Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.25 @ 17:06:25 Player: Kenzurith Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (400) 2000 Value Destroyed (22728) 22728 Prototype IDs (64) 1280 Alien Tech Used (4) 800 Bonus (13700) 13700 TOTAL SCORE: 49908 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 7313 Follower Combat Kills 274 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1187 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 63/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Graviton Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Linked Autogun Linked Autogun > --- INVENTORY -------- Particle Reactor Quantum Reactor Medium Treads Medium Treads Enhanced Armored Heavy Treads Long-range Sensor Array Advanced Force Field Advanced Force Field GOLEM Unit Gamma Rifle Gamma Rifle Gamma Rifle KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Gamma Bomb Array CR-A16's Pointy Stick [Rating: 184] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Linked Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Guided Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . 1 . . . 1 2 . . . . . 2 . . . . 2 . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 350 | . 3 19 2 . . 18 7 8 4 1 46 . 18 1 4 . 1 3 12 11 8 7 9 30 23 62 53 Power 25 | . . 6 . . . 4 1 . 1 . 8 . . . . . . . . . . . . . 1 . 4 Engine 13 | . . 6 . . . 3 1 . 1 . 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . 4 Propulsion 72 | . . 6 . . . 5 2 2 . . 13 . 1 . 1 . . . 2 2 2 1 3 4 4 9 15 Treads 41 | . . 4 . . . 5 1 1 . . 6 . . . . . . . 1 1 . . 1 . . 6 15 Leg 20 | . . 1 . . . . . . . . 2 . 1 . 1 . . . . . 2 1 2 4 4 2 . Wheel 9 | . . . . . . . 1 1 . . 5 . . . . . . . 1 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | . 2 3 1 . . 5 3 3 1 1 13 . 10 1 . . 1 2 7 6 6 1 6 11 11 36 12 Device 74 | . . 1 1 . . 1 2 2 1 . 6 . 5 . . . 1 1 5 2 4 1 2 7 4 19 9 Storage 29 | . 2 1 . . . 1 . 1 . . 1 . 3 . . . . . 2 . 1 . 1 1 2 11 2 Processor 16 | . . 1 . . . 3 1 . . 1 . . 2 1 . . . . . . . . 1 1 . 5 . Hackware 8 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . 3 . . Protection 15 | . . . . . . . . . . . 6 . . . . . . 1 . . . . 2 2 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . 1 4 1 . . 4 1 3 2 . 12 . 7 . 3 . . 1 3 3 . 5 . 15 7 17 22 Energy Gun 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Energy Cannon 26 | . . 1 . . . 3 1 2 1 . 6 . 3 . 1 . . . . . . 1 . . 1 5 1 Ballistic Gun 43 | . 1 2 . . . . . . . . . . 1 . 1 . . . . . . 1 . 11 3 8 15 Ballistic Cannon 14 | . . . 1 . . 1 . . . . 1 . 1 . . . . 1 3 2 . 2 . 2 . . . Launcher 10 | . . . . . . . . 1 1 . 3 . . . 1 . . . . 1 . 1 . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . 1 1 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 1 . . . . . . . 7 . 2 . . . . . . . 4 . . 3 12 5 2 Parts Lost 109 | . . 2 . . . 6 . 3 1 . 17 . 3 1 4 . . . 3 1 . 2 2 6 3 5 50 Power 11 | . . . . . . 1 . . 1 . 3 . . . 1 . . . . . . . . . . . 5 Propulsion 21 | . . 1 . . . 2 . 1 . . 5 . . . 1 . . . 1 . . . . 2 1 . 7 Utility 45 | . . . . . . 1 . 1 . . 5 . 1 1 . . . . 2 1 . 1 1 3 2 4 22 Weapon 32 | . . 1 . . . 2 . 1 . . 4 . 2 . 2 . . . . . . 1 1 1 . 1 16 Highest Loss Streak 33 | . . 1 . . . 2 . 3 1 . 7 . 2 1 4 . . . 2 1 . 2 2 1 2 1 33 Average Slot Usage (%) 87 | . 99 99 88 88 88 92 100 99 99 100 92 84 85 86 84 86 86 87 85 87 90 88 88 88 85 80 80 Engine 3 | . 14 21 22 22 22 14 15 15 14 15 2 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 9 7 6 6 5 6 6 5 5 5 5 5 5 5 4 4 5 Treads 6 | . . 11 22 22 22 26 16 14 7 7 9 . . . . . . . 4 2 . . 3 . . 8 11 Leg 10 | . 28 10 . . . . . . . . 2 23 20 20 19 20 20 17 11 8 9 17 17 20 20 7 2 Wheel 1 | . . . . . . . 5 7 15 15 9 . . . . . . . . 2 3 . . . . . . Device 16 | . . 11 11 11 11 5 15 14 15 15 14 15 16 15 13 13 18 26 25 21 16 11 18 19 16 17 18 Storage 15 | . 27 13 11 11 11 18 15 15 15 15 15 15 19 20 20 20 20 17 17 21 17 17 15 16 14 14 12 Processor 7 | . . 8 . . . 6 15 15 15 15 8 7 9 10 13 13 7 5 3 . . . . 5 5 10 12 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 5 17 17 8 2 4 3 . Protection 3 | . . . . . . . . . . . 3 . . . . . . 1 2 5 5 5 8 5 6 6 3 Energy Cannon 6 | . . 2 . . . 9 15 14 14 15 12 15 10 6 9 13 13 6 5 5 5 7 5 1 3 . . Ballistic Gun 3 | . 26 17 21 11 11 4 . . . . . . . 6 2 . . . . . . . . 6 3 4 9 Ballistic Cannon 1 | . . . . 11 11 3 . . . . . . 1 . . . . 3 5 4 5 2 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 21 38 46 46 46 62 56 72 72 70 102 102 138 127 137 137 138 140 140 141 137 143 162 153 159 167 170 Greatest Support 145 | 20 20 40 40 40 40 66 63 24 24 24 66 58 88 80 80 76 76 76 76 60 90 90 110 130 125 145 138 Greatest Overweight (x) 47 | . 1 1 1 1 1 1 4 5 2 2 6 1 2 1 1 1 1 1 5 6 4 2 1 2 2 2 47 Average Overweight (x) 1 | . . . . 1 1 . 3 3 2 2 2 1 1 1 1 1 1 1 1 3 2 1 1 . 1 1 1 Largest Inventory Capacity 20 | . 10 10 10 10 10 16 16 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 10 10 10 15 16 16 18 18 18 18 19 20 20 20 20 20 19 20 20 20 20 20 19 19 19 Most Carried 20 | . 8 10 10 10 10 16 16 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 6 7 10 10 10 14 15 16 17 17 17 17 19 20 19 20 19 20 19 19 19 19 19 19 17 19 18 Final Capacity 20 | 6 10 10 10 10 10 16 16 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 8 10 10 10 10 16 16 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 1 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Hauler-Golem 13% | Mutant 9% | Hauler-Mutant 8% | Hacker-Mutant 7% | Scavenger-Gunner 4% | Golem 3% | Scavenger-Golem 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Golem | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Golem | -4/Armory Hacker-Golem | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Matter Collected 13479 | 200 . 354 6 . 31 318 . 235 55 10 463 171 333 132 87 . 36 32 300 349 . 524 419 622 426 4130 4246 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23839 | . . 597 . . 54 787 . 195 203 . 717 75 1496 369 517 . 235 69 213 832 . 464 1129 1003 344 6268 8272 Parts 1054 | . . 42 . . 3 41 . 7 8 . 23 6 71 15 16 . 9 1 18 25 . 23 41 61 6 313 325 Haulers Intercepted 4 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 15 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 6 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . 2 4 . . . . 15 13 . 31 . 24 23 . 27 . . . . . Prevented 20 | . . . . . . . . 5 3 . . 6 . . 4 . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 338 | . . 12 . . 1 14 . 7 7 . 15 1 25 8 9 . 5 1 10 17 . 12 16 21 4 66 87 Melee 13 | . . . . . . . . . . . . . 5 . . . . . . . . . . 2 4 2 . Guns 158 | . . 11 . . 1 2 . . . . . . 1 2 . . . . . . . . . 17 . 50 74 Cannons 133 | . . 1 . . . 8 . 2 2 . 9 1 17 6 6 . 5 1 10 17 . 8 16 2 . 14 8 AOE 23 | . . . . . . 1 . 4 4 . 5 . . . 2 . . . . . . 4 . . . . 3 Classes Destroyed 22 | . . 7 . . 1 . . . 1 . 5 . 2 . . . . . . . . . . 2 . 1 3 Worker 12 | . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . 6 2 Builder 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Recycler 22 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 8 11 Watcher 19 | . . 2 . . . 2 . . . . . . 2 . . . . . . . . . 1 1 . 6 5 Swarmer 60 | . . 7 . . . . . 5 4 . . . 6 3 2 . 2 . 8 1 . 6 . 4 . 6 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Grunt 93 | . . 3 . . . 5 . . 2 . . . 9 5 2 . 2 . 2 11 . . 8 . 3 13 28 Brawler 9 | . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . 2 3 Duelist 14 | . . . . . . . . . 1 . . . . . 3 . . . . 2 . 2 . . . . 6 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 33 | . . 2 . . . 6 . 1 . . . 1 4 . 2 . . 1 . 2 . 1 2 5 . 4 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 20 | . . . . . 1 3 . 1 . . . . 1 . . . . . . . . 2 . . . 4 8 Programmer 57 | . . . . . . . . . . . . . 3 . . . . . . . . 1 6 6 . 22 19 Tracker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 Combat Programmer 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . . 13 . . 1 5 . 6 4 . 6 1 5 4 4 . 3 1 5 6 . 4 4 5 1 8 14 Combat Bots Only 13 | . . 6 . . 1 4 . 6 4 . 6 1 5 4 4 . 3 1 5 6 . 4 4 5 1 5 13 Max Kills in Single Turn 4 | . . 2 . . 1 1 . 2 2 . 2 1 2 1 2 . 1 1 1 1 . 4 1 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 2 2 . 2 . . . 2 . . . . . . 4 . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Damage Taken 32761 | . . 633 . . 34 1370 . 459 212 . 2474 23 2306 658 1623 . 101 85 1485 717 . 907 1547 2197 481 3624 11825 Core 3914 | . . 120 . . . 127 . 25 17 . 411 . 442 88 243 . 13 23 145 65 . 147 93 252 54 197 1452 Absorbed by Shields 9150 | . . . . . . . . . . . . . 376 . . . . . 113 97 . . 600 141 503 3825 3495 Reduced by Siege Mode 517 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 461 Core Remaining (%) 68 | 100 100 . . . 70 76 . . . . . 35 . . . . 7 . . . . 62 . . 81 84 . Volleys Fired 1233 | . 2 37 . . 3 55 . 22 12 . 63 3 73 18 26 . 8 2 29 38 . 25 55 81 13 382 286 Largest 4 | . 2 2 . . 2 2 . 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 4 Hottest 185 | . 40 101 . . 59 112 . 112 112 . 126 126 126 40 68 . 50 78 78 78 . 116 91 86 100 100 185 Shots Fired 1991 | . 4 72 . . 6 99 . 34 21 . 98 6 128 36 35 . 16 4 57 75 . 45 109 156 23 397 570 Gun 1148 | . 4 57 . . 3 24 . . . . . . 7 18 6 . . . . . . . . 141 20 347 521 Cannon 801 | . . 15 . . 3 75 . 24 18 . 81 6 121 18 26 . 16 4 57 72 . 44 109 14 3 50 45 Launcher 42 | . . . . . . . . 10 3 . 17 . . . 3 . . . . 3 . 1 . 1 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1299 | . 4 44 . . 6 48 . . . . 10 . 32 18 6 . . 2 28 35 . 11 55 148 20 347 485 Thermal 408 | . . . . . . . . . . . . . 74 18 17 . 16 2 29 37 . 29 54 7 3 50 72 Explosive 31 | . . . . . . . . 10 3 . 17 . . . . . . . . . . 1 . . . . . Electromagnetic 253 | . . 28 . . . 51 . 24 18 . 71 6 22 . 12 . . . . 3 . 4 . 1 . . 13 Robot Hit Streak 105 | . 1 11 . . 3 22 . 9 12 . 8 5 18 19 35 . 42 9 13 21 . 11 19 10 7 55 105 Robot Miss Streak 12 | . 2 4 . . 2 3 . 1 4 . 4 1 3 3 . . 1 . 4 3 . 3 3 12 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 21 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 16 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Shots Hit Robots 1651 | . 2 50 . . 3 71 . 14 14 . 60 5 100 26 33 . 12 4 43 64 . 33 86 99 33 396 503 Core Hits 1011 | . . 25 . . 3 29 . 12 12 . 49 3 44 12 14 . 7 2 22 50 . 23 30 34 19 259 362 Critical Hits 109 | . . . . . . 2 . . . . . . 2 . . . . . . . . 1 26 18 3 18 39 Critical Kills 40 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 8 6 1 8 14 Critical Parts Destroyed 59 | . . . . . . 1 . . . . . . . . . . . . . . . 1 16 10 2 10 19 Melee Attacks 92 | . . . . . . . . . . . 17 . 11 . . . . . . . . . . 2 38 24 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . 17 . 11 . . . . . . . . . . 2 38 24 . Sneak Attacks 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60758 | . 25 863 3 . 31 1559 . 526 603 . 2340 130 4088 812 1265 . 550 166 1342 2452 . 1601 3170 3094 1057 15796 19285 Guns 33412 | . 25 576 . . 16 210 . . . . . . 112 350 122 . . . . . . . . 2754 245 12858 16144 Cannons 21019 | . . 287 . . 15 1142 . 188 291 . 534 130 3453 462 904 . 550 166 1342 2196 . 1335 3162 340 . 2475 2047 Explosions 4107 | . . . . . . 207 . 338 312 . 1107 . 327 . 239 . . . . 256 . 266 . . . . 1055 Melee 2153 | . . . . . . . . . . . 699 . 196 . . . . . . . . . . . 812 446 . Ramming 67 | . . . 3 . . . . . . . . . . . . . . . . . . . 8 . . 17 39 Kinetic 36411 | . 25 461 . . 31 457 . . . . 89 . 730 350 122 . . 57 587 1072 . 254 797 2930 245 12858 15346 Thermal 15530 | . . . . . . 207 . 38 110 . 170 . 2329 462 687 . 550 109 755 1124 . 1037 2365 164 . 2475 2948 Explosive 2032 | . . . . . . . . 300 202 . 937 . 327 . . . . . . . . 266 . . . . . Electromagnetic 4565 | . . 402 . . . 895 . 188 291 . 445 130 506 . 456 . . . . 256 . 44 . . . . 952 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2153 | . . . . . . . . . . . 699 . 196 . . . . . . . . . . . 812 446 . Highest Corruption 52 | . 1 . . . . . . . . . . . 4 4 4 4 4 . . . . . 9 21 28 22 52 Average Corruption 13 | . 1 . . . . . . . . . . . 2 4 4 4 4 . . . . . 3 11 27 11 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 710 | . . . . . . . . . . . . . 5 18 22 3 9 . . . . . 20 71 72 166 324 Message Errors 84 | . . . . . . . . . . . . . 2 4 7 1 . . . . . . 2 7 10 25 26 Matter Fused 83 | . . . . . . . . . . . . . . 6 3 1 3 . . . . . 2 11 12 21 24 Heat Flow Errors 51 | . . . . . . . . . . . . . 1 1 5 1 5 . . . . . 3 7 11 12 5 Energy Discharges 44 | . . . . . . . . . . . . . 2 3 5 . 1 . . . . . 5 3 5 7 13 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Data Loss (minor) 53 | . . . . . . . . . . . . . . 3 2 . . . . . . . 2 5 3 21 17 Data Loss (major) 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 10 Misfires 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 3 Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 2 Misdirections 57 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 11 36 Targeting Errors 237 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 18 19 46 148 Weapon Failures 56 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 8 39 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1402 | . . 20 . . . 4 . 38 . . 212 . 269 . 28 . 38 . 144 54 . 121 250 . . 172 52 Projectiles 1128 | . . 20 . . . 4 . . . . 4 . 255 . 14 . 38 . 144 54 . 121 250 . . 172 52 Explosions 79 | . . . . . . . . 38 . . 13 . 14 . 14 . . . . . . . . . . . . Melee 195 | . . . . . . . . . . . 195 . . . . . . . . . . . . . . . . Knockbacks 66 | . . . . . . 4 . . . . 6 . 12 . . . . . 6 19 . 5 12 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . . 4 . . . . 6 . 9 . . . . . 5 17 . 5 11 2 . . . Secondary 7 | . . . . . . . . . . . . . 3 . . . . . 1 2 . . 1 . . . . Self-Inflicted Damage 261 | . . . . . . . . 18 19 . 69 . 131 . . . . . . . . 10 . . . . 14 Shots 8 | . . . . . . . . 1 1 . 3 . 2 . . . . . . . . 1 . . . . . Rammed 17 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 15 Targets Rammed 19 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 15 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . . 195 . . 27 162 . 244 99 . 126 . 195 166 194 80 203 . 42 180 . 188 201 205 239 256 361 Average Temperature 63 | . . 68 . . 14 52 . 84 54 . 26 . 81 68 77 52 86 . 14 54 . 77 50 92 79 52 83 Received Heat Transfer 4322 | . . 87 . . . 333 . 18 63 . 435 12 575 138 264 . . . 264 306 . 72 243 167 73 201 1071 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 Total Turns 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 138 142 Longest Duration 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 90 Robots Corrupted 11 | . . . . . . 3 . 1 1 . 1 . 2 . 1 . . . . . . . . . . . 2 Combat Hostiles 11 | . . . . . . 3 . 1 1 . 1 . 2 . 1 . . . . . . . . . . . 2 Parts Fried 22 | . . 3 . . . 3 . . 3 . 1 1 4 . 3 . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . . . . . . . . 2 . 2 . 1 . . . . 1 2 . . 9 4 Heat Transferred 9602 | . . . . . . 250 . . 100 . 112 . 1250 250 375 . 300 50 450 625 . 525 1175 75 . 1850 2215 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 4 . 1 2 . 1 . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Peak Influence 2170 | . 26 320 66 . 45 366 181 . . . . . 629 . . . . 94 . . . . 315 468 . 1414 2170 Initial 795 | . . 10 66 . . 17 165 . . . . . . . . . . 59 . . . . 84 134 . . 795 Average 534 | . 17 97 56 . 44 189 179 . . . . . 369 . . . . 70 . . . . 184 194 . 537 1372 Maximum Alert Level 5 | . . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 2 . 4 5 Low Security (%) 39 | . 100 76 100 . 100 59 100 . . . . . 28 . . . . 100 . . . . 57 64 . 30 . Level 1 15 | . . 23 . . . 40 . . . . . . 13 . . . . . . . . . 42 26 . 15 . Level 2 16 | . . . . . . . . . . . . . 58 . . . . . . . . . . 9 . 25 1 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 33 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 35 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 1 1 . . . 6 . . . . . . 9 . 1 . . 1 . 1 . . 4 2 . 28 44 Investigation 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Extermination 20 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 2 . 8 5 Reinforcement 13 | . 1 . . . . 2 . . . . . . 4 . . . . 1 . . . . 1 . . 2 2 Assault 29 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 2 24 Garrison 13 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 3 6 Intercept 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 7 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Distress Signals 10 | . . 2 . . . 2 . . . . . . 2 . . . . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 507 | . 2 21 . . 1 29 . 9 7 . 15 1 39 8 11 . 9 1 16 25 . 16 29 28 5 84 151 Peak Tracking Total 27 | . 1 8 . . 1 8 . 7 4 . 6 1 8 4 10 . 5 1 5 7 . 5 10 4 4 6 27 Tactical Retreats 37 | . . 1 . . . . . . . . 1 . 5 . 3 . . . 4 6 . 2 1 2 . 5 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Traps Triggered 15 | . 1 1 . . . 1 . . . . . . 3 . . . . . . . . . . 3 . 2 4 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Disabled 31 | . . . . . 1 1 . . . . 4 . 12 . 1 . . . 1 . . . 2 4 4 . 1 Max in Single Turn 6 | . . . . . 1 1 . . . . 1 . 6 . 1 . . . 1 . . . 1 1 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Accessed 45 | . 3 5 1 4 . 1 1 . . . . . 3 . . 4 . . 1 1 9 . 2 3 1 4 2 Terminals 22 | . 3 5 . . . 1 1 . . . . . 2 . . . . . . . . . 2 3 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 146 | . 5 16 1 4 . 2 2 . . . . . 8 . . 31 . . 1 1 48 . 7 5 1 9 5 Successful 110 | . 2 7 1 4 . 1 1 . . . . . 2 . . 31 . . 1 1 48 . 3 1 1 5 1 Failed 36 | . 3 9 . . . 1 1 . . . . . 6 . . . . . . . . . 4 4 . 4 4 Catastrophic 9 | . 2 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 4 11 . . . 2 1 . . 6 . . 6 . . . . . . . . . 3 2 1 1 3 Terminals 52 | . 5 16 . . . 2 2 . . . . . 6 . . . . . . . . . 7 5 . 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 98 | . 2 4 1 4 . . 1 . . . . . 1 . . 31 . . 1 1 48 . 1 1 1 . 1 Record 55 | . . 1 . 4 . . . . . . . . . . . 11 . . 1 . 36 . . 1 1 . . Part Schematic 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . 1 . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . 3 . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 . Terminals 8 | . . 3 . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . 2 . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 4 . . . 1 1 . . . . . 3 . . . . . . . . . 2 3 . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Time 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total Allies 13 | . . . . . . . . . . 8 . . . . 2 . 1 . . 2 . . . . . . . Largest Group 8 | . . . . . . . . . . 8 8 . . . 2 2 3 3 1 2 2 2 . . . . . Highest-Rated Group 343 | . . . . . . . . . . 343 343 . . . 58 58 152 152 94 58 58 58 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 94 . . . 29 29 94 94 94 29 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . 5 . . . . 47 . . . . . 22 4 3 . . 19 . . . . . Total Damage 2219 | . . . . . . . . . . . 1132 . . . . . 521 135 147 . . 284 . . . . . Kills 16 | . . . . . . . . . . . 7 . . . . . 5 . 1 . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . 1 . . . 1 . . . . 1 . 3 3 . . . . . . . Drone Launches 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Turns Passed 26618 | . 198 863 466 847 195 774 192 696 357 996 2098 904 1890 1038 902 128 474 133 1532 1071 294 980 1003 1134 941 3850 2662 Spaces Moved 12078 | 1 141 435 254 471 104 336 130 486 287 872 967 417 817 339 245 78 270 70 469 564 185 253 459 403 325 1627 1073 Core 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads 3600 | . . 189 254 471 104 336 15 2 . . 291 . . . . . . . 13 4 . . . . . 904 1017 Legs 5661 | 1 141 246 . . . . . . . . 40 417 817 339 245 78 270 70 456 284 68 253 459 403 325 723 26 Wheels 2787 | . . . . . . . 115 484 287 872 636 . . . . . . . . 276 117 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 160 180 180 160 130 110 110 110 110 160 160 163 163 163 163 163 163 140 140 156 160 135 127 160 50 Average Speed 156 | 120 131 154 179 180 180 162 133 128 110 110 140 160 162 163 163 163 163 163 184 168 146 161 162 154 158 165 171 Slowest Speed 2400 | 120 150 160 180 180 180 180 160 220 110 110 220 160 185 163 163 163 163 163 260 280 240 185 163 185 180 200 2400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 46 | 2 35 42 59 93 26 36 4 48 36 85 76 58 29 65 48 68 51 2 59 64 62 57 14 21 99 32 29 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 7 | . . . . . . . . . . 1 . 1 . . . 1 . . 1 . 3 . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 29 | . . . 1 . . . . 6 1 2 . 4 . 1 2 . 3 . 4 3 . 2 . . . . . Spaces Dug 80 | . . . . . . . . 30 . . 27 . 1 . . . . . . . . 19 . 2 . 1 . Terrain Destroyed 330 | . . . . . . 21 . 66 16 . 68 . 61 7 1 . 4 . 15 12 . 26 7 8 . 2 16 Melee 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 . Projectile 93 | . . . . . . 2 . . . . . . 21 7 1 . 4 . 15 12 . 7 7 6 . 1 10 AOE 233 | . . . . . . 19 . 66 16 . 67 . 40 . . . . . . . . 19 . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total 18428 | . 150 557 265 470 106 469 150 522 307 908 1570 648 1231 794 714 79 293 87 1104 632 209 789 609 757 669 2654 1685 Wait 4100 | . . 40 6 . . 19 . 1 . 34 425 227 286 432 412 2 10 9 560 6 . 489 73 193 184 483 209 Move 12050 | . 140 434 253 470 103 335 129 485 286 871 965 416 816 338 244 77 269 69 468 563 184 252 458 402 324 1626 1073 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | . 3 12 . . . 24 7 4 3 1 23 1 7 . 1 . 1 . 11 1 5 3 3 11 30 25 13 Fast Attach 134 | . 1 3 2 . . 5 1 2 . . 11 . 7 1 . . 1 3 6 7 8 2 5 18 19 23 9 Attach 102 | . . 5 . . . 7 3 2 2 . 15 . 2 . 2 . . . 2 1 . 2 2 5 5 16 31 Detach 122 | . . 1 1 . . 3 . . . . 4 . 8 5 4 . 3 4 9 3 . 8 3 20 15 18 13 Swap 119 | . 2 11 . . . 6 3 4 2 1 20 . 9 . 2 . . . 4 3 1 3 2 8 2 23 13 Drop 234 | . 2 14 2 . . 15 7 2 2 1 26 1 12 . . . 1 . 15 6 11 5 6 17 39 33 17 Fire 1233 | . 2 37 . . 3 55 . 22 12 . 63 3 73 18 26 . 8 2 29 38 . 25 55 81 13 382 286 Melee 92 | . . . . . . . . . . . 17 . 11 . . . . . . . . . . 2 38 24 . Ram 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crush 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Rewire 27 | . . . . . . . . . . . . . . . 23 . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered new exit (range 8) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 303 | -9/Materials | Build established: Mutant 464 | -9/Materials | Discovered new exit (range 7) 568 | -9/Materials | Discovered new exit (range 8) 1062 | -9/Materials | Entered Mines 1073 | -9/Mines | Found the Drone Emporium 1086 | -9/Mines | Found Prototype Device 1086 | -9/Mines | Identified Bomb Drone Bay 1127 | -9/Mines | Discovered new exit (range 9) 1147 | -9/Mines | Discovered new exit (range 15) 1506 | -9/Mines | Learned Materials stockpile data 1519 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1521 | -9/Mines | Discovered new exit (range 5) 1528 | -9/Mines | Entered Exiles 1528 | -9/Exiles | Found Exiles lab abandoned 1559 | -9/Exiles | Discovered new exit (range 14) 2358 | -9/Exiles | Discovered new exit (range 10) 2375 | -9/Exiles | Entered Mines 2563 | -8/Mines | Discovered new exit (range 3) 2570 | -8/Mines | Entered Materials 2570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -8/Materials | Garrison activated, responded to threat 3325 | -8/Materials | Discovered new exit (range 9) 3344 | -8/Materials | Entered Factory 3344 | -7/Factory | Evolved 2 slots: Utility x2 3359 | -7/Factory | Identified exit to Storage 3359 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Build established: Scavenger-Mutant 3536 | -7/Factory | Entered Lower Caves 3537 | -7/Lower Caves | Encountered a Warlord checkpoint 3579 | -7/Lower Caves | Identified exit to Lower Caves 4021 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4083 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4232 | -7/Lower Caves | Entered another Lower Caves area 4584 | -7/Lower Caves | Discovered new exit (range 6) 4588 | -7/Lower Caves | Identified exit to Zion 4589 | -7/Lower Caves | Entered Zion 4631 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4664 | -7/Zion | Given A8's code to call for help 4669 | -7/Zion | Discovered new exit (range 8) 4730 | -7/Zion | Gained Derelict followers 4849 | -7/Zion | Visited the Megawrench Repair Shop 4948 | -7/Zion | Received a visual enhancement algorithm 5038 | -7/Zion | Gained Derelict followers 5056 | -7/Zion | Learned Factory fabricator intel 5127 | -7/Zion | Found CR-A16's Pointy Stick 5223 | -7/Zion | Learned location of Armory (-4) 5547 | -7/Zion | Opened final containment barrier to the Deep Caves 5562 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5565 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5574 | -7/Zion | Discovered new exit (range 3) 5574 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5575 | -7/Zion | Identified exit to Deep Caves 5585 | -7/Zion | Entered Deep Caves 5585 | -7/Deep Caves | Accompanied by 8 allies 5833 | -7/Deep Caves | Attacked by Z-Imprinter 5862 | -7/Deep Caves | Destroyed Z-Imprinter 5915 | -7/Deep Caves | Lost 7 parts (2p2n1u2w) 5925 | -7/Deep Caves | Found Prototype Protection 5925 | -7/Deep Caves | Identified Zio. Weapon Casing 5976 | -7/Deep Caves | Found Prototype Device 5979 | -7/Deep Caves | Identified Zio. Metafield Generator 6104 | -7/Deep Caves | Z-Facility disabled 6207 | -7/Deep Caves | Crushed by falling debris 6272 | -7/Deep Caves | Found Zio. Weapon Casing 6281 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 6715 | -7/Deep Caves | Core integrity fell below 50% 6819 | -7/Deep Caves | Spotted as-17029 6849 | -7/Deep Caves | Destroyed as-17029 6873 | -7/Deep Caves | Lost 3 parts (1n2u) 6906 | -7/Deep Caves | Exposed GOLEM chamber 6909 | -7/Deep Caves | Found GOLEM Unit 6914 | -7/Deep Caves | Found GOLEM Unit 6925 | -7/Deep Caves | Found GOLEM Unit 6931 | -7/Deep Caves | Found GOLEM Unit 7214 | -7/Deep Caves | Build established: Scavenger-Golem 7260 | -7/Deep Caves | Discovered new exit (range 7) 7681 | -7/Deep Caves | Identified exit to Proximity Caves 7683 | -7/Deep Caves | Entered Proximity Caves 7708 | -6/Proximity Caves | Build established: Golem 8097 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8337 | -6/Proximity Caves | Discovered new exit (range 8) 8479 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8574 | -6/Proximity Caves | Identified exit to Factory 8587 | -6/Proximity Caves | Entered Factory 8587 | -6/Factory | Evolved 2 slots: Utility x2 8588 | -6/Factory | Loaded intel: 5 fabricator locations 8979 | -6/Factory | Build established: Hauler-Golem 9095 | -6/Factory | Garrison activated, responded to threat 10413 | -6/Factory | Discovered new exit (range 9) 10421 | -6/Factory | Core integrity fell below 50% 10468 | -6/Factory | Identified exit to Lower Caves 10477 | -6/Factory | Entered Lower Caves 11507 | -6/Lower Caves | Discovered new exit (range 4) 11515 | -6/Lower Caves | Entered another Lower Caves area 11517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11596 | -6/Lower Caves | Encountered a Warlord checkpoint 11812 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11835 | -6/Lower Caves | Core integrity fell below 20% 11874 | -6/Lower Caves | Lost 4 parts (1p1n2w) 12397 | -6/Lower Caves | Discovered new exit (range 13) 12417 | -6/Lower Caves | Entered Data Miner 12417 | -6/Data Miner | Accompanied by 2 allies 12417 | -6/Data Miner | Discovered new exit (range 7) 12448 | -6/Data Miner | Met Data Miner 12476 | -6/Data Miner | Learned location of Section 7 (-3) 12476 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12506 | -6/Data Miner | Received God Mode back door access code from Data Miner 12545 | -6/Data Miner | Entered Proximity Caves 12545 | -5/Proximity Caves | Accompanied by 2 allies 12842 | -5/Proximity Caves | Escorted by Enhanced Grunt 12973 | -5/Proximity Caves | Discovered new exit (range 11) 12984 | -5/Proximity Caves | Learned 4 Factory zone layouts 13019 | -5/Proximity Caves | Entered Factory 13019 | -5/Factory | Accompanied by 3 allies 13019 | -5/Factory | Evolved 2 slots: Utility x2 13020 | -5/Factory | Identified exit to Factory 13096 | -5/Factory | Discovered new exit (range 15) 13152 | -5/Factory | Entered Upper Caves 13152 | -5/Upper Caves | Accompanied by 2 allies 13192 | -5/Upper Caves | Spotted B-75 Beast 13425 | -5/Upper Caves | Build established: Hauler-Mutant 13879 | -5/Upper Caves | Build established: Hauler-Golem 14312 | -5/Upper Caves | Learned Factory emergency access door positions 14413 | -5/Upper Caves | Build established: Hauler-Mutant 14642 | -5/Upper Caves | Discovered new exit (range 9) 14677 | -5/Upper Caves | Learned Factory emergency access door positions 14684 | -5/Upper Caves | Entered another Upper Caves area 15386 | -5/Upper Caves | Learned Factory emergency access door positions 15600 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15642 | -5/Upper Caves | Learned Factory security intel 15650 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15725 | -5/Upper Caves | Encountered a Warlord checkpoint 15741 | -5/Upper Caves | Discovered new exit (range 8) 15755 | -5/Upper Caves | Entered Zhirov 15755 | -5/Zhirov | Accompanied by 2 allies 15755 | -5/Zhirov | Discovered new exit (range 3) 15781 | -5/Zhirov | Met Zhirov 15792 | -5/Zhirov | Build established: Hacker-Mutant 15807 | -5/Zhirov | Learned location of Quarantine (-3) 15807 | -5/Zhirov | Learned location of Testing (-2) 15807 | -5/Zhirov | Learned location of Command (-1) 15835 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15861 | -5/Zhirov | Found Alien Artifact 15861 | -5/Zhirov | Identified Integrated Reactor 15861 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15888 | -5/Zhirov | Found Alien Artifact 16049 | -5/Zhirov | Entered Proximity Caves 16049 | -4/Proximity Caves | Accompanied by 2 allies 16131 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16438 | -4/Proximity Caves | Build established: Hacker-Golem 16804 | -4/Proximity Caves | Spotted B-86 Titan 17021 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17029 | -4/Proximity Caves | Entered Factory 17029 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17030 | -4/Factory | Identified exit to Armory 17050 | -4/Factory | Build established: Hacker-Mutant 17286 | -4/Factory | Discovered new exit (range 16) 17660 | -4/Factory | Build established: Hauler-Mutant 18014 | -4/Factory | Build established: Hauler-Golem 18032 | -4/Factory | Entered Armory 18342 | -4/Armory | System corruption reached 10% 18598 | -4/Armory | Found Gamma Bomb Array 19165 | -4/Armory | Identified Transdimensional Reconstructor 19165 | -4/Armory | Warped through subspace to slip node 19165 | -4/Armory | Discovered new exit (range 1) 19165 | -4/Armory | Identified exit to Lab 19166 | -4/Armory | Entered Lab 19168 | -4/Lab | Discovered new exit (range 9) 19179 | -4/Lab | Identified exit to Research 19187 | -4/Lab | Unable to decrypt terminal 19187 | -4/Lab | Opened the door to a hidden lab 19188 | -4/Lab | Gained access to the hidden lab's interior 19190 | -4/Lab | Detected by scanners 19199 | -4/Lab | Confronted by A5 19232 | -4/Lab | Disabled Active System Cloaker 19256 | -4/Lab | MAIN.C forces arrive to investigate 19353 | -4/Lab | Found Prototype Protection 19353 | -4/Lab | Identified Med. Regenerative Plating 19465 | -4/Lab | Found Prototype Special Weapon 19465 | -4/Lab | Identified Gui. Remote Datajack 19494 | -4/Lab | Unable to decrypt terminal 19511 | -4/Lab | Found Prototype Energy Gun 19511 | -4/Lab | Identified Tachyon Dispersion Ray 19516 | -4/Lab | Found Prototype Energy Cannon 19516 | -4/Lab | Identified Warp Cannon 19535 | -4/Lab | Found Prototype Protection 19535 | -4/Lab | Identified Hvy. Regenerative Plating 19566 | -4/Lab | Found Prototype Hackware 19566 | -4/Lab | Identified Quantum Router 19615 | -4/Lab | Found Prototype Hackware 19640 | -4/Lab | Found Alien Artifact 19640 | -4/Lab | Identified Integrated Dissipator 19640 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19649 | -4/Lab | Found Alien Artifact 19649 | -4/Lab | Identified Core Regenerator 19649 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 19671 | -4/Lab | Found Transdimensional Reconstructor 19694 | -4/Lab | Found Prototype Hackware 19771 | -4/Lab | Found GOLEM Unit 19799 | -4/Lab | Warped through subspace 19900 | -4/Lab | Identified Exp. Hacking Suite 20002 | -4/Lab | Identified Exp. System Shield 20107 | -4/Lab | Entered Research 20107 | -3/Research | Evolved 2 slots: Utility x2 20158 | -3/Research | Repaired Hcp. Storage Unit 20245 | -3/Research | Repaired Imp. Force Field 20304 | -3/Research | Build established: Hacker-Mutant 20606 | -3/Research | Incoming investigation squad redirected 20779 | -3/Research | Intercept squad dispatched 20793 | -3/Research | Spotted Tracker 20794 | -3/Research | Spotted Tracker 20809 | -3/Research | Destroyed Tracker 20819 | -3/Research | Destroyed Tracker 20830 | -3/Research | Found Prototype Device 20830 | -3/Research | Identified Exp. Phase Shifter 20841 | -3/Research | Found Prototype Processor 20841 | -3/Research | Identified Exp. Targeting Computer 20845 | -3/Research | Spotted Combat Programmer 20857 | -3/Research | Destroyed Combat Programmer 20874 | -3/Research | Spotted Combat Programmer 20894 | -3/Research | Destroyed Combat Programmer 20897 | -3/Research | Found Exp. Targeting Computer 21072 | -3/Research | Build established: Scavenger-Mutant 21404 | -3/Research | Intercept squad dispatched 21417 | -3/Research | Spotted Tracker 21425 | -3/Research | Destroyed Tracker 21513 | -3/Research | Spotted Combat Programmer 21528 | -3/Research | Destroyed Combat Programmer 22126 | -3/Research | Intercept squad dispatched 22157 | -3/Research | Spotted Tracker 22157 | -3/Research | Spotted Tracker 22162 | -3/Research | Destroyed Tracker 22170 | -3/Research | Destroyed Tracker 22190 | -3/Research | Found Exp. Targeting Computer 22202 | -3/Research | Found Exp. Targeting Computer 22220 | -3/Research | Spotted Combat Programmer 22223 | -3/Research | Spotted Combat Programmer 22231 | -3/Research | Destroyed Combat Programmer 22236 | -3/Research | System corruption reached 10% 22245 | -3/Research | Destroyed Combat Programmer 22357 | -3/Research | First assault squad dispatched 22382 | -3/Research | Incoming assault squad redirected 22920 | -3/Research | Intercept squad dispatched 22941 | -3/Research | Spotted Tracker 22944 | -3/Research | Destroyed Tracker 23031 | -3/Research | Spotted Combat Programmer 23058 | -3/Research | Destroyed Combat Programmer 23160 | -3/Research | Garrison activated, responded to threat 23638 | -3/Research | Intercept squad dispatched 23638 | -3/Research | Spotted Tracker 23644 | -3/Research | Destroyed Tracker 23666 | -3/Research | Found Exp. Targeting Computer 23713 | -3/Research | Spotted Combat Programmer 23720 | -3/Research | Destroyed Combat Programmer 23912 | -3/Research | Discovered new exit (range 15) 23940 | -3/Research | Found Prototype Device 23940 | -3/Research | Identified Exp. Thermal Defense Suite 23949 | -3/Research | Identified exit to Research 23957 | -3/Research | Entered another Research area 23957 | -2/Research | Evolved 2 slots: Weapon x2 24217 | -2/Research | Build established: Scavenger-Gunner 24490 | -2/Research | First assault squad dispatched 24512 | -2/Research | Incoming assault squad redirected 24561 | -2/Research | Intercept squad dispatched 24564 | -2/Research | Spotted Tracker 24565 | -2/Research | Spotted Tracker 24570 | -2/Research | Destroyed Tracker 24576 | -2/Research | Destroyed Tracker 24609 | -2/Research | Spotted Combat Programmer 24609 | -2/Research | Spotted Combat Programmer 24613 | -2/Research | Destroyed Combat Programmer 24617 | -2/Research | Destroyed Combat Programmer 24647 | -2/Research | Garrison activated, responded to threat 24725 | -2/Research | Incoming assault squad redirected 24952 | -2/Research | System corruption reached 10% 24976 | -2/Research | Lost 3 parts (2u1w) 24989 | -2/Research | Destroyed 13 combat bots 25225 | -2/Research | Incoming assault squad redirected 25228 | -2/Research | Incoming assault squad redirected 25397 | -2/Research | Intercept squad dispatched 25403 | -2/Research | Spotted Tracker 25405 | -2/Research | Spotted Tracker 25406 | -2/Research | Spotted Tracker 25420 | -2/Research | Destroyed Tracker 25436 | -2/Research | Destroyed Tracker 25440 | -2/Research | Destroyed Tracker 25447 | -2/Research | Spotted Combat Programmer 25449 | -2/Research | Spotted Combat Programmer 25450 | -2/Research | Spotted Combat Programmer 25455 | -2/Research | Destroyed Combat Programmer 25475 | -2/Research | System corruption reached 30% 25505 | -2/Research | Destroyed Combat Programmer 25510 | -2/Research | Lost 7 parts (1p3u3w) 25518 | -2/Research | Destroyed Combat Programmer 25528 | -2/Research | Incoming assault squad redirected 25723 | -2/Research | Incoming assault squad redirected 25731 | -2/Research | Incoming assault squad redirected 26045 | -2/Research | Garrison activated, responded to threat 26141 | -2/Research | High security lockdown imminent 26221 | -2/Research | High security lockdown engaged 26289 | -2/Research | Spotted Striker 26289 | -2/Research | Spotted Striker 26298 | -2/Research | Destroyed Striker 26318 | -2/Research | Destroyed Striker 26351 | -2/Research | Destroyed 7 combat bots 26459 | -2/Research | Spotted B-90 Cyclops 26484 | -2/Research | Spotted Investigator 26485 | -2/Research | Scanned by Researcher 26491 | -2/Research | Destroyed Investigator 26578 | -2/Research | Spotted Striker 26595 | -2/Research | Core integrity fell below 50% 26615 | -2/Research | Core integrity fell below 20% 26619 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 26605_ Slammed into B-74 Champion. 26606_ Asb. Combat Suite destroyed. 26607_ Slammed into Striker. 26608_ E-15 Imp system corrupted by crushing effect. 26608_ P-80 Master resets E-15 Imp, system corruption cleaned. 26608_ Slammed into E-15 Imp. 26608_ Destabilizing: Core damaged (-29). 26609_ Slammed into G-73 Enforcer. 26610_ Slug penetrates Wall. 26611_ E-15 Imp destroyed. 26611_ Slammed into G-73 Enforcer. 26613_ Acquired 72 matter. 26613_ Slammed into B-74 Champion. 26614_ Slammed into P-80 Master. 26614_ Slug penetrates Wall. 26615_ Slammed into P-80 Master. 26615_ Penetrated by Slug. 26615_ GOLEM Unit destroyed. 26619_ System corrupted: Energy discharge (-37). 26619_ Slug penetrates L-61 Swordsman. Map ----- +----------------------------------------------------+ | ????????????????????# + #???? | | ????????????????????# # #???? | | ????????????????????# ###########??? | | ??????????????####### #? #??? | | ????????????? """" # #? #??? | | ??????????#? ""S"" #** # ! #??? | | ??????????# "" " !!!! # #??? | | ?##########""%" %|+! !=" """" ?????? | | ## +%"" *#%/[/# """" ?????? | | ## #" =!!=!# """""?????? | | ## " # ! #== #? """"??????? | | ## T # # #?#####??????? | | ## " ########### ###??????????? | | ?# #???????# #??????????? | | ?# #???????## #??????????? | | ?# #???????# # #??????????? | | ?#! #???????# #??????????? | | #######+####??????## #?#######??? | | #??????# * #?# #??? | | ######### #?# #??? | | # # / #?# #??? | | # ##= ##?# #??? | | ####### # ##%[%=##??# #??? | | ??????# # ?#===%####### ###??? | | ??????# # ??#%=%!! #!#????? | | ??????# # """ ??#=[=%@ #%#????? | | ??????# # """???#%![!; #/#????? | | ??????# # """???# %!!; #%#????? | | ??????# #????????# * ; l #%###??? | | ??????# #????????# ; p#=/ #??? | | ??????# #????????#m # hgg= ##?? | | ??????? #????????# # b#g! "#?? | | ??????? ?????? # #=gm##?? | | ??????? ???? #= # ;#?? | | ??????? ????? # p#=% ##?? | | ??????????????? # ;%!="#?? | | ???????????????######+##+######;=[%##?? | | ?#+#???????????????????????????%=**#??? | | ?# #??????????????????????????#/%!%##?? | | ?# #?#######?##???????????????#!%=!!#?? | | ?# ### ????????????????# !%%=#?? | | ## #### ######?????????????" [=[ #?? | | % +?????????????" #?? | | ## #####?????????????" #?? | | # =#??????????????""#=###?? | | # #????????????# ##[#???? | | # #????????#####" ##%#???? | | # = #?????# %" ^#???? | | # !% #?????# " [#???? | | # ! ! #????# ]#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 67 Energy Capacity 2100 Matter Stores 392 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 10 Armor Coverage 1400 Resistance: KI 25 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 41 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed HugeTerrabombPurifier Manual? 0 Play Time 05:10:54 Cumulative 223.8 hours Start 2021.06.24 @ 10:29:52 End 2021.06.25 @ 17:06:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 118 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8d9a44f-b887-42a2-b645-d4422f69e7c1