Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 11:26:24 Player: yua241 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2642) 2642 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5700 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 275/275 System Corruption 18% Temperature Cool (39) Movement Walking (125) Location -7/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine (fused) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Autogun Minigun Gauss Rifle Gauss Cannon > --- INVENTORY (10) --- Ion Engine Improved Titanium Leg Compact Wheel High-capacity Storage Unit Improved Medium Armor Plating Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Autogun Autogun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Improved Medium Armor Plating Mini Assault Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . 2 . . Parts Attached 63 | 6 1 8 21 22 5 Power 5 | 1 . 1 1 2 . Engine 3 | 1 . 1 . 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 17 | 2 . 1 6 4 4 Treads . | . . . . . . Leg 13 | 2 . 1 6 . 4 Wheel 4 | . . . . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 2 6 9 . Device 2 | . . 1 . 1 . Storage 8 | 1 . . 4 3 . Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 5 | . 1 1 1 2 . Artifact . | . . . . . . Weapon 22 | 2 . 4 8 7 1 Energy Gun 4 | 1 . 1 1 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 14 | 1 . 2 6 4 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 32 | . . 7 8 16 1 Power 4 | . . 1 1 2 . Propulsion 7 | . . 2 . 4 1 Utility 7 | . . 2 1 4 . Weapon 14 | . . 2 6 6 . Highest Loss Streak 9 | . . 4 7 9 1 To Critical Strikes 2 | . . 2 . . . Average Slot Usage (%) 77 | . 97 70 80 70 90 Engine 6 | . 14 10 3 2 7 Core 1 | . . . 4 . . Leg 15 | . 28 12 19 10 11 Wheel 2 | . . . . 8 10 Hover 1 | . . 4 . . . Storage 8 | . 14 11 8 3 7 Processor 5 | . . . 3 11 23 Protection 5 | . 11 8 4 2 . Energy Gun 4 | . 14 3 4 3 . Energy Cannon 1 | . . . 4 . . Ballistic Gun 20 | . 14 17 25 18 22 Ballistic Cannon 1 | . . . . 2 7 Peak Build Rating 35 | 6 7 13 25 35 35 Average Rating 17 | 4 6 10 19 24 30 On Entrance 14 | . 6 7 13 25 35 Naked Turns . | . . . . . . Heaviest Build 47 | 12 15 17 47 39 36 Greatest Support 60 | 20 20 20 57 60 60 Greatest Overweight (x) 7 | 2 . 3 7 4 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 15 20 10 Average Capacity 7 | 7 8 8 8 6 10 Most Carried 10 | 8 8 8 8 9 10 Average Carried 6 | 4 6 7 7 4 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 8 8 8 8 9 6 Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Gunner 13% | Scavenger-Skirmisher 13% | Tank 6% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2582 | 266 77 209 758 1070 202 Remotely 517 | . . . . 517 . Salvage Created 3388 | 145 217 434 1032 1428 132 Parts 189 | 8 16 34 40 74 17 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 54 | . 1 15 14 23 1 Melee 1 | . . . . 1 . Guns 40 | . 1 8 13 17 1 Cannons 4 | . . . 1 3 . AOE 9 | . . 7 . 2 . Classes Destroyed 14 | 3 3 3 1 4 . Worker 13 | 2 1 2 1 6 1 Builder 5 | . 1 . . 2 2 Tunneler 2 | 1 1 . . . . Hauler 1 | . . . . 1 . Recycler 10 | 1 1 1 4 3 . Mechanic 1 | . . . 1 . . Watcher 6 | . 1 2 1 1 1 Swarmer 10 | . . 8 . 2 . Grunt 31 | . 1 4 12 14 . Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 7 | . . 2 2 2 1 Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Best Kill Streak 8 | 3 2 8 6 6 2 Combat Bots Only 6 | . 1 6 3 4 1 Max Kills in Single Turn 5 | 1 1 5 1 4 2 Gunslinging . | . . . . . . Exploded 4 | . . 4 . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 395 | . 7 93 93 158 44 Missed 105 | . 2 29 20 37 17 Damage Taken 4843 | . 146 727 1232 2482 256 Core 1069 | . 10 138 206 639 76 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . . 15 . . Core Remaining (%) 80 | 100 96 65 62 . . Volleys Fired 212 | 8 16 42 53 83 10 Largest 4 | 2 2 2 4 4 4 Hottest 167 | 70 70 80 167 167 124 Shots Fired 553 | 16 32 67 185 214 39 Gun 502 | 16 32 64 173 187 30 Cannon 48 | . . . 12 27 9 Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 440 | 8 16 37 158 182 39 Thermal 92 | 8 16 27 15 26 . Explosive 3 | . . 3 . . . Electromagnetic 18 | . . . 12 6 . Robot Hit Streak 13 | 9 13 6 7 12 6 Robot Miss Streak 9 | 5 2 7 9 4 5 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . . 1 4 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 314 | 9 20 37 102 128 18 Core Hits 156 | 5 9 30 44 60 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 14 | 2 2 4 . 6 . Burn 7 | 2 2 2 . 1 . Destroy 4 | . . 2 . 2 . Blast 3 | . . . . 3 . Melee Attacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6586 | 117 257 958 1780 3111 363 Guns 4792 | 117 256 617 1540 1930 332 Cannons 697 | . . . 240 426 31 Explosions 1032 | . . 338 . 694 . Melee 61 | . . . . 61 . Ramming 4 | . 1 3 . . . Kinetic 4292 | 53 80 429 1385 1982 363 Thermal 1559 | 64 176 188 155 976 . Explosive 338 | . . 338 . . . Electromagnetic 332 | . . . 240 92 . Impact 61 | . . . . 61 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . 2 . . 18 18 Average Corruption 14 | . 1 . . 17 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . 2 . . 43 11 Message Errors 14 | . . . . 13 1 Matter Fused 14 | . 1 . . 10 3 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 6 | . . . . 4 2 Parts Fused 2 | . . . . 2 . Data Loss (minor) 4 | . 1 . . 3 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Weapon Failures 8 | . . . . 6 2 Overload Shots . | . . . . . . Overflow Damage 185 | . . . 33 152 . Projectiles 43 | . . . 33 10 . Explosions 142 | . . . . 142 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 179 | . . 1 . 178 . Shots 3 | . . . . 3 . Rammed 1 | . . 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 735 | 27 157 72 495 735 268 Average Temperature 124 | 13 52 22 123 205 81 Received Heat Transfer 1629 | . 30 105 684 744 66 Effects 32 | . . . 2 30 . Shutdowns 3 | . . . 1 2 . Energy Bleed 6 | . . . 1 5 . Interference 7 | . . . . 7 . Matter Decay 4 | . . . . 4 . Short Circuit 4 | . . . . 4 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . . . 1 . Heat Transferred 3175 | 333 666 703 370 1103 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 617 | 20 91 408 212 617 383 Initial 280 | . 13 38 29 49 280 Average 164 | 3 42 213 64 282 336 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 58 | 100 100 26 95 29 . Level 1 34 | . . 63 4 52 100 Level 2 6 | . . 9 . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 3 7 . Investigation 5 | . . . 3 2 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 2 . 2 . Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 4 23 19 33 10 Peak Tracking Total 10 | . 2 8 4 5 10 Tactical Retreats 5 | . 1 . . 4 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 2 . 2 2 . Indirectly 2 | . . . . 2 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 10 | . . . 3 7 . Max in Single Turn 4 | . . . 1 4 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 16 | . 2 2 7 2 3 Terminals 7 | . 2 1 3 . 1 Fabricators . | . . . . . . Repair Stations 4 | . . 1 2 1 . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 4 5 22 4 8 Successful 20 | . 1 3 13 . 3 Failed 23 | . 3 2 9 4 5 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 4 4 12 . 3 Fabricators . | . . . . . . Repair Stations 10 | . . 1 7 2 . Recycling Units 5 | . . . . . 5 Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 1 2 6 . 1 Branch Access Points 1 | . 1 . . . . Locate Traps 2 | . . . 2 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Patrol Status 2 | . . . 1 . 1 Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 1 4 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Refit 2 | . . 1 1 . . Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 2 5 2 3 Full Trace Events 4 | . 1 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4069 | 126 317 899 1456 1084 187 Spaces Moved 1910 | 80 203 370 710 421 126 Core 163 | 29 . 7 9 118 . Treads . | . . . . . . Legs 1227 | 51 203 216 668 48 41 Wheels 340 | . . . . 255 85 Hover 180 | . . 147 33 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 100 Average Speed 150 | 103 120 200 154 133 116 Slowest Speed 400 | 150 120 250 400 250 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 24 26 40 11 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 106 | . . 25 . 70 11 Melee . | . . . . . . Projectile 21 | . . . . 10 11 AOE 85 | . . 25 . 60 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2726 | 107 247 463 962 800 147 Wait 414 | . 14 31 128 239 2 Move 1905 | 79 202 369 709 420 126 Hop . | . . . . . . Pick Up 86 | 14 7 9 31 24 1 Fast Attach . | . . . . . . Attach 60 | 6 1 6 20 22 5 Detach 9 | . . . 3 4 2 Swap 3 | . . 2 1 . . Drop 33 | . 6 3 17 6 1 Fire 212 | 8 16 42 53 83 10 Melee 2 | . . . . 2 . Ram 1 | . . 1 . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 641 | -9/Materials | Lost 3 parts (1n1u1w) 783 | -9/Materials | Lost 4 parts (1p1n1u1w) 1305 | -9/Materials | Discovered new exit (range 16) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Weapon x2 1638 | -8/Materials | Build established: Tank 2026 | -8/Materials | Lost 7 parts (1p1u5w) 2424 | -8/Materials | Repaired Aluminum Leg 2732 | -8/Materials | Build established: Scavenger-Skirmisher 2788 | -8/Materials | Discovered new exit (range 10) 2799 | -8/Materials | Entered Factory 2799 | -7/Factory | Evolved 2 slots: Utility x2 2857 | -7/Factory | Garrison activated, responded to threat 2885 | -7/Factory | Core integrity fell below 50% 2922 | -7/Factory | Lost 3 parts (1p1u1w) 3088 | -7/Factory | System corruption reached 10% 3121 | -7/Factory | Lost 9 parts (1p3n2u3w) 3177 | -7/Factory | Discovered new exit (range 12) 3281 | -7/Factory | Core integrity fell below 20% 3744 | -7/Factory | Build established: Scavenger-Gunner 3863 | -7/Factory | Discovered new exit (range 16) 3883 | -7/Factory | Entered Storage 4070 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04034_ R-06 Scavenger inserts Wheel into recycling unit. 04037_ R-06 Scavenger inserts Terrain Scanner into recycling unit. 04040_ R-06 Scavenger inserts Structural Scanner into recycling unit. 04047_ Slug penetrates W-25 Informer. 04050_ Slug penetrates Wall. 04050_ U-05 Engineer builds a Wall. 04053_ System corrupted: Gauss Cannon jammed. 04053_ U-05 Engineer destroyed. 04053_ Slug penetrates W-25 Informer. 04053_ W-25 Informer destroyed. 04056_ Acquired 17 matter. 04056_ R-06 Scavenger collects Structural Scanner. 04057_ System corrupted: Matter fused (-10). 04059_ R-06 Scavenger collects Wheel. 04060_ Acquired 23 matter. 04067_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ?##??????????????#####?????????????????????????? | | ?? ??????????????#"""#?????????????????????????? | | ? ?????????????#"Y"#?????????????????????????? | | ?? ????????????##" "###???????????????????????? | | ? ??#####????# [! #???????????????????????? | | # """??# #????# #???????????????????????? | | # """ ?# #????# """ #???????????????????????? | | # """ ?# #????# Y" #???????????????????????? | | # # #????# """ #???????????????????????? | | # #^ #????# #???????????????????????? | | #==! + ##???#####+##???????????????????????? | | #==! # T#???????#=#?####+###+#?????????????? | | #=!! # ##??????## ## ## #?????????????? | | ######## #?????###; ###;; #?????????????? | | # # #?????# | @!sss #?????????????? | | #""" # #?????# ######## ??????? | | #""" # #?????# #??????# #######???????? | | #""" # #?????# #??????# #?????????????? | | #""" # #######+###????# #?????????????? | | #""" # # !*% ##???# ##+#?????????????? | | # ! + # ! = ##???# #????????????????? | | #""" # # #????# #????????????????? | | #""" # # #???? ????????????????? | | #""" # + #???? ????????????????? | | #""" # # #???? ????????????????? | | #"""!!=##### ! #???? #???????????????? | | # *!#???# ] #???? #???????????????? | | ######%#???###########????# ##???????????????? | | ?????#"#??????????????????? #????????????????? | | ?????# #??????????????????? ?????????????????? | | ?????###???????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 21 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed SmartbombGravmagTelecube Manual? 0 Play Time 00:35:51 Cumulative 3.9 hours Start 2024.12.28 @ 05:43:21 End 2024.12.28 @ 11:26:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf3d70d-d5b2-4c83-b59b-06c0e7ca1c22