Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 19:39:50 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1275) 1275 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 7191 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 441 Entered DSFs 500 Cogmind --------- Core Integrity 625/1000 Matter 5/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Hovering (66) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Experimental Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Authchip [Weapon] > --- WEAPON (2) ------- Thermic Laser KE Penetrator > --- INVENTORY (5) ---- Enhanced Armored Leg Faulty Biomechanical Wings Biomechanical Wings Field Propulsion Drive Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Authchip [Weapon] > --- WEAPON ----------- Thermic Laser Heavy Beamcaster > --- INVENTORY -------- Enhanced Armored Leg Biomechanical Wings Biomechanical Wings Field Propulsion Drive KE Penetrator [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Q-thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Concussive RPG Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 8 | . . 1 2 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 115 | 8 5 21 17 1 21 7 4 13 17 1 Power 18 | 1 2 2 5 1 3 . . 2 2 . Engine 9 | 1 2 2 3 . 1 . . . . . Core 9 | . . . 2 1 2 . . 2 2 . Reactor . | . . . . . . . . . . . Propulsion 37 | 3 1 7 6 . 3 2 2 6 7 . Treads 6 | . . 1 2 . . 2 1 . . . Leg 16 | 2 1 6 3 . . . . 3 1 . Wheel 3 | 1 . . 1 . . . . 1 . . Hover 4 | . . . . . . . . . 4 . Flight 8 | . . . . . 3 . 1 2 2 . Utility 37 | 2 2 6 4 . 10 3 2 3 5 . Device 14 | 1 1 4 3 . . . 1 2 2 . Storage 4 | 1 1 . . . 2 . . . . . Processor 5 | . . 1 . . 1 1 . . 2 . Hackware 14 | . . 1 1 . 7 2 1 1 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . 6 2 . 5 2 . 2 3 1 Energy Gun 10 | 1 . 3 2 . . 2 . . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . 3 . . . . . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 6 | . . 2 . . . . . 1 3 . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 3 | . . . 3 . . . . . . . Parts Lost 41 | . . 2 13 . 10 3 1 7 4 1 Power 9 | . . 1 3 . 2 . . 1 1 1 Propulsion 11 | . . . 4 . 3 1 . 2 1 . Utility 12 | . . 1 2 . 3 2 1 3 . . Weapon 9 | . . . 4 . 2 . . 1 2 . Highest Loss Streak 10 | . . 1 8 . 10 3 4 4 2 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 89 . 66 67 57 85 71 97 Engine 5 | . 14 11 7 . . . . 3 . . Core 1 | . . . . . 6 . . 1 3 5 Treads 3 | . . 4 . . 11 . 5 1 . . Leg 14 | . 28 28 24 . . . . 5 . . Hover 1 | . . . . . . . . . 10 23 Flight 2 | . . . . . 2 8 . 7 5 . Device 8 | . 14 12 14 . . . 4 6 3 5 Storage 5 | . 14 11 8 . 1 . . . . . Processor 5 | . . . 9 . 7 15 6 6 7 17 Hackware 21 | . . 8 9 . 22 35 39 39 32 35 Energy Gun 9 | . 14 12 15 . . 5 . 8 4 5 Ballistic Gun 4 | . 14 9 . . . . . . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 12 19 26 31 5 27 8 2 13 14 14 Greatest Support 44 | 20 20 30 35 10 42 30 3 20 44 44 Greatest Overweight (x) 6 | 2 . 1 3 . 6 2 . 3 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 5 15 5 5 5 5 5 Average Capacity 7 | 7 9 10 9 5 6 5 5 5 5 5 Most Carried 10 | 8 10 10 10 4 6 5 5 5 5 5 Average Carried 6 | 6 8 9 9 4 3 4 4 4 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 5 4 5 5 5 5 5 4 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Hacker-Mutant 14% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Matter Collected 1455 | 380 52 340 127 . 28 6 274 125 123 . Remotely . | . . . . . . . . . . . Salvage Created 2086 | 152 194 893 390 . 47 . . 266 123 21 Parts 119 | 11 15 55 21 . 9 . . 3 5 . Haulers Intercepted 6 | . . 3 . . . . . 2 1 . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Combat Hostiles Destroyed 29 | . 2 14 8 . 3 . . 1 . 1 Guns 23 | . 2 13 6 . . . . 1 . 1 AOE 6 | . . 1 2 . 3 . . . . . Classes Destroyed 12 | 3 2 4 . . 1 . . 1 1 . Worker 3 | 2 . 1 . . . . . . . . Builder 1 | . . . . . . . . . 1 . Tunneler 2 | 1 1 . . . . . . . . . Hauler 6 | . . 3 . . . . . 2 1 . Recycler 3 | 1 1 1 . . . . . . . . Operator 4 | . 1 3 . . . . . . . . Watcher 4 | . . 3 1 . . . . . . . Swarmer 6 | . . 3 2 . . . . . . 1 Cutter 3 | . . . . . 3 . . . . . Grunt 18 | . 2 10 6 . . . . . . . Sentry 1 | . . 1 . . . . . . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 5 | 3 3 5 3 . 3 . . 1 1 1 Combat Bots Only 4 | . 2 4 3 . 3 . . 1 . 1 Max Kills in Single Turn 2 | 1 2 2 1 . 2 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . 1 1 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Damage Taken 5438 | . 90 676 1750 . 743 607 47 658 779 88 Core 1838 | . 12 68 543 . 237 353 47 203 338 37 Absorbed by Shields 226 | . . 106 120 . . . . . . . Regen/Repaired (Parts) 34 | . . . . . . . . 34 . . Core Remaining (%) 62 | 100 95 83 1 . 66 . . 29 . . Volleys Fired 175 | 9 12 71 22 . 27 3 . 21 7 3 Largest 2 | 2 2 2 2 . 1 2 . 2 2 2 Hottest 166 | 70 70 100 100 . 100 155 . 80 166 118 Shots Fired 294 | 18 24 139 35 . 27 4 . 35 8 4 Gun 267 | 18 24 139 35 . . 4 . 35 8 4 Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . Special 24 | . . . . . 24 . . . . . Kinetic 74 | 9 12 52 . . . . . . . 1 Thermal 147 | 9 12 52 . . 24 4 . 35 8 3 Explosive 3 | . . . . . 3 . . . . . Electromagnetic 70 | . . 35 35 . . . . . . . Robot Hit Streak 20 | 8 6 13 8 . . 2 . 20 4 6 Robot Miss Streak 5 | 1 3 5 4 . 3 4 . 3 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 182 | 12 14 85 28 . . 4 . 30 6 3 Core Hits 94 | 7 9 37 18 . 6 1 . 10 4 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 3 1 . . . . . . 1 1 Burn 6 | . 3 1 . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3195 | 138 152 1331 777 . 115 89 . 383 156 54 Guns 2764 | 138 152 1270 525 . . 86 . 383 156 54 Cannons 18 | . . . . . 18 . . . . . Explosions 410 | . . 61 252 . 97 . . . . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . . 3 . . . . Kinetic 559 | 50 64 445 . . . . . . . . Thermal 1541 | 88 88 434 252 . . 86 . 383 156 54 Explosive 97 | . . . . . 97 . . . . . Electromagnetic 977 | . . 452 525 . . . . . . . Impact 18 | . . . . . 18 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 3 . 13 . . . . . Average Corruption 4 | . . . 3 . 9 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 7 . 4 . . . . . Message Errors 3 | . . . 2 . 1 . . . . . Matter Fused 2 | . . . 2 . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Alerts 1 | . . . 1 . . . . . . . Misdirections 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 26 | . . . 26 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 26 | . . . 26 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 177 | . . 17 104 . 56 . . . . . Shots 5 | . . 1 2 . 2 . . . . . Rammed 2 | . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 196 | 100 160 132 196 . 3 60 . . 81 32 Average Temperature 39 | 45 72 31 49 . 3 21 . . 23 11 Received Heat Transfer 1696 | . 48 262 693 . 18 264 . 216 159 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . 3 . . . . . 8 . . Heat Transferred 4230 | 259 481 1284 300 . . 200 . 1110 346 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Peak Influence 647 | 20 93 246 237 18 70 53 34 647 421 . Initial 66 | . 13 39 66 18 12 23 1 23 14 . Average 138 | 9 43 88 150 18 21 28 27 353 193 . Maximum Alert Level 2 | . . 1 1 . . . . 2 2 . Low Security (%) 73 | 100 100 89 91 100 100 100 100 10 51 . Level 1 18 | . . 10 8 . . . . 53 41 . Level 2 8 | . . . . . . . . 36 6 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 6 8 . 2 . . 10 2 . Investigation 8 | . 1 2 2 . . . . 2 1 . Extermination . | . . . . . . . . . . . Reinforcement 14 | . . 4 2 . 2 . . 6 . . Assault 2 | . . . . . . . . 2 . . Garrison 5 | . . . 4 . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Distress Signals 2 | . . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 3 37 28 . 10 8 5 33 27 9 Peak Tracking Total 16 | . 2 5 16 . 5 5 3 9 11 9 Tactical Retreats 18 | . . 1 2 . 1 . . 6 7 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Traps Triggered 8 | . . 2 2 . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . 23 . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . Reprogrammed 4 | . 1 . . . . . . 3 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Machines Disabled 11 | . . 1 . . . . . 10 . . Max in Single Turn 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Machines Accessed 22 | . 1 5 . 1 . 2 . 10 3 . Terminals 14 | . 1 4 . 1 . 1 . 6 1 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . . . 1 . 1 . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 67 | . 4 17 . 1 . 5 . 36 4 . Successful 51 | . 3 13 . 1 . 4 . 26 4 . Failed 15 | . 1 3 . . . 1 . 10 . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 23 | . 1 10 . . . 1 . 10 1 . Terminals 53 | . 4 15 . 1 . 3 . 29 1 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 5 | . . . . . . 2 . 3 . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 29 | . 3 7 . 1 . 1 . 16 1 . Robot Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . . 1 . . . . . 1 . . Open DSF 3 | . . . . 1 . . . 1 1 . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . 1 . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 3 | . . 1 . . . . . 2 . . Unreport Threat 5 | . . 1 . . . 1 . 3 . . Locate Traps 4 | . 1 1 . . . . . 2 . . Reprogram Traps 2 | . 1 . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . 1 . . Investigation Status 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 5 | . . . . . . 2 . 3 . . Scan Component 2 | . . . . . . 1 . 1 . . Repair 2 | . . . . . . 1 . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 9 | . . 4 . . . 1 . 3 1 . Terminals 8 | . . 4 . . . 1 . 3 . . Assimilate 1 | . . . . . . 1 . . . . Botnet 7 | . . 4 . . . . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Extract 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 11 | . 1 2 . . . 2 . 5 1 . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 233 | . . . . . . . . 233 . . Total Robot Build Rating 1 | . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 85 | . . . . . . 38 . 47 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Total Allies 20 | . . . . . . 1 18 1 . . Largest Group 18 | . . . . . . 1 18 14 . . Highest-Rated Group 656 | . . . . . . 26 656 551 . . Highest-Rated Ally 50 | . . . . . . 26 50 50 . . Total Orders . | . . . . . . . . . . . Ally Attacks 225 | . . . . . . . 100 125 . . Total Damage 6913 | . . . . . . . 4042 2871 . . Kills 33 | . . . . . . . 10 23 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Turns Passed 4086 | 236 214 1239 422 5 280 207 276 837 256 114 Spaces Moved 3853 | 158 125 718 198 5 149 279 381 1219 447 174 Core 627 | 5 . . 16 . 2 27 381 196 . . Treads 31 | . . . . . 19 12 . . . . Legs 1181 | 150 125 718 182 . . . . 6 . . Wheels 148 | 3 . . . 5 39 . . 101 . . Hover 331 | . . . . . . . . . 157 174 Flight 1535 | . . . . . 89 240 . 916 290 . Fastest Speed 26 | 50 120 120 50 80 32 26 50 37 35 58 Average Speed 75 | 118 120 130 154 80 62 41 50 52 46 58 Slowest Speed 350 | 150 120 190 260 80 350 160 50 200 80 58 Overloaded Moves 8 | . . . . . . 8 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . 7 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 7 29 52 24 . 88 6 93 39 24 24 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 16 | . . 3 12 . . . . . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 15 | . . 3 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Upp Total 4674 | 187 169 902 282 5 255 363 467 1379 482 183 Wait 405 | 3 21 58 33 . 25 68 76 112 4 5 Move 3827 | 157 124 717 197 4 148 277 380 1205 444 174 Hop 8 | . . . . . . 1 . 6 1 . Pick Up 46 | 9 2 13 4 . 6 . 4 7 1 . Fast Attach 64 | 7 . 4 4 . 18 4 2 10 15 . Attach 26 | . . 3 9 1 2 3 2 2 3 1 Detach 12 | . . 1 2 . . 4 . 1 4 . Swap 26 | 1 5 14 4 . 1 . . 1 . . Drop 60 | 1 5 21 7 . 5 1 3 14 3 . Fire 175 | 9 12 71 22 . 27 3 . 21 7 3 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 23 | . . . . . 23 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 11) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -9/Materials | Discovered new exit (range 15) 901 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Discovered new exit (range 16) 1334 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Central database locked down 1666 | -9/Materials | Discovered new exit (range 11) 1690 | -9/Materials | Entered another Materials area 1690 | -8/Materials | Evolved 2 slots: Utility x2 1728 | -8/Materials | Garrison activated, responded to threat 1840 | -8/Materials | Garrison activated, responded to threat 1899 | -8/Materials | Lost 3 parts (1p2w) 2083 | -8/Materials | Core integrity fell below 50% 2098 | -8/Materials | Core integrity fell below 20% 2107 | -8/Materials | Discovered new exit (range 8) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Utility x2 2117 | -7/Factory | Identified exit to DSF 2117 | -7/Factory | Entered DSF 2121 | -7/DSF | Lost 8 parts (2p3n1u2w) 2285 | -7/DSF | Additional patrols routed to DSF 2380 | -7/DSF | System corruption reached 10% 2391 | -7/DSF | Discovered new exit (range 18) 2397 | -7/DSF | Entered Factory 2397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2421 | -6/Factory | Lost 10 parts (2p3n3u2w) 2501 | -6/Factory | Spotted B-75 Beast 2604 | -6/Factory | Sucked down chute 2604 | -6/Factory | Entered Waste 2606 | -6/Waste | Spotted C-40 Crusher 2613 | -6/Waste | Spotted C-40 Crusher 2614 | -6/Waste | Crushed by Compactor (1 part destroyed) 2620 | -6/Waste | Warlord forces began an assault 2624 | -6/Waste | Allies destroyed C-40 Crusher 2628 | -6/Waste | Allies destroyed C-40 Crusher 2645 | -6/Waste | Lost 4 parts (1n3u) 2668 | -6/Waste | Spotted C-40 Crusher 2671 | -6/Waste | Spotted C-40 Crusher 2672 | -6/Waste | Spotted C-40 Crusher 2699 | -6/Waste | Discovered new exit (range 13) 2817 | -6/Waste | Build established: Hacker-Mutant 2880 | -6/Waste | Entered Factory 2880 | -6/Factory | Accompanied by 14 allies 2967 | -6/Factory | Core integrity fell below 50% 3026 | -6/Factory | Repaired Broken Q-thruster 3230 | -6/Factory | First assault squad dispatched 3369 | -6/Factory | Fabricated A-02 Transporter? 3472 | -6/Factory | Discovered new exit (range 19) 3710 | -6/Factory | Discovered new exit (range 12) 3717 | -6/Factory | Entered another Factory area 3717 | -5/Factory | Evolved 2 slots: Utility x2 3743 | -5/Factory | Lost 4 parts (1n2u1w) 3767 | -5/Factory | Garrison activated, responded to threat 3869 | -5/Factory | Spotted B-75 Beast 3956 | -5/Factory | Discovered new exit (range 19) 3973 | -5/Factory | Entered Upper Caves 4074 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4087 | -5/Upper Caves | Self-destructed Last Messages --------------- 03945_ Penetrated by Slug. 03952_ Connecting with Repair Station... 03956_ EXIT=FOUND 03960_ Drone sends a signal. 03962_ A-15 Conveyor suffers critical hit (Burn). 03962_ A-15 Conveyor destroyed. 03965_ Acquired 96 matter. 03967_ Penetrated by Slug. 03972_ R-10 Processor collects Imp. Ion Engine. 03972_ Penetrated by Slug. 03972_ Hvy. Beamcaster destroyed. 03972_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE 04045_ G-50 Soldier springs to life. 04062_ S-27 Virus destroyed. 04074_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04078_ Y-72 Warden: "REQUESTING BACKUP." 04082_ G-50 Soldier suffers critical hit (Burn). 04087_ Fusion Compressor destroyed. Map ----- +----------------------------------------------------+ | # ## #???????????# ## #######? | | ### #??????##### ##### ##??## # ? | | #### #?????## #????# ##??? # #? | | #### #?????# #?????# ##?? # #? | | # ####?# #???### #####?## #### ## | | #######????## #???# ### # # | | ???????????## ##???# ######## ## # | | ???????##### # ##??# #??????# ## # # | | ???????# # #??# #??????# # ### # # | | ???????### # ##### #" ????# ##?# # | | ?????????### # #" ???# #??### | | ???????????## ### ### #????## | | ????????????# ##### # # ##????### | | ????????????## ##???# # ##???## # | | ?????????????###????# ## ##?## % | | ?????????????????# ####### ### # # | | ????????????????# ???????## #### | | ???????????????# ????????## #?## # | | ????????????? #????????# ### ####### | | ???????????? ### ##???????## ##?????? | | ???????????? ???#####?????#### # #??????? | | ????????????? ??????????????## # #??????? | | ?????????????????????????????## # #??????? | | ???????????????????#####???### # #?????? | | ???????????????????# ##### ####### #????? | | ????????????????????# @# ####?????#####????? | | ????????????????????## # g ###?????????????????? | | ?????????????????????## g ##??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????##### ##??????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 29 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 150 Corruption Block 8 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Biomechanical Wings | -5/Factory | Scanalyzed Imp. Gravmag System | -5/Factory | Extracted Thermic Laser | -5/Factory | Extracted Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCombatChainsword Manual? 0 Play Time 01:24:14 Cumulative 116.7 hours Start 2022.03.25 @ 17:32:44 End 2022.03.31 @ 19:39:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d5579ce-177d-4848-836c-ab2e2451a504