Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 19:15:45 // Halloween2020/ForbiddenLore Player: cd4337 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (376) 376 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 1534 Bonus ------- Friendly Fire -57 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Wheel Compact Battery (300) Compact Battery (300) Improved Signal Interpreter Field Recycling Unit (0) Integration Mediator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Compact Battery Compact Battery Improved Signal Interpreter Field Recycling Unit Integration Mediator Beam Cannon Beam Cannon Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 5 4 12 7 Power 6 | 1 1 1 3 Engine 4 | 1 . 1 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | . . 2 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | . 1 1 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 1 6 3 Energy Gun 3 | 1 . 2 . Energy Cannon 3 | . . 1 2 Ballistic Gun 4 | . 1 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . 3 13 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 7 | . . 2 5 Highest Loss Streak 11 | . . 3 11 Average Slot Usage (%) 95 | . 97 99 67 Engine 5 | . 4 6 6 Core 6 | . 9 4 . Treads 9 | . . 18 11 Leg 14 | . 28 3 . Device 11 | . 12 10 6 Storage 18 | . 14 22 22 Processor 5 | . . 11 11 Energy Gun 11 | . 14 10 . Energy Cannon 2 | . . 5 1 Ballistic Gun 8 | . 13 5 2 Naked Turns . | . . . . Heaviest Build 34 | 9 26 34 33 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 6 | . 1 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 10 12 12 Average Capacity 9 | 5 8 11 12 Most Carried 12 | 6 8 12 11 Average Carried 7 | 3 6 8 7 Final Capacity 12 | 6 10 12 12 Final Carried 11 | 6 8 11 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 503 | 167 154 144 38 Remotely 125 | . 125 . . Salvage Created 500 | . 154 275 71 Parts 31 | . 10 15 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 16 | . 6 10 . Guns 15 | . 6 9 . Cannons 1 | . . 1 . Classes Destroyed 6 | . 2 1 3 Builder 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 9 | . 3 6 . Grunt 6 | . 3 3 . Sentry 1 | . . 1 . Zionite 1 | . . . 1 Best Kill Streak 6 | . 3 6 2 Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2046 | . 203 542 1301 Core 429 | . 24 69 336 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 54 | . 22 23 9 Largest 2 | . 2 2 2 Hottest 120 | . 70 118 120 Shots Fired 104 | . 43 45 16 Gun 79 | . 43 32 4 Cannon 19 | . . 13 6 Launcher 6 | . . . 6 Special . | . . . . Kinetic 34 | . 21 9 4 Thermal 64 | . 22 36 6 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 8 8 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 67 | . 24 31 12 Core Hits 41 | . 10 14 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1100 | . 295 422 383 Guns 611 | . 295 278 38 Cannons 215 | . . 144 71 Explosions 260 | . . . 260 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 221 | . 116 67 38 Thermal 605 | . 179 355 71 Explosive 260 | . . . 260 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots 1 | . . . 1 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 81 261 9 Average Temperature 57 | . 27 117 4 Received Heat Transfer 207 | . 81 126 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1483 | . 518 817 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 275 | . 211 275 28 Initial 28 | . . 10 28 Average 72 | . 115 60 4 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 90 89 100 Level 1 8 | . 9 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 11 11 7 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 7 | . 5 2 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Record 4 | . 2 2 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 38 | . . . 38 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 21 | . . . 21 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1297 | 117 539 522 119 Spaces Moved 737 | 81 342 271 43 Core 22 | 20 . . 2 Treads 258 | . . 217 41 Legs 457 | 61 342 54 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 160 Average Speed 142 | 102 135 158 176 Slowest Speed 350 | 120 150 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 41 23 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . . 22 Melee . | . . . . Projectile . | . . . . AOE 22 | . . . 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 878 | 115 376 320 67 Wait 19 | 19 . . . Move 734 | 80 341 270 43 Hop . | . . . . Pick Up 30 | 11 6 11 2 Fast Attach 1 | . 1 . . Attach 23 | 5 2 9 7 Detach 1 | . . 1 . Swap 4 | . 1 3 . Drop 6 | . 3 3 . Fire 54 | . 22 23 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Utility x2 1023 | -9/Materials | Lost 3 parts (1u2w) 1088 | -9/Materials | Discovered new exit (range 15) 1164 | -9/Materials | Central database locked down 1179 | -9/Materials | Entered Mines 1180 | -9/Mines | Assembled infested the area 1209 | -9/Mines | Core integrity fell below 50% 1223 | -9/Mines | Core integrity fell below 20% 1275 | -9/Mines | Lost 11 parts (3p2n1u5w) 1279 | -9/Mines | Discovered new exit (range 7) 1298 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01268_ as-47172 sneak attacks. 01268_ K-01 Serf system corrupted by crushing effect. 01268_ K-01 Serf knocked back. 01269_ K-01 Serf system terminally corrupted. 01271_ R-06 Scavenger knocked back. 01279_ EXIT=FOUND 01279_ C-30 ARC bursts open, deploying its payload. 01279_ S-10 Pest unfolds itself. 01280_ R-06 Scavenger system corrupted by crushing effect. 01281_ R-06 Scavenger system terminally corrupted. 01281_ K-01 Serf collects debris. 01283_ as-47172 sneak attacks. 01283_ K-01 Serf system corrupted by crushing effect. 01283_ K-01 Serf knocked back. 01284_ K-01 Serf system terminally corrupted. 01287_ S-10 Pest destroyed. 01288_ as-47172 destroyed. 01290_ Lgt. Ion Engine destroyed. 01295_ Lgt. Treads destroyed. 01296_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????################???????????????????????? | | ??????????# # # # ##??????????????????????? | | ?????????## # # # ##?????????????????????? | | ?????????# # # # #####?????????????????? | | ?????????# ## # = #?????????????????? | | ????????## !% @##?????????????????????? | | ????????# # % #??????????????????????? | | ????????# ## # # #??????????????????????? | | ????????# # ###### #% #??????????????????????? | | ????????# # # # # #??????????????????????? | | ????????# ### ## #??????????????????????? | | ????????# # ######t ##??????????????????????? | | ????????### #####????#ss#???????????????????????? | | ??????????###?????????#s*#???????????????????????? | | ??????????????????????#*!#???????????????????????? | | ??????????????????????#r=#???????????????????????? | | ??????????????????? u! #???????????????????????? | | ????????????????# % #???????????????????????? | | ????????????? < #####???????????????????????? | | ?????????? ????????????????????????????? | | ???????????###### ?????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Shopping List Use The Force Challenges ------------ None Game ------ Seed TargetTiamatRigger Manual? 0 Play Time 00:29:09 Cumulative 3.7 hours Start 2020.10.31 @ 18:04:52 End 2020.10.31 @ 19:15:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65774207-eb7d-4f94-b5c4-a5188d9f2ffb