Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 18:16:01 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1151) 1151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 4211 Bonus ------- Follower Combat Kills 124 Friendly Fire -24 Cogmind --------- Core Integrity 548/700 Matter 182/300 Energy 83/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (8) ------ Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (8) ---- Improved Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Gauss Rifle Rocket Launcher Remote Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Reaction Control System System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Terrain Scanner Improved Light Armor Plating EM Pulse Gun Heavy Assault Rifle Rocket Launcher Remote Datajack Plasma Cutter Katana [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 32 | . . 1 5 3 14 9 Power 7 | . . . 3 1 3 . Engine 5 | . . . 3 1 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 7 | . . . . . 3 4 Treads . | . . . . . . . Leg 6 | . . . . . 3 3 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 11 | . . 1 2 . 5 3 Device 5 | . . 1 . . 2 2 Storage . | . . . . . . . Processor 4 | . . . 1 . 2 1 Hackware 1 | . . . 1 . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 7 | . . . . 2 3 2 Energy Gun 2 | . . . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . 1 1 2 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 Parts Lost 13 | . . . . 2 4 7 Power 4 | . . . . 1 2 1 Propulsion 4 | . . . . . 1 3 Utility 4 | . . . . 1 . 3 Weapon 1 | . . . . . 1 . Highest Loss Streak 4 | . . . . 2 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 85 97 97 96 92 80 Engine 6 | . 14 14 10 10 4 . Core 3 | . . . . . 3 6 Leg 18 | . 28 28 22 22 17 12 Device 8 | . . 11 11 7 8 8 Storage 9 | . 14 14 11 11 9 7 Processor 15 | . . . 10 11 20 22 Hackware 7 | . . . 9 11 9 6 Protection 1 | . . . . . 5 . Energy Gun 6 | . 14 14 11 11 5 . Ballistic Gun 9 | . 14 14 11 11 5 9 Ballistic Cannon 1 | . . . . . 3 2 Peak Build Rating 44 | 6 6 8 17 19 34 44 Average Rating 24 | 6 6 7 16 17 27 38 On Entrance 12 | 6 6 6 8 17 18 26 Naked Turns . | . . . . . . . Heaviest Build 28 | 12 12 13 13 17 28 28 Greatest Support 32 | 20 20 20 20 20 25 32 Greatest Overweight (x) 4 | . . . . . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 Most Carried 8 | 7 6 8 8 8 8 8 Average Carried 7 | 6 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 6 8 8 8 8 8 Class Distribution -------------------- 67% | Mutant 32% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 966 | 209 . 16 53 62 361 265 Remotely . | . . . . . . . Salvage Created 1250 | 118 . . 13 215 639 265 Parts 79 | 8 . . 3 25 28 15 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 5 | 1 . . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 28 | . . . 1 9 13 5 Guns 20 | . . . 1 9 6 4 Cannons 5 | . . . . . 4 1 AOE 3 | . . . . . 3 . Classes Destroyed 11 | 2 . . 1 1 4 3 Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . . . 1 Recycler 2 | 1 . . . . . 1 Watcher 2 | . . . . . 2 . Swarmer 8 | . . . 1 7 . . Grunt 9 | . . . . . 9 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . 2 2 . Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 4 | 2 . . 1 4 3 2 Combat Bots Only 4 | . . . 1 4 3 1 Max Kills in Single Turn 3 | 1 . . 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 198 | . . 10 11 36 81 60 Missed 55 | . . 5 4 6 23 17 Damage Taken 2145 | . . 61 83 300 945 756 Core 377 | . . 10 10 80 125 152 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 96 . 77 77 . Volleys Fired 127 | 12 . 6 3 18 50 38 Largest 2 | 2 . 2 2 2 2 2 Hottest 88 | 60 . 60 60 88 88 60 Shots Fired 218 | 24 . 12 6 36 78 62 Gun 187 | 24 . 12 6 36 61 48 Cannon 31 | . . . . . 17 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 146 | 12 . 6 3 18 45 62 Thermal 54 | 12 . 6 3 18 15 . Explosive . | . . . . . . . Electromagnetic 18 | . . . . . 18 . Robot Hit Streak 18 | 6 . 2 3 4 15 18 Robot Miss Streak 5 | 3 . 3 1 5 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 147 | 18 . 5 4 15 56 49 Core Hits 63 | 8 . 2 1 12 29 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 5 | . . . 1 . 3 1 Burn 1 | . . . . . 1 . Destroy 2 | . . . 1 . 1 . Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3423 | 172 . 72 36 205 1676 1262 Guns 2094 | 164 . 72 36 205 772 845 Cannons 972 | . . . . . 555 417 Explosions 349 | . . . . . 349 . Melee . | . . . . . . . Ramming 8 | 8 . . . . . . Kinetic 2482 | 78 . 38 26 139 939 1262 Thermal 700 | 86 . 34 10 66 504 . Explosive . | . . . . . . . Electromagnetic 233 | . . . . . 233 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 125 | . . . . . 42 83 Projectiles 113 | . . . . . 30 83 Explosions 12 | . . . . . 12 . Melee . | . . . . . . . Knockbacks 5 | . . . . . 4 1 Impact . | . . . . . . . Kinetic 5 | . . . . . 4 1 Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . . 45 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 2 | 2 . . . . . . Kicked 2 | 2 . . . . . . Crushed . | . . . . . . . Highest Temperature 316 | 40 . 47 316 84 144 12 Average Temperature 38 | 16 . 24 117 36 40 6 Received Heat Transfer 654 | . . 54 33 27 540 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1243 | 200 . 75 25 149 794 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 303 | 20 28 99 103 140 303 110 Initial 69 | . 13 10 . 39 54 69 Average 73 | 11 14 50 20 73 152 47 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 70 100 Level 1 6 | . . . . . 29 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 1 4 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 1 4 16 9 30 6 Peak Tracking Total 8 | . 1 2 8 3 7 2 Tactical Retreats 6 | . . . 2 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered 1 | . . . . . 1 . Most Traps Carried 2 | . . 2 2 1 1 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . . . . . 3 3 Terminals 6 | . . . . . 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . . . . . 16 5 Successful 15 | . . . . . 12 3 Failed 6 | . . . . . 4 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 16 | . . . . . 13 3 Terminals 21 | . . . . . 16 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . . 4 2 Robot Analysis 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . . . . 8 1 Terminals 9 | . . . . . 8 1 Assimilate 1 | . . . . . 1 . Botnet 4 | . . . . . 3 1 Operators 1 | . . . . . 1 . Skim 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 2 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 5 | . . 4 . . 1 . Largest Group 3 | . . 3 3 . 1 . Highest-Rated Group 40 | . . 40 40 . 10 . Highest-Rated Ally 31 | . . 31 16 . 10 . Total Orders . | . . . . . . . Ally Attacks 27 | . . 9 18 . . . Total Damage 317 | . . 143 174 . . . Kills 6 | . . 3 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3557 | 112 48 508 210 715 803 1161 Spaces Moved 2013 | 39 41 371 138 377 420 627 Core 5 | . . . . . . 5 Treads . | . . . . . . . Legs 1918 | 39 41 371 138 377 420 532 Wheels . | . . . . . . . Hover 90 | . . . . . . 90 Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 Average Speed 130 | 120 120 120 120 120 143 137 Slowest Speed 260 | 120 120 120 120 120 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 15 78 18 85 40 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 20 | . . . . . 12 8 Melee . | . . . . . . . Projectile 16 | . . . . . 8 8 AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2726 | 83 40 423 177 606 539 858 Wait 500 | 27 . 41 25 204 31 172 Move 2007 | 38 40 370 137 376 419 627 Hop . | . . . . . . . Pick Up 26 | 2 . 4 2 2 11 5 Fast Attach 14 | . . . 4 . 4 6 Attach 9 | . . 1 . 1 5 2 Detach 3 | . . . . . 2 1 Swap 9 | . . . 1 2 5 1 Drop 28 | 2 . 1 5 3 11 6 Fire 127 | 12 . 6 3 18 50 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | 2 . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 3) 161 | -10/Materials | Entered Mines 164 | -10/Mines | Received a Mining Laser from a helpful Derelict 195 | -10/Mines | Met a Derelict bent on vengeance 243 | -10/Mines | Found a hidden stash of uninstalled traps 261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 297 | -10/Mines | Identified exit to Materials 306 | -10/Mines | Build established: Mutant 463 | -10/Mines | Discovered exit to Materials (range 6) 470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 627 | -10/Mines | Found Prototype Device 669 | -10/Mines | Entered Materials 669 | -9/Materials | Accompanied by 3 allies 669 | -9/Materials | Evolved 2 slots: Utility x2 670 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Discovered new exit (range 13) 879 | -9/Materials | Entered Mines 888 | -9/Mines | Lost 3 allies 1358 | -9/Mines | Discovered new exit (range 6) 1564 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Materials 1594 | -8/Materials | Evolved 2 slots: Utility x2 2094 | -8/Materials | Lost 3 parts (1p1n1w) 2220 | -8/Materials | Identified exit to Factory 2341 | -8/Materials | Identified Exp. Sensor Array 2397 | -8/Materials | Entered Factory 2397 | -7/Factory | Evolved 2 slots: Utility x2 2711 | -7/Factory | Build established: Skirmisher 3558 | -7/Factory | Self-destructed Last Messages --------------- 03510_ Penetrated by Slug. 03514_ R-06 Scavenger collects Remote Datajack. 03516_ Penetrated by Slug. 03519_ R-06 Scavenger collects Gravmag System. 03519_ Penetrated by Slug. 03522_ Nuclear Core destroyed. 03525_ Penetrated by Slug. 03528_ System Shield destroyed. 03529_ H-55 Commando destroyed. 03531_ R-06 Scavenger collects Gauss Rifle. 03534_ R-06 Scavenger collects Assault Rifle. 03535_ Acquired 41 matter. 03539_ R-06 Scavenger collects Lgt. Nuclear Core. 03549_ R-06 Scavenger collects Targeting Computer. 03549_ R-06 Scavenger destroyed. 03552_ System corrupted: Matter fused (-8). 03552_ Acquired 74 matter. 03557_ Acquired Carbon-fiber Leg. 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""" ######## #????# | | ?????????? #??????# #????# | | ?????????? #??????# #????# | | ????????? #??????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceNullLattice Manual? 0 Play Time 00:29:25 Cumulative 99.7 hours Start 2024.09.17 @ 13:01:01 End 2024.09.19 @ 18:16:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 150 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c024e033-756f-483d-947d-20d9babce1e2