Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 15:04:45 Player: Tottery Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2411) 2411 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4877 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 290/290 System Corruption 9% Temperature Warm (172) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (15) --- Light Deuterium Engine Light Treads Large Storage Unit Trap Scanner Active Sensor Suite Transport Network Coupler Particle Charger Weapon Cycler Hardlight Generator Particle Gun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Large Storage Unit Trap Scanner Sensor Array Active Sensor Suite Terrain Scanner Transport Network Coupler Particle Charger Light Armor Plating Hardlight Generator Beam Rifle [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 97 | 7 6 5 17 62 Power 17 | 1 . 1 3 12 Engine 16 | 1 . 1 3 11 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 23 | 2 2 1 4 14 Treads 12 | . . . . 12 Leg 11 | 2 2 1 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 2 1 . 20 Device 13 | . 1 . . 12 Storage 6 | 1 1 . . 4 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 33 | 3 2 2 10 16 Energy Gun 22 | 2 2 2 5 11 Energy Cannon 7 | . . . 5 2 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 20 | . . . . 20 Power 4 | . . . . 4 Propulsion 7 | . . . . 7 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 96 96 Engine 16 | . 14 14 18 16 Treads 13 | . . . . 21 Leg 11 | . 28 28 22 3 Device 8 | . 11 12 . 8 Storage 10 | . 14 14 11 9 Processor 5 | . . 1 11 5 Protection 1 | . . . . 2 Energy Gun 23 | . 27 28 18 22 Energy Cannon 3 | . . . 14 2 Peak Build Rating 37 | 6 7 8 16 37 Average Rating 21 | 5 6 7 13 30 On Entrance 7 | . 6 7 8 16 Naked Turns . | . . . . . Heaviest Build 52 | 14 23 19 32 52 Greatest Support 60 | 20 20 20 20 60 Greatest Overweight (x) 4 | 1 1 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 11 | 7 9 10 10 13 Most Carried 15 | 1 6 10 10 15 Average Carried 10 | . 2 7 9 12 Final Capacity 15 | 8 10 10 10 15 Final Carried 15 | 1 5 9 10 15 Class Distribution -------------------- 23% | Scavenger-Gunner 23% | Mutant 20% | Gunner 13% | Scavenger-Tank 11% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1435 | 244 76 60 232 823 Remotely . | . . . . . Salvage Created 3450 | . 300 193 379 2578 Parts 194 | . 11 17 30 136 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 67 | . 6 8 11 42 Melee 5 | . . . . 5 Guns 54 | . 5 8 9 32 Cannons 5 | . . . 2 3 Classes Destroyed 13 | . 2 3 1 7 Worker 2 | . . 1 . 1 Builder 2 | . . . . 2 Tunneler 1 | . . 1 . . Hauler 4 | . . . . 4 Recycler 7 | . . . . 7 Watcher 8 | . 1 . 3 4 Swarmer 25 | . . 6 7 12 Grunt 27 | . 6 2 . 19 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . . 4 7 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 2 3 4 5 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 395 | . 42 31 44 278 Missed 89 | . 17 11 10 51 Damage Taken 4293 | . 324 193 331 3445 Core 739 | . 77 48 55 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 213 | . . . . 213 Core Remaining (%) 78 | 100 . 50 86 . Volleys Fired 192 | . 33 22 22 115 Largest 3 | . 2 2 3 3 Hottest 211 | . 100 90 204 211 Shots Fired 486 | . 66 44 63 313 Gun 433 | . 66 44 55 268 Cannon 53 | . . . 8 45 Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . . . . 14 Thermal 472 | . 66 44 63 299 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 8 10 19 15 Robot Miss Streak 11 | . 4 3 11 6 Penetration Max . | . . . . . Secondary Targets 14 | . 1 1 2 10 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 314 | . 39 31 38 206 Core Hits 142 | . 14 14 25 89 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 19 | . 3 . 3 13 Burn 16 | . 3 . 3 10 Meltdown 2 | . . . . 2 Destroy 1 | . . . . 1 Melee Attacks 20 | . . . . 20 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . . 4 Damage Inflicted 5586 | . 497 374 593 4122 Guns 4513 | . 497 374 488 3154 Cannons 621 | . . . 105 516 Explosions . | . . . . . Melee 452 | . . . . 452 Ramming . | . . . . . Kinetic 210 | . . . . 210 Thermal 4924 | . 497 374 593 3460 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 452 | . . . . 452 Piercing . | . . . . . Highest Corruption 9 | . . . 3 9 Average Corruption 7 | . . . 3 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . . 3 48 Message Errors 13 | . . . 1 12 Matter Fused 14 | . . . . 14 Heat Flow Errors 6 | . . . . 6 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 1 | . . . 1 . Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles 22 | . . . . 22 Explosions . | . . . . . Melee 20 | . . . . 20 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 648 | . 430 218 409 648 Average Temperature 155 | . 168 83 137 168 Received Heat Transfer 1392 | . 174 48 36 1134 Effects 47 | . 3 . 6 38 Shutdowns 17 | . 2 . 3 12 Energy Bleed 6 | . . . 1 5 Interference 8 | . . . 1 7 Matter Decay 4 | . . . 1 3 Short Circuit 1 | . 1 . . . Damage (minor) 4 | . . . . 4 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 . . 2 Combat Hostiles 3 | . 1 . . 2 Parts Melted 33 | . 6 2 3 22 Heat Transferred 11626 | . 1702 980 1470 7474 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 484 | . 217 146 305 484 Initial 24 | . . 6 1 24 Average 144 | . 46 36 129 205 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 71 | 100 99 100 85 53 Level 1 22 | . . . 14 35 Level 2 6 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 1 7 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 3 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 13 8 16 60 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . . 3 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . . . 4 12 Terminals 12 | . . . 4 8 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 33 | . . . 8 25 Successful 19 | . . . 6 13 Failed 14 | . . . 2 12 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 6 | . . . . 6 Terminals 25 | . . . 8 17 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 2 | . . . . 2 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 13 | . . . 6 7 Record 1 | . . . . 1 Prototype ID Bank 3 | . . . 2 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . . 1 Zone Layout 5 | . . . 3 2 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6389 | 436 439 958 883 3673 Spaces Moved 3028 | 78 200 667 399 1684 Core 1 | 1 . . . . Treads 1561 | . . . . 1561 Legs 1466 | 77 200 667 399 123 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 156 | 120 120 120 185 170 Slowest Speed 400 | 190 190 120 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 11 36 96 36 90 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4238 | 416 330 779 495 2218 Wait 786 | 331 86 82 35 252 Move 3024 | 77 199 666 398 1684 Hop . | . . . . . Pick Up 51 | 1 2 2 6 40 Fast Attach 40 | 6 3 . 6 25 Attach 10 | . . . 1 9 Detach 5 | . 2 . . 3 Swap 47 | 1 3 5 10 28 Drop 68 | . 2 2 17 47 Fire 192 | . 33 22 22 115 Melee 15 | . . . . 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 437 | -11/Scrapyard | Entered Materials 438 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Entered Mines 881 | -10/Mines | Learned location of Storage (-7) 1301 | -10/Mines | Learned Materials stockpile data 1721 | -10/Mines | Build established: Scavenger-Mutant 1746 | -10/Mines | Discovered new exit (range 7) 1754 | -10/Mines | Identified exit to Materials 1811 | -10/Mines | Discovered exit to Materials (range 5) 1834 | -10/Mines | Entered Materials 1834 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2523 | -9/Materials | Discovered new exit (range 16) 2538 | -9/Materials | Build established: Gunner 2549 | -9/Materials | Identified exit to Materials 2717 | -9/Materials | Entered another Materials area 2717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3480 | -8/Materials | Build established: Scavenger-Gunner 3545 | -8/Materials | Discovered new exit (range 16) 3589 | -8/Materials | Identified exit to Factory 4451 | -8/Materials | Build established: Scavenger-Skirmisher 4784 | -8/Materials | Found Prototype Device 5059 | -8/Materials | Garrison activated, responded to threat 5089 | -8/Materials | Core integrity fell below 50% 5119 | -8/Materials | Core integrity fell below 20% 5159 | -8/Materials | Lost 11 parts (2p2n3u4w) 5433 | -8/Materials | Build established: Scavenger-Mutant 5477 | -8/Materials | Lost 4 parts (2p1n1w) 5763 | -8/Materials | Build established: Scavenger-Tank 5834 | -8/Materials | Identified Active Sensor Suite 5906 | -8/Materials | Discovered exit to Factory (range 11) 6253 | -8/Materials | Repaired Hrd. Medium Armor Plating 6390 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06292_ Y-45 Defender suffers critical hit (Burn). 06292_ Heat Sink melted. 06292_ Y-45 Defender destroyed. 06294_ K-01 Serf collects debris. 06296_ System corrupted: Energy discharge (-107). 06298_ K-01 Serf collects debris. 06300_ Dropped Lgt. Treads. 06303_ K-01 Serf collects debris. 06305_ Acquired 34 matter. 06308_ K-01 Serf collects debris. 06316_ IMIT/L#F/FFY<5TG<