Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 14:09:11 Player: IAMTRASHMAN Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (2296) 2296 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 13931 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Seismic Detector Hacking Suite > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Layered Medium Armor Plating Hardlight Generator Authchip [Propulsion] Neutron Cannon Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Kinetic Spear > --- INVENTORY -------- Structural Scanner Advanced Terrain Scan Processor Seismic Detector Hardlight Generator Authchip [Propulsion] [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 87 | 7 14 13 16 13 1 15 1 2 5 . Power 9 | 1 1 1 2 2 . 2 . . . . Engine 8 | 1 1 1 2 2 . 1 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 5 6 5 4 . 4 1 1 . . Treads 15 | . 5 4 5 . . . . 1 . . Leg 3 | 2 . . . . . . 1 . . . Wheel 2 | . . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . 4 . 4 . . . . Utility 29 | 2 4 1 5 5 . 7 . 1 4 . Device 10 | 1 1 . 2 1 . 3 . . 2 . Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . 1 1 . . . . 1 . Hackware 4 | . . . . 2 . 2 . . . . Protection 10 | . 2 1 2 1 . 2 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 21 | 2 4 5 4 2 1 2 . . 1 . Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 6 | 1 2 2 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 5 | . 1 3 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 2 . 1 . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . 7 . Parts Lost 23 | . 1 6 1 . . 5 . 3 6 1 Power 1 | . . . . . . 1 . . . . Propulsion 10 | . . 3 1 . . 1 . 3 2 . Utility 8 | . . 1 . . . 2 . . 4 1 Weapon 4 | . 1 2 . . . 1 . . . . Highest Loss Streak 5 | . 1 5 1 . . 2 . 3 4 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 4 19 24 24 7 5 4 5 4 4 4 Power 1 | . 2 3 1 . . . . . . . Propulsion 3 | 3 6 5 5 1 1 . . . . . Utility 6 | . 5 9 11 4 3 3 4 4 4 3 Weapon 3 | . 4 5 6 1 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 9 4 4 11 1 2 . 1 . 1 Power 5 | . 1 3 . 1 . . . . . . Propulsion 7 | . 5 . 1 1 . . . . . . Utility 17 | . 2 . 3 7 1 2 . 1 . 1 Weapon 4 | . 1 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 98 94 100 92 90 84 73 30 Engine 8 | . 14 11 9 5 7 . 7 7 6 . Core 1 | . . . . . . 5 . . . . Treads 19 | . 26 39 33 . . . . 1 3 . Flight 8 | . . . . 28 30 29 23 11 . . Device 6 | . 5 . 6 14 15 11 15 8 7 1 Storage 7 | . 14 11 9 1 . . . . . . Processor 3 | . . . 2 6 7 7 7 7 7 7 Hackware 7 | . . . . 12 15 19 23 23 22 13 Protection 8 | . 8 9 16 6 7 6 . 5 6 . Energy Gun 2 | . 6 . 2 . . . . . . . Ballistic Gun 9 | . 16 17 15 . . . . . . . Ballistic Cannon 1 | . 4 2 . . . . . . . . Slashing Weapon 1 | . . . . 13 11 4 . . . . Piercing Weapon 2 | . . . . . 3 4 6 7 7 7 Peak Build Rating 44 | 7 13 18 31 36 38 43 39 42 44 20 Average Rating 24 | 5 10 16 27 32 36 40 37 35 37 18 On Entrance 24 | . 7 12 18 30 34 38 36 39 35 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 15 95 98 110 16 14 18 7 16 22 3 Greatest Support 80 | 20 40 80 80 16 16 21 16 22 22 3 Greatest Overweight (x) 10 | . 2 9 10 . . . . 5 1 . Average Overweight (x) . | . 1 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 Average Capacity 16 | 7 21 25 25 7 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 25 5 5 5 5 5 5 Average Carried 15 | 4 19 24 24 6 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 25 5 5 5 4 5 5 5 Class Distribution -------------------- 56% | Mutant 22% | Hacker-Sprinter 15% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 2644 | 306 297 662 468 108 . 440 53 184 95 31 Remotely . | . . . . . . . . . . . Salvage Created 3200 | 184 705 905 616 108 . 420 27 109 95 31 Parts 220 | 12 46 64 45 11 . 27 5 3 4 3 Haulers Intercepted 10 | . 2 2 2 1 . 3 . . . . Recyclers Shooed 6 | . 2 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 1 . . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 12 24 11 . . 6 3 3 1 . Melee 5 | . . 1 1 . . 2 . . 1 . Guns 23 | . 6 9 8 . . . . . . . Cannons 3 | . . 3 . . . . . . . . AOE 29 | . 6 11 2 . . 4 3 3 . . Classes Destroyed 16 | 2 7 3 2 . . . . 1 . 1 Worker 9 | . 1 2 3 1 . 2 . . . . Builder 5 | . 1 2 . 1 . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 10 | . 2 2 2 1 . 3 . . . . Recycler 9 | 1 3 3 1 . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . Operator 7 | . 1 2 1 1 . 2 . . . . Watcher 5 | . 3 1 . 1 . . . . . . Swarmer 22 | . 6 8 . . . 4 3 1 . . Cutter 4 | . . . 2 . . 2 . . . . Grunt 26 | . 6 13 6 . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 2 2 . . . . 1 . . Hunter 1 | . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 2 4 6 4 2 . 5 3 3 1 1 Combat Bots Only 5 | . 3 5 4 . . 4 3 3 1 . Max Kills in Single Turn 4 | 1 4 3 2 1 . 2 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . 3 2 2 . . 2 1 2 . . Melee 1 | . . 1 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 466 | . 45 122 95 . . 127 7 42 24 4 Missed 171 | . 13 30 27 . . 69 5 20 6 1 Hits 295 | . 32 92 68 . . 58 2 22 18 3 Melee 18 | . . 2 5 . . 11 . . . . Projectile 277 | . 32 90 63 . . 47 2 22 18 3 AOE 3 | . . 1 1 . . 1 . . . . Critical Strikes 11 | . 1 . 5 . . 5 . . . . Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 4614 | . 471 1111 969 . . 725 26 341 840 131 Core 1115 | . 146 134 120 . . 128 13 96 356 122 Absorbed by Shields 192 | . 2 . 186 . . . . . 4 . Redirected to Shielding 8 | . 8 . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . 49 . . . . Core Remaining (%) 71 | 100 41 66 78 . . . . . . . Volleys Fired 244 | 12 56 90 61 . . 5 3 17 . . Largest 2 | 2 2 2 2 . . 1 1 1 . . Hottest 68 | 60 60 66 68 . . 30 30 30 . . Shots Fired 440 | 24 105 166 118 . . 5 3 18 1 . Gun 353 | 24 92 120 117 . . . . . . . Cannon 37 | . 6 30 . . . . . . 1 . Launcher 50 | . 7 16 1 . . 5 3 18 . . Special . | . . . . . . . . . . . Kinetic 328 | 12 57 150 109 . . . . . . . Thermal 1 | . . . . . . . . . 1 . Explosive 50 | . 7 16 1 . . 5 3 18 . . Electromagnetic 61 | 12 41 . 8 . . . . . . . Robot Hit Streak 17 | 4 6 15 17 . . 9 12 3 4 . Robot Miss Streak 4 | 1 3 3 4 . . . . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 331 | 14 62 116 87 13 . 25 3 4 6 1 Core Hits 165 | 6 33 51 42 4 . 15 3 8 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 11 | . 1 3 1 2 . 4 . . . . Destroy 1 | . . . 1 . . . . . . . Blast 4 | . 1 3 . . . . . . . . Sever 6 | . . . . 2 . 4 . . . . Melee Attacks 146 | . . . 1 33 . 77 . 3 31 1 Impact . | . . . . . . . . . . . Slashing 74 | . . . 1 33 . 40 . . . . Piercing 72 | . . . . . . 37 . 3 31 1 Sneak Attacks 18 | . . . . 5 . 10 . 1 1 1 Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . 3 . . . . . . Damage Inflicted 9473 | 205 1321 2760 1397 708 . 2026 333 402 225 96 Guns 3259 | 205 631 1197 1226 . . . . . . . Cannons 472 | . 80 392 . . . . . . . . Explosions 2777 | . 604 1100 128 . . 327 333 285 . . Melee 2845 | . . . . 708 . 1699 . 117 225 96 Ramming 120 | . 6 71 43 . . . . . . . Kinetic 3163 | 125 353 1589 1096 . . . . . . . Thermal 105 | . 73 . 32 . . . . . . . Explosive 2672 | . 531 1100 96 . . 327 333 285 . . Electromagnetic 568 | 80 358 . 130 . . . . . . . Impact . | . . . . . . . . . . . Slashing 1943 | . . . . 708 . 1235 . . . . Piercing 902 | . . . . . . 464 . 117 225 96 Highest Corruption 16 | . 3 . . . 5 5 5 8 15 16 Average Corruption 6 | . 2 . . . 5 5 5 6 11 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . 1 . . . . 37 2 20 12 5 Message Errors 16 | . . . . . . 11 . 2 1 2 Matter Fused 11 | . . . . . . 1 . 7 1 2 Heat Flow Errors 13 | . . . . . . 8 1 2 1 1 Energy Discharges 6 | . . . . . . 2 . 3 1 . Parts Rejected 4 | . . . . . . 2 . . 2 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 14 | . 1 . . . . 7 1 2 3 . Data Loss (major) 6 | . . . . . . 4 . 2 . . Misfires 2 | . . . . . . . . 1 1 . Alerts 2 | . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 724 | . 29 25 2 109 . 337 30 136 . 56 Projectiles 3 | . 3 . . . . . . . . . Explosions 116 | . 26 25 2 . . 12 30 21 . . Melee 605 | . . . . 109 . 325 . 115 . 56 Knockbacks 5 | . . 4 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic 3 | . . 3 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 295 | . 30 65 80 . . 49 . 71 . . Shots 9 | . 1 2 2 . . 2 . 2 . . Rammed 21 | . 2 13 6 . . . . . . . Targets Rammed 26 | . 2 15 9 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 5 | . . 2 3 . . . . . . . Highest Temperature 282 | . 168 45 62 . . 282 81 227 102 74 Average Temperature 55 | . 36 9 10 . . 112 43 91 43 40 Received Heat Transfer 923 | . 168 261 332 . . 111 . 51 . . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 200 | . 150 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . 1 1 . . 1 . . . . Low Security (%) 86 | 100 100 66 84 100 100 82 . . . . Level 1 13 | . . 33 15 . . 17 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 330 | 5 84 330 246 74 7 242 . . . . Initial 133 | . . . 133 72 7 . . . . . Average 86 | 1 18 139 158 49 6 95 . . . . Influence Increases 2702 | 25 410 824 478 98 . 687 70 105 . 5 Destroy 0b10 Robot/C 1180 | . 240 480 220 . . 120 60 60 . . Destroy 0b10 Robot/NC 255 | 25 55 65 35 25 . 45 . . . 5 Destroy Leader 258 | . 60 96 64 4 . 24 10 . . . Successful Hack 136 | . 8 . 16 30 . 82 . . . . Disable Machine 90 | . 15 15 15 30 . 15 . . . . Destroy Structure 228 | . 32 108 8 9 . 71 . . . . Partial Spotted 120 | . . 15 . . . 105 . . . . Lose Combat Pursuer 435 | . . 45 120 . . 225 . 45 . . Influence Decreases 2702 | 25 410 507 634 239 20 455 117 290 . 5 Entered New Map 409 | . . . 184 89 13 . 87 36 . . Time Decay 2099 | 25 400 447 440 150 7 365 30 230 . 5 Lost Part 154 | . 10 60 10 . . 50 . 24 . . Lost Ally 40 | . . . . . . 40 . . . . Squads Dispatched 20 | . 2 5 4 1 . 8 . . . . Investigation 7 | . 1 1 1 1 . 3 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 10 | . 1 4 3 . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 14 | . 1 5 4 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 24 39 23 7 5 35 3 6 4 3 Peak Tracking Total 6 | . 4 6 6 1 5 6 3 3 3 5 Tactical Retreats 20 | . . 3 6 . . 9 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 6 | . 2 . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 7 | . 2 1 1 2 . 1 . . . . Max in Single Turn 1 | . 1 1 1 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 35 | . 4 2 4 7 . 17 . 1 . . Terminals 17 | . 4 2 3 1 . 7 . . . . Fabricators 6 | . . . . 3 . 3 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 3 | . . . . 1 . 2 . . . . Scanalyzers 3 | . . . 1 1 . 1 . . . . Garrison Access 3 | . . . . 1 . 2 . . . . Total Hacks 84 | . 12 5 13 14 . 39 . 1 . . Successful 41 | . 5 . 6 7 . 22 . 1 . . Failed 43 | . 7 5 7 7 . 17 . . . . Catastrophic 8 | . 3 1 . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 7 1 4 3 . 9 . . . . Terminals 54 | . 12 5 11 4 . 22 . . . . Fabricators 10 | . . . . 5 . 5 . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 4 | . . . . 1 . 3 . . . . Scanalyzers 6 | . . . 2 2 . 2 . . . . Garrison Access 6 | . . . . 2 . 4 . . . . Terminal Hacks 18 | . 4 . 2 1 . 10 . 1 . . Part Schematic 3 | . . . . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Machine Index 1 | . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 5 | . . . 2 . . 3 . . . . Fabricator Hacks 5 | . . . . 2 . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . 1 . 1 . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . . . Report Inventory 3 | . . . . 1 . 2 . . . . Scanalyzer 6 | . . . 2 2 . 2 . . . . Insert Component 3 | . . . 1 1 . 1 . . . . Analyze 3 | . . . 1 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 5 | . 1 . 2 1 . 1 . . . . Terminals 3 | . 1 . 2 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators 2 | . . . . 1 . 1 . . . . Liberate 1 | . . . . 1 . . . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 2 . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 4 2 4 6 . 13 . . . . Full Trace Events 7 | . 1 2 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . Part Schematics Acquired 6 | . . . 1 1 . 4 . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 89 | . . . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . 1 . . . . Part Schematics Acquired 3 | . . . 1 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 3 | . . . . . 1 2 . . . . Largest Group 2 | . . . . . 1 2 . . . . Highest-Rated Group 64 | . . . . . 31 64 . . . . Highest-Rated Ally 32 | . . . . . 31 32 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . . Total Damage 236 | . . . . . . 236 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 3083 | 54 48 . 331 304 22 1209 78 750 260 27 Optics 2623 | . . . . 304 22 1209 78 750 260 . Sensors 302 | . . . . 124 9 169 . . . . Structural 761 | . . . . . . 30 78 531 122 . Seismic 2067 | 54 48 . 88 237 22 1157 78 356 . 27 T.N.C. 330 | . . . 330 . . . . . . . ECM 18 | . . . . . . 18 . . . . Robot Analysis Total 152 | . 1 . . . . . . . 151 . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 7054 | 145 1862 1202 1085 313 22 1209 78 750 274 114 Spaces Moved 5600 | 79 600 350 339 525 72 2316 181 806 116 216 Core 294 | 3 . . . . . . . 50 25 216 Treads 1258 | . 557 281 261 . . . . 98 61 . Legs 192 | 76 43 . . . . . . 43 30 . Wheels 147 | . . 69 78 . . . . . . . Hover . | . . . . . . . . . . . Flight 3709 | . . . . 525 72 2316 181 615 . . Fastest Speed 26 | 50 120 175 215 26 26 26 30 30 50 50 Average Speed 91 | 117 272 238 237 26 26 28 36 73 135 50 Slowest Speed 320 | 120 320 320 242 29 26 40 40 300 190 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . 1 . 8 . 2 . . Potential Cave-ins 10 | . . . . . . . . 10 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 45 | 6 85 30 27 13 69 47 41 83 70 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 30 | . . . . . . . . . 30 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . . . . 1 3 . 1 Spaces Dug 90 | . . 13 . 9 . 55 . 11 2 . Terrain Destroyed 408 | . 59 103 8 9 . 70 20 137 2 . Melee 57 | . . . . 9 . 44 . 2 2 . Projectile . | . . . . . . . . . . . AOE 351 | . 59 103 8 . . 26 20 135 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 6882 | 105 733 532 500 673 75 2729 188 943 184 220 Wait 566 | . 5 38 39 79 . 273 1 105 26 . Move 5568 | 78 599 349 338 523 71 2299 180 800 115 216 Hop 11 | . . . . 1 . 8 . 2 . . Pick Up 75 | 8 32 9 13 3 1 5 . 2 1 1 Fast Attach 46 | 5 3 6 6 2 1 15 1 4 3 . Attach 31 | 2 1 5 3 12 . 4 1 1 1 1 Detach 12 | . 1 . 2 3 . 4 . 1 1 . Swap 51 | . 14 11 11 1 . 6 2 3 3 . Drop 96 | . 20 9 17 24 2 17 . 4 3 . Fire 244 | 12 56 90 61 . . 5 3 17 . . Melee 136 | . . . 1 25 . 75 . 3 31 1 Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush 24 | . 2 15 7 . . . . . . . Escape Stasis 19 | . . . . . . 18 . 1 . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 16) 1089 | -10/Materials | Discovered new exit (range 15) 1928 | -10/Materials | Core integrity fell below 50% 1948 | -10/Materials | Discovered new exit (range 10) 2008 | -10/Materials | Entered another Materials area 2008 | -9/Materials | Evolved 2 slots: Propulsion x2 2905 | -9/Materials | Lost 5 parts (2n1u2w) 3038 | -9/Materials | Discovered new exit (range 8) 3210 | -9/Materials | Entered another Materials area 3210 | -8/Materials | Evolved 2 slots: Utility x2 3584 | -8/Materials | Build established: Scavenger-Mutant 3893 | -8/Materials | Build established: Mutant 4203 | -8/Materials | Discovered new exit (range 3) 4295 | -8/Materials | Entered Factory 4295 | -7/Factory | Evolved 2 slots: Utility x2 4551 | -7/Factory | Fabricated Flight Unit? 4608 | -7/Factory | Sucked down chute 4608 | -7/Factory | Entered Waste 4609 | -7/Waste | Met a frightened Derelict 4615 | -7/Waste | Spotted C-40 Crusher 4618 | -7/Waste | Spotted C-40 Crusher 4618 | -7/Waste | Spotted C-40 Crusher 4623 | -7/Waste | EMP discharged 4625 | -7/Waste | Spotted C-40 Crusher 4626 | -7/Waste | Discovered new exit (range 11) 4626 | -7/Waste | Spotted C-40 Crusher 4630 | -7/Waste | Entered Factory 4663 | -7/Factory | Build established: Hacker-Sprinter 4981 | -7/Factory | Fabricated Y-54 Guardian? 5348 | -7/Factory | Repaired Kinetic Spear 5399 | -7/Factory | Identified exit to Lower Caves 5399 | -7/Factory | Discovered new exit (range 16) 5708 | -7/Factory | Found Powered Armor 5839 | -7/Factory | Entered Lower Caves 5904 | -7/Lower Caves | Discovered new exit (range 18) 5907 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5917 | -7/Lower Caves | Entered another Lower Caves area 5947 | -7/Lower Caves | Encountered a Warlord checkpoint 5949 | -7/Lower Caves | Learned Factory security intel 6031 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6268 | -7/Lower Caves | Crushed by falling debris 6315 | -7/Lower Caves | Lost 3 parts (3n) 6322 | -7/Lower Caves | Discovered new exit (range 15) 6584 | -7/Lower Caves | Build established: Hacker-Mutant 6610 | -7/Lower Caves | Learned location of 1 exit from Factory 6667 | -7/Lower Caves | Entered Data Miner 6667 | -7/Data Miner | Discovered new exit (range 6) 6690 | -7/Data Miner | Met Data Miner 6763 | -7/Data Miner | Interfaced with the Data Conduit 6790 | -7/Data Miner | System corruption reached 10% 6919 | -7/Data Miner | Core integrity fell below 50% 6939 | -7/Data Miner | Core integrity fell below 20% 6941 | -7/Data Miner | Entered Proximity Caves 6942 | -6/Proximity Caves | Identified exit to Factory 6967 | -6/Proximity Caves | Lost 4 parts (1n3u) 7055 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06949_ Searching scrap... 06949_ Found EM Disruption Field. 06949_ Found 54 Matter. 06960_ System corrupted: Matter fused (-10). 06993_ System corrupted: Matter fused (-6). 07019_ Sneak attack on M-22 Extractor. 07019_ Destroyed Lgt. Ion Engine. 07019_ M-22 Extractor destroyed. 07021_ Acquired 31 matter. 07025_ Imp. Trap Extractor fries itself beyond repair. 07025_ Wheel fries itself beyond repair. 07026_ B MCA WEAP>G,PS7XW%PZCMEUKZ2M 07026_ Imp. Trap Scanner fries itself beyond repair. 07029_ Acquired Dirty Bomb Trap. 07039_ System corruption misinterpreted. 07039_ Triggered Dirty Bomb Trap. 07039_ An explosion rips through the floor. 07039_ Hacking Suite destroyed. 07046_ P0COHNYCRRR