507 . 396 5039 Guns 7615 | 118 707 . 563 627 . 378 207 439 86 1507 . 396 2587 Cannons 6297 | . . . . . . 1174 2900 1543 . . . . 680 Explosions 1845 | . . . . . . . . 79 . . . . 1766 Melee 590 | . . . . . . . . 590 . . . . . Ramming 6 | . . . . . . . . . . . . . 6 Kinetic 3916 | 118 707 . 563 627 . 1552 349 . . . . . . Thermal 6142 | . . . . . . . 2758 1916 20 154 . . 1294 Explosive 1755 | . . . . . . . . 79 . . . . 1676 Electromagnetic 228 | . . . . . . . . . . . . . 228 Impact 590 | . . . . . . . . 590 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 3716 | . . . . . . . . 66 66 1353 . 396 1835 Highest Corruption 22 | . . . . 2 4 11 5 16 17 22 22 . 3 Average Corruption 9 | . . . . 2 2 10 3 12 16 21 22 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . 20 . . . 7 . . Effects 151 | . . . . 6 2 18 30 21 18 44 4 . 8 Message Errors 29 | . . . . . 1 4 7 4 5 6 2 . . Matter Fused 31 | . . . . 4 1 . 5 6 3 9 1 . 2 Heat Flow Errors 24 | . . . . . . 5 5 3 2 8 . . 1 Energy Discharges 17 | . . . . . . . 4 4 2 4 1 . 2 Parts Rejected 4 | . . . . 1 . . . . 1 2 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . 3 2 1 3 3 . . 1 Data Loss (major) 11 | . . . . 1 . 1 2 1 1 3 . . 2 Misfires 7 | . . . . . . 3 4 . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . 1 . 2 . . . Weapon Failures 10 | . . . . . . 2 1 1 . 6 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 396 | . . . . . . . 9 383 . . . . 4 Projectiles 15 | . . . . . . . 9 6 . . . . . Explosions 4 | . . . . . . . . . . . . . 4 Melee 377 | . . . . . . . . 377 . . . . . Knockbacks 9 | . . . . . . 6 2 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 8 | . . . . . . 6 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . . . . . . . 180 . . . . 126 Shots 11 | . . . . . . . . 6 . . . . 5 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 415 | . 81 . 311 11 2 352 240 396 415 231 157 . 218 Average Temperature 79 | . 25 . 36 2 1 118 39 127 145 71 117 . 68 Received Heat Transfer 2397 | . 240 . 45 66 . 372 449 426 9 330 . 4 456 Effects 4 | . . . . . . 1 . 3 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . 13 . . . 2 1 Impact Corruptions 9 | . . . . . . . . 9 . . . . . Robots Melted 12 | . . . . . . . 7 1 . . . . 4 Combat Hostiles 11 | . . . . . . . 7 1 . . . . 3 Parts Melted 39 | . . . . . . . 13 11 . 1 . . 14 Heat Transferred 11073 | . . . . . . . 4123 3575 111 444 . . 2820 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Peak Influence 1376 | 20 266 139 161 309 . . 629 1125 . . . . 1376 Initial 318 | . 13 . . 19 . . . 308 . . . . 318 Average 245 | 7 79 55 79 211 . . 269 439 . . . . 605 Maximum Alert Level 4 | . 1 . . 1 . . 2 4 . . . . 4 Low Security (%) 58 | 100 95 100 100 42 . . 47 12 . . . . . Level 1 20 | . 4 . . 57 . . 15 57 . . . . 31 Level 2 15 | . . . . . . . 36 8 . . . . 42 Level 3 4 | . . . . . . . . 20 . . . . 13 Level 4 1 | . . . . . . . . 1 . . . . 12 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 1 1 . . . 10 8 . 1 . . 12 Investigation 4 | . 2 1 1 . . . . . . . . . . Extermination 7 | . . . . . . . 3 2 . . . . 2 Reinforcement 10 | . 1 . . . . . 2 2 . . . . 5 Assault 4 | . . . . . . . 1 1 . 1 . . 1 Garrison 11 | . . . . . . . 4 3 . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . 1 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 . 1 . . . 4 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 291 | . 21 6 22 15 . 16 44 49 7 26 11 11 63 Peak Tracking Total 13 | . 4 3 5 5 . 4 5 8 2 8 9 5 13 Tactical Retreats 18 | . 3 . . 3 . 1 3 1 . 1 . . 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 5 | . 2 . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 2 . 6 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 11 | . 1 . 1 . . . . 1 . . . . 8 Max in Single Turn 4 | . 1 . 1 . . . . . . . . . 4 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 30 | . 8 1 3 . 1 . 2 1 . . 13 . 1 Terminals 8 | . 6 . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 Total Hacks 76 | . 31 1 4 . 6 . 4 1 . . 27 . 2 Successful 56 | . 19 1 2 . 6 . 1 . . . 27 . . Failed 20 | . 12 . 2 . . . 3 1 . . . . 2 Catastrophic 4 | . . . 1 . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . 18 . 2 . . . 16 12 . . . . 6 Terminals 28 | . 25 . 3 . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 5 | . 4 . 1 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 Terminal Hacks 44 | . 8 1 2 . 6 . . . . . 27 . . Record 21 | . 1 . . . . . . . . . 20 . . Part Schematic 6 | . . . . . 6 . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . 5 . . Open Door 3 | . . 1 . . . . . . . . 2 . . Level Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 6 . 2 . . . 2 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 4 . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 58 | . 58 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 4 5 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Total Allies 32 | . . 3 . 1 6 . 5 6 . 4 5 . 2 Largest Group 7 | . . 3 3 1 6 6 4 4 3 2 7 3 2 Highest-Rated Group 366 | . . 40 40 31 196 193 180 340 243 85 366 179 192 Highest-Rated Ally 96 | . . 16 16 31 40 40 51 85 85 85 65 65 96 Zionite Dispatches 7 | . . . . . . . 3 4 . . . . . Heavy 3 | . . . . . . . . 3 . . . . . Recon 1 | . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . 1 . . . . . . Total Orders 5 | . . . . . . . 2 3 . . . . . DROP 2 | . . . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . Ally Attacks 320 | . . 21 27 1 . 31 52 72 9 38 18 10 41 Total Damage 11453 | . . 177 314 22 . 869 1341 4201 653 1609 669 244 1354 Kills 92 | . . 7 4 1 . 5 10 35 7 7 4 4 8 Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 2 2 . . . 3 . 1 . Drone Launches 4 | . . . . . . . . 4 . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . 28 Traps 4 | . . . . . . . . . . . . . 4 Emergency Access 1 | . . . . . . . . . . . . . 1 Items 20 | . . . . . . . . . . . . . 20 Patrols 1 | . . . . . . . . . . . . . 1 Guards 2 | . . . . . . . . . . . . . 2 Zionite Intel Received 4 | . . . . . . . 2 1 . . . . 1 Main Access 1 | . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Turns Passed 12877 | 198 1524 872 883 520 1202 972 1924 1049 402 780 1069 411 1071 Spaces Moved 6960 | 116 808 531 472 251 759 475 854 408 190 466 663 300 667 Core 218 | 3 . . . . . . . 3 . . . . 212 Treads 4140 | . 648 531 472 251 759 475 854 150 . . . . . Legs 2588 | 113 160 . . . . . . 255 190 466 663 300 441 Wheels 14 | . . . . . . . . . . . . . 14 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 152 155 155 155 155 160 117 194 115 115 115 50 Average Speed 144 | 130 152 154 155 155 155 160 161 138 194 123 142 115 96 Slowest Speed 650 | 190 190 160 155 155 155 166 163 450 194 200 200 115 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 7 99 98 44 35 88 68 22 21 38 55 94 57 27 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 16 | . . 1 . . . . 10 . . . 1 . 4 Known Exits Taken 7 | . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 1 . 1 1 3 . . 1 2 . 2 . Spaces Dug 17 | . . . . . . . 10 4 . . . . 3 Terrain Destroyed 166 | . . . . . . 21 32 8 1 10 . 7 87 Melee 4 | . . . . . . . . 4 . . . . . Projectile 97 | . . . . . . 21 32 4 1 10 . 7 22 AOE 65 | . . . . . . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Total 8938 | 141 1045 583 571 330 787 590 1224 769 220 610 794 346 928 Wait 957 | . 136 45 51 41 10 36 203 206 12 44 17 33 123 Move 6947 | 115 807 530 471 250 758 474 853 407 189 465 662 299 667 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 7 22 3 3 4 2 6 20 21 6 4 5 . 11 Fast Attach 76 | 7 5 . 4 1 6 1 7 17 1 8 4 1 14 Attach 58 | . 1 . 3 1 . 9 8 17 1 2 . . 16 Detach 10 | . . . . . . . 2 6 . . . . 2 Swap 64 | 1 9 1 3 . 1 6 16 10 2 6 4 1 4 Drop 124 | 1 25 4 6 3 9 7 19 17 6 10 11 2 4 Fire 441 | 10 40 . 30 30 1 51 91 58 3 32 . 10 85 Melee 15 | . . . . . . . 5 10 . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 130 | . . . . . . . . . . 39 91 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 9) 1266 | -10/Materials | Discovered new exit (range 8) 1398 | -10/Materials | Identified exit to Materials 1578 | -10/Materials | Repaired Autogun 1605 | -10/Materials | Repaired Seismic Detector 1636 | -10/Materials | Discovered new exit (range 6) 1723 | -10/Materials | Entered Mines 1734 | -10/Mines | Met a Derelict bent on vengeance 1879 | -10/Mines | Discovered exit to Materials (range 7) 1892 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2046 | -10/Mines | Met a Derelict shopkeep closing up shop 2171 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2216 | -10/Mines | Discovered exit to Materials (range 16) 2257 | -10/Mines | Learned location of Recycling (-7) 2265 | -10/Mines | Learned Materials emergency access door positions 2595 | -10/Mines | Entered Materials 2595 | -9/Materials | Accompanied by 3 allies 2595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2920 | -9/Materials | Discovered new exit (range 13) 3070 | -9/Materials | Discovered new exit (range 14) 3348 | -9/Materials | Discovered new exit (range 15) 3478 | -9/Materials | Entered Mines 3648 | -9/Mines | Identified exit to Materials 3710 | -9/Mines | Discovered exit to Materials (range 5) 3732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3732 | -9/Mines | Discovered new exit (range 5) 3805 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3846 | -9/Mines | Learned Materials terminal intel 3849 | -9/Mines | Received a Mining Laser from a helpful Derelict 3993 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3998 | -9/Mines | Entered Zion 3998 | -7/Zion | Accompanied by 1 ally 4017 | -7/Zion | Given A8's code to call for help 4060 | -7/Zion | Received a hallucinogenic algorithm 4105 | -7/Zion | Found Prototype Launcher 4105 | -7/Zion | Identified Rocket Array 4111 | -7/Zion | Found Prototype Launcher 4111 | -7/Zion | Identified Gui. Missile Launcher 4162 | -7/Zion | System corruption cleaned by Quarantine Array 4204 | -7/Zion | Learned 4 Factory zone layouts 4660 | -7/Zion | Imprinted 4662 | -7/Zion | Declared Zion's savior 4908 | -7/Zion | Gained Derelict followers 4973 | -7/Zion | Learned Factory stockpile data 5176 | -7/Zion | Discovered new exit (range 8) 5200 | -7/Zion | Entered Proximity Caves 5200 | -6/Proximity Caves | Accompanied by 6 allies 5357 | -6/Proximity Caves | Spotted B-75 Beast 5390 | -6/Proximity Caves | Allies destroyed B-75 Beast 5419 | -6/Proximity Caves | Lost 3 allies 5501 | -6/Proximity Caves | Lost 3 allies 5623 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5713 | -6/Proximity Caves | Learned Factory machine intel 5760 | -6/Proximity Caves | System corruption reached 10% 5790 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 5884 | -6/Proximity Caves | Learned location of 1 exit from Factory 5965 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6147 | -6/Proximity Caves | Discovered new exit (range 14) 6172 | -6/Proximity Caves | Entered Factory 6172 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 6173 | -6/Factory | Identified exit to Factory 6176 | -6/Factory | Loaded intel: 290 machine locations 6334 | -6/Factory | Zion Thermal Resupply teleported in 6481 | -6/Factory | Build established: Scavenger-Mutant 6642 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6643 | -6/Factory | Zion Hacker squad teleported in 6753 | -6/Factory | Discovered new exit (range 5) 6984 | -6/Factory | Garrison activated, responded to threat 7412 | -6/Factory | Garrison activated, responded to threat 7546 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7547 | -6/Factory | Zion Offense Resupply teleported in 7572 | -6/Factory | First assault squad dispatched 7693 | -6/Factory | Terminal network hard line cut 7752 | -6/Factory | Build established: Mutant 8092 | -6/Factory | Discovered exit to Factory (range 4) 8096 | -6/Factory | Entered another Factory area 8096 | -5/Factory | Evolved 2 slots: Utility x2 8153 | -5/Factory | Retrieved Zion intel report: Main Access 8153 | -5/Factory | Identified exit to Factory 8154 | -5/Factory | Zion Recon squad teleported in 8685 | -5/Factory | Core integrity fell below 50% 8709 | -5/Factory | Lost 19 parts (2p4n8u5w) 8717 | -5/Factory | System corruption reached 10% 8812 | -5/Factory | Zion Heavy squad teleported in 8824 | -5/Factory | Zion Heavy squad teleported in 8856 | -5/Factory | Garrison activated, responded to threat 8922 | -5/Factory | Found Prototype Protection 8922 | -5/Factory | Identified Zio. Weapon Casing 8926 | -5/Factory | Found Prototype Protection 8926 | -5/Factory | Identified Zio. Heavy Carapace 9083 | -5/Factory | Zion Heavy squad teleported in 9104 | -5/Factory | Discovered new exit (range 18) 9115 | -5/Factory | Garrison activated, responded to threat 9143 | -5/Factory | Identified exit to Upper Caves 9145 | -5/Factory | Entered Upper Caves 9145 | -5/Upper Caves | Accompanied by 3 allies 9169 | -5/Upper Caves | Build established: Messiah-Mutant 9379 | -5/Upper Caves | Discovered new exit (range 9) 9416 | -5/Upper Caves | Found Zio. Weapon Casing 9438 | -5/Upper Caves | Identified exit to Upper Caves 9547 | -5/Upper Caves | Entered another Upper Caves area 9547 | -5/Upper Caves | Accompanied by 2 allies 9559 | -5/Upper Caves | Attacked by a faux Warlord 9731 | -5/Upper Caves | Encountered a Warlord checkpoint 9879 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9972 | -5/Upper Caves | Lost 3 allies 10011 | -5/Upper Caves | Lost 4 parts (3u1w) 10102 | -5/Upper Caves | Learned Factory security intel 10214 | -5/Upper Caves | Learned location of 1 exit from Factory 10257 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10285 | -5/Upper Caves | Discovered new exit (range 17) 10315 | -5/Upper Caves | Identified exit to Warlord 10317 | -5/Upper Caves | Learned Factory stockpile data 10327 | -5/Upper Caves | Entered Warlord 10327 | -5/Warlord | Accompanied by 2 allies 10393 | -5/Warlord | System corruption cleaned by Quarantine Array 10799 | -5/Warlord | Rebuked by Warlord 10824 | -5/Warlord | Warlord's base attacked by MAIN.C 11174 | -5/Warlord | Warlord forces counterattacked 11198 | -5/Warlord | Spotted Striker 11202 | -5/Warlord | Spotted Executioner 11253 | -5/Warlord | Lost 3 allies 11289 | -5/Warlord | Learned location of Command (-1) 11289 | -5/Warlord | Learned Testing trap positions 11289 | -5/Warlord | Learned Research stockpile data 11290 | -5/Warlord | Learned 4 Armory zone layouts 11290 | -5/Warlord | Learned 4 Armory zone layouts 11290 | -5/Warlord | Learned 4 Command zone layouts 11291 | -5/Warlord | Learned Armory recycling unit intel 11291 | -5/Warlord | Learned Research recycling unit intel 11348 | -5/Warlord | Opened side exit 11370 | -5/Warlord | Discovered new exit (range 9) 11377 | -5/Warlord | Identified exit to Proximity Caves 11396 | -5/Warlord | Entered Proximity Caves 11396 | -4/Proximity Caves | Accompanied by 3 allies 11398 | -4/Proximity Caves | Spotter reported a threat 11399 | -4/Proximity Caves | Spotter reported a threat 11786 | -4/Proximity Caves | Discovered exit to Factory (range 17) 11807 | -4/Proximity Caves | Entered Factory 11807 | -4/Factory | Accompanied by 2 allies 11807 | -4/Factory | Evolved 2 slots: Utility x2 11808 | -4/Factory | Identified exit to Upper Caves 12374 | -4/Factory | Lost 3 parts (1n1u1w) 12540 | -4/Factory | Garrison activated, responded to threat 12565 | -4/Factory | Lost 4 parts (3u1w) 12618 | -4/Factory | Core integrity fell below 50% 12628 | -4/Factory | Destroyed 7 combat bots 12648 | -4/Factory | Lost 13 parts (1p4n4u4w) 12713 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12716 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12723 | -4/Factory | Enhanced Grunt warped into view, answering call for help 12733 | -4/Factory | Core integrity fell below 20% 12780 | -4/Factory | Garrison activated, responded to threat 12807 | -4/Factory | First assault squad dispatched 12866 | -4/Factory | Found Prototype Device 12866 | -4/Factory | Identified Exp. Thermal Shield 12878 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12854_ R-10 Processor collects Lgt. Nuclear Core. 12855_ System corrupted: Energy discharge (-32). 12855_ U-05 Engineer builds a Wall. 12858_ R-10 Processor suffers critical hit (Meltdown). 12858_ Com. Wheel melted. 12859_ U-05 Engineer builds a Wall. 12862_ Acquired Prototype Storage. 12862_ Identified Adv. Energy Well. 12863_ U-05 Engineer builds a Wall. 12866_ Acquired Prototype Device. 12866_ Identified Exp. Thermal Shield. 12866_ U-05 Engineer builds a Wall. 12867_ Acquired 20 matter. 12868_ K-01 Serf collects debris. 12870_ >> DECODED: Adv. Thermal Shield location. 12871_ U-05 Engineer builds a Wall. 12876_ Acquired Adv. Heat Sink. 12877_ Unknown Flight Unit melted. 12877_ S-27 Virus destroyed. 12878_ System corrupted: Energy discharge (-68). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? "??????????????????? | | ???????????????????????## w"??????????????????? | | ???????????????????????# "??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# k???????????????????? | | ???????????????????????# #??????#????????????? | | ???????????????????????# #???? ????????????? | | ???????????????????????# #???" "?????????????? | | ???????????????????????# #??"" ??????????????? | | ???????????????????????# #??""???????????????? | | ???????????????????????+ +? ???????????????? | | ???????????????????????# #? ????????????????? | | ???????????????????????# #! ?????????????????? | | ???????????????????????# # ??????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# * *##??????????????????? | | ???????????????????????#*@%k%##??????????????????? | | ???????????????????#####%*[u!##?????????????????^? | | ??????????????########!#*%= #???????????????????? | | ????#######???# !##s[%* #???????????????????? | | ????# ##### %%s*[ ### #### " " ! #???? | | ????# *!ss!% + +???? | | ????# % = %! ###????????????? | | ????# % %= #??????????????? | | ????# ] ##### ### #??????????????? | | ###### ##???# #####;##?? #??????????????? | | #########/###########??? ?????????????? | | ## = % #????###????????????? | | "" """ ## #???????????????????? | | "" """ ## #???????????????????? | | "" """ # #???????????????????? | | # "" #???????????????????? | | # "T" """"" #???????????????????? | | # "" """"" #???????????????????? | | ##### # #?????????!?????????? | | ????##########################???????????????????? | | ????????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????""""" ?????????????????????????????????? | | ????????"""""" ?????????????????????????????????? | | ?????????""""" ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Block 6 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Item Schematics ----------------- Mak. Power Source | -7/Zion | Archive Beamcaster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Kinecellerator | -7/Zion | Archive System Guard | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive H-66 Slayer | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorServoSlayer Manual? 0 Play Time 02:05:17 Cumulative 124.6 hours Start 2024.04.21 @ 01:52:08 End 2024.04.21 @ 20:43:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfcd9a52-87ed-4c6f-9718-4c4c95c27397