Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.08 @ 22:43:19 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (4124) 4124 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1048) 1048 TOTAL SCORE: 9712 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 676/700 Matter 233/300 Energy 259/300 System Corruption 10% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Medium Treads Improved Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Targeting Computer Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (20) --- Enhanced Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Improved Signal Interpreter Light Armor Plating Reflective Plating Authchip [Processor] Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (22) Improved Trap Extractor (0/6) Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Light Armor Plating Reflective Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Flail [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 125 | 7 7 . 23 . 1 7 13 29 34 4 . Power 10 | 1 . . 1 . 1 . 1 4 2 . . Engine 4 | 1 . . 1 . 1 . . . 1 . . Core 6 | . . . . . . . 1 4 1 . . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . . 6 . . 4 4 13 12 1 . Treads 8 | 2 . . 1 . . . . . 5 . . Leg 34 | . . . 5 . . 4 4 13 7 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 1 3 . 10 . . 1 5 6 12 2 . Device 19 | . 2 . 6 . . . 4 2 4 1 . Storage 4 | 1 1 . . . . . . . 2 . . Processor 2 | . . . . . . . 1 1 . . . Hackware 2 | . . . . . . . . . 1 1 . Protection 13 | . . . 4 . . 1 . 3 5 . . Artifact . | . . . . . . . . . . . . Weapon 33 | 3 4 . 6 . . 2 3 6 8 1 . Energy Gun 8 | 2 . . 1 . . . . 1 4 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 1 2 . 4 . . 2 2 3 2 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 2 . . . . . . 1 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 3 . . Parts Lost 27 | . 1 . . . . 1 5 16 2 . 2 Power 4 | . . . . . . . . 4 . . . Propulsion 10 | . . . . . . . 2 6 1 . 1 Utility 7 | . . . . . . 1 2 3 1 . . Weapon 6 | . 1 . . . . . 1 3 . . 1 Highest Loss Streak 8 | . 1 . . . . 1 4 8 1 . 2 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 98 100 100 98 95 91 99 100 100 Engine 7 | . 14 14 11 11 11 11 4 . . . . Core 3 | . . . . . . . 4 7 8 7 7 Treads 14 | . 28 28 12 . . . . . 23 26 23 Leg 17 | . . . 18 33 33 33 35 33 12 3 7 Device 12 | . 14 14 18 11 11 11 9 11 11 15 15 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 7 Processor 3 | . . . . . . . 4 2 9 7 7 Protection 5 | . . . 3 11 11 9 9 10 5 . . Energy Gun 6 | . 20 . . . . . . 1 14 15 15 Ballistic Gun 14 | . 7 28 21 22 22 22 13 13 3 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 14 31 30 35 35 35 37 38 47 57 57 57 Greatest Support 112 | 40 40 40 60 36 36 43 56 56 112 112 84 Greatest Overweight (x) 1 | . . . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 17 20 20 Most Carried 20 | 4 8 14 15 15 15 15 15 15 20 20 20 Average Carried 13 | 3 7 11 14 15 14 14 14 11 17 19 20 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 4 7 14 15 15 15 15 13 15 20 20 20 Class Distribution -------------------- 75% | Mutant 20% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Matter Collected 2909 | 270 102 145 479 . 10 143 348 563 849 . . Remotely . | . . . . . . . . . . . . Salvage Created 4883 | 307 529 389 745 . . 189 392 834 1498 . . Parts 303 | 25 42 11 52 . . 14 33 31 95 . . Haulers Intercepted 4 | . . . 2 . . . . . 2 . . Recyclers Shooed 4 | . 1 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 105 | . 15 4 17 . . 8 12 14 35 . . Guns 91 | . 8 4 17 . . 8 12 12 30 . . AOE 14 | . 7 . . . . . . 2 5 . . Classes Destroyed 12 | 3 4 . 2 . . 1 2 . . . . Worker 7 | 2 2 . 1 . . . . . 2 . . Tunneler 8 | 7 . . . . . . . . 1 . . Hauler 4 | . . . 2 . . . . . 2 . . Recycler 3 | 1 . 2 . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . Watcher 7 | . 2 . 2 . . . . . 3 . . Swarmer 34 | . 5 . 8 . . 6 6 . 9 . . Grunt 49 | . 10 4 4 . . . 3 11 17 . . Brawler 1 | . . . . . . . 1 . . . . Duelist 3 | . . . . . . . 1 . 2 . . Sentry 14 | . . . 5 . . . 1 1 7 . . Hunter 4 | . . . . . . 2 . 2 . . . Best Kill Streak 8 | 3 6 2 8 . . 3 4 3 7 . . Combat Bots Only 8 | . 6 2 8 . . 3 4 3 7 . . Max Kills in Single Turn 3 | 1 3 1 2 . . 1 2 1 3 . . Gunslinging 1 | . . . 1 . . . 1 . 1 . . Exploded 3 | . 3 . . . . . . 1 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Damage Taken 5279 | . 388 126 533 . . 287 727 1598 1566 . 54 Core 616 | . 94 26 87 . . 31 21 147 186 . 24 Absorbed by Shields 206 | . . . . . . . . 102 104 . . Regen/Repaired (Parts) 11 | . . . . . . . . . 11 . . Core Remaining (%) 64 | 100 . 52 . . . 70 . . 35 . . Volleys Fired 361 | 24 40 17 42 . . 18 42 72 106 . . Largest 2 | 2 2 2 2 . . 2 2 2 2 . . Hottest 122 | 80 80 40 46 . . 46 46 88 122 . . Shots Fired 669 | 48 77 34 83 . . 36 74 109 208 . . Gun 659 | 48 74 34 83 . . 36 74 107 203 . . Cannon . | . . . . . . . . . . . . Launcher 10 | . 3 . . . . . . 2 5 . . Special . | . . . . . . . . . . . . Kinetic 382 | . 16 34 83 . . 36 74 100 39 . . Thermal 171 | . . . . . . . . 7 164 . . Explosive 10 | . 3 . . . . . . 2 5 . . Electromagnetic 106 | 48 58 . . . . . . . . . . Robot Hit Streak 17 | 4 16 13 15 . . 10 8 11 17 . . Robot Miss Streak 5 | 3 3 2 4 . . 1 3 2 5 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 18 | . . 1 6 . . 2 3 2 4 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 1 . . Shots Hit Robots 467 | 24 54 26 59 . . 26 49 86 143 . . Core Hits 215 | 11 29 11 27 . . 12 21 37 67 . . Critical Kills 4 | . . 1 1 . . . 1 1 . . . Critical Parts Destroyed 4 | . . . 2 . . . 2 . . . . Critical Strikes 23 | . . 1 3 . . . 3 2 14 . . Burn 15 | . . . . . . . . 1 14 . . Destroy 8 | . . 1 3 . . . 3 1 . . . Melee Attacks 14 | . . . 2 . . . 5 7 . . . Impact 14 | . . . 2 . . . 5 7 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9181 | 342 1281 326 959 7 . 333 745 1762 3426 . . Guns 7247 | 342 746 326 939 . . 333 745 1176 2640 . . Cannons . | . . . . . . . . . . . . Explosions 1441 | . 523 . . . . . . 194 724 . . Melee 384 | . . . . . . . . 384 . . . Ramming 109 | . 12 . 20 7 . . . 8 62 . . Kinetic 4037 | . 145 326 939 . . 333 745 1131 418 . . Thermal 2407 | . 140 . . . . . . 45 2222 . . Explosive 1301 | . 383 . . . . . . 194 724 . . Electromagnetic 943 | 342 601 . . . . . . . . . . Impact 384 | . . . . . . . . 384 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 8 8 8 2 10 Average Corruption 7 | . . . . . . . 6 8 8 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 81 | . . . . . . . 3 20 54 2 2 Message Errors 28 | . . . . . . . 3 8 16 . 1 Matter Fused 21 | . . . . . . . . 3 16 2 . Heat Flow Errors 5 | . . . . . . . . 2 3 . . Energy Discharges 6 | . . . . . . . . 1 4 . 1 Parts Rejected 2 | . . . . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . . . 1 3 . . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 6 | . . . . . . . . 1 5 . . Alerts 2 | . . . . . . . . . 2 . . Weapon Failures 6 | . . . . . . . . 2 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 118 | . 23 . . . . . . 53 42 . . Projectiles . | . . . . . . . . . . . . Explosions 54 | . 23 . . . . . . . 31 . . Melee 64 | . . . . . . . . 53 11 . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 76 | . 76 . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed 10 | . 3 . 2 . . . . . 5 . . Targets Rammed 15 | . 3 . 2 1 . . 1 1 7 . . Kicked 4 | . . . . 1 . . 1 1 1 . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 467 | 108 168 2 9 . . . 8 145 467 . . Average Temperature 72 | 39 56 2 9 . . . 4 38 95 . . Received Heat Transfer 2014 | . 135 69 153 . . . 162 860 635 . . Effects 2 | . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | 1 1 . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . 3 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 1 . . . . . 10 . . Heat Transferred 5676 | . 200 . . . . . . 185 5291 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Peak Influence 805 | 50 401 266 418 109 . 160 419 410 805 378 132 Initial 366 | . 32 156 . 109 . . 23 178 199 366 132 Average 220 | 19 180 139 120 83 . 100 177 282 426 369 132 Maximum Alert Level 3 | . 2 1 2 . . . 2 2 3 1 . Low Security (%) 55 | 100 69 62 77 100 . 100 49 15 21 . 100 Level 1 28 | . 25 37 14 . . . 45 77 22 100 . Level 2 13 | . 5 . 8 . . . 5 6 48 . . Level 3 1 | . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 2 . . . 6 . 5 1 . Investigation 8 | . 1 . 2 . . . 3 . 1 1 . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 3 . . . . . . . 4 . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Distress Signals 6 | . 2 . 1 . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 21 4 24 . . 7 21 16 47 . 5 Peak Tracking Total 6 | . 4 2 6 . . 2 6 3 6 . 5 Tactical Retreats 4 | . . . . . . 1 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Traps Triggered 7 | . 1 . . . . . 1 2 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Machines Disabled 17 | . 3 . 1 . . 1 2 1 9 . . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Machines Accessed 28 | . 3 . 6 . 1 . 7 . 9 2 . Terminals 19 | . 3 . 4 . . . 4 . 7 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 99 | . 9 . 15 . 1 . 24 . 46 4 . Successful 50 | . 3 . 4 . 1 . 14 . 25 3 . Failed 48 | . 5 . 11 . . . 10 . 21 1 . Catastrophic 6 | . 1 . 1 . . . . . 4 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 49 | . 8 . 5 . . . 11 . 23 2 . Terminals 65 | . 9 . 9 . . . 13 . 32 2 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 25 | . . . 6 . . . 9 . 10 . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 18 | . 3 . 2 . 1 . 3 . 9 . . Record 1 | . . . . . 1 . . . . . . Part Schematic 4 | . 1 . . . . . 1 . 2 . . Robot Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . Security Status 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 18 | . . . 2 . . . 6 . 10 . . Insert Component 11 | . . . 2 . . . 4 . 5 . . Analyze 7 | . . . . . . . 2 . 5 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 10 | . . . . . . . 4 . 4 2 . Terminals 8 | . . . . . . . 3 . 4 1 . Botnet 6 | . . . . . . . 2 . 3 1 . Operators 2 | . . . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Extract 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 . 6 . . . 6 . 9 1 . Full Trace Events 5 | . . . 3 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . 11 . 6 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 136 | . . . . . . . . . 136 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . 4 . . Part Schematics Acquired 6 | . . . . . . . 1 . 5 . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . 4 . . . Attached 1 | . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Total Allies 4 | . . 3 . 1 . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 31 . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . 24 . . . . . . . . Total Damage 318 | . . . 318 . . . . . . . . Kills 3 | . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Turns Passed 7024 | 290 732 866 821 519 179 533 535 675 1596 225 53 Spaces Moved 3911 | 127 357 497 432 414 147 386 306 321 755 136 33 Core 3 | 3 . . . . . . . . . . . Treads 1808 | 124 357 497 184 . . . . . 477 136 33 Legs 2100 | . . . 248 414 147 386 306 321 278 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 120 120 160 160 Average Speed 138 | 157 160 160 138 120 120 120 120 124 145 160 160 Slowest Speed 190 | 160 160 160 190 120 120 120 120 190 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 9 68 92 46 72 49 80 27 41 72 5 40 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 22 | . . . 2 . . . 4 16 . . . Terrain Destroyed 66 | . 22 . 2 . . . 4 16 22 . . Melee 6 | . . . 2 . . . 4 . . . . Projectile 1 | . . . . . . . . . 1 . . AOE 59 | . 22 . . . . . . 16 21 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Total 4801 | 166 437 534 570 436 149 422 389 467 1053 145 33 Wait 239 | 5 25 14 34 19 . 5 18 26 93 . . Move 3902 | 126 356 496 431 413 146 385 306 320 754 136 33 Hop . | . . . . . . . . . . . . Pick Up 66 | 3 5 7 14 . 1 1 2 4 26 3 . Fast Attach 38 | 7 . . 4 . . 1 3 13 9 1 . Attach 17 | . 2 . 1 . . 1 4 5 2 2 . Detach 2 | 1 . . . . . . . . 1 . . Swap 70 | . 5 . 18 . 1 5 6 11 23 1 . Drop 70 | . 1 . 22 . 1 6 2 4 32 2 . Fire 361 | 24 40 17 42 . . 18 42 72 106 . . Melee 14 | . . . 2 . . . 5 7 . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . 1 . . 1 1 1 . . Crush 11 | . 3 . 2 . . . . . 6 . . Escape Stasis 4 | . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 291 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Central database locked down 929 | -10/Materials | Discovered new exit (range 3) 1013 | -10/Materials | Discovered new exit (range 7) 1023 | -10/Materials | Entered Mines 1028 | -10/Mines | Learned location of 2 exits from Materials 1146 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1149 | -10/Mines | Found Prototype Device 1304 | -10/Mines | Learned location of Mines (-9) 1409 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1422 | -10/Mines | Discovered new exit (range 16) 1519 | -10/Mines | Learned location of Mines (-8) 1569 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1857 | -10/Mines | Discovered new exit (range 6) 1864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1889 | -10/Mines | Entered Materials 1889 | -9/Materials | Accompanied by 3 allies 1889 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -9/Materials | Identified exit to Mines 1890 | -9/Materials | Identified exit to Materials 2193 | -9/Materials | Identified Exp. Sensor Array 2387 | -9/Materials | Discovered exit to Materials (range 14) 2568 | -9/Materials | Destroyed 8 combat bots 2710 | -9/Materials | Entered Mines 2730 | -9/Mines | Learned Materials emergency access door positions 2734 | -9/Mines | Assembled infested the area 2789 | -9/Mines | Found a hidden stash of uninstalled traps 2933 | -9/Mines | Received a Mining Laser from a helpful Derelict 2968 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2968 | -9/Mines | Discovered new exit (range 5) 3005 | -9/Mines | Learned 8 Materials zone layouts 3053 | -9/Mines | Discovered exit to Materials (range 15) 3229 | -9/Mines | Entered Exiles 3251 | -9/Exiles | Discovered new exit (range 15) 3261 | -9/Exiles | Met 8R-AWN 3282 | -9/Exiles | Met EX-HEX 3331 | -9/Exiles | Met EX-DEC 3336 | -9/Exiles | Learned location of Zion (-6) 3393 | -9/Exiles | Discovered new exit (range 14) 3408 | -9/Exiles | Entered Mines 3632 | -8/Mines | Discovered exit to Materials (range 12) 3926 | -8/Mines | Discovered exit to Materials (range 8) 3941 | -8/Mines | Entered Materials 3941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4131 | -8/Materials | Garrison activated, responded to threat 4359 | -8/Materials | Lost 4 parts (1n2u1w) 4476 | -8/Materials | Identified exit to Garrison 4476 | -8/Materials | Entered Garrison 4483 | -8/Garrison | Installed Relay Interface Framework 4517 | -8/Garrison | Triggered checkpoint 4530 | -8/Garrison | Triggered checkpoint 4535 | -8/Garrison | Build established: Scavenger-Mutant 4680 | -8/Garrison | Lost 6 parts (2p2n1u1w) 4925 | -8/Garrison | Lost 8 parts (1p4n1u2w) 5029 | -8/Garrison | Discovered new exit (range 12) 5046 | -8/Garrison | Triggered checkpoint 5105 | -8/Garrison | Garrison Relay disabled 5151 | -8/Garrison | Entered Materials 5619 | -8/Materials | Repaired Broken Exp. Sensor Array 5681 | -8/Materials | Core integrity fell below 50% 5911 | -8/Materials | Discovered new exit (range 16) 5918 | -8/Materials | Destroyed 7 combat bots 5952 | -8/Materials | Build established: Mutant 6747 | -8/Materials | Entered Factory 6747 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6972 | -7/Factory | Sucked down chute 6972 | -7/Factory | Entered Waste 6982 | -7/Waste | Spotted C-40 Crusher 6987 | -7/Waste | EMP discharged 6987 | -7/Waste | System corruption reached 10% 7003 | -7/Waste | Spotted C-40 Crusher 7006 | -7/Waste | Spotted C-40 Crusher 7014 | -7/Waste | Spotted C-40 Crusher 7025 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7025 | -7/Waste | Self-destructed Last Messages --------------- (162,16) - Loaded: Y-45 Defender >>Force(Recompile) RECOMPILED[Authchip [Processor]] 06947_ ALERT: Suspicious activity at Fabricator F004. Dispatching Investigation squad. 06947_ Dropped Adv. Terrain Scan Processor. 06949_ Acquired Authchip [Processor]. 06972_ System corrupted: Matter fused (-9). 06972_ Triggered Chute Trap. 06972_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06977_ ALERT: Foreign system detected. Charging EMP. 06987_ System corrupted (+8). 07000_ F PMKPCQF 07010_ Prototype Ballistic Gun crushed. 07017_ System corrupted: Energy discharge (-108). 07025_ Med. Treads crushed. 07025_ Critical hit (Destroy). 07025_ Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??# ###???????????????????????????????????????? | | ?? ???????????????????????????????????????? | | ?? ???????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #???????? ???????????????????????????????? | | ??# #??????? ??????????????????????????????? | | ### ######## ###???????????????????????????? | | ] ???????????????????????????? | | ?? ???????????????????????????? | | ?? ????????????????????????????? | | ?????????????????????????????? | | ### ####???# ?? #?????????????????????????????? | | ??# #??????# ?? #???????????#?????????????????? | | ??# #??????# #????????? #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ### ######## CC######## ######????????????? | | # ! CC @ ????????? | | # ! CC CC ????????? | | # CC CC ????????? | | # ?????????? | | ### ######## ######## ! ######## ?????????? | | ??# #??????# #??????? #?????????????????? | | ??# #??????# #??????? ! #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ??# #??????# ! #???????? #?????????????????? | | ??######??????######????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Fission Core | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Mace | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Cryofiber Web | -8/Materials | Hacked Thermal Generator | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Enh. Nuclear Core | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreBiomechanicalBattery Manual? 0 Play Time 01:21:15 Cumulative 71.4 hours Start 2022.09.08 @ 16:43:07 End 2022.09.08 @ 22:43:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45fd3829-dd0b-4297-a08c-a254b43101fc