Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 07:49:38 Player: ChromeKnight Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (85) 425 Value Destroyed (3231) 3231 Prototype IDs (48) 960 Alien Tech Used (4) 800 Bonus (11200) 11200 TOTAL SCORE: 25316 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 830 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -114 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 16/100 System Corruption 17% Temperature Cool (2) Movement Hovering (60) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Experimental Gyrokinetic Inverter > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Missile Launcher Faulty Centrium Greatsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Experimental Transmission Jammer Improved Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Improved Focal Shield Improved Thermal Shield Advanced Hacking Suite Advanced Hacking Suite System Mapper System Mapper System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Cooled Field Propulsion Drive Improved Diametric Drive EM Disruption Field Enhanced Nova Cannon Enhanced Nova Cannon Heavy Battle Rifle Heavy Machine Gun Smartbomb Launcher [Rating: 175] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Diametric Drive Treads Biometal Heavy Treads Wheel Armored Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Hacking Suite Device Experimental Transmission Jammer Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Hypervelocity Mass Driver Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . . . 2 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 15 | . . . . . 1 2 . . 2 2 . . . . 2 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 6 11 3 1 . 15 7 2 7 11 4 4 21 10 . 3 3 5 13 8 6 53 Power 31 | 1 3 1 . . 7 1 . . 2 . . 2 3 . . . . . 3 2 6 Engine 15 | 1 3 1 . . 3 . . . 1 . . . 2 . . . . . 2 1 1 Core 9 | . . . . . 4 1 . . 1 . . 2 . . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . 1 . . . . . 1 . 5 Propulsion 45 | 2 2 . . . 6 3 1 6 5 1 1 4 2 . 2 . 1 . . . 9 Treads 6 | 2 . . . . . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 4 Flight 30 | . . . . . 3 3 1 6 5 1 1 4 2 . 2 . 1 . . . 1 Utility 78 | 1 2 . . . 2 1 . . 4 2 3 13 4 . 1 3 2 10 4 4 22 Device 32 | . . . . . . . . . 2 1 3 7 2 . 1 . . 1 3 2 10 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Processor 12 | . 1 . . . 1 . . . 1 . . 1 1 . . . . 3 . . 4 Hackware 13 | . . . . . 1 . . . 1 1 . . 1 . . 2 1 5 . 1 . Protection 16 | . . . . . . . . . . . . 5 . . . 1 1 1 . 1 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 39 | 2 4 2 1 . . 2 1 1 . 1 . 2 1 . . . 2 3 1 . 16 Energy Gun 5 | 2 2 . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Gun 6 | . 2 1 1 . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 5 Launcher 4 | . . 1 . . . . . . . . . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 1 1 . 1 . 2 . . . . . 2 1 . 5 Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 . 1 . . . . 1 6 . . . 2 3 4 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 35 | . 4 . . . 4 1 . 6 3 . . 3 . . . . . . . 2 12 Power 11 | . 1 . . . 2 1 . 2 1 . . 2 . . . . . . . 1 1 Propulsion 12 | . 1 . . . 2 . . 4 2 . . . . . . . . . . . 3 Utility 6 | . . . . . . . . . . . . 1 . . . . . . . 1 4 Weapon 6 | . 2 . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 6 | . 4 . . . 4 1 . 5 3 . . 2 . . . . . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 100 92 85 86 68 77 83 72 71 63 62 93 94 84 90 95 93 94 87 82 Engine 7 | . 13 14 14 14 12 . 8 14 2 5 5 2 9 11 10 9 9 8 7 7 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 6 Treads 2 | . 15 . . . . . . . . . . . . . . . . . . . 6 Wheel 5 | . 11 28 28 28 32 . . . . . . . . . . . . . . . . Flight 11 | . . . . . 2 29 30 30 26 21 17 17 23 23 21 19 19 17 17 16 1 Device 8 | . . . . . . . . . 6 10 10 7 14 11 10 14 14 13 12 8 17 Storage 5 | . 14 14 14 14 9 7 7 7 6 5 5 3 . . . . . . . . 3 Processor 9 | . 4 14 14 14 9 7 7 7 6 5 5 5 5 5 5 4 4 10 8 8 15 Hackware 10 | . . . . . 8 7 7 7 12 16 17 14 12 17 15 22 23 22 26 28 8 Protection 8 | . . . . . . . . . . . . 4 17 17 15 15 18 17 17 16 16 Energy Gun 1 | . 15 . . . . . 4 7 . . . . 3 5 5 4 2 . . . . Ballistic Gun 3 | . 12 15 13 14 9 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 4 Launcher 1 | . . 12 7 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 7 6 3 . 2 1 . . . . 3 4 3 . Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 111 | 14 27 30 35 35 45 25 16 15 20 22 24 31 31 24 25 27 27 27 27 27 111 Greatest Support 150 | 40 40 24 24 24 48 20 20 23 22 25 26 31 34 25 27 27 30 27 27 27 150 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 40 40 5 5 5 5 5 5 5 5 10 Average Capacity 17 | 6 12 15 15 15 15 38 40 40 40 40 40 31 5 5 5 5 5 5 5 5 8 Most Carried 40 | . 15 15 15 15 15 18 22 40 36 37 40 40 5 5 5 5 5 5 5 5 10 Average Carried 14 | . 9 13 14 15 14 16 21 31 34 35 38 30 4 4 5 4 4 4 4 4 8 Final Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 40 5 5 5 5 5 5 5 5 5 5 Final Carried 40 | . 15 15 15 15 15 18 22 37 35 36 40 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 22% | Mutant 17% | Scavenger-Mutant 16% | Hauler-Sprinter 14% | Wizard-Ninja 10% | Hauler-Mutant 6% | Wizard-Sprinter 6% | Hacker-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Matter Collected 2715 | 228 226 . . 76 112 93 20 40 90 27 79 148 . 67 90 . . 240 61 41 1077 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3350 | . 525 26 . 98 848 181 . 196 50 27 . 19 . . . . 20 201 85 38 1036 Parts 164 | . 29 5 . 7 45 9 . 18 5 3 . 6 . . . . 2 10 5 2 18 Haulers Intercepted 4 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 15 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 49 | . 10 3 . 2 15 . . . . . . 1 . . . . . . . . 18 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Guns 29 | . 10 2 . 2 15 . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . 3 AOE 16 | . . 1 . . . . . . . . . . . . . . . . . . 15 Classes Destroyed 17 | . 7 . . 1 4 . . 3 . . . 1 . . . . . . . . 1 Worker 3 | . . . . . . . . 1 . . . . . . . . 1 1 . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . Recycler 4 | . 1 . . . . . . . . . . . . . . . . . . . 3 Mechanic 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . Operator 7 | . 1 . . . . 1 . 1 2 . . . . . . . 1 1 . . . Watcher 13 | . 1 . . . 2 2 . 3 . 1 . . . . . . . 1 2 1 . Swarmer 8 | . 3 3 . . . . . . . . . . . . . . . . . . 2 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 31 | . 7 . . 1 9 . . . . . . . . . . . . . . . 14 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 4 3 . 2 6 3 . 2 1 1 . 1 . . . . 2 1 1 1 17 Combat Bots Only 17 | . 3 3 . 2 6 . . . . . . 1 . . . . . . . . 17 Max Kills in Single Turn 5 | . 2 2 . 1 1 1 . 1 1 1 . 1 . . . . 2 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Hostile Shots Fired 871 | . 91 6 . . 48 25 . 86 3 7 8 65 . . . 22 4 2 26 53 425 Missed 357 | . 16 1 . . 23 15 . 44 1 7 3 30 . . . 17 2 2 18 30 148 Damage Taken 9613 | . 859 59 . . 692 136 . 546 232 31 88 446 . . . 219 108 41 197 727 5232 Core 2455 | . 198 31 . . 43 49 . 141 58 30 . 103 . . . 101 . 41 52 79 1529 Absorbed by Shields 307 | . . . . . . . . . . . . . . . . . . . . . 307 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . . . . . . . . 89 Redirected to Shielding 333 | . . . . . . . . . . . . . . . . 37 53 . . 104 139 Ignored by Resistances 648 | . . . . . . . . . . . . . . . . . . . . . 648 Regen/Repaired (Parts) 522 | . . . . . . . . 24 . 18 . . . . . . 48 . 12 166 254 Core Remaining (%) 81 | 100 . . . 8 92 . . 72 93 . . . . 86 100 . 92 . 93 . . Volleys Fired 107 | . 61 3 . . . . . . . . . . 7 . 1 2 7 . . . 26 Largest 2 | . 2 2 . . . . . . . . . . 1 . 1 1 1 . . . 2 Hottest 132 | . 100 53 . . . . . . . . . . 40 . 40 40 40 . . . 132 Shots Fired 287 | . 120 6 . 7 92 . . . . . . . 7 . 1 2 7 . . . 45 Gun 245 | . 120 3 . 7 92 . . . . . . . 7 . 1 2 7 . . . 6 Cannon 33 | . . . . . . . . . . . . . . . . . . . . . 33 Launcher 9 | . . 3 . . . . . . . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 193 | . 55 3 . 7 92 . . . . . . . . . . . . . . . 36 Thermal 67 | . 65 . . . . . . . . . . . . . . . . . . . 2 Explosive 9 | . . 3 . . . . . . . . . . . . . . . . . . 6 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Entropic 17 | . . . . . . . . . . . . . 7 . 1 2 7 . . . . Robot Hit Streak 24 | . 24 1 . 7 17 . . . . . . . . . . . 1 . . . 12 Robot Miss Streak 4 | . 3 4 . 1 3 . . . . . . . . . . . 1 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Autonomous 99 | . . . . 7 92 . . . . . . . . . . . . . . . . Shots Hit Robots 252 | . 88 1 . 6 77 11 . 10 4 2 . 2 . . . . 4 9 5 1 32 Core Hits 125 | . 35 2 . 3 25 5 . 4 1 . . 1 . . . . 3 3 2 . 41 Critical Kills 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 Critical Parts Destroyed 14 | . . . . . 1 . . . . . . . . . . . 1 . . . 12 Critical Strikes 28 | . 3 . . . 2 2 . . . . . . . . . . 2 1 1 . 17 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . Destroy 19 | . . . . . 2 . . . . . . . . . . . . . . . 17 Sever 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 179 | . . . . . . 28 . 24 10 6 . 7 . . . . 4 33 23 15 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 156 | . . . . . . 15 . 24 10 6 . 7 . . . . . 27 23 15 29 Piercing 23 | . . . . . . 13 . . . . . . . . . . 4 6 . . . Sneak Attacks 13 | . . . . . . 3 . 4 1 1 . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10402 | . 993 130 . 197 2071 502 . 809 333 151 . 76 . . . . 377 762 306 117 3578 Guns 3521 | . 984 17 . 197 2071 . . . . . . . . . . . 147 . . . 105 Cannons 387 | . . . . . . . . . . . . . . . . . . . . . 387 Explosions 3214 | . . 113 . . . . . . . . . . . . . . 159 . . . 2942 Melee 3237 | . . . . . . 502 . 809 333 149 . 76 . . . . 71 762 306 117 112 Ramming 43 | . 9 . . . . . . . . 2 . . . . . . . . . . 32 Kinetic 3112 | . 335 17 . 197 2071 . . . . . . . . . . . . . . . 492 Thermal 808 | . 649 . . . . . . . . . . . . . . . 159 . . . . Explosive 3055 | . . 113 . . . . . . . . . . . . . . . . . . 2942 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2782 | . . . . . . 310 . 809 333 149 . 76 . . . . . 570 306 117 112 Piercing 455 | . . . . . . 192 . . . . . . . . . . 71 192 . . . Entropic 147 | . . . . . . . . . . . . . . . . . 147 . . . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . . 1 1 . 17 Average Corruption 7 | . . . . . . . . . . . . . . . . . . 1 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . 45 . . 3 Effects 86 | . . . . . . . . . . . . . . . . . . 4 . . 82 Message Errors 22 | . . . . . . . . . . . . . . . . . . 1 . . 21 Matter Fused 21 | . . . . . . . . . . . . . . . . . . . . . 21 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . 1 . . 9 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . 2 . . 7 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . 12 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 6 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1066 | . . 20 . . . 7 . 336 140 64 . . . . . . 72 247 5 62 113 Projectiles 3 | . . . . . . . . . . . . . . . . . . . . . 3 Explosions 130 | . . 20 . . . . . . . . . . . . . . . . . . 110 Melee 933 | . . . . . . 7 . 336 140 64 . . . . . . 72 247 5 62 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 77 | . . 15 . . . . . . . 1 . . . . . . 61 . . . . Shots 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Rammed 8 | . 4 . . . . . . . . 1 . . . . . . . . . . 3 Targets Rammed 8 | . 4 . . . . . . . . 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 617 | . 617 24 . . . 24 . 9 . . . . 7 2 4 5 9 122 . . 247 Average Temperature 99 | . 148 11 . . . 13 . 3 . . . . 3 2 4 2 5 79 . . 54 Received Heat Transfer 891 | . 372 . . . 90 78 . 108 9 . . 9 . . . . . . . 63 162 Effects 16 | . 13 . . . . . . . . . . . . . . . . . . . 3 Shutdowns 3 | . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 6 | . 6 . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2249 | . 2099 . . . . . . . . . . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . 4 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Peak Influence 1209 | . 223 105 . 55 546 371 173 1209 719 543 . . . . 335 228 236 130 128 325 833 Initial 582 | . . 31 . . 21 210 129 121 582 352 . . . . 300 113 128 33 56 76 178 Average 239 | . 90 29 . 50 226 297 161 785 620 408 . . . . 244 152 106 83 49 169 243 Maximum Alert Level 4 | . 1 . . . 2 1 . 4 3 2 . . . . 1 1 1 . . 1 3 Low Security (%) 60 | 100 94 100 . 100 49 . 100 2 . . . . . . 7 87 71 100 100 60 56 Level 1 18 | . 5 . . . 27 100 . 20 . 49 . . . . 92 12 28 . . 39 19 Level 2 15 | . . . . . 23 . . 17 95 50 . . . . . . . . . . 24 Level 3 3 | . . . . . . . . 31 4 . . . . . . . . . . . . Level 4 2 | . . . . . . . . 27 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . . 4 3 . 10 3 1 . . . . . 2 1 . 2 1 15 Investigation 10 | . 1 . . . . 1 . 4 2 . . . . . . . . . . 1 1 Extermination 10 | . . . . . . 1 . 1 . . . . . . . . 1 . . . 7 Reinforcement 20 | . 1 . . . 3 1 . 5 . 1 . . . . . 2 . . 2 . 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Distress Signals 23 | . . . . . 4 1 . 2 . . . . 1 . 1 1 . 4 2 5 2 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 8 2 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 8 2 Times Spotted 376 | . 21 3 . 1 21 12 2 60 6 6 7 25 . 2 1 16 7 14 10 38 124 Peak Tracking Total 42 | . 4 3 . 1 5 8 1 20 4 5 6 15 . 2 1 12 3 5 7 20 42 Tactical Retreats 43 | . . . . . 2 1 . 4 3 2 1 5 . . . 2 . 4 . 8 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Traps Triggered 13 | . 1 . . . . 1 . 2 2 . . . . . . . . 1 . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 9 . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Machines Disabled 16 | . . 1 . . 5 1 . 2 . . . . 1 . . . 2 1 3 . . Max in Single Turn 2 | . . 1 . . 2 1 . 1 . . . . 1 . . . 1 . 1 . . Garrison Access 4 | . . . . . . . . 1 1 . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Machines Accessed 71 | . 2 . 1 . 2 3 . 12 8 3 3 . 5 . 5 3 5 2 1 5 11 Terminals 49 | . 2 . . . 2 3 . 6 7 1 1 . . . 3 3 3 2 1 5 10 Fabricators 4 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . Repair Stations 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 1 . . . . . 1 . . . . . . Total Hacks 188 | . 5 . 1 . 5 6 . 25 22 8 9 . 6 . 12 9 20 6 3 16 35 Successful 100 | . 2 . 1 . 1 . . 7 4 5 9 . 6 . 5 4 15 2 2 12 25 Failed 88 | . 3 . . . 4 6 . 18 18 3 . . . . 7 5 5 4 1 4 10 Catastrophic 18 | . . . . . 1 . . 5 6 1 . . . . 2 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 5 . 1 . 5 6 . 12 16 5 . . . . 5 3 10 6 3 9 25 Terminals 136 | . 5 . . . 5 6 . 11 16 3 1 . . . 8 9 14 6 3 16 33 Fabricators 8 | . . . . . . . . 4 . . . . . . 1 . 3 . . . . Repair Stations 10 | . . . . . . . . 2 . 3 . . . . . . 3 . . . 2 Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 4 6 . . . . . 3 . . . . . . Terminal Hacks 63 | . . . 1 . . . . 1 1 . 9 . 6 . 4 3 7 2 2 9 18 Record 12 | . . . . . . . . . . . 8 . 4 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Open Door 6 | . . . . . . . . . . . 1 . 2 . . . . . . 3 . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 Branch Access Points 7 | . . . . . . . . 1 1 . . . . . 1 1 1 1 . 1 . Emergency Access Points 6 | . . . . . . . . . . . . . . . . 1 . . . . 5 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 8 | . . . . . . . . . . . . . . . 1 . 3 . 1 3 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . . . . . . . . . . . . . . . . 1 1 . 1 1 6 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . 2 . 2 . . . . . . 3 . . . . Scan Component 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . Repair 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 24 | . 2 . . . 1 . . . 2 3 . . . . 1 1 4 . . 3 7 Terminals 21 | . 2 . . . 1 . . . 2 1 . . . . 1 1 3 . . 3 7 Track 3 | . . . . . . . . . . . . . . . . . . . . . 3 Assimilate 8 | . . . . . . . . . . 1 . . . . 1 . 3 . . 2 1 Botnet 6 | . 1 . . . . . . . 2 . . . . . . . . . . 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 54 | . 1 . . . 2 3 . 12 8 2 1 . . . 5 3 2 2 1 4 8 Full Trace Events 7 | . . . . . . 1 . 3 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . 46 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . Time 192 | . . . . . . . . 124 . 49 . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 1 1 Autooverrided 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Total Allies 42 | . . . . . . . 19 6 . 1 . . . . 1 . 1 4 . 2 8 Largest Group 19 | . . . . . . . 19 18 . 1 . . . . 1 . 1 1 . 1 3 Highest-Rated Group 510 | . . . . . . . 475 510 . 26 . . . . 26 . 10 69 . 45 58 Highest-Rated Ally 69 | . . . . . . . 35 35 . 26 . . . . 26 . 10 69 . 45 58 Total Orders 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Ally Attacks 321 | . . . . . . . 122 171 . . . . . . . . . 11 . . 17 Total Damage 8319 | . . . . . . . 3535 3443 . . . . . . . . . 770 . . 571 Kills 48 | . . . . . . . 10 36 . . . . . . . . . 1 . . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . Drone Launches 12 | . . . . . . . . . . . 3 9 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Turns Passed 11170 | 65 728 787 255 336 406 320 140 796 381 234 418 916 309 62 233 58 261 1056 279 365 2765 Spaces Moved 14705 | 42 364 314 233 313 321 808 320 1844 966 447 556 531 781 253 609 185 539 1716 410 801 2352 Core 63 | 9 . . . . . . . . . . . 5 . . . . . . . . 49 Treads 1510 | 33 173 . . . . . . . . . . . . . . . . . . . 1304 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1372 | . 191 314 233 313 321 . . . . . . . . . . . . . . . . Hover 117 | . . . . . . . . . . . . . . . . . . . . . 117 Flight 11643 | . . . . . . 808 320 1844 966 447 556 526 781 253 609 185 539 1716 410 801 882 Fastest Speed 24 | 50 105 105 105 105 90 26 26 26 27 28 35 28 24 24 24 26 24 26 26 26 26 Average Speed 47 | 136 136 105 105 105 95 27 26 28 27 29 35 33 27 24 25 26 25 26 26 26 95 Slowest Speed 240 | 160 240 105 105 105 105 106 26 34 32 34 35 50 28 24 26 26 26 26 26 26 145 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 174 | . . . . . . 6 . 26 11 11 . 3 3 . 9 9 30 7 11 29 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 60 55 61 75 24 23 89 60 25 16 67 61 87 44 19 7 39 25 35 22 50 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . 1 2 . . . . . . . Known Exits Taken 13 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . . 2 . . . . . . 2 5 . 4 . . . . . . . Spaces Dug 99 | . . . . . . 3 . 8 4 4 . 2 3 . 1 2 . 19 13 13 27 Terrain Destroyed 319 | . . 33 . 8 90 3 . 8 4 4 . 2 3 . 1 2 11 19 13 13 105 Melee 92 | . . . . . . 3 . 8 4 4 . 2 . . . . . 19 13 13 26 Projectile 71 | . . . . 8 51 . . . . . . . 3 . 1 2 4 . . . 2 AOE 156 | . . 33 . . 39 . . . . . . . . . . . 7 . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Com Total 18214 | 47 484 766 245 320 426 869 376 2048 1057 528 780 1252 867 254 673 182 614 2249 525 898 2754 Wait 2886 | . 13 442 4 8 62 8 50 177 72 76 211 678 58 . 68 1 83 484 85 83 223 Move 14367 | 41 363 313 232 312 320 796 319 1795 943 427 555 524 776 252 593 167 485 1702 388 748 2316 Hop 144 | . . . . . . 6 . 22 11 8 . 3 1 . 6 8 23 6 10 23 17 Pick Up 138 | . 23 2 2 . 14 18 3 20 7 4 5 7 2 1 . 1 1 2 . 1 25 Fast Attach 107 | 6 4 . 1 . 6 3 1 1 . 3 2 11 7 . 2 2 3 9 9 2 35 Attach 56 | . 5 1 . . 7 4 . 3 8 1 2 7 1 . . 1 1 . . 4 11 Detach 21 | . . . . . . . 1 . . 1 3 2 . . . . . . 1 1 12 Swap 31 | . 2 2 . . 2 . 1 3 3 . . 3 2 . 1 . 1 4 . . 7 Drop 145 | . 9 3 6 . 15 6 1 3 3 1 2 10 13 1 2 . 6 9 9 3 43 Fire 107 | . 61 3 . . . . . . . . . . 7 . 1 2 7 . . . 26 Melee 179 | . . . . . . 28 . 24 10 6 . 7 . . . . 4 33 23 15 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 4 . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 26 | . . . . . . . . . . 1 . . . . . . . . . 18 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 423 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Lost 4 parts (1p1n2w) 636 | -10/Materials | Discovered new exit (range 9) 794 | -10/Materials | Entered Mines 820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1319 | -10/Mines | Discovered new exit (range 5) 1363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1364 | -10/Mines | Discovered new exit (range 5) 1435 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1477 | -10/Mines | Core integrity fell below 20% 1581 | -10/Mines | Entered Exiles 1597 | -10/Exiles | Discovered new exit (range 15) 1610 | -10/Exiles | Met 8R-AWN 1626 | -10/Exiles | Met EX-HEX 1660 | -10/Exiles | Met EX-BIN 1673 | -10/Exiles | Aligned with FarCom system 1674 | -10/Exiles | Given EX-Vault access code 1704 | -10/Exiles | Opened EX-Vault 1721 | -10/Exiles | Found AWS/Gauss 1728 | -10/Exiles | Found Cloak of Protection 1734 | -10/Exiles | Found Lightpack 2.0 1755 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1789 | -10/Exiles | Met EX-DEC 1826 | -10/Exiles | Discovered new exit (range 10) 1836 | -10/Exiles | Stole three prototypes: AWS/Gauss, Lightpack 2.0, Cloak of Protection 1836 | -10/Exiles | Entered Mines 1856 | -9/Mines | Learned location of Zion (-6) 2150 | -9/Mines | Discovered new exit (range 13) 2151 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2172 | -9/Mines | Entered Materials 2172 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2526 | -8/Materials | Discovered new exit (range 5) 2551 | -8/Materials | Identified exit to Factory 2565 | -8/Materials | Garrison activated, responded to threat 2578 | -8/Materials | Entered Factory 2578 | -7/Factory | Evolved 2 slots: Utility x2 2580 | -7/Factory | FarCom data flow suspended 2602 | -7/Factory | Lost 4 parts (2p2n) 2856 | -7/Factory | Build established: Hauler-Sprinter 2898 | -7/Factory | Sucked down chute 2898 | -7/Factory | Entered Waste 2901 | -7/Waste | Spotted C-40 Crusher 2904 | -7/Waste | Warlord forces began an assault 2911 | -7/Waste | Spotted C-40 Crusher 2918 | -7/Waste | Allies destroyed C-40 Crusher 2933 | -7/Waste | Spotted C-40 Crusher 2937 | -7/Waste | Spotted C-40 Crusher 2940 | -7/Waste | Allies destroyed C-40 Crusher 2941 | -7/Waste | Found Prototype Slashing Weapon 2941 | -7/Waste | Identified Vibroblade 2949 | -7/Waste | Spotted C-40 Crusher 2986 | -7/Waste | Lost 4 allies 2998 | -7/Waste | Discovered new exit (range 13) 3005 | -7/Waste | Identified exit to Factory 3038 | -7/Waste | Entered Factory 3038 | -7/Factory | Accompanied by 15 allies 3057 | -7/Factory | Allied Derelicts emerged from ambush trap array 3179 | -7/Factory | Repaired Broken Vibroblade 3438 | -7/Factory | Lost 3 allies 3486 | -7/Factory | Identified exit to Lower Caves 3694 | -7/Factory | Fabricated G-47 Trooper (x3) 3793 | -7/Factory | Cargo convoy interrupted 3832 | -7/Factory | Discovered new exit (range 5) 3834 | -7/Factory | Entered another Factory area 3834 | -6/Factory | Evolved 2 slots: Utility x2 3862 | -6/Factory | Lost 5 parts (1p4n) 4081 | -6/Factory | Lost 3 parts (1p2n) 4108 | -6/Factory | Garrison activated, responded to threat 4177 | -6/Factory | Identified exit to Lower Caves 4207 | -6/Factory | Discovered new exit (range 11) 4209 | -6/Factory | Identified exit to Factory 4215 | -6/Factory | Entered another Factory area 4215 | -5/Factory | Evolved 2 slots: Utility x2 4288 | -5/Factory | Repaired Vibroblade 4444 | -5/Factory | Discovered new exit (range 13) 4448 | -5/Factory | Identified exit to Upper Caves 4449 | -5/Factory | Entered Upper Caves 4489 | -5/Upper Caves | Learned Factory trap positions 4489 | -5/Upper Caves | Learned Extension emergency access door positions 4489 | -5/Upper Caves | Learned Extension trap positions 4489 | -5/Upper Caves | Learned Armory security intel 4489 | -5/Upper Caves | Learned Research garrison access intel 4676 | -5/Upper Caves | Build established: Hauler-Mutant 4738 | -5/Upper Caves | Lost 3 allies 4818 | -5/Upper Caves | Discovered new exit (range 14) 4867 | -5/Upper Caves | Identified exit to Upper Caves 4867 | -5/Upper Caves | Entered another Upper Caves area 5335 | -5/Upper Caves | Discovered new exit (range 10) 5354 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5386 | -5/Upper Caves | Spotted B-75 Beast 5413 | -5/Upper Caves | Lost 7 allies 5552 | -5/Upper Caves | Spotted F1-RD6(f) 5552 | -5/Upper Caves | Spotted PL-AQ6(f) 5553 | -5/Upper Caves | Spotted NH-38I(f) 5554 | -5/Upper Caves | Encountered a Master Thief 5556 | -5/Upper Caves | Encountered a Master Thief 5557 | -5/Upper Caves | Encountered a Master Thief 5557 | -5/Upper Caves | Spotted 8I-U0J(f) 5558 | -5/Upper Caves | Encountered a Master Thief 5565 | -5/Upper Caves | Lightpack 2.0 stolen by Master Thief 5570 | -5/Upper Caves | Nuclear Pulse Array stolen by Master Thief 5571 | -5/Upper Caves | Field Propulsion Drive stolen by Master Thief 5572 | -5/Upper Caves | Destroyed NH-38I(f) 5576 | -5/Upper Caves | Phasing Sabre stolen by Master Thief 5781 | -5/Upper Caves | Discovered new exit (range 5) 5783 | -5/Upper Caves | Identified exit to Warlord 5783 | -5/Upper Caves | Entered Warlord 5820 | -5/Warlord | Visited the Vortex Lab 5825 | -5/Warlord | Warlord's base attacked by MAIN.C 5825 | -5/Warlord | Found Prototype Energy Gun 5906 | -5/Warlord | Identified Vortex Rifle 5946 | -5/Warlord | Met Warlord 5960 | -5/Warlord | Found Prototype Reactor 5960 | -5/Warlord | Identified Vortex Chain Reactor 5980 | -5/Warlord | Found Prototype Processor 5980 | -5/Warlord | Identified Exp. Core Analyzer 5984 | -5/Warlord | Found Prototype Device 5984 | -5/Warlord | Identified Thermal Barrier 5994 | -5/Warlord | Found Prototype Hackware 5994 | -5/Warlord | Identified System Mapper 6007 | -5/Warlord | Learned location of Quarantine (-2) 6007 | -5/Warlord | Learned 4 Quarantine zone layouts 6008 | -5/Warlord | Learned Factory scanalyzer intel 6060 | -5/Warlord | Opened side exit 6090 | -5/Warlord | Discovered new exit (range 9) 6092 | -5/Warlord | Identified exit to Proximity Caves 6092 | -5/Warlord | Entered Proximity Caves 6094 | -4/Proximity Caves | Build established: Hacker-Sprinter 6129 | -4/Proximity Caves | Spotter reported a threat 6131 | -4/Proximity Caves | Spotter reported a threat 6133 | -4/Proximity Caves | Learned location of Armory (-3) 6149 | -4/Proximity Caves | Discovered new exit (range 8) 6150 | -4/Proximity Caves | Identified exit to Factory 6153 | -4/Proximity Caves | Learned location of Testing (-3) 6154 | -4/Proximity Caves | Entered Factory 6154 | -4/Factory | Evolved 2 slots: Utility x2 6155 | -4/Factory | Identified exit to Research 6156 | -4/Factory | Loaded intel: 85 trap records 6157 | -4/Factory | Loaded intel: 4 scanalyzer locations 6238 | -4/Factory | Identified exit to Upper Caves 6319 | -4/Factory | Spotted B-86 Titan 6387 | -4/Factory | Entered Research 6387 | -3/Research | Evolved 2 slots: Utility x2 6388 | -3/Research | Loaded intel: 3 garrison access locations 6404 | -3/Research | Identified exit to Armory 6404 | -3/Research | Identified exit to Testing 6430 | -3/Research | Discovered new exit (range 7) 6431 | -3/Research | Identified exit to Research 6445 | -3/Research | Entered Testing 6591 | -3/Testing | Repaired Imp. Propulsion Shielding 6604 | -3/Testing | Found Enh. Force Lance 6674 | -3/Testing | Found Prototype Energy Cannon 6674 | -3/Testing | Identified Cld. Nova Cannon 6697 | -3/Testing | Build established: Wizard-Sprinter 6700 | -3/Testing | Found System Mapper 6706 | -3/Testing | Entered Research 6706 | -2/Research | Warlord forces began assault on 0b10 6706 | -2/Research | Evolved 2 slots: Utility x2 6712 | -2/Research | Identified exit to Quarantine 6737 | -2/Research | Found Prototype Device 6737 | -2/Research | Identified Exp. Transmission Jammer 6816 | -2/Research | Research machine network offline 6817 | -2/Research | Met up with Warlord 7048 | -2/Research | Borebot progress halted 7082 | -2/Research | Build established: Wizard-Ninja 7087 | -2/Research | Spotted Executioner 7203 | -2/Research | Spotted Striker 7244 | -2/Research | Borebot progress halted 7269 | -2/Research | Lost 4 allies 7478 | -2/Research | Spotted Striker 7707 | -2/Research | Warlord invited to help at Command 7762 | -2/Research | Entered Quarantine 7769 | -2/Quarantine | Found Alien Artifact 7769 | -2/Quarantine | Identified Phase Redirector 7869 | -2/Quarantine | Found Alien Reactor 7869 | -2/Quarantine | Identified Matter Drive 7893 | -2/Quarantine | Found Alien Artifact 7893 | -2/Quarantine | Identified Core Reset Matrix 7893 | -2/Quarantine | Used Core Reset Matrix 7897 | -2/Quarantine | Detected hypermatrix surge 7897 | -2/Quarantine | Sensed 7 artifacts in vicinity 8017 | -2/Quarantine | Discovered new exit (range 19) 8028 | -2/Quarantine | Found Sigix Broadsword 8041 | -2/Quarantine | Identified exit to Access 8041 | -2/Quarantine | Entered Access 8041 | -1/Access | Evolved 2 slots: Utility x2 8122 | -1/Access | Identified exit to Command 8337 | -1/Access | Discovered new exit (range 13) 8406 | -1/Access | Entered Command 8533 | -1/Command | Identified exit to Surface 8714 | -1/Command | Lost 3 parts (1p1u1w) 8728 | -1/Command | Disengaged cave seal 8728 | -1/Command | Derelicts emerged from the dark tunnel 8728 | -1/Command | Welcomed Warlord to Command 8729 | -1/Command | Build established: Wizard-Sprinter 8782 | -1/Command | Lost 7 allies 8873 | -1/Command | Disengaged cave seal 8873 | -1/Command | Derelicts emerged from the dark tunnel 8916 | -1/Command | Lost 4 allies 9033 | -1/Command | Build established: Wizard-Mutant 9156 | -1/Command | First assault squad dispatched 9185 | -1/Command | System corruption reached 10% 9562 | -1/Command | Build established: Scavenger-Mutant 10537 | -1/Command | Found Prototype Slashing Weapon 10594 | -1/Command | Identified Centrium Greatsword 10646 | -1/Command | Found Centrium Greatsword 11055 | -1/Command | Warlord destroyed during the assault 11056 | -1/Command | Released all parts (20) 11062 | -1/Command | Core integrity fell below 50% 11071 | -1/Command | Destroyed 17 combat bots 11083 | -1/Command | Lost 3 parts (2u1w) 11107 | -1/Command | Found Centrium Greatsword 11109 | -1/Command | Found Faulty Centrium Greatsword 11111 | -1/Command | Found Centrium Greatsword 11141 | -1/Command | Spotted Alpha 7 11144 | -1/Command | Spotted Striker 11148 | -1/Command | Spotted Executioner 11151 | -1/Command | Spotted Executioner 11153 | -1/Command | Spotted Alpha 7 11153 | -1/Command | Spotted Striker 11153 | -1/Command | Spotted Executioner 11153 | -1/Command | Spotted Executioner 11154 | -1/Command | Spotted B-99 Colossus 11156 | -1/Command | Emitted hypermatrix ping 11161 | -1/Command | Assembled emerged from beneath the floor 11161 | -1/Command | Spotted B-99 Colossus 11162 | -1/Command | Allies destroyed Striker 11168 | -1/Command | Core integrity fell below 20% 11171 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 11168_ Penetrated by Slug. 11168_ Slug penetrates Reinforced Barrier. 11168_ Stasis field depleted. 11168_ Centrium Greatsword destroyed. 11168_ Access Shell breached. 11169_ K-01 Serf destroyed. 11169_ The Access Shell folds into the floor. 11169_ Slug penetrates Wall. 11169_ Slug penetrates Reinforced Barrier. 11170_ Slug penetrates as-15898. 11170_ Slug penetrates Wall. 11170_ Slug penetrates as-15898. 11170_ as-15898 destroyed. 11170_ Slug penetrates Wall. 11170_ Slug penetrates Executioner. 11170_ Slug penetrates Alpha 7. 11170_ Penetrated by Slug. 11171_ Slug penetrates Wall. 11171_ Drone sends a signal. 11171_ Knocked back. Map ----- +----------------------------------------------------+ | ????# ???????? ?????????# #######+#####??# | | ?????#????????? ?????????# %# """" #?????# | | ??????????????" ?????????# # """" #?????# | | ??????????????"" ?????????# ! # """" #?????# | | ??????????????"" ??????????# % + """" #?????# | | ??????????????" ?????????## [ # #?????# | | ?????????????? ??????#####"%! # #?????# | | ?????????????? ??????# *= # #?????# | | ??????########+#??????# % # [ ##????# | | ??????# #??????# # "#????# | | ??????# !#??????# * ######""""###### | | ??????# "" #??????# %######????###" # | | ??????# """" #??????#% %" #?????????## ### | | ??????#] """" #????###; //#;#??????????# + | | ??????# "" #???## 7%a% ##??????????# # # | | ??????# = #???# %% 7##??????????# # | | ??????# = !#???# EE% !!%#??????????# #%+ | | ??????####+#####???# # %!!%##??????????##"+"### # | | ????????# #???????# ^/#???????????#" "#?# # | | ????????# #???????# # *%##???????????#" "#?# # | | ????????# #???????## [=[#???????????#" "#?# # | | ????????# ###?????### %!##?????????##" "#?# # | | ????????# T"#??????; !^!=;#????????##"" "### # | | ????????# ""#????#### %;;##???????# | | ????????# ###????#BB % BB#??######+""""##### | | ????????# #??????#BB @ BB#??# | | ????????# #??????# ^ #??# | | ???????## ##?????# #??# | | ???????# #?????# #??# | | ??##???# #?????# "" #??# " | | ?# ????# #?????# "< #??# | | # ?????# #?????# #??# T | | ?####### ##?????# #??# | | ??# #?# #??????# #??# % | | #?# #?# #??????# ##?######### #+"## | | ??# #?# #??????# ############ % | | #### #### #??????################ ]" | | = " % %" #??????????############ # % | | *[%% " #?????????????????????# + | | %*=!% %" #?????????????????????# #% % | | !!%%= % " #?????????????????????#[ # | | #![#=#### #?????????????????????#+##/###### % | | # #% #?# #?????????????????????#%##% !# % | | ## #?# #?????????????????????# ## # | | # #?# #??????????###????????# ## % | | ####### ##?????##### ##########+## | | ##????# #?????# ! + #"" ! | | ?????# "" #?????# # #"" # | | ##??### "T #?????# != #"" #"" # | | ##???# # #?????# ! #""" #T ! # == | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 5 Additional Mass Support 9 Corruption Block 20 Armor Coverage 2250 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 68 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Matter Drive Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed BurstDisruptionUnit Manual? 0 Play Time 02:30:11 Cumulative 444.9 hours Start 2024.03.19 @ 20:46:02 End 2024.03.21 @ 07:49:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 769 Rogue 614 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe38a65-5e5c-46c4-b285-a8b9c00e586d