Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 01:21:54

Player: Darcyisverycute

Result: Destroyed by BW-TRS(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (494)      494
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 999

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     278/300
Energy                     92/125
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (450) Ox8
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
       Small Laser
  Subdweller Machine Gun
>            --- INVENTORY (5) ----
    Improved Terrain Scanner
             Scrap Shield

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
       Light Treads
      Spiked Treads
>            --- UTILITY ----------
       Large Storage Unit
    Improved Terrain Scanner
>            --- WEAPON -----------
       Small Laser
  Subdweller Machine Gun
>            --- INVENTORY --------
             Humpback
       Light Armor Plating
             Scrap Shield
       Small Laser
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
             Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             16   | 7   1   8   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   1   3   
    Device                 2    | 1   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   .   3   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  2    | .   .   2   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Backups            7    | 2   6   7   
  Power                    .    | 1   1   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   1   2   
  Weapon                   4    | 1   3   5   
  Tool/Special             .    | .   .   .   
Unused Backups             8    | .   1   7   
  Power                    1    | .   1   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   5    | .   .   5   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     98   | .   100 98  
  Engine                   14   | .   14  14  
  Treads                   28   | .   28  28  
  Device                   7    | .   14  6   
  Storage                  13   | .   14  13  
  Protection               5    | .   .   7   
  Energy Gun               11   | .   14  11  
  Ballistic Gun            16   | .   14  16  
Peak Build Rating          12   | 7   8   12  
  Average Rating           8    | 5   7   9   
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 13  28  31  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   10  14  
  Most Carried             13   | 5   8   13  
  Average Carried          8    | 2   6   9   
  Final Capacity           15   | 8   15  5   
  Final Carried            8    | 5   8   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           549  | 283 35  231 
  Remotely                 .    | .   .   .   
Salvage Created            653  | 178 124 351 
  Parts                    54   | 18  6   30  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      13   | .   .   13  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  16   | .   4   12  
  Guns                     16   | .   4   12  
Classes Destroyed          6    | 3   2   1   
  Worker                   1    | 1   .   .   
  Tunneler                 3    | 3   .   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  5    | .   1   4   
  Grunt                    4    | .   3   1   
  Subdweller               7    | .   .   7   
Best Kill Streak           4    | 3   2   4   
  Combat Bots Only         4    | .   2   4   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        97   | .   26  71  
  Missed                   22   | .   3   19  
  Hits                     75   | .   23  52  
    Projectile             75   | .   23  52  
    AOE                    4    | .   .   4   
Damage Taken               1214 | .   240 974 
  Core                     250  | .   34  216 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              93   | 13  29  51  
  Largest                  2    | 2   2   2   
  Hottest                  100  | 60  60  100 
Shots Fired                173  | 26  58  89  
  Gun                      172  | 26  58  88  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  1    | .   .   1   
  Kinetic                  101  | 13  29  59  
  Thermal                  72   | 13  29  30  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         25   | 14  13  25  
  Robot Miss Streak        3    | 1   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           124  | 19  43  62  
  Core Hits                40   | 7   9   24  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         1    | .   1   .   
    Destroy                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1434 | 191 403 840 
  Guns                     1434 | 191 403 840 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  868  | 82  165 621 
  Thermal                  566  | 109 238 219 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         2    | .   2   2   
  Average Corruption       2    | .   2   2   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  29   | .   7   22  
    Message Errors         5    | .   .   5   
    Matter Fused           5    | .   2   3   
    Heat Flow Errors       4    | .   1   3   
    Energy Discharges      7    | .   2   5   
    Data Loss (minor)      5    | .   2   3   
    Data Loss (major)      2    | .   .   2   
    Misfires               1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        230  | 40  203 230 
  Average Temperature      50   | 20  55  97  
  Received Heat Transfer   198  | .   120 78  
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | 1   .   .   
  Heat Transferred         1300 | 250 550 500 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             40   | 10  40  .   
  Initial                  .    | .   .   .   
  Average                  5    | 1   7   .   
Influence Increases        285  | 25  100 160 
  Destroy 0b10 Robot/C     180  | .   80  100 
  Destroy 0b10 Robot/NC    25   | 25  .   .   
  Destroy Leader           20   | .   20  .   
  Lose Combat Pursuer      60   | .   .   60  
Influence Decreases        229  | 25  100 104 
  Time Decay               199  | 25  100 74  
  Lost Part                30   | .   .   30  
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   10  16  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   .   1   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   .   3   
  Successful               3    | .   .   3   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   .   3   
  Record                   3    | .   .   3   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     1195 | 26  426 743 
  Terrain                  284  | .   .   284 
  Seismic                  911  | 26  426 459 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2337 | 201  426  1710 
Spaces Moved               1202 | 93   157  952  
  Core                     2    | 2    .    .    
  Treads                   1200 | 91   157  952  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 157  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       38   | 6    40   70   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1455 | 121  281  1053 
  Wait                     109  | 4    89   16   
  Move                     1200 | 92   156  952  
  Hop                      .    | .    .    .    
  Pick Up                  22   | 5    4    13   
  Fast Attach              8    | 7    .    1    
  Attach                   7    | .    .    7    
  Detach                   3    | .    .    3    
  Swap                     7    | .    1    6    
  Drop                     5    | .    2    3    
  Fire                     93   | 13   29   51   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            1    | .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Sub)
-10/Subcaves (discovered 4 exits: Mat x2 / *Rec / [*Scr])

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
  202 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  499 | -10/Materials | Discovered new exit (range 6)
  615 | -10/Materials | Discovered new exit (range 4)
  628 | -10/Materials | Entered Subcaves
  629 | -10/Subcaves  | Approached by a straggling Scientist
  781 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
  876 | -10/Subcaves  | Scientist uncovered a shortcut to Scraptown
 1547 | -10/Subcaves  | Visited Clippyterm
 1552 | -10/Subcaves  | Identified exit to Recycling
 1552 | -10/Subcaves  | Identified exit to Materials
 1658 | -10/Subcaves  | Disturbed a concealed Subdweller
 1867 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 1933 | -10/Subcaves  | Core integrity fell below 50%
 2136 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2275 | -10/Subcaves  | Learned location of Zion (-6)
 2275 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2333 | -10/Subcaves  | Core integrity fell below 20%
 2338 | -10/Subcaves  | Destroyed by BW-TRS(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
  Source.
02065_ Acquired 6 matter.
02129_ System corrupted: Component data lost.
Battle Cannon falls loose from the Twisted
  Machinery.
02148_ Acquired Battle Cannon.
02192_ G-34 Mercenary destroyed.
02199_ Acquired 20 matter.
02202_ Heat Sink fries itself beyond repair.
02202_ Acquired Sml. Laser.
02245_ FP-7Z2(z): "She is not going to be happy
  we haven't found any suitable candidates yet."
02275_ FP-7Z2(z): "Hey you! It's really
  dangerous down here, I feel that you could die
  at any moment. For your health and safety
  might I suggest a trip to Zion?"
World map updated: -6/Zion.
02332_ Lgt. Treads destroyed.
02333_ Dropped Lrg. Storage Unit.
02334_ Spk. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TacticalSwordAirjet
  Manual?         0
Play Time         00:13:38
  Cumulative      182.3 hours
  Start           2025.05.13 @ 01:00:21
  End             2025.05.13 @ 01:21:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          99
  Rogue           91
  Adventurer      8
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/1/1/0/0/0/0/0/0
Lore%             72
Gallery%          70
Achievement%      59
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4f41cc44-8fcc-4f54-a7b2-13a4db1ba4b9