Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.05 @ 18:41:04 Player: Ecte Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (986) 986 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2616 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 220/220 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit Trap Scanner > --- WEAPON (2) ------- Plasma Rifle CR-A16's Pointy Stick > --- INVENTORY (10) --- VTOL Module Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg VTOL Module > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Trap Scanner > --- WEAPON ----------- Plasma Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Carbon-fiber Leg Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . 1 . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 6 7 7 . 3 22 Power 9 | 1 1 2 . . 5 Engine 7 | 1 1 2 . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 3 . . 2 6 Treads 1 | . 1 . . . . Leg 11 | 2 2 . . 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 3 . 3 . . 4 Device 5 | 1 . 1 . . 3 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | 1 . 1 . . 1 Artifact . | . . . . . . Weapon 13 | . 3 2 . 1 7 Energy Gun 2 | . 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | . 2 1 . . 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . . 16 Power 5 | . . . . . 5 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 99 100 100 83 Engine 15 | . 12 19 20 20 8 Core 1 | . . . . . 7 Leg 28 | . 33 30 30 30 23 Device 11 | . 12 14 10 10 11 Storage 10 | . 12 10 10 10 10 Processor 5 | . . 3 10 10 1 Energy Gun 1 | . 3 . . . 3 Ballistic Gun 11 | . 21 18 10 10 5 Slashing Weapon 4 | . . 1 10 9 . Piercing Weapon 2 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 33 | 15 19 31 29 30 33 Greatest Support 60 | 20 30 30 30 60 60 Greatest Overweight (x) 5 | . . 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 Most Carried 10 | 9 9 10 10 10 10 Average Carried 8 | 5 7 8 9 9 5 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 9 8 10 10 10 5 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 775 | 207 146 98 . 26 298 Remotely . | . . . . . . Salvage Created 949 | . 153 125 . . 671 Parts 48 | . 9 6 . . 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 3 3 . . 19 Melee 5 | . . . . . 5 Guns 11 | . 3 3 . . 5 AOE 9 | . . . . . 9 Classes Destroyed 6 | . 2 2 . . 2 Drone 2 | . . . . . 2 Watcher 1 | . 1 . . . . Swarmer 6 | . . 1 . . 5 Grunt 14 | . 3 1 . . 10 Brawler 1 | . . . . . 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 10 | . 3 1 . . 10 Combat Bots Only 10 | . 3 1 . . 10 Max Kills in Single Turn 5 | . 1 1 . . 5 Gunslinging . | . . . . . . Exploded 5 | . . . . . 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 239 | . 20 27 . . 192 Missed 77 | . 12 12 . . 53 Damage Taken 1819 | . 56 99 . . 1664 Core 414 | . 7 15 . . 392 Absorbed by Shields . | . . . . . . Ignored by Resistances 1078 | . 35 66 . . 977 Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 70 | . 16 13 . . 41 Largest 2 | . 2 2 . . 1 Hottest 75 | . 60 43 . . 75 Shots Fired 97 | . 32 24 . . 41 Gun 92 | . 32 24 . . 36 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 76 | . 23 24 . . 29 Thermal 16 | . 9 . . . 7 Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 9 . . 8 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 83 | . 26 17 . . 40 Core Hits 58 | . 11 7 . . 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . . . 3 Destroy 1 | . 1 . . . . Impale 3 | . . . . . 3 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing 18 | . . . . . 18 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2040 | . 220 154 . . 1666 Guns 787 | . 220 154 . . 413 Cannons . | . . . . . . Explosions 863 | . . . . . 863 Melee 390 | . . . . . 390 Ramming . | . . . . . . Kinetic 600 | . 121 154 . . 325 Thermal 187 | . 99 . . . 88 Explosive 863 | . . . . . 863 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 390 | . . . . . 390 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 39 | . . . . . 39 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 111 | . 111 35 . . 69 Average Temperature 27 | . 53 12 . . 22 Received Heat Transfer 1005 | . 51 45 . . 909 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 425 | . 225 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 155 | . 152 155 42 . . Initial 45 | . . 45 42 . . Average 87 | . 110 99 42 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 9 9 . . 27 Peak Tracking Total 11 | . 3 4 . . 11 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . . 1 Terminals 5 | . 2 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 6 5 . . 7 Successful 15 | . 5 3 . . 7 Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 18 | . 6 5 . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 3 . . 7 Record 10 | . 3 . . . 7 Robot Analysis 1 | . . 1 . . . Machine Index 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2562 | 82 353 349 110 992 676 Spaces Moved 1847 | 57 249 237 91 804 409 Core 17 | 11 . . . . 6 Treads . | . . . . . . Legs 1830 | 46 249 237 91 804 403 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 106 120 120 120 120 122 Slowest Speed 300 | 120 120 190 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 30 24 34 53 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . . . 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2062 | 79 274 277 92 832 508 Wait 40 | 2 . 17 . 16 5 Move 1842 | 56 248 236 90 803 409 Hop . | . . . . . . Pick Up 39 | 14 3 4 1 5 12 Fast Attach . | . . . . . . Attach 28 | 6 4 2 . . 16 Detach 1 | 1 . . . . . Swap 17 | . 3 5 . 3 6 Drop 7 | . . . 1 5 1 Fire 70 | . 16 13 . . 41 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Propulsion x1 307 | -10/Materials | Build established: Hacker-Mutant 392 | -10/Materials | Identified exit to Materials 392 | -10/Materials | Discovered exit to Materials (range 16) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 655 | -9/Materials | Met 8R-AWN 687 | -9/Materials | Identified exit to Materials 687 | -9/Materials | Discovered exit to Materials (range 15) 744 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Discovered exit to Mines (range 12) 785 | -9/Materials | Entered Mines 787 | -9/Mines | Followed 8R-AWN into the Mines 795 | -9/Mines | Met a Derelict bent on vengeance 845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 885 | -9/Mines | Discovered exit to Materials (range 13) 888 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 888 | -9/Mines | Assembled infested the area 895 | -9/Mines | Entered Zion 1858 | -7/Zion | Identified exit to Proximity Caves 1858 | -7/Zion | Discovered exit to Proximity Caves (range 11) 1867 | -7/Zion | Found CR-A16's Pointy Stick 1887 | -7/Zion | Entered Proximity Caves 1889 | -6/Proximity Caves | Build established: Scavenger-Mutant 1943 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1987 | -6/Proximity Caves | Destroyed 10 combat bots 1999 | -6/Proximity Caves | Spotter reported a threat 2040 | -6/Proximity Caves | Lost 7 parts (2p2n2u1w) 2049 | -6/Proximity Caves | Learned Factory trap positions 2049 | -6/Proximity Caves | Learned Factory terminal intel 2049 | -6/Proximity Caves | Learned Extension terminal intel 2049 | -6/Proximity Caves | Learned Armory terminal intel 2062 | -6/Proximity Caves | Identified exit to Factory 2159 | -6/Proximity Caves | Spotter reported a threat 2184 | -6/Proximity Caves | Core integrity fell below 50% 2256 | -6/Proximity Caves | Core integrity fell below 20% 2273 | -6/Proximity Caves | Lost 9 parts (3p3n2u1w) 2276 | -6/Proximity Caves | Spotter reported a threat 2280 | -6/Proximity Caves | Spotter reported a threat 2312 | -6/Proximity Caves | Build established: Hacker-Mutant 2328 | -6/Proximity Caves | Spotter reported a threat 2434 | -6/Proximity Caves | Spotter reported a threat 2454 | -6/Proximity Caves | Spotter reported a threat 2563 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- approaching Complex 0b10. 02336_ Acquired 11 matter. 02366_ Acquired 32 matter. 02368_ Acquired Adv. Heat Sink. 02432_ N-01 Spotter is scanning... 02434_ N-01 Spotter sends a signal. 02434_ ALERT: Unidentified potential threat approaching Complex 0b10. 02436_ N-01 Spotter destroyed. 02442_ Acquired 17 matter. 02452_ N-01 Spotter is scanning... 02454_ N-01 Spotter sends a signal. 02454_ ALERT: Unidentified potential threat approaching Complex 0b10. 02457_ Acquired 60 matter. 02458_ Hover Unit melted. 02458_ N-01 Spotter destroyed. 02462_ Acquired 4 matter. 02465_ Acquired Carbon-fiber Leg. 02562_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ??? #??# #???? ? ##? ####??????????????? | | #????# #### #?### ? ## ##?????????????? | | #?????# ## #?# #? #?????????????? | | #?????# #?# #?# #?????????????? | | #?????# #?# ### #??????????????? | | # ???## ## ##?# ## #???????????????? | | # #?## #### ### #????????????????? | | # ## #??# ##????????????????? | | ##?## ### ##?????????????????? | | ##?##### #?# #??????????????????? | | # #?????#####?# #??????????????????? | | ##### ##??????????# ##??????????????????? | | ??###%! ########???## ##???????????????????? | | ?## ** ## #???## #????????????????????? | | ?# [% ### #??## ##???????????????????? | | ## ####?# #### #???????????????????? | | * ##????# ## #???????????????????? | | ### ##???## ####### #???????? | | #?# ##?## ### #???????? | | ##![### ### #?## #???????? | | "# # ### ##??#### ### ?????? | | "# ##?# g##?????? ##????????????? | | "# # ##??# ##?????? #?????????????? | | T# ######???# ##??????## #?????????????? | | #????????# ##????????#?????????????? | | #????????# %@##?????????????????????? | | #????????# ### = ##????????????????????? | | #????????# #??#### #????????????????????? | | # #????????###??????# #???????????????????? | | # #?????????????????########???????????????????? | | # #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Quick And Dirty Robot Respite Tourist Challenges ------------ None Game ------ Seed AutogunRecyclingGreatsword Manual? 0 Play Time 01:10:49 Cumulative 5.9 hours Start 2024.04.05 @ 17:02:02 End 2024.04.05 @ 18:41:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9264ec-3e19-469c-9b93-ec61b6aab138