Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:04:51 Player: N.W.L. Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4020) 4020 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 9238 Bonus ------- Follower Combat Kills 325 Aligned with FarCom 300 Friendly Fire -97 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Critical (524) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Heavy Particle Cannon Assault Cannon Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Cooling System Huge Storage Unit Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Field Lobotomy Kit > --- INVENTORY -------- Cooled Ion Engine Armored Treads Advanced Treads Advanced Treads Advanced Treads Cooling System High-capacity Matter Pod High-capacity Matter Pod Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Particle Gun Heavy Particle Gun KN-7UR's Autopenetrator Heavy Particle Cannon Assault Cannon Rocket Launcher Precision Rocket Launcher Datajack CPS Tube Great Maul [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Hybrid Fission Core Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 71 | 6 9 3 18 . 3 . 4 11 . 17 Power 10 | 1 3 . 3 . . . . 1 . 2 Engine 8 | 1 3 . 2 . . . . 1 . 1 Core 2 | . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . 2 5 . 1 . . 4 . 3 Treads 17 | 2 . 2 5 . 1 . . 4 . 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 4 . 5 . . . 2 1 . 8 Device 7 | . 3 . 2 . . . . . . 2 Storage 5 | 1 1 . 2 . . . . . . 1 Processor . | . . . . . . . . . . . Hackware 2 | . . . 1 . . . . 1 . . Protection 7 | . . . . . . . 2 . . 5 Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 1 5 . 2 . 2 5 . 4 Energy Gun 7 | 2 . . . . . . . 3 . 2 Energy Cannon 7 | . 2 1 2 . . . 2 . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 3 | . . . 1 . . . . 2 . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 7 | . . . 4 . . . . 2 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . Parts Lost 21 | . 1 3 . . . . . . . 17 Power 2 | . 1 . . . . . . . . 1 Propulsion 5 | . . 2 . . . . . . . 3 Utility 8 | . . . . . . . . . . 8 Weapon 6 | . . 1 . . . . . . . 5 Highest Loss Streak 15 | . 1 2 . . . . . . . 15 To Critical Strikes 3 | . . 1 . . . . . . . 2 Average Backups 19 | 2 11 14 18 21 21 22 21 21 21 19 Power 1 | . . 1 . 1 1 1 1 1 1 1 Propulsion 3 | . . 1 4 4 3 3 3 3 4 3 Utility 8 | . 3 4 9 10 10 10 10 9 8 6 Weapon 5 | 1 6 6 3 5 7 7 5 5 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | . 8 6 11 2 2 . . 3 1 7 Power 5 | . . 1 2 . 1 . . . . 1 Propulsion 6 | . 1 . 3 . . . . 2 . . Utility 13 | . 2 2 2 2 . . . 1 1 3 Weapon 15 | . 5 3 3 . 1 . . . . 3 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 100 89 88 97 99 100 98 Engine 10 | . 14 14 10 11 11 11 9 9 9 6 Treads 20 | . 28 28 22 22 22 22 18 17 18 18 Device 11 | . 12 14 15 11 11 11 9 9 9 10 Storage 10 | . 14 14 11 11 11 11 9 9 9 11 Hackware 10 | . . . 6 11 11 11 9 17 18 10 Protection 5 | . . . . . . . 17 9 9 12 Energy Gun 11 | . 8 . . . . . . 16 27 25 Energy Cannon 15 | . 19 27 31 33 4 . 21 9 . . Peak Build Rating 47 | 6 10 16 27 27 27 21 36 43 42 47 Average Rating 29 | 4 7 10 23 27 21 21 34 38 41 41 On Entrance 22 | . 6 8 16 27 27 21 21 36 41 42 Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 10 32 35 104 104 104 93 142 142 119 146 Greatest Support 44 | 40 40 40 40 40 40 40 40 42 42 44 Greatest Overweight (x) 3 | . . . 2 2 2 2 3 3 2 3 Average Overweight (x) 1 | . . . 1 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 19 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 Average Carried 20 | 2 11 14 19 24 24 25 24 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 15 25 25 25 25 24 25 25 5 Class Distribution -------------------- 30% | Gunner 19% | Commander-Skirmisher 14% | Mutant 14% | Hacker-Skirmisher 7% | Commander-Tank 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Hacker-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2864 | 270 473 179 531 . . . 138 190 . 1083 Remotely . | . . . . . . . . . . . Salvage Created 5647 | 94 1084 89 968 98 . . 297 1075 52 1890 Parts 284 | 5 64 8 49 6 . . 18 44 5 85 Haulers Intercepted 13 | . 2 . 5 . . . 1 5 . . Recyclers Shooed 9 | . 2 . 1 . . . 3 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 101 | . 21 3 18 2 . . 5 7 1 44 Guns 22 | . 7 . . . . . . 2 1 12 Cannons 38 | . 14 3 13 2 . . 1 5 . . AOE 39 | . . . 4 . . . 4 . . 31 Classes Destroyed 17 | 2 7 . 1 . . . . . . 7 Worker 7 | . 2 . 3 1 . . . 1 . . Builder 2 | . 1 . 1 . . . . . . . Tunneler 3 | 1 1 . . . . . 1 . . . Hauler 13 | . 2 . 5 . . . 1 5 . . Recycler 12 | 1 2 1 . . . . 2 6 . . Operator 5 | . 1 . 2 . . . . 2 . . Watcher 3 | . 2 . . . . . 1 . . . Swarmer 16 | . 6 3 3 . . . 4 . . . Grunt 32 | . 15 . 12 2 . . . 3 . . Sentry 9 | . . . 3 . . . 1 4 1 . Bolteater 3 | . . . . . . . . . . 3 Federalist 5 | . . . . . . . . . . 5 Explorer 4 | . . . . . . . . . . 4 Ranger 2 | . . . . . . . . . . 2 Guru 3 | . . . . . . . . . . 3 Scrapper 20 | . . . . . . . . . . 20 Elite 6 | . . . . . . . . . . 6 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 41 | 2 5 3 10 3 . . 5 3 1 41 Combat Bots Only 41 | . 4 3 8 2 . . 4 2 1 41 Max Kills in Single Turn 4 | 1 2 1 2 3 . . 3 1 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 1 . . . 3 . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 592 | . 74 20 52 3 . . 26 31 2 384 Missed 173 | . 15 4 7 1 . . 8 17 1 120 Hits 419 | . 59 16 45 2 . . 18 14 1 264 Melee 15 | . . . . . . . . . . 15 Projectile 404 | . 59 16 45 2 . . 18 14 1 249 Critical Strikes 25 | . . 1 1 . . . . . . 23 Damage Taken 5974 | . 618 150 513 30 . . 149 195 45 4274 Core 783 | . 137 28 43 14 . . 12 . 10 539 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 212 | . . . . . . . 53 20 5 134 Regen/Repaired (Parts) 223 | . . . 29 . . . . 194 . . Core Remaining (%) 73 | 100 . 34 . . . 85 . . . . Volleys Fired 272 | 6 73 8 55 2 . . 13 53 5 57 Largest 3 | 2 2 2 3 3 . . 3 3 3 3 Hottest 230 | 80 120 120 211 211 . . 204 204 165 230 Shots Fired 603 | 12 130 15 145 6 . . 33 147 15 100 Gun 208 | 12 46 . . . . . . 69 15 66 Cannon 351 | . 84 15 140 6 . . 30 76 . . Launcher 43 | . . . 5 . . . 3 2 . 33 Special 1 | . . . . . . . . . . 1 Kinetic 8 | . . . 8 . . . . . . . Thermal 551 | 12 130 15 132 6 . . 30 145 15 66 Explosive 43 | . . . 5 . . . 3 2 . 33 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 4 10 6 15 9 . . 4 9 8 20 Robot Miss Streak 5 | 2 4 2 5 . . . 3 2 4 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . 1 . . . . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 338 | 8 80 8 70 4 3 . 17 77 9 62 Core Hits 229 | 3 36 4 32 4 . . 14 29 4 103 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . 3 . 2 Burn 5 | . . . . . . . . 3 . 2 Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11525 | 86 1271 182 2063 133 . . 803 1830 158 4999 Guns 2696 | 86 345 . . . . . . 795 151 1319 Cannons 4270 | . 921 182 1673 133 . . 413 948 . . Explosions 4529 | . . . 382 . . . 390 77 . 3680 Melee . | . . . . . . . . . . . Ramming 30 | . 5 . 8 . . . . 10 7 . Kinetic 73 | . . . 73 . . . . . . . Thermal 6893 | 86 1266 182 1600 133 . . 413 1743 151 1319 Explosive 4529 | . . . 382 . . . 390 77 . 3680 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 5 11 1 1 1 1 . . . 4 Average Corruption 2 | . 4 5 1 1 1 1 . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . 25 9 10 3 8 . . . . 7 Message Errors 19 | . 8 4 1 1 1 . . . . 4 Matter Fused 17 | . 7 2 4 . 2 . . . . 2 Heat Flow Errors 2 | . 1 1 . . . . . . . . Energy Discharges 10 | . 5 1 2 . 1 . . . . 1 Data Loss (minor) 12 | . 4 . 3 2 3 . . . . . Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 185 | . 10 . 16 . . . 14 2 . 143 Projectiles 33 | . 10 . 16 . . . 5 2 . . Explosions 152 | . . . . . . . 9 . . 143 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . 20 . . 2 Shots 2 | . . . . . . . 1 . . 1 Rammed 6 | . 1 . 2 . . . . 2 1 . Targets Rammed 6 | . 1 . 2 . . . . 2 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 543 | 90 336 223 259 147 . . 296 339 84 543 Average Temperature 95 | 42 98 58 78 78 . . 130 96 33 138 Received Heat Transfer 2073 | . 240 . 228 18 . . . 90 18 1479 Effects 10 | . 4 . 3 . . . . 1 . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . Interference 6 | . 3 . 3 . . . . . . . Short Circuit 2 | . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . 1 Parts Melted 32 | . 4 . 4 1 . . 1 8 1 13 Heat Transferred 12777 | 200 2662 370 2738 222 . . 740 3441 370 2034 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . 1 . . . . 1 . . Low Security (%) 90 | 100 61 100 95 100 . 100 100 87 100 . Level 1 9 | . 38 . 4 . . . . 12 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 280 | 10 280 84 223 60 . . 115 272 104 . Initial 100 | . . 84 . 60 . . . 9 100 . Average 79 | . 158 35 118 15 . . 42 53 17 . Influence Increases 2560 | 10 734 75 630 55 . . 197 629 230 . Destroy 0b10 Robot/C 1280 | . 420 60 360 40 . . 100 240 60 . Destroy 0b10 Robot/NC 230 | 10 55 5 55 5 . . 25 75 . . Destroy Leader 292 | . 88 10 80 10 . . 24 80 . . Allied During Kill 144 | . . . . . . . . 102 42 . Successful Hack 86 | . 19 . 28 . . . 18 13 8 . Select Force Hacks 210 | . 60 . 30 . . . . . 120 . Disable Machine 135 | . 75 . 15 . . . . 45 . . Destroy Structure 93 | . 2 . 47 . . . 15 29 . . Lose Combat Pursuer 90 | . 15 . 15 . . . 15 45 . . Influence Decreases 2560 | 10 518 291 474 211 . . 175 393 488 . Entered New Map 399 | . . 132 . 96 . . . 13 158 . Time Decay 2095 | 10 508 129 474 115 . . 175 354 330 . Lost Part 40 | . 10 30 . . . . . . . . Purge Threat 26 | . . . . . . . . 26 . . Squads Dispatched 16 | . 4 1 7 . . . 1 3 . . Investigation 11 | . 4 1 4 . . . . 2 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 3 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 9 | . . . 3 . . . 1 5 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 28 3 24 2 . . 10 29 2 50 Peak Tracking Total 16 | . 4 3 4 2 . . 5 4 . 16 Tactical Retreats 6 | . 1 . 1 . . . 1 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 9 | . 5 1 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 11 | . 5 . 1 . . . . 3 . 2 Max in Single Turn 1 | . 1 . 1 . . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 48 | . 10 2 10 . 2 . 2 11 11 . Terminals 31 | . 8 . 8 . . . 1 8 6 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . Recycling Units 7 | . 2 . . . . . . 1 4 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 147 | . 39 2 30 . 2 . 9 36 29 . Successful 93 | . 16 2 20 . 2 . 7 26 20 . Failed 53 | . 23 . 10 . . . 2 10 8 . Catastrophic 3 | . 2 . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . Manual 108 | . 33 . 22 . 1 . 7 25 20 . Terminals 111 | . 32 . 25 . . . 8 28 18 . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 4 . . . . 2 . . Recycling Units 18 | . 7 . . . . . . 4 7 . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 40 | . 6 2 8 . 2 . 4 10 8 . Record 7 | . 1 . . . 1 . . 1 4 . Part Schematic 2 | . 2 . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . 1 3 . Prototype ID Bank 3 | . . . 2 . . . . . 1 . Open Door 5 | . . 2 . . . . . 3 . . Branch Access Points 2 | . . . 1 . . . 1 . . . Terminal Index 4 | . . . 2 . . . 1 1 . . Alert Level 4 | . . . 1 . . . 1 2 . . Unreport Threat 1 | . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . 2 . . Scan Component 3 | . . . 2 . . . . 1 . . Repair 2 | . . . 1 . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . . . . 1 3 . Retrieve Components 5 | . 1 . . . . . . 1 3 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 41 | . 9 . 9 . . . 2 12 9 . Terminals 31 | . 7 . 8 . . . 2 9 5 . Assimilate 1 | . . . 1 . . . . . . . Botnet 3 | . 1 . 1 . . . . 1 . . Disrupt 1 | . . . . . . . . 1 . . Operators 5 | . 1 . 1 . . . 1 2 . . Skim 21 | . 5 . 5 . . . 1 5 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 3 4 . Monitor 1 | . . . . . . . . 1 . . Reject 1 | . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . 1 . . Tunnel 6 | . 2 . . . . . . . 4 . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 30 | . 8 . 7 . . . 1 7 7 . Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 91 | . . . 53 . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 27 | . . . . . . . . 10 17 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . Non-combat 2 | . . . . . 2 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . parse_system 3 | . . . . . 3 . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 11 | . . . . . . . . 10 . 1 Largest Group 10 | . . . . . . . . 10 10 7 Highest-Rated Group 287 | . . . . . . . . 173 173 287 Highest-Rated Ally 191 | . . . . . . . . 29 29 191 Total Orders 8 | . . . . . . . . 3 4 1 STAY 6 | . . . . . . . . 2 3 1 FOLLOW 2 | . . . . . . . . 1 1 . Ally Attacks 128 | . . . . . . . . 41 8 79 Total Damage 1890 | . . . . . . . . 329 80 1481 Kills 16 | . . . . . . . . 6 3 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Field Lobotomies 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 2648 | . 1159 136 1353 . . . . . . . Seismic 2648 | . 1159 136 1353 . . . . . . . Robot Analysis Total 9 | . 3 . 2 . . . . 1 3 . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 13463 | 159 1526 276 3569 442 712 108 473 2929 1671 1598 Spaces Moved 4325 | 83 746 144 1288 134 215 34 91 657 509 424 Core 7 | 6 . . . . . . . . . 1 Treads 4318 | 77 746 144 1288 134 215 34 91 657 509 423 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 325 325 325 325 317 317 50 Average Speed 269 | 152 160 161 254 325 325 325 400 341 317 317 Slowest Speed 405 | 160 160 165 325 325 325 325 405 405 317 397 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 6 93 34 93 36 60 14 17 82 94 34 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 13 | . 3 . 2 . 1 . . . 7 . Known Exits Taken 6 | . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . Scrap Searched 3 | . . . . 1 . . . . . 2 Spaces Dug 27 | . . . 3 . . . 3 21 . . Terrain Destroyed 209 | . . . 49 . . . 14 30 . 116 Melee . | . . . . . . . . . . . Projectile 23 | . . . 19 . . . . 4 . . AOE 186 | . . . 30 . . . 14 26 . 116 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 5644 | 101 953 174 1476 139 232 33 174 1228 555 579 Wait 773 | . 81 5 57 . . . 65 475 39 51 Move 4315 | 82 745 143 1287 133 214 33 90 656 508 424 Hop . | . . . . . . . . . . . Pick Up 90 | 5 23 8 27 2 5 . . 10 1 9 Fast Attach 22 | 6 2 1 2 . . . 2 4 . 5 Attach 28 | 1 3 2 2 . 2 . 1 1 . 16 Detach 10 | 1 3 . 1 . 1 . . 1 . 3 Swap 49 | . 7 1 17 . 1 . 3 11 . 9 Drop 76 | . 15 6 26 2 6 . . 15 1 5 Fire 272 | 6 73 8 55 2 . . 13 53 5 57 Melee 3 | . . . . . 3 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . 1 . 2 . . . . 2 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Learned location of Subcaves (-10) 862 | -10/Materials | Learned 2 Mines zone layouts 884 | -10/Materials | Learned location of 2 exits from Mines 898 | -10/Materials | Identified exit to Materials 903 | -10/Materials | Identified exit to Subcaves 905 | -10/Materials | Learned Materials emergency access door positions 1113 | -10/Materials | Core integrity fell below 50% 1686 | -10/Materials | Entered Mines 1811 | -10/Mines | Met a Derelict shopkeep closing up shop 1921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1942 | -10/Mines | System corruption reached 10% 1962 | -10/Mines | Entered Materials 1962 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2231 | -9/Materials | Build established: Gunner 2831 | -9/Materials | Discovered new exit (range 16) 2933 | -9/Materials | Destroyed 8 combat bots 3217 | -9/Materials | Repaired Broken Arm. Treads? 3489 | -9/Materials | Discovered new exit (range 15) 4089 | -9/Materials | Discovered new exit (range 15) 4650 | -9/Materials | Identified exit to Mines 4698 | -9/Materials | Discovered new exit (range 16) 4836 | -9/Materials | Learned Storage stockpile data 4849 | -9/Materials | Learned location of Storage (-8) 4864 | -9/Materials | Learned 4 Materials zone layouts 4889 | -9/Materials | Learned 4 Materials zone layouts 4925 | -9/Materials | Learned Storage stockpile data 5531 | -9/Materials | Entered Mines 5532 | -9/Mines | Identified exit to Materials 5960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5960 | -9/Mines | Discovered new exit (range 5) 5973 | -9/Mines | Entered Exiles 6022 | -9/Exiles | Discovered new exit (range 15) 6051 | -9/Exiles | Met 8R-AWN 6132 | -9/Exiles | Met EX-HEX 6231 | -9/Exiles | Met EX-BIN 6268 | -9/Exiles | Aligned with FarCom system 6271 | -9/Exiles | Given EX-Vault access code 6349 | -9/Exiles | Opened EX-Vault 6362 | -9/Exiles | Build established: Scavenger-Mutant 6372 | -9/Exiles | Found Field Lobotomy Kit 6432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6526 | -9/Exiles | Met EX-DEC 6539 | -9/Exiles | Learned location of Zion (-7) 6643 | -9/Exiles | Discovered new exit (range 14) 6685 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6685 | -9/Exiles | Entered Mines 6793 | -8/Mines | Entered Materials 6793 | -8/Materials | Evolved 2 slots: Utility x2 6794 | -8/Materials | Identified exit to Storage 6795 | -8/Materials | Identified exit to Factory 7177 | -8/Materials | Build established: Tank 7266 | -8/Materials | Entered Storage 7640 | -8/Storage | Build established: Hacker-Skirmisher 7735 | -8/Storage | Repaired Arm. Treads 8553 | -8/Storage | Discovered exit to Factory (range 16) 9062 | -8/Storage | Met 01-MTF 9245 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9548 | -8/Storage | Build established: Commander-Skirmisher 9833 | -8/Storage | Garrison activated, responded to threat 9961 | -8/Storage | Learned 4 Recycling zone layouts 9996 | -8/Storage | Identified exit to Recycling 10020 | -8/Storage | Learned location of 3 exits from Factory 10036 | -8/Storage | Learned Factory trap positions 10043 | -8/Storage | Learned Factory repair station intel 10083 | -8/Storage | Learned Factory trap positions 10195 | -8/Storage | Entered Recycling 10195 | -8/Recycling | Accompanied by 11 allies (01-MTF) 10196 | -8/Recycling | Identified exit to Scraptown 10951 | -8/Recycling | Discovered new exit (range 15) 11245 | -8/Recycling | Learned Storage interactive machine intel 11290 | -8/Recycling | Learned location of 2 exits from Factory 11352 | -8/Recycling | Learned 4 Recycling zone layouts 11373 | -8/Recycling | Learned location of Lower Caves (-6) 11390 | -8/Recycling | Learned location of 1 exit from Lower Caves 11676 | -8/Recycling | Scanned before Scraplab entrance 11737 | -8/Recycling | Found Prototype Energy Gun 11745 | -8/Recycling | Lost 4 allies 11866 | -8/Recycling | Entered Scraptown 11866 | -8/Scraptown | Accompanied by 6 allies 12156 | -8/Scraptown | Build established: Commander-Tank 12193 | -8/Scraptown | Visited SPCMW 12225 | -8/Scraptown | Visited Spacefarers 12256 | -8/Scraptown | Visited CPS Storage 12301 | -8/Scraptown | Visited Cyclists 12402 | -8/Scraptown | Visited Cave Peace 12929 | -8/Scraptown | Assimilated Triborg with FLK Orb 12930 | -8/Scraptown | Attacked by Scraptown defenders 12932 | -8/Scraptown | Identified KN-7UR's Autopenetrator 13006 | -8/Scraptown | Lost 7 allies 13071 | -8/Scraptown | Core integrity fell below 50% 13101 | -8/Scraptown | Lost 15 parts (1p3n7u4w) 13116 | -8/Scraptown | Destroyed 41 combat bots 13240 | -8/Scraptown | Build established: Tank 13456 | -8/Scraptown | Core integrity fell below 20% 13464 | -8/Scraptown | Released all parts (8) 13464 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 13460_ Thermabolt penetrates Wall. 13460_ Thermabolt penetrates Y8-Y97(r). 13460_ Thermabolt penetrates Optimus. 13460_ Thermabolt penetrates Wall. 13462_ Adv. Treads broken. 13462_ Overheating: Short circuit. 13462_ Penetrated by Slug. 13462_ Slug penetrates Machine. 13462_ Hvy. Particle Gun destroyed. 13463_ Broken Adv. Treads ripped off. 13463_ Penetrated by Bolt. 13464_ Released KN-7UR's Autopenetrator. 13464_ Released Hvy. Particle Gun. 13464_ Released Mak. Medium Armor Plating. 13464_ Released Huge Storage Unit. 13464_ Released Hcp. Matter Pod. 13464_ Released Mak. Medium Armor Plating. 13464_ Released Hyb. Fission Core. 13464_ Released Adv. Treads. 13464_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?#" " " "" #"" "##"" "#?# #???""" ??? | | ?#" " "" #"" "##"" "#?# #??#"""" " ?? | | ?#" "" #"" " "##"$ "#?# #??#? """? | | ?#" #"""" "##" "#?# #?????? """ | | ?#"" " #""""""##""""""#?# #??????" ?? | | ??""" "" ################?# #????????"??? | | ??"" "" #######??#####???# #???????????? | | ??""" "" """""""#?#"""#???# #???????????? | | ???""""" """ " "#?#" "#???# #???????????? | | ???##### ### " """ "#?# #???# #???????????? | | ??????? ???# " """ "#?# ##### #???????????? | | ???? ####### " """ "??# ##??????????? | | ??"" """"""" " """ "??# #??????????? | | ?#" " " """ "??# ##???###??### | | ??? """"" " " """ "??##### ### ##???""""??#"" | | ?????"""" " " """ "#?????# #???#????"" ""?#"" | | ?????""""" """ "####### ######???"" "?#"" | | ?????""""" " " """ "##""""" """""#??#" ""##"" | | ??" """"" " " "##""" " " "#??#"" ""##"" | | ?#" " """""""##" "#??#"" ""##" | | ??"""""""""" #########""""" """""#??#"" ""##"| | | ?????####### ##??????###### ######??#" ""##"" | | ??????????# #############j #########"" ""##"" | | ??????????# *h j | | ??????????# !*!3! | | ??????????# ###""""p@r]"######"""" """""##### | | ??????????######?#"""|=!"""#????#" "#???? | | ?????????????????#"""!!=[""#????#" "#???? | | ?????????????????#"" *|]!"#????#" "#???? | | ?????????????????#" " = "#????#""""" "#???? | | ?????????????????#" """""""#????#""""""""""#???? | | ?????????????????#;#########????############???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 900 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 90% | -9/Materials | Broken Arm. Treads | 35% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSwordProjector Manual? 0 Play Time 01:14:43 Cumulative 485.3 hours Start 2025.05.07 @ 16:29:11 End 2025.05.08 @ 17:04:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/2/6/0/0/0/0/0/0/0 Lore% 88 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90fd40f6-3031-4545-8d00-5dd86ca7d46b