Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.30 @ 02:52:48 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (433) 2165 Value Destroyed (19035) 19035 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4108) 4108 TOTAL SCORE: 32708 Bonus ------- High Alert Combat Kills 3122 Follower Combat Kills 805 Entered Garrisons 1000 Met Imprinter 300 Friendly Fire -1119 Cogmind --------- Core Integrity 919/1000 Matter 299/300 Energy 480/480 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Medium Treads Improved Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Medium Reflective Plating > --- WEAPON (2) ------- Heavy Plasma Cannon Plasma Flamer > --- INVENTORY (25) --- Light Angular Momentum Engine Light Antimatter Reactor High-capacity Matter Pod (200) Advanced Sensor Array Experimental Terrain Scan Processor Encrypted Comm Array Improved Armor Integrity Analyzer Advanced Hacking Suite Advanced Component Analysis Suite Long-range Tractor Beam Hacking Drone Bay (1/1) Beamcaster Beamcaster Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Improved Datajack Makeshift Hammer CR-A16's Behemoth Slayer Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Powered Armor > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Fission Core Improved Heavy Treads Armored Huge Wheel High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Phase Shifter Long-range Tractor Beam Thermic Laser Thermic Laser Thermic Laser Thermic Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Improved Datajack Makeshift Hammer [Rating: 91] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Smartbomb Launcher Special Weapon Plasma Flamer Impact Weapon Flail Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 . . . . . . . . 2 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Utility 7 | . . . 3 . . . . . . . . 1 . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 399 | 2 13 32 15 6 14 13 13 16 6 15 30 29 5 12 26 19 6 53 8 31 12 8 15 Power 31 | . 2 3 2 1 . . 2 . . . 1 1 . 1 1 4 1 4 1 5 . . 2 Engine 18 | . 2 3 2 1 . . 2 . . . 1 1 . 1 1 1 . . . 1 . . 2 Core 9 | . . . . . . . . . . . . . . . . 1 1 2 1 4 . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . Propulsion 53 | 2 1 4 6 1 4 1 2 4 2 . 4 3 . . 2 . . 6 . 8 . 1 2 Treads 44 | 2 1 1 5 1 4 1 2 4 2 . 4 3 . . 2 . . 3 . 6 . 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 3 1 . . . . . . . . . . . . . . 3 . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | . 2 6 6 2 5 5 4 1 2 . 9 6 4 5 5 7 3 28 4 10 7 4 7 Device 63 | . . 1 1 . 1 2 . . . . . 3 4 4 3 2 3 17 4 6 4 4 4 Storage 7 | . 1 2 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . Processor 18 | . 1 . 2 . . . . 1 1 . 2 1 . . . 3 . 4 . 1 . . 2 Hackware 6 | . . . 1 . . . 1 . . . 1 1 . 1 . . . 1 . . . . . Protection 38 | . . 3 2 2 3 3 2 . 1 . 5 1 . . 2 1 . 6 . 3 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 183 | . 8 19 1 2 5 7 5 11 2 15 16 19 1 6 18 8 2 15 3 8 5 3 4 Energy Gun 20 | . . 1 . . . . . . . . . . . 2 3 6 . 8 . . . . . Energy Cannon 40 | . . 3 . . 1 . 1 . . 7 5 8 . 1 5 . . 1 2 2 2 1 1 Ballistic Gun 62 | . 5 9 1 2 3 4 3 6 1 2 8 5 . 1 4 . 2 5 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . . 1 1 . 3 . 5 3 1 1 2 5 2 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Impact Weapon 21 | . 3 6 . . . 2 1 . . . . 4 . . 1 . . 1 1 . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Special Melee Weapon 9 | . . . . . . . . 2 1 1 . 1 . . . . . . . 3 . 1 . Unidentified Prototypes 8 | . . . . . 1 . 1 . . . 1 . . 2 . 1 . 1 . . 1 . . Parts Lost 50 | . 2 4 . . 2 1 . . . 1 1 . . . 3 4 . 14 1 8 . . 9 Power 6 | . 1 . . . . . . . . . . . . . . . . 2 . 1 . . 2 Propulsion 17 | . 1 3 . . . . . . . . . . . . 1 . . 5 . 4 . . 3 Utility 16 | . . 1 . . 2 . . . . . . . . . 2 2 . 3 . 2 . . 4 Weapon 11 | . . . . . . 1 . . . 1 1 . . . . 2 . 4 1 1 . . . Highest Loss Streak 6 | . 2 2 . . 1 1 . . . 1 1 . . . 2 3 . 4 1 4 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 87 98 98 89 90 89 90 89 90 83 76 69 75 79 81 86 79 91 98 100 100 95 Engine 6 | . 13 14 9 9 9 9 9 9 9 9 8 7 7 7 7 6 6 2 . 2 . . 1 Core 3 | . . . . . . . . . . . . . . . . . 5 4 11 10 13 13 9 Treads 21 | . 27 22 18 27 27 27 26 27 26 27 21 15 15 15 15 13 13 12 13 18 26 26 21 Wheel 1 | . . 4 7 . . . . . . . . . . . . . . 1 6 6 . . . Device 7 | . . 2 2 . 2 . . . . . . 1 7 11 17 19 13 7 10 17 20 20 19 Storage 6 | . 14 . 9 9 9 9 9 9 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 Processor 13 | . 13 . 8 9 9 9 9 17 18 18 18 21 15 10 7 9 20 20 21 20 13 13 17 Protection 8 | . . 13 15 16 10 17 10 9 8 9 8 6 7 7 7 6 6 5 6 2 5 6 4 Energy Gun 1 | . . 2 9 1 . . . . . . . . . 4 3 7 . 6 . . . . . Energy Cannon 3 | . . . . . . . . . . 14 6 5 . 6 5 . . . 4 5 . 12 9 Ballistic Gun 9 | . 26 18 9 16 17 17 17 17 17 3 11 7 . 2 4 . 13 6 8 2 . . . Impact Weapon 1 | . 1 6 . . . . . . . . . 1 . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 31 37 41 55 66 61 80 80 76 82 82 82 81 84 88 132 151 135 124 132 140 147 158 Greatest Support 150 | 40 40 40 60 60 64 64 62 62 60 60 95 150 150 150 150 150 150 150 10 88 88 88 96 Greatest Overweight (x) 12 | . . 1 2 . 1 . 1 1 1 1 1 . . . 1 . 1 11 12 11 1 1 1 Average Overweight (x) 1 | . . . . . . . . 1 1 1 . . . . . . . 1 10 3 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 19 | 8 13 5 15 15 15 15 18 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 18 | 6 10 5 14 14 14 14 17 19 20 19 19 19 19 19 17 22 23 21 22 22 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 14 15 14 20 20 20 19 20 20 20 20 17 22 25 21 24 25 25 25 25 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Matter Collected 11160 | 220 328 768 514 122 570 1038 230 518 382 294 687 381 450 302 591 701 200 1767 140 501 141 181 134 Remotely 1115 | . . . . . . 227 . . . . . . 450 . . 233 . 205 . . . . . Salvage Created 18602 | . 333 521 678 10 1446 1268 586 634 780 739 1501 898 684 660 814 1043 77 3664 258 1076 . 562 370 Parts 934 | . 21 31 42 . 87 52 43 30 41 43 94 55 1 33 45 47 4 170 10 45 . 21 19 Haulers Intercepted 16 | . 1 . 1 . 2 . 3 . 3 . 4 . . 1 . . . 1 . . . . . Recyclers Shooed 14 | . 2 . . . 1 . . . . . 1 . . 1 . . . 9 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 16 . . . . . . . . . . . . . . . . 10 19 . 24 . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 360 | . 9 14 9 . 28 23 10 20 13 23 27 20 4 10 33 29 . 57 4 10 . 11 6 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 202 | . 7 14 9 . 26 20 9 13 13 2 13 6 . 5 5 3 . 51 2 4 . . . Cannons 56 | . . . . . . . . . . 9 5 11 . 5 4 . . . 2 6 . 11 3 AOE 81 | . . . . . 2 3 . 7 . 10 9 3 4 . 21 22 . . . . . . . Classes Destroyed 27 | . 6 1 4 . 2 1 . 2 1 2 . 1 1 . . 2 . . . 3 . . 1 Worker 11 | . . . 2 . . . . . . . 3 1 . . . 2 . 3 . . . . . Builder 15 | . . . 1 . 3 . . . 1 . 3 . . 2 . 2 . 3 . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 1 . 2 . 3 . 3 . 4 . . 1 . . . 1 . . . . . Recycler 9 | . . . 2 . 1 . . . . . 2 . . 1 . 1 . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 Watcher 11 | . 1 . 1 . . . 1 . . . 4 1 . 1 . . . 2 . . . . . Swarmer 83 | . 3 3 . . 6 . 3 4 2 7 3 10 . 3 19 4 . 11 . . . 5 . Cutter 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 156 | . 5 . 3 . 13 17 2 8 10 12 13 5 . 2 10 15 . 22 2 7 . 5 5 Brawler 8 | . . . . . 2 2 . . . . 1 . . . . 2 . 1 . . . . . Duelist 5 | . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . Protector 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Sentry 46 | . . 1 5 . 5 3 4 4 1 1 6 2 . 1 3 1 . 7 1 . . 1 . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 17 | . . . 1 . 2 . 1 . . 1 2 1 . 1 1 . . 7 . . . . . Programmer 15 | . . . . . . . . . . . . 2 . 3 . 2 . 7 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Subdweller 11 | . 1 10 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Mutant 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | . 3 3 3 . 7 5 6 5 8 6 9 4 2 3 13 17 . 14 4 4 . 7 5 Combat Bots Only 14 | . 3 3 2 . 4 5 4 5 5 6 5 4 2 3 13 14 . 12 4 4 . 7 5 Max Kills in Single Turn 4 | . 1 2 2 . 2 2 1 2 2 3 4 3 1 1 3 4 . 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Exploded 3 | . . . . . 2 2 . 2 . 3 3 3 1 . 3 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Damage Taken 21406 | . 515 1185 334 81 1072 931 248 946 401 616 990 1003 116 863 1933 1249 . 5793 120 1178 . 526 1306 Core 1647 | . 107 57 61 . 102 77 28 69 28 54 35 53 16 94 154 91 . 336 . 153 . 51 81 Absorbed by Shields 1826 | . . . . . 132 398 . 45 . . . 16 . 40 793 . . . 156 42 . 180 24 Reduced by Siege Mode 477 | . . . . . . . . . . . 34 36 . 16 . 8 . 375 8 . . . . Ignored by Resistances 50 | . . . . . . 44 2 4 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4212 | . . . 103 . 583 . 702 . 816 . 670 570 . . . . . 747 . . 21 . . Core Remaining (%) 46 | 100 . 34 . . . . . . . . 17 . . . 54 . . . . . . 25 . Volleys Fired 1158 | . 24 63 35 12 80 117 21 48 39 52 67 33 22 58 73 43 2 240 11 70 . 30 18 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 . 2 2 Hottest 180 | . 46 80 90 51 90 56 63 61 56 138 138 138 46 100 138 170 66 156 123 180 . 180 180 Shots Fired 2079 | . 48 118 69 18 154 225 38 77 78 72 114 61 22 97 127 67 4 470 21 115 . 57 27 Gun 1605 | . 48 110 69 18 151 223 34 67 78 13 78 29 . 38 71 48 4 469 17 40 . . . Cannon 384 | . . 8 . . 2 . 4 . . 50 28 31 . 59 44 . . 1 4 75 . 54 24 Launcher 84 | . . . . . 1 2 . 10 . 9 8 1 22 . 12 19 . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Kinetic 1215 | . 48 110 34 18 151 223 34 67 78 13 78 29 . 23 44 . 4 204 17 40 . . . Thermal 674 | . . 8 35 . 2 . . . . . 11 4 . 74 63 48 . 266 4 75 . 57 27 Explosive 84 | . . . . . 1 2 . 10 . 9 8 1 22 . 12 19 . . . . . . . Electromagnetic 106 | . . . . . . . 4 . . 50 17 27 . . 8 . . . . . . . . Robot Hit Streak 35 | . 7 14 11 11 19 30 16 26 15 10 21 14 31 35 26 12 14 31 31 9 . 6 9 Robot Miss Streak 4 | . 2 4 4 . 2 2 1 2 2 2 3 1 . 3 3 1 . 4 1 2 . 2 2 Penetration Max 3 | . . . . 1 1 1 1 1 1 . 1 1 . . . . . 3 1 1 . . . Secondary Targets 29 | . . 2 . . 3 5 . 2 1 . 2 . . . 1 . . 10 . . . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 1 . 1 . . . 1 . . 1 . . . . 1 Shots Hit Robots 1545 | . 47 84 42 8 117 191 35 64 54 35 78 49 17 61 89 51 4 358 17 85 5 31 23 Core Hits 754 | . 16 25 22 3 57 65 17 32 28 32 61 29 5 24 48 55 2 167 8 31 . 18 9 Critical Kills 40 | . . 1 1 . 4 3 . 1 2 1 2 . . . . . 1 18 2 2 . . 2 Critical Parts Destroyed 48 | . 1 . . . 3 2 . . 1 . 1 . . . 1 . . 36 3 . . . . Critical Strikes 120 | . 1 1 1 . 7 5 . 1 3 1 3 1 . . 2 7 1 76 5 3 . . 2 Burn 30 | . . . . . . . . . . . . . . . 1 7 . 22 . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 85 | . . 1 1 . 7 5 . 1 3 1 3 . . . 1 . 1 54 5 2 . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 147 | . 25 66 . . . 3 . 10 . 5 . 6 . . 1 . . 1 . 11 6 2 11 Impact 103 | . 25 66 . . . 3 . . . . . 6 . . 1 . . 1 . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . 10 . . 11 Sneak Attacks 28 | . . . . . . . . 10 . 5 . . . . . . . . . 8 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44455 | . 1090 1346 922 171 3031 3175 800 1883 1340 1804 3233 1543 3112 1648 4197 3918 30 6481 364 2786 . 946 635 Guns 23592 | . 550 1346 922 171 2794 2831 634 1050 1254 157 1415 562 . 596 1231 752 30 6229 262 806 . . . Cannons 6613 | . . . . . . . 108 . . 674 423 749 . 1035 810 . . . 102 1376 . 922 414 Explosions 12332 | . . . . . 193 322 . 833 43 973 1305 204 3112 . 2127 3150 . 70 . . . . . Melee 1302 | . 536 . . . . . . . . . . . . . . . . . . 604 . . 162 Ramming 553 | . 4 . . . 44 22 58 . 43 . 90 28 . 17 29 16 . 182 . . . . 20 Kinetic 16978 | . 550 1346 401 171 2794 2831 634 1050 1254 157 1415 562 . 311 815 . 30 1589 262 806 . . . Thermal 11408 | . . . 521 . . . . . 43 90 93 98 . 1320 974 752 . 4640 102 1376 . 946 453 Explosive 12062 | . . . . . 193 322 . 833 . 883 1238 204 3112 . 2127 3150 . . . . . . . Electromagnetic 2152 | . . . . . . . 108 . . 674 397 651 . . 252 . . 70 . . . . . Impact 536 | . 536 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 766 | . . . . . . . . . . . . . . . . . . . . 604 . . 162 Highest Corruption 17 | . . . . . . . . . . . . . 17 16 11 3 3 12 4 4 4 . . Average Corruption 5 | . . . . . . . . . . . . . 11 10 11 1 3 5 4 4 4 . . Corruption Purged 16 | . . . . . . . . . . . . . 1 8 . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . . . . . . . . . . . . 8 42 48 4 7 74 21 27 1 . . Message Errors 48 | . . . . . . . . . . . . . 1 11 8 . 1 19 5 3 . . . Matter Fused 57 | . . . . . . . . . . . . . 1 11 10 2 3 19 4 7 . . . Heat Flow Errors 21 | . . . . . . . . . . . . . 1 7 7 . . 4 . 2 . . . Energy Discharges 28 | . . . . . . . . . . . . . 2 5 5 1 . 8 1 6 . . . Parts Rejected 5 | . . . . . . . . . . . . . 2 1 1 . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 31 | . . . . . . . . . . . . . . 2 3 1 3 15 3 4 . . . Data Loss (major) 15 | . . . . . . . . . . . . . 1 1 5 . . 1 3 3 1 . . Misfires 10 | . . . . . . . . . . . . . . 2 4 . . 2 2 . . . . Alerts 8 | . . . . . . . . . . . . . . 1 1 . . 3 2 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . 1 2 . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 625 | . 84 . . . 39 . . 17 . 11 23 35 1 48 120 133 . 8 . 85 . 21 . Projectiles 194 | . 2 . . . . . . . . . . 35 . 48 3 . . . . 85 . 21 . Explosions 345 | . . . . . 39 . . 17 . 11 23 . 1 . 117 133 . 4 . . . . . Melee 86 | . 82 . . . . . . . . . . . . . . . . 4 . . . . . Knockbacks 8 | . 7 . . . . . . . . . . . . . . . . 1 . . . . . Impact 5 | . 4 . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . . . . . . . . 103 . 62 96 32 117 . 105 . . . . . . . . Shots 16 | . . . . . . . . 3 . 3 4 1 3 . 2 . . . . . . . . Rammed 56 | . 1 . . . 3 1 9 . 6 . 5 2 . 1 5 1 . 22 . . . . . Targets Rammed 63 | . 1 . . . 3 1 9 . 6 . 9 2 . 2 5 1 . 23 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . . . . . 4 . . 1 . . . 1 . . . . 1 Highest Temperature 360 | . 24 272 154 24 207 318 104 120 63 270 233 255 166 285 198 162 . 300 132 183 . 26 360 Average Temperature 66 | . 6 139 52 11 54 101 24 51 20 85 55 90 78 75 76 53 . 62 37 40 . 14 142 Received Heat Transfer 6976 | . 228 505 126 18 443 565 27 331 207 90 396 85 . 73 613 464 . 1381 48 513 . 130 733 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 29 | . . . . . . . . . . . 3 5 . 2 . 1 . 17 1 . . . . Total Turns 931 | . . . . . . . . . . . 209 99 . 102 . 11 . 477 33 . . . . Longest Duration 97 | . . . . . . . . . . . 97 54 . 61 . 11 . 89 33 . . . . Robots Corrupted 6 | . . . . . . . 1 . . 2 . 1 . . 2 . . . . . . . . Combat Hostiles 5 | . . . . . . . 1 . . 2 . . . . 2 . . . . . . . . Parts Fried 30 | . 2 . . . . . 2 . . 4 9 8 . . 3 . . 2 . . . . . Impact Corruptions 7 | . 5 . . . . . . . . . 1 . . . . . . 1 . . . . . Robots Melted 13 | . . . . . . . . . . . . . . . 1 4 . 6 . . . . 2 Combat Hostiles 12 | . . . . . . . . . . . . . . . 1 4 . 5 . . . . 2 Parts Melted 49 | . 1 1 . . . . . 1 . . . . . 2 . 5 . 26 . 7 . 3 3 Heat Transferred 21325 | . . . 625 . . . . . 50 100 137 111 . 1739 1480 2700 . 9583 150 2150 . 1610 890 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Peak Influence 1326 | . 206 . 257 415 572 1149 642 1121 597 1021 894 474 125 218 1081 1086 376 1326 . . . . 134 Initial 567 | . . . . 121 195 317 559 3 546 169 497 216 71 87 154 567 376 123 . . . . . Average 416 | . 58 . 136 336 239 639 271 559 232 562 674 280 107 108 712 632 363 581 . . . . 23 Maximum Alert Level 4 | . 1 . 1 2 2 4 2 4 2 3 3 2 . 1 3 3 1 4 . . . . . Low Security (%) 32 | 100 93 . 84 7 59 . 45 35 50 14 . 5 100 91 11 . 5 16 . . . . 100 Level 1 22 | . 6 . 15 50 8 19 27 4 22 16 . 86 . 8 4 7 94 31 . . . . . Level 2 25 | . . . . 41 32 38 26 17 27 32 51 8 . . 26 70 . 15 . . . . . Level 3 17 | . . . . . . 35 . 39 . 36 48 . . . 57 22 . 15 . . . . . Level 4 3 | . . . . . . 7 . 3 . . . . . . . . . 20 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . . . 10 . 2 . 5 . 6 5 . 5 . 7 . 19 . . . . 3 Investigation 25 | . 2 . . . 4 . 2 . 2 . 3 3 . 2 . 1 . 5 . . . . 1 Extermination 13 | . . . . . . . . . . . . 2 . 2 . 2 . 6 . . . . 1 Reinforcement 12 | . . . . . 1 . . . 3 . 1 . . 1 . 1 . 4 . . . . 1 Assault 7 | . . . . . 1 . . . . . 2 . . . . 3 . 1 . . . . . Garrison 7 | . . . . . 4 . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Distress Signals 25 | . 2 . 1 . 3 . 3 . 4 . 1 3 . . . . . 7 . . . . 1 Communications Jammed 14 | . . . . . . . . . . . . . . 1 . 7 . 6 . . . . . Distress Signals 11 | . . . . . . . . . . . . . . 1 . 4 . 6 . . . . . Times Spotted 499 | . 15 17 17 2 38 23 17 25 34 18 40 26 5 16 35 35 . 87 2 18 . 13 16 Peak Tracking Total 8 | . 4 4 3 1 6 5 6 7 5 3 5 5 2 3 8 6 . 6 3 4 . 5 7 Tactical Retreats 23 | . 1 1 . . 1 2 . 1 1 . . . . 1 . 1 . 12 . 2 . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Traps Triggered 28 | . . 2 . . 1 3 1 7 . 3 1 3 . 1 . 4 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . . 16 . . 22 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . 2 . . 6 . . . . . . . . . . . Reused 8 | . . 2 . . . . . . 1 . . . . . . . . . . 5 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . 2 . . . . . . . . . . . . . . . . . 6 . 1 . Triggered 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Most Traps Carried 6 | . . 1 . . . . . . . . . . . . . . . . . 6 . 1 2 Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Machines Disabled 50 | . . . . 4 3 3 1 8 5 8 3 1 . 2 4 3 . 4 . 1 . . . Max in Single Turn 4 | . . . . 1 1 1 1 2 3 1 1 1 . 1 1 1 . 4 . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 14 | . . . . 3 . 3 . 3 . 3 . . . . 2 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Machines Accessed 102 | . 4 1 5 2 9 2 7 2 5 . 16 17 . 7 2 5 . 13 2 2 . . 1 Terminals 57 | . 3 . 2 2 5 2 5 2 3 . 11 7 . 4 2 2 . 6 . . . . 1 Fabricators 10 | . . . . . . . . . . . . 6 . 1 . 1 . 2 . . . . . Repair Stations 10 | . . . 1 . 1 . 1 . 1 . 2 2 . 1 . . . 1 . . . . . Recycling Units 9 | . 1 . 1 . 1 . . . . . 2 2 . . . 1 . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 2 . . . . . Total Hacks 293 | . 9 2 18 5 30 4 28 3 22 . 44 47 . 21 3 8 . 37 2 8 . . 2 Successful 132 | . 3 2 10 2 15 . 17 2 10 . 16 25 . 6 1 1 . 12 2 8 . . . Failed 161 | . 6 . 8 3 15 4 11 1 12 . 28 22 . 15 2 7 . 25 . . . . 2 Catastrophic 40 | . 2 . . 1 . 1 3 . 2 . 6 5 . 5 1 4 . 9 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 8 . 7 2 12 . 14 1 6 . 22 22 . 14 2 3 . 9 . . . . 2 Terminals 150 | . 7 . 7 5 12 4 14 3 15 . 32 15 . 14 3 4 . 13 . . . . 2 Fabricators 34 | . . . . . . . . . . . . 22 . 2 . 1 . 9 . . . . . Repair Stations 43 | . . . 6 . 4 . 12 . 4 . 6 5 . 2 . . . 4 . . . . . Recycling Units 20 | . 2 . 3 . 4 . . . . . 3 5 . . . 2 . 1 . . . . . Scanalyzers 18 | . . . . . 8 . . . . . 3 . . . . . . 7 . . . . . Garrison Access 16 | . . . 2 . 2 . 2 . 3 . . . . 3 . 1 . 3 . . . . . Terminal Hacks 43 | . 1 2 2 1 3 . 4 2 4 . 5 6 . 2 1 . . . 2 8 . . . Record 10 | . . 2 . . . . . . . . . . . . . . . . 1 7 . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . Unreport Threat 12 | . . . . . 2 . 3 . 2 . 4 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 6 . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . Repair Station Hacks 30 | . . . 4 . 2 . 9 . 4 . 5 3 . 1 . . . 2 . . . . . Scan Component 17 | . . . 2 . 1 . 5 . 2 . 3 2 . 1 . . . 1 . . . . . Repair 13 | . . . 2 . 1 . 4 . 2 . 2 1 . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 12 | . . . . . 4 . . . . . 3 . . . . . . 5 . . . . . Insert Component 5 | . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . Analyze 7 | . . . . . 2 . . . . . 2 . . . . . . 3 . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 27 | . 1 . 2 1 3 . 3 . 1 . 3 9 . 2 . . . 2 . . . . . Terminals 12 | . . . 2 1 1 . 2 . 1 . 2 1 . 2 . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Botnet 10 | . . . 1 1 1 . 2 . 1 . 2 1 . 1 . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . 6 . . . . . 2 . . . . . Liberate 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Fabnet 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . . . . 1 2 . . . . . . . . . . . Reject 4 | . . . . . 1 . . . . . 1 2 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 3 . 4 2 7 2 7 1 5 . 16 16 . 7 1 4 . 13 . . . . 1 Full Trace Events 18 | . 1 . . . 2 1 . . 1 . 3 1 . 2 . 1 . 5 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . . . . . . . . . 1 . . 14 . . Parts Built 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Time 340 | . . . . . . . . . . . . 340 . . . . . . . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . 34 . . . . . . . . . . . Parts Repaired 13 | . . . 2 . 1 . 4 . 2 . 2 1 . . . . . 1 . . . . . Time 643 | . . . 52 . 56 . 231 . 94 . 107 56 . . . . . 47 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 346 | . . . . . 346 . . . . . . . . . . . . . . . . . . Retrieved Matter 499 | . . . . . 499 . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . 9 . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . 2 . 1 5 2 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Combat 9 | . . . . . . . . . . . . . . . . . . 2 . 1 3 2 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . parse_system 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Relay Couplers Released 59 | . . . . 11 . 13 . 10 . 14 . . . 3 8 . . . . . . . . Machine Destruction 56 | . . . . 11 . 13 . 10 . 14 . . . . 8 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . 3 3 3 3 3 3 7 7 Autooverrided 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 Robots Rewired 17 | . . . . 2 . . . 10 . 3 . . . . . . . . . 1 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Total Allies 31 | . . . 1 2 1 . 2 10 . 3 . . . 1 . . . 5 . 2 . 3 1 Largest Group 6 | . . . 1 2 1 1 2 6 6 1 3 . . 1 1 . . 3 . 1 1 2 2 Highest-Rated Group 118 | . . . 10 31 15 15 32 118 118 24 72 . . 26 26 . . 60 . 31 31 36 108 Highest-Rated Ally 85 | . . . 10 16 15 15 16 24 24 24 24 . . 26 26 . . 29 . 31 31 31 85 Total Orders 42 | . . . 1 2 . . . . 13 . 2 . . 3 3 . . . . 7 . 4 7 STAY 24 | . . . 1 1 . . . . 8 . 1 . . 1 2 . . . . 3 . 2 5 FOLLOW 17 | . . . . 1 . . . . 5 . 1 . . 2 1 . . . . 4 . 2 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 163 | . . . . 9 9 6 . 55 41 . 13 . . . . . . 17 . 2 . 11 . Total Damage 3268 | . . . . 176 163 129 . 1002 790 . 573 . . . . . . 238 . 36 . 161 . Kills 34 | . . . . 1 2 . . 14 6 . 8 . . . . . . 2 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . . . . . . . . 1 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Turns Passed 37416 | 10 713 4691 696 606 1662 1293 1506 1553 2487 1366 2458 1752 194 1170 1145 872 425 3213 1746 2301 2137 2812 608 Spaces Moved 15611 | 5 225 2793 336 337 793 560 383 530 786 474 914 767 82 535 498 423 244 1196 700 972 829 1036 193 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 13155 | 5 225 2047 180 337 793 560 383 530 786 474 914 767 82 535 498 423 244 984 . 330 829 1036 193 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2456 | . . 746 156 . . . . . . . . . . . . . . 212 700 642 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 160 160 105 106 160 153 153 158 238 243 243 165 158 160 160 160 160 160 150 230 145 247 247 240 Average Speed 187 | 160 160 146 139 160 160 155 189 238 243 243 196 160 160 160 160 160 160 170 240 197 247 247 245 Slowest Speed 260 | 160 160 160 160 160 243 158 238 243 243 243 243 165 160 160 240 160 240 250 260 247 247 247 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 31 95 24 53 64 64 28 63 49 46 83 30 54 18 67 14 96 37 79 76 85 97 5 Regions Visited 23 Branch Regions 5 Pre-discovered Areas 8 | . 1 2 . . . . . . . . . . . . . . . . 1 3 . 1 . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 14 | . . 7 . . . . . . . . . . . . . . . . 3 1 2 1 . Spaces Dug 137 | . 1 29 . . 2 1 . 12 . 10 9 6 . 2 27 . . 6 . 19 . 8 5 Terrain Destroyed 780 | . 1 31 . 1 3 5 2 68 33 33 110 16 145 6 116 124 . 16 1 34 . 25 10 Melee 32 | . 1 23 . . . 1 . . . . . 5 . . 1 . . 1 . . . . . Projectile 128 | . . 8 . 1 2 . 2 . 1 . 28 1 . 6 2 . . 7 1 34 . 25 10 AOE 611 | . . . . . . 4 . 68 32 33 82 10 145 . 113 124 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Was Fac Low Low Zio Pro Fac Total 21446 | 6 501 3182 497 392 1024 752 1120 743 1275 610 1456 1210 120 749 722 556 278 1872 738 1223 921 1229 270 Wait 3515 | . 192 166 87 11 122 52 678 65 419 61 409 331 8 135 97 34 . 322 13 94 43 149 27 Move 15590 | 4 224 2792 335 336 793 559 382 528 786 473 913 767 81 535 495 423 243 1195 699 971 828 1035 193 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 13 26 11 5 4 2 11 1 1 . 10 9 2 2 6 16 12 16 5 17 15 2 4 Fast Attach 109 | . 3 10 8 3 4 2 4 4 2 . 6 3 2 5 5 8 4 19 2 8 1 . 6 Attach 80 | . 2 4 3 1 1 1 . . . 1 5 3 1 2 17 11 2 11 1 9 1 . 4 Detach 45 | . 2 1 2 2 . . . . . . 1 . . . 12 7 2 8 1 5 2 . . Swap 211 | 2 8 18 4 2 9 10 9 12 4 14 20 23 2 5 4 . . 23 5 14 10 8 5 Drop 190 | . 7 21 12 11 8 4 6 6 2 . 16 11 2 5 7 13 11 14 1 15 15 2 1 Fire 1158 | . 24 63 35 12 80 117 21 48 39 52 67 33 22 58 73 43 2 240 11 70 . 30 18 Melee 147 | . 25 66 . . . 3 . 10 . 5 . 6 . . 1 . . 1 . 11 6 2 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 63 | . 1 . . . 3 1 9 . 6 . 9 2 . 2 5 1 . 23 . . . . 1 Escape Stasis 17 | . . . . . . 1 . 12 . 4 . . . . . . . . . . . . . Rewire 71 | . . . . 9 . . . 57 . . . . . . . . 2 . . 3 . . . Trap 47 | . . 2 . . . . . . 16 . . 22 . . . . . . . 6 . 1 . Miscellaneous 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Mat) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 11 | -11/Junkyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Derelicts attacked the area 724 | -10/Materials | Entered Subcaves 769 | -10/Subcaves | Discovered new exit (range 9) 778 | -10/Subcaves | Learned Materials garrison access intel 802 | -10/Subcaves | Disturbed a concealed Subdweller 913 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1147 | -10/Subcaves | Learned location of Zion (-6) 1206 | -10/Subcaves | Met a Zionite searching for "candidates" 1368 | -10/Subcaves | Discovered new exit (range 10) 3371 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3377 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3404 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3792 | -10/Subcaves | Visited Clippyterm 3827 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4044 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4486 | -10/Subcaves | Core integrity fell below 50% 4774 | -10/Subcaves | Build established: Derelict-Mutant 5415 | -10/Subcaves | Entered Materials 5415 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5416 | -8/Materials | Loaded intel: 1 garrison access location 5448 | -8/Materials | Identified exit to Garrison 5773 | -8/Materials | Repaired Lgt. Treads 5801 | -8/Materials | Repaired Lgt. Treads 5841 | -8/Materials | Build established: Scavenger-Mutant 6111 | -8/Materials | Entered Garrison 6111 | -8/Garrison | Discovered recently destroyed garrison 6166 | -8/Garrison | Discovered new exit (range 28) 6166 | -8/Garrison | Discovered new exit (range 55) 6166 | -8/Garrison | Discovered new exit (range 52) 6166 | -8/Garrison | Discovered new exit (range 69) 6210 | -8/Garrison | Garrison Relay disabled 6401 | -8/Garrison | Garrison Relay disabled 6430 | -8/Garrison | Garrison Relay disabled 6717 | -8/Garrison | Entered Materials 6717 | -8/Materials | Accompanied by 1 ally 6780 | -8/Materials | Garrison activated, responded to threat 7732 | -8/Materials | Discovered new exit (range 16) 7965 | -8/Materials | Build established: Mutant 8245 | -8/Materials | Repaired Lyr. Heavy Armor Plating 8265 | -8/Materials | Discovered new exit (range 16) 8317 | -8/Materials | First assault squad dispatched 8373 | -8/Materials | Identified exit to Garrison 8379 | -8/Materials | Entered Garrison 8379 | -8/Garrison | Accompanied by 1 ally 8398 | -8/Garrison | Triggered checkpoint 8624 | -8/Garrison | Triggered checkpoint 8625 | -8/Garrison | Garrison Relay disabled 8918 | -8/Garrison | Triggered checkpoint 9011 | -8/Garrison | Discovered new exit (range 12) 9022 | -8/Garrison | Triggered checkpoint 9173 | -8/Garrison | Garrison Relay disabled 9341 | -8/Garrison | Triggered checkpoint 9431 | -8/Garrison | Discovered new exit (range 8) 9507 | -8/Garrison | Triggered checkpoint 9672 | -8/Garrison | Entered Materials 10304 | -8/Materials | Identified exit to Garrison 10874 | -8/Materials | Repaired Lyr. Heavy Armor Plating 10961 | -8/Materials | Repaired Broken Imp. Heavy Treads 11000 | -8/Materials | Repaired Arm. Treads 11053 | -8/Materials | Repaired Imp. Assault Rifle 11178 | -8/Materials | Entered Garrison 11178 | -8/Garrison | Accompanied by 2 allies 11206 | -8/Garrison | Triggered checkpoint 11240 | -8/Garrison | Garrison Relay disabled 11384 | -8/Garrison | Triggered checkpoint 11394 | -8/Garrison | Triggered checkpoint 11571 | -8/Garrison | Garrison Relay disabled 11723 | -8/Garrison | Triggered checkpoint 11736 | -8/Garrison | Core integrity fell below 50% 11779 | -8/Garrison | Triggered checkpoint 11985 | -8/Garrison | Triggered checkpoint 12077 | -8/Garrison | Phase Generator disabled 12081 | -8/Garrison | Garrison Relay disabled 12118 | -8/Garrison | Discovered new exit (range 83) 12118 | -8/Garrison | Discovered new exit (range 25) 12118 | -8/Garrison | Discovered new exit (range 54) 12118 | -8/Garrison | Discovered new exit (range 25) 12417 | -8/Garrison | Triggered checkpoint 12495 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12648 | -8/Garrison | Triggered checkpoint 12718 | -8/Garrison | Build established: Scavenger-Mutant 12731 | -8/Garrison | Entered Materials 12731 | -8/Materials | Accompanied by 6 allies 13036 | -8/Materials | Build established: Commander-Mutant 13503 | -8/Materials | Build established: Scavenger-Mutant 15075 | -8/Materials | Repaired Lyr. Heavy Armor Plating 15115 | -8/Materials | Repaired Arm. Treads 15218 | -8/Materials | Identified exit to Garrison 15218 | -8/Materials | Entered Garrison 15322 | -8/Garrison | Triggered checkpoint 15419 | -8/Garrison | Garrison Relay disabled 15621 | -8/Garrison | Triggered checkpoint 15668 | -8/Garrison | Triggered checkpoint 15781 | -8/Garrison | Build established: Mutant 15862 | -8/Garrison | Triggered checkpoint 15915 | -8/Garrison | Discovered new exit (range 6) 15966 | -8/Garrison | Discovered new exit (range 14) 16044 | -8/Garrison | Triggered checkpoint 16088 | -8/Garrison | Garrison Relay disabled 16341 | -8/Garrison | Triggered checkpoint 16387 | -8/Garrison | Triggered checkpoint 16416 | -8/Garrison | Garrison Relay disabled 16584 | -8/Garrison | Entered Materials 16584 | -8/Materials | Accompanied by 3 allies 17416 | -8/Materials | Discovered new exit (range 16) 17442 | -8/Materials | Found Powered Armor 17449 | -8/Materials | Found Powered Armor 17453 | -8/Materials | Found Powered Armor 17458 | -8/Materials | Found Powered Armor 18231 | -8/Materials | Repaired Lyr. Heavy Armor Plating 18380 | -8/Materials | Discovered new exit (range 15) 18584 | -8/Materials | First assault squad dispatched 18585 | -8/Materials | Repaired Cld. Ion Engine 18809 | -8/Materials | Core integrity fell below 20% 19016 | -8/Materials | Discovered new exit (range 16) 19042 | -8/Materials | Entered Factory 19042 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19405 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 19677 | -7/Factory | Fabricated Smartbomb Launcher (x1) 20293 | -7/Factory | Repaired Lyr. Heavy Armor Plating 20453 | -7/Factory | Discovered new exit (range 6) 20703 | -7/Factory | Fabricated Imp. Heavy Treads? 20794 | -7/Factory | Sucked down chute 20794 | -7/Factory | Entered Waste 20809 | -7/Waste | EMP discharged 20820 | -7/Waste | Spotted C-40 Crusher 20834 | -7/Waste | Destroyed C-40 Crusher 20850 | -7/Waste | Spotted C-40 Crusher 20868 | -7/Waste | Destroyed C-40 Crusher 20878 | -7/Waste | Spotted C-40 Crusher 20885 | -7/Waste | Spotted C-40 Crusher 20886 | -7/Waste | Destroyed C-40 Crusher 20893 | -7/Waste | Spotted C-40 Crusher 20908 | -7/Waste | Destroyed C-40 Crusher 20909 | -7/Waste | EMP discharged 20909 | -7/Waste | System corruption reached 10% 20955 | -7/Waste | Discovered new exit (range 16) 20988 | -7/Waste | Entered Factory 21476 | -7/Factory | Discovered new exit (range 16) 22158 | -7/Factory | Identified exit to Garrison 22158 | -7/Factory | Entered Garrison 22158 | -7/Garrison | Accompanied by 1 ally 22322 | -7/Garrison | Triggered checkpoint 22376 | -7/Garrison | Destroyed 13 combat bots 22379 | -7/Garrison | Garrison Relay disabled 22518 | -7/Garrison | Triggered checkpoint 22542 | -7/Garrison | Triggered checkpoint 22694 | -7/Garrison | Triggered checkpoint 22768 | -7/Garrison | Garrison Relay disabled 22822 | -7/Garrison | Discovered new exit (range 12) 22964 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23021 | -7/Garrison | Triggered checkpoint 23046 | -7/Garrison | Destroyed 7 combat bots 23187 | -7/Garrison | Discovered new exit (range 8) 23198 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23291 | -7/Garrison | Discovered new exit (range 9) 23303 | -7/Garrison | Entered Factory 23303 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23653 | -6/Factory | First assault squad dispatched 23828 | -6/Factory | Destroyed 8 combat bots 24054 | -6/Factory | Lost 3 parts (2u1w) 24054 | -6/Factory | Discovered new exit (range 5) 24070 | -6/Factory | Identified exit to Factory 24172 | -6/Factory | Destroyed 14 combat bots 24175 | -6/Factory | Sucked down chute 24175 | -6/Factory | Entered Waste 24175 | -6/Waste | The area was eerily silent 24470 | -6/Waste | Found Heavy Servo Lattice 24521 | -6/Waste | Discovered new exit (range 13) 24598 | -6/Waste | Identified exit to Factory 24600 | -6/Waste | Entered Factory 25254 | -6/Factory | Fabricated B-48 Gladiator? 26206 | -6/Factory | Repaired Broken Arm. Heavy Treads? 26386 | -6/Factory | First assault squad dispatched 26692 | -6/Factory | Discovered exit to Factory (range 19) 26794 | -6/Factory | Local machine network offline 26841 | -6/Factory | Garrison activated, responded to threat 27133 | -6/Factory | Lost 4 parts (1p1n1u1w) 27134 | -6/Factory | Destroyed 12 combat bots 27217 | -6/Factory | System corruption reached 10% 27279 | -6/Factory | Lost 3 parts (1p1n1u) 27326 | -6/Factory | Lost 4 parts (1n3w) 27562 | -6/Factory | Discovered new exit (range 6) 27563 | -6/Factory | Core integrity fell below 50% 27588 | -6/Factory | Identified exit to Lower Caves 27813 | -6/Factory | Entered Lower Caves 27826 | -6/Lower Caves | Met a Warlord Commander 27827 | -6/Lower Caves | Learned location of Warlord (-5) 27834 | -6/Lower Caves | Found Encrypted Comm Array 27886 | -6/Lower Caves | Build established: Scavenger-Mutant 28841 | -6/Lower Caves | Encountered a Warlord checkpoint 29315 | -6/Lower Caves | Learned Factory emergency access door positions 29327 | -6/Lower Caves | Discovered new exit (range 4) 29557 | -6/Lower Caves | Identified exit to Lower Caves 29559 | -6/Lower Caves | Entered another Lower Caves area 29697 | -6/Lower Caves | Discovered exit to Factory (range 12) 30092 | -6/Lower Caves | Lost 4 parts (1p2n1u) 30431 | -6/Lower Caves | Attacked by a faux Warlord 30669 | -6/Lower Caves | Encountered a Warlord checkpoint 30848 | -6/Lower Caves | Discovered new exit (range 7) 30906 | -6/Lower Caves | Learned location of Extension (-5) 30906 | -6/Lower Caves | Learned Extension trap positions 30906 | -6/Lower Caves | Learned Armory emergency access door positions 30930 | -6/Lower Caves | Destroyed VG-0M1(g) 31857 | -6/Lower Caves | Identified exit to Zion 31860 | -6/Lower Caves | Entered Zion 31860 | -6/Zion | Accompanied by 1 ally 31985 | -6/Zion | System corruption cleaned by Quarantine Array 32084 | -6/Zion | Given the Hacking Drone Bay 32085 | -6/Zion | Found Prototype Device 32085 | -6/Zion | Identified Hacking Drone Bay 32206 | -6/Zion | Discovered new exit (range 16) 32268 | -6/Zion | Found Prototype Processor 32272 | -6/Zion | Found Prototype Processor 32275 | -6/Zion | Found Prototype Processor 32278 | -6/Zion | Identified Exp. Target Analyzer 32279 | -6/Zion | Found Prototype Processor 32280 | -6/Zion | Identified Exp. Core Analyzer (x2) 32295 | -6/Zion | Found Prototype Processor 32298 | -6/Zion | Identified Exp. Melee Analysis Suite 32299 | -6/Zion | Found Prototype Processor 32303 | -6/Zion | Identified Exp. Terrain Scan Processor 32305 | -6/Zion | Identified Exp. Targeting Computer 33280 | -6/Zion | Found Unknown Piercing Weapon 33281 | -6/Zion | Identified CR-A16's Pointy Stick 33328 | -6/Zion | Learned location of 1 exit from Lower Caves 33991 | -6/Zion | Identified exit to Proximity Caves 33997 | -6/Zion | Entered Proximity Caves 33997 | -5/Proximity Caves | Accompanied by 1 ally 33999 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34601 | -5/Proximity Caves | Learned location of Armory (-3) 35080 | -5/Proximity Caves | Destroyed 7 combat bots 35593 | -5/Proximity Caves | Discovered exit to Factory (range 13) 36423 | -5/Proximity Caves | Learned 4 Factory zone layouts 36809 | -5/Proximity Caves | Entered Factory 36809 | -5/Factory | Accompanied by 1 ally 36809 | -5/Factory | Evolved 2 slots: Utility x2 36810 | -5/Factory | Identified exit to Extension 37118 | -5/Factory | Spotted B-75 Beast 37322 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 37325 | -5/Factory | Destroyed B-75 Beast 37356 | -5/Factory | Lost 6 parts (2p2n2u) 37417 | -5/Factory | Self-destructed Last Messages --------------- CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. 37324_ U-05 Engineer builds a Wall. 37325_ Neutrino Core destroyed. 37325_ B-75 Beast suddenly blasts apart at the seams. 37325_ B-75 Beast destroyed. 37328_ Acquired Imp. Medium Treads. 37328_ R-10 Processor collects Hacking Suite. 37332_ Acquired Rnf. Deuterium Engine. 37340_ Acquired Med. Reflective Plating. 37347_ Acquired Imp. Cooling System. 37352_ Acquired Magnetic Acceleration Cannon. 37356_ Acquired 70 matter. 37361_ R-10 Processor collects Carbon-fiber Leg. 37385_ Acquired 4 matter. 37399_ R-10 Processor collects Hvy. Laser. 37405_ R-10 Processor collects Carbon-fiber Leg. 37408_ P-70 Sage resets R-10 Processor, system corruption cleaned. 37409_ R-10 Processor collects Hvy. Laser. 37415_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ######???????????????????????????????????????????? | | #??##########??????????????????????????????? | | #??? #??????????????????????????????? | | #??# """ #??????????????????????????????? | | #??# """ #??????????????????????????????? | | #??# """ #??????????????????????????????? | | #??# #?##???????????????????????????? | | #??# """"" ## #???????????????????????????? | | #??# """"" [# #????????????????????????????? | | #??# """ "#?????????????????????????????? | | = #??# ##?????????????????????????????? | | #??#####+###"#??#######+##############?????? | | #????# ## #?#% %% ! #?????? | | +########### #?##?# #?????? | | #????### ^%"" """^""" +?????? | | ###### #?????## %%%" """ """ #?????? | | #????# #??????# %%"" """ """ u #?????? | | #????## ##??????#@ ^ ^ #?????? | | #?????# #???????# """ """ #?????? | | ##+####### #???????# """ """ #?????? | | # # #?????### ^ """ """ #?????? | | # """""" # #?????#"" "" ^ #?????? | | # """""" # #?????#"" """ """ | | # """""" # #?????#"T "F """ ![ | | # """""" + #?????#"" """ """ ![ | | # # #?????#"" "" [ ? | | ########## ######### %% ? | | #??????# ##T ###p % ? ? | | ####?###### %R #### ???? | | ?????# "" p #???# #??????? | | T =& % #???? ????????? | | ###### &&&& % #????? ?????????? | | ?????###### [ &&& m #????????????????? | | ??????????# ##########+####????????????????? | | ??????????####/####???????? #????????????????? | | ???????????? ??????????? #????????????????? | | ??????????? ?? ??????????? ? "????????????????? | | ?????????????? ??????????? ? ##???????????????? | | ??????????????? ??????????? ??#????????????????? | | ??????????????? ??????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 36 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 1200 Resistance: TH 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Heavy Treads | -8/Materials | Scanalyzed KE Penetrator | -8/Materials | Scanalyzed Arm. Heavy Treads | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory Smartbomb Launcher | x1 | -7/Factory | Preloaded Imp. Heavy Treads | x2 | -7/Factory | Authchip B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationLinearNullifier Manual? 0 Play Time 02:59:24 Cumulative 1320.0 hours Start 2023.06.29 @ 04:41:41 End 2023.06.30 @ 02:52:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 949 Rogue 945 Adventurer 4 Explorer 0 Win Type - Total 149 Types 111/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d27ca179-934b-4a44-a1a2-b0fe0427d9f0