Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 00:22:36 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (141) 705 Value Destroyed (5198) 5198 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 11901 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 187 Met Data Miner 300 Friendly Fire -421 Cogmind --------- Core Integrity 736/1000 Matter 272/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Improved Treads > --- UTILITY (6) ------ Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Focal Shield > --- WEAPON (4) ------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Light Antimatter Reactor Huge Storage Unit High-capacity Matter Pod (200) Enhanced Optical Array Experimental Sensor Array Shield Generator System Backup Module Storm Laser Shock Bomb Launcher Improved Remote Datajack RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Makeshift Sword Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Focal Shield Hacking Drone Bay > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Improved Light Armor Plating Shield Generator System Backup Module Heavy Assault Rifle Gauss Rifle Shock Bomb Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Sword Self-destruct Interrupter [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Storm Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . 1 Utility 4 | . . . . . 1 1 . . . . 1 . . . 1 Weapon 2 | . . . 1 . . . . . . . 1 . . . . Parts Attached 123 | 6 4 3 6 1 16 19 3 6 11 5 1 4 . . 38 Power 11 | 1 . 1 1 1 1 1 . 2 . . . . . . 3 Engine 8 | 1 . 1 1 . 1 1 . 2 . . . . . . 1 Core 3 | . . . . 1 . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 1 1 2 . 8 7 1 1 4 . . . . . 10 Treads 29 | 2 . . 2 . 5 6 1 1 3 . . . . . 9 Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 7 | . 1 1 . . 2 1 . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 35 | 1 1 1 1 . 3 5 . 1 2 4 . 2 . . 14 Device 16 | . . . 1 . . 1 . . 1 2 . 1 . . 10 Storage 5 | 1 . 1 . . . . . . . . . . . . 3 Processor 5 | . . . . . . 3 . 1 . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 8 | . 1 . . . 3 1 . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 2 . 2 . 4 6 2 2 5 1 1 2 . . 11 Energy Gun 5 | . . . . . . . . 1 . . 1 1 . . 2 Energy Cannon 1 | . . . . . . . . . 1 . . . . . . Ballistic Gun 23 | 2 2 . 2 . 4 4 1 . . . . . . . 8 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . . 1 1 . . . . . . . Special Weapon 4 | . . . . . . . . . 3 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 2 . 1 . . . 4 Corrupted Parts 3 | . . . . . . . . 1 . . . . . . 2 System Corruption 6 | . . . . . . . . 1 . . . . . . 5 Parts Lost 33 | . 4 2 . . 2 3 2 7 . . . . . . 13 Power 4 | . . 1 . . . . . 1 . . . . . . 2 Propulsion 15 | . 2 1 . . 2 . . 2 . . . . . . 8 Utility 3 | . . . . . . 1 . 1 . . . . . . 1 Weapon 11 | . 2 . . . . 2 2 3 . . . . . . 2 Highest Loss Streak 5 | . 4 1 . . 1 1 1 5 . . . . . . 2 Average Slot Usage (%) 86 | . 89 90 92 100 93 97 85 82 82 83 66 60 73 73 75 Engine 5 | . 14 14 11 . . 7 7 7 7 7 6 6 6 6 3 Core 2 | . . . . 10 8 . . . . . . . . . 1 Treads 21 | . 21 . 15 22 17 32 23 22 16 23 20 20 20 20 24 Wheel 6 | . 1 18 11 11 11 2 7 7 7 7 6 6 6 6 1 Device 6 | . . . 7 11 9 5 . . . . . . 6 6 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 Processor 8 | . . . . . . 8 15 15 22 15 13 6 13 13 11 Protection 4 | . 9 14 3 . 8 7 7 4 . 4 6 6 6 6 2 Energy Gun 1 | . . . . . . . . 4 . . 6 5 6 6 3 Ballistic Gun 15 | . 28 28 33 33 27 22 14 4 . . . . . . 4 Special Weapon 2 | . . . . . . . . . 15 11 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 17 30 36 41 47 46 43 49 50 49 48 49 49 49 70 Greatest Support 136 | 40 40 20 40 40 80 100 28 28 60 28 28 28 28 28 136 Greatest Overweight (x) 5 | . 5 2 3 1 2 1 1 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . 1 1 . 1 . 1 . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 8 11 15 15 15 15 15 15 15 15 15 15 15 15 17 Most Carried 19 | . 8 8 12 15 15 15 15 15 15 15 15 14 12 13 19 Average Carried 12 | . 2 8 9 14 12 13 14 13 14 14 13 13 12 12 14 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 17 | . 8 8 12 15 15 15 14 13 15 15 13 12 12 13 17 Class Distribution -------------------- 36% | Scavenger-Tank 13% | Scavenger-Mutant 12% | Mutant 8% | Scavenger-Skirmisher 6% | Gunner 6% | Skirmisher 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Matter Collected 4253 | 213 126 363 170 398 544 959 197 127 232 108 . 70 . . 746 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6035 | . 352 335 208 235 830 1270 272 213 . 252 . 308 . 94 1666 Parts 320 | . 18 18 24 19 43 89 12 5 . 7 . 6 . 8 71 Haulers Intercepted 6 | . . . . . 2 2 . . . . . . . . 2 Recyclers Shooed 6 | . . . . . 4 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 14 7 . 6 . 6 . 8 . Prevented 1 | . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 111 | . 7 10 4 13 10 19 7 4 . 10 . 4 . 2 21 Melee 2 | . . . . . . . . . . 2 . . . . . Guns 91 | . 7 10 4 13 10 19 4 4 . . . 4 . 2 14 Cannons 3 | . . . . . . . . . . . . . . . 3 AOE 15 | . . . . . . . 3 . . 8 . . . . 4 Classes Destroyed 15 | . 3 3 1 1 2 2 . . . 1 . 1 . . 1 Worker 7 | . 1 . . 1 1 2 . . . . . . . . 2 Builder 5 | . . 1 1 . . 2 . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 6 | . . . . . 2 2 . . . . . . . . 2 Recycler 5 | . . . . . 3 1 . . . . . . . . 1 Watcher 9 | . 2 . 1 . . 3 . . . . . . . . 3 Swarmer 18 | . . 6 . 6 1 3 . . . 2 . . . . . Grunt 55 | . 7 4 2 3 4 8 7 3 . 4 . 4 . . 9 Brawler 2 | . . . . . . 1 . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . Sentry 12 | . . . 2 . 5 3 . 1 . 1 . . . . . Hunter 6 | . . . . . . . . . . . . . . . 6 Programmer 13 | . . . . . . 4 . . . 2 . . . 2 5 Assembled 4 | . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 8 3 4 4 5 6 4 3 . 6 . 4 . 2 6 Combat Bots Only 6 | . 5 3 2 4 3 3 4 3 . 6 . 4 . 2 5 Max Kills in Single Turn 3 | . 2 1 2 2 2 2 2 1 . 3 . 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 3 . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Damage Taken 7484 | . 786 339 94 211 741 1165 395 966 . 307 . 230 . . 2250 Core 844 | . 120 83 7 38 56 49 36 105 . 45 . 41 . . 264 Absorbed by Shields 810 | . . . 18 84 282 372 . . . . . . . . 54 Core Remaining (%) 76 | 100 . 18 . 88 89 . . . . 66 . . . 95 . Volleys Fired 326 | . 32 30 8 21 53 75 22 9 . 14 . 6 . 2 54 Largest 4 | . 2 2 3 3 3 3 3 2 . 1 . 1 . 1 4 Hottest 250 | . 46 46 69 69 66 69 66 103 . . . 250 . 250 250 Shots Fired 828 | . 62 60 24 63 159 225 50 17 . 14 . 6 . 2 146 Gun 800 | . 62 60 24 63 159 225 46 13 . . . 6 . 2 140 Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . 4 4 . . . . . . . Special 20 | . . . . . . . . . . 14 . . . . 6 Kinetic 766 | . 62 60 24 63 159 225 46 7 . . . . . . 120 Thermal 26 | . . . . . . . . 6 . . . 6 . 2 12 Explosive 26 | . . . . . . . 4 2 . 14 . . . . 6 Electromagnetic 10 | . . . . . . . . 2 . . . . . . 8 Robot Hit Streak 30 | . 9 5 7 5 8 30 15 14 . 4 . 6 . 6 16 Robot Miss Streak 13 | . 2 4 2 5 4 3 3 3 . 1 . 4 . 2 13 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 15 | . 4 2 . 3 1 2 . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . 1 Shots Hit Robots 569 | . 47 32 19 36 98 151 33 16 . 12 . 8 . 2 115 Core Hits 302 | . 19 15 11 21 35 63 17 13 . 14 . 14 . 4 76 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . 1 1 3 . . . . . . . . Critical Strikes 9 | . 1 . . . 2 2 3 . . . . . . . 1 Destroy 8 | . 1 . . . 2 2 3 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . 2 . . . 4 . 3 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . 2 . . . 4 . 3 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13556 | . 601 516 308 545 1334 2452 689 318 . 1632 . 829 . 107 4225 Guns 10074 | . 601 514 308 525 1334 2449 394 226 . . . 508 . 107 3108 Cannons . | . . . . . . . . . . . . . . . . Explosions 2537 | . . . . . . . 295 92 . 1210 . . . . 940 Melee 426 | . . . . . . . . . . 105 . 321 . . . Ramming 25 | . . 2 . 20 . 3 . . . . . . . . . Kinetic 8230 | . 601 514 308 525 1334 2449 394 106 . . . . . . 1999 Thermal 1696 | . . . . . . . . 120 . . . 508 . 107 961 Explosive 2493 | . . . . . . . 295 48 . 1210 . . . . 940 Electromagnetic 192 | . . . . . . . . 44 . . . . . . 148 Impact . | . . . . . . . . . . . . . . . . Slashing 920 | . . . . . . . . . . 422 . 321 . . 177 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 1 2 2 3 3 1 . . . . 7 Average Corruption 2 | . . . 2 2 1 1 2 2 3 1 . . . . 6 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . Effects 44 | . . . . 14 1 9 4 6 2 . . . . . 8 Message Errors 13 | . . . . 4 . 5 . 1 1 . . . . . 2 Matter Fused 5 | . . . . . . . . 3 . . . . . . 2 Heat Flow Errors 7 | . . . . 4 . 1 2 . . . . . . . . Energy Discharges 7 | . . . . 3 . 2 1 1 . . . . . . . Data Loss (minor) 8 | . . . . 3 1 1 1 1 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 322 | . . . . . . . . . . 110 . 142 . . 70 Projectiles 61 | . . . . . . . . . . 57 . . . . 4 Explosions 116 | . . . . . . . . . . 50 . . . . 66 Melee 145 | . . . . . . . . . . 3 . 142 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 6 | . . 1 . 4 . 1 . . . . . . . . . Targets Rammed 7 | . . 1 . 5 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 375 | . 57 33 18 256 267 301 299 306 . 7 . 375 . 196 244 Average Temperature 70 | . 23 10 9 56 74 55 125 133 . 7 . 163 . 101 71 Received Heat Transfer 2030 | . 450 81 51 89 306 261 225 192 . 84 . 90 . . 201 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 3 . . 1 Heat Transferred 2525 | . . . . . . . . 250 . . . 750 . 125 1400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Peak Influence 435 | . 231 340 233 160 188 350 . . . . 144 . . . 435 Initial 144 | . . 90 70 90 . 16 . . . . 144 . . . . Average 111 | . 86 183 151 47 62 169 . . . . 144 . . . 121 Maximum Alert Level 2 | . 1 1 1 . . 1 . . . . . . . . 2 Low Security (%) 80 | 100 80 82 60 100 100 50 . . . . 100 . . . 77 Level 1 19 | . 19 17 39 . . 49 . . . . . . . . 19 Level 2 . | . . . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . 1 . . 3 . . . . . . . . 8 Investigation 2 | . 1 . . . . 1 . . . . . . . . . Extermination 5 | . . . . . . 2 . . . . . . . . 3 Reinforcement 7 | . 3 . 1 . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Distress Signals 9 | . . . 2 . 2 1 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 13 11 6 14 14 27 8 6 . 9 1 4 . 2 33 Peak Tracking Total 5 | . 5 3 4 4 3 4 4 3 . 5 2 4 . 1 5 Tactical Retreats 4 | . . 1 . 1 . . . 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 9 | . 1 . 1 . 2 2 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 8 | . . 2 . . . . . . . . . . . . 6 Max in Single Turn 4 | . . 1 . . . . . . . . . . . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 19 | . 1 . 1 . 4 7 . . 1 . 1 . 2 . 2 Terminals 7 | . 1 . 1 . 2 2 . . . . . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Total Hacks 64 | . 2 . 3 . 20 13 . . 2 . 1 . 18 . 5 Successful 49 | . 2 . 2 . 13 7 . . 2 . . . 18 . 5 Failed 15 | . . . 1 . 7 6 . . . . 1 . . . . Catastrophic 4 | . . . 1 . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . 2 . 3 . 13 2 . . 1 . . . . . . Terminals 23 | . 2 . 3 . 14 3 . . . . . . . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . Repair Stations 8 | . . . . . . 4 . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 2 . . . . 1 . . . . Garrison Access 4 | . . . . . 3 1 . . . . . . . . . Terminal Hacks 33 | . 2 . 1 . 7 2 . . 2 . . . 18 . 1 Part Schematic 13 | . . . . . . . . . 2 . . . 11 . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . 3 . . Open DSF 2 | . . . . . . 1 . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . Terminal Index 3 | . . . 1 . 2 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . . 4 Scan Component 3 | . . . . . . 1 . . . . . . . . 2 Repair 3 | . . . . . . 1 . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 1 . . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 3 . . . . . . . . . . Terminals 4 | . . . 1 . 3 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . Botnet 3 | . . . 1 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 3 6 . . . . 1 . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 2 . . . 11 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 102 | . . . . . . 102 . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . . 2 Time 188 | . . . . . . 136 . . . . . . . . 52 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total Allies 2 | . . . . 1 . . . . . . . . . 1 . Largest Group 1 | . . . . 1 1 . . . . . . . . 1 1 Highest-Rated Group 95 | . . . . 31 31 . . . . . . . . 95 95 Highest-Rated Ally 95 | . . . . 31 31 . . . . . . . . 95 95 Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 16 | . . . . . . . . . . . . . . 4 12 Total Damage 471 | . . . . . . . . . . . . . . 230 241 Kills 4 | . . . . . . . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 . 2 . . . . 1 . Drone Launches 1 | . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Turns Passed 10256 | 74 336 591 328 1639 823 1440 495 442 1068 263 114 201 88 587 1767 Spaces Moved 5909 | 42 159 513 186 659 397 735 289 305 866 188 96 135 77 458 804 Core 4 | 1 3 . . . . . . . . . . . . . . Treads 2294 | 41 119 . 112 659 111 408 79 47 126 . . . . . 592 Legs 18 | . . . . . 18 . . . . . . . . . . Wheels 3593 | . 37 513 74 . 268 327 210 258 740 188 96 135 77 458 212 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 80 125 160 115 115 115 100 100 115 115 115 115 115 115 Average Speed 145 | 157 147 97 146 235 155 140 149 132 120 115 115 115 115 115 169 Slowest Speed 320 | 160 300 110 240 240 320 240 240 240 160 115 115 115 115 115 243 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 39 92 22 100 32 26 53 49 84 43 3 27 69 59 26 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . 1 2 4 1 . 2 . 1 . Spaces Dug 2 | . . . . . . 2 . . . . . . . . . Terrain Destroyed 211 | . . . . . . 2 21 4 . 145 . . . . 39 Melee 2 | . . . . . . 2 . . . . . . . . . Projectile 6 | . . . . . . . . . . 4 . . . . 2 AOE 203 | . . . . . . . 21 4 . 141 . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Total 6927 | 47 205 553 225 697 514 1001 320 324 896 216 100 160 76 512 1081 Wait 413 | . 1 6 15 6 13 150 3 1 . . . 9 . 52 157 Move 5894 | 41 158 512 185 658 396 734 288 304 865 187 95 134 76 457 804 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | . 10 . 7 4 16 9 2 3 9 2 2 1 . 1 12 Fast Attach 54 | 6 2 2 4 1 7 2 . 1 3 3 . 1 . . 22 Attach 47 | . 2 . 1 . 8 7 1 4 7 . 1 3 . . 13 Detach 8 | . . . . . . . . . 3 . . 2 . . 3 Swap 22 | . . 1 1 . 1 10 2 1 1 2 . . . . 3 Drop 69 | . . 1 4 2 20 11 2 1 8 4 2 1 . . 13 Fire 326 | . 32 30 8 21 53 75 22 9 . 14 . 6 . 2 54 Melee 9 | . . . . . . 2 . . . 4 . 3 . . . Ram 1 | . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . 5 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Lost 4 parts (2n2w) 411 | -10/Materials | Entered Mines 422 | -10/Mines | Learned location of Zion (-7) 503 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Discovered new exit (range 5) 779 | -10/Mines | Discovered new exit (range 7) 823 | -10/Mines | Core integrity fell below 20% 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1317 | -9/Materials | Discovered new exit (range 7) 1330 | -9/Materials | Entered Mines 1331 | -9/Mines | Assembled infested the area 1336 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1558 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1563 | -9/Mines | Found Prototype Device 1672 | -9/Mines | Discovered new exit (range 5) 1719 | -9/Mines | Build established: Scavenger-Tank 1887 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2746 | -9/Mines | Discovered new exit (range 10) 2761 | -9/Mines | Received a Mining Laser from a helpful Derelict 2969 | -9/Mines | Entered Materials 2969 | -8/Materials | Accompanied by 1 ally 2969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3444 | -8/Materials | Identified Exp. Sensor Array 3724 | -8/Materials | Discovered new exit (range 16) 3792 | -8/Materials | Entered Factory 3792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4101 | -7/Factory | Repaired Broken Exp. Sensor Array 4482 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4959 | -7/Factory | Discovered new exit (range 14) 4976 | -7/Factory | Identified exit to Factory 5063 | -7/Factory | Identified exit to Storage 5063 | -7/Factory | Identified exit to Lower Caves 5232 | -7/Factory | Entered Lower Caves 5272 | -7/Lower Caves | Encountered a Warlord checkpoint 5646 | -7/Lower Caves | Build established: Scavenger-Mutant 5712 | -7/Lower Caves | Identified exit to Lower Caves 5727 | -7/Lower Caves | Entered another Lower Caves area 5734 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5879 | -7/Lower Caves | Spotted B-75 Beast 6059 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 6158 | -7/Lower Caves | Discovered new exit (range 11) 6168 | -7/Lower Caves | Identified exit to Zion 6169 | -7/Lower Caves | Entered Zion 6204 | -7/Zion | Discovered new exit (range 15) 6343 | -7/Zion | System corruption cleaned by Quarantine Array 6401 | -7/Zion | Learned Factory interactive machine intel 6419 | -7/Zion | Received a visual enhancement algorithm 6488 | -7/Zion | Found Prototype Special Weapon 6488 | -7/Zion | Identified RU-N14's Throwing Claymores 6493 | -7/Zion | Found RU-N14's Throwing Claymores 6496 | -7/Zion | Found RU-N14's Throwing Claymores 6499 | -7/Zion | Found RU-N14's Throwing Claymores 6665 | -7/Zion | Learned location of Quarantine (-2) 6694 | -7/Zion | Given the Hacking Drone Bay 6695 | -7/Zion | Found Prototype Device 6761 | -7/Zion | Learned location of 1 exit from Proximity Caves 6789 | -7/Zion | Build established: Gunner 7192 | -7/Zion | Identified Hacking Drone Bay 7203 | -7/Zion | Found Prototype Energy Gun 7236 | -7/Zion | Identified exit to Proximity Caves 7237 | -7/Zion | Entered Proximity Caves 7372 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7500 | -6/Proximity Caves | Entered Factory 7500 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7501 | -6/Factory | Loaded intel: 52 interactive machine locations 7502 | -6/Factory | Identified Storm Laser 7598 | -6/Factory | Discovered new exit (range 12) 7613 | -6/Factory | Identified exit to Lower Caves 7614 | -6/Factory | Entered Lower Caves 7621 | -6/Lower Caves | Encountered a Warlord checkpoint 7808 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7810 | -6/Lower Caves | Identified exit to Data Miner 7815 | -6/Lower Caves | Entered Data Miner 7815 | -6/Data Miner | Discovered new exit (range 6) 7837 | -6/Data Miner | Met Data Miner 7875 | -6/Data Miner | Received God Mode back door access code from Data Miner 7902 | -6/Data Miner | Identified exit to Proximity Caves 7903 | -6/Data Miner | Entered Proximity Caves 7945 | -5/Proximity Caves | Learned Factory security intel 8096 | -5/Proximity Caves | Build established: Skirmisher 8218 | -5/Proximity Caves | Escorted by Enhanced Grunt 8480 | -5/Proximity Caves | Discovered new exit (range 8) 8488 | -5/Proximity Caves | Identified exit to Factory 8490 | -5/Proximity Caves | Entered Factory 8490 | -5/Factory | Accompanied by 1 ally 8490 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8815 | -5/Factory | Repaired Lgt. Treads 8843 | -5/Factory | Repaired Lgt. Treads 9200 | -5/Factory | Build established: Scavenger-Skirmisher 9841 | -5/Factory | Spotted B-75 Beast 10090 | -5/Factory | Garrison activated, responded to threat 10257 | -5/Factory | Self-destructed Last Messages --------------- 10190_ Slug penetrates G-50 Soldier. 10190_ Slug penetrates Wall. 10193_ Slug penetrates G-50 Soldier. 10197_ Slug penetrates Wall. 10197_ Slug penetrates G-50 Soldier. 10204_ Destroyed Lgt. Angular Momentum Engine. 10204_ G-50 Soldier destroyed. 10205_ Acquired 63 matter. 10207_ Acquired 66 matter. 10242_ O-24 Administrator sends out distress signal. 10242_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10242_ T-07 Excavator is excavating. 10243_ Slug penetrates O-24 Administrator. 10245_ Gauss Rifle destroyed. 10246_ T-07 Excavator is excavating. 10247_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 10255_ Penetrated by Slug. 10255_ Slug penetrates Wall. 10255_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? ###????????????? | | ???????????????????????????????? # #????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????############ #????????????????? | | ?????????????????# @ # #????????????????? | | ?????????????????# ! Y +????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# k #? #????????????????? | | ?????????????????# #? #????????????????? | | ?????????????????##+#####+###?? #????????????????? | | ??????????????????# ##### #???? #????????????????? | | ??????????######### #??? ##???????????????? | | ?########?# # #?? #???????????????? | | ?# # """"" # ## "" #???????????????? | | ?# """ # """"" +== "T +???????????????? | | ## """"" # """ # #####+## #???????????????? | | # """"" # # #?? #? #???????????????? | | # ]# # # """ #?? ###???????????????? | | # # # # """ #?????????????????????? | | + === # = !! # # """ #?????????????????????? | | # === # ] # # #?????????????????????? | | # === ######### # #?????????????????????? | | ##################"########?????????????????????? | | #??# # %= ! #??????????????????????? | | #??# # #??????????????????????? | | #??#! # """ #??????????????????????? | | #??# # """ """ #??????????????????????? | | #??# # """ T" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 50 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointTeslaMagmablaster Manual? 0 Play Time 00:54:51 Cumulative 119.1 hours Start 2021.12.08 @ 21:52:06 End 2021.12.09 @ 00:22:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 190 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca57bc5-e51b-4536-9d3d-8eb16a1b880e