Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 18:03:36 Player: Kite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (317) 1585 Value Destroyed (10201) 10201 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2076) 2076 TOTAL SCORE: 19542 Bonus ------- High Alert Combat Kills 1241 Follower Combat Kills 207 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -172 Cogmind --------- Core Integrity 305/850 Matter 178/300 Energy 18/150 System Corruption 11% Temperature Cool (0) Movement Rolling (90) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel (fused) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Armored Huge Wheel Cargo Storage Unit Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Advanced Signal Interpreter Advanced Melee Analysis Suite Light Regenerative Plating Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Powered Hammer Spear > --- INVENTORY -------- Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod Compact Matter Pod Matter Compressor Structural Scanner Improved Sensor Array Improved Sensor Array Advanced Melee Analysis Suite Microactuators Microactuators Transmission Jammer Advanced ECM Suite Advanced ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Light Regenerative Plating EM Shield EM Disruption Field Remote Shield Hacking Suite Drone Bay Shock Bomb Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Powered Hammer Chainsword Chainsword [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Melee Analysis Suite Device Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Small Laser Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 214 | 6 6 2 26 3 . 7 21 5 25 41 2 3 . 4 42 1 20 Power 25 | 1 1 . 3 . . 1 3 . 4 4 . 1 . . 4 . 3 Engine 18 | 1 1 . 3 . . 1 2 . 1 3 . 1 . . 3 . 2 Core 6 | . . . . . . . 1 . 3 1 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 71 | 2 1 . 10 1 . 1 10 2 7 14 . . . 2 15 . 6 Treads 39 | 2 1 . 10 1 . 1 10 2 7 4 . . . 1 . . . Leg 3 | . . . . . . . . . . 1 . . . . 2 . . Wheel 29 | . . . . . . . . . . 9 . . . 1 13 . 6 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 75 | 1 2 . 5 . . 2 6 1 9 15 2 2 . 1 18 1 10 Device 26 | . 1 . 5 . . . . . . 5 1 1 . 1 7 1 4 Storage 8 | 1 1 . . . . . 1 . 3 1 . . . . 1 . . Processor 10 | . . . . . . 1 2 . . 4 . . . . 3 . . Hackware 12 | . . . . . . . . . 2 2 . . . . 5 . 3 Protection 19 | . . . . . . 1 3 1 4 3 1 1 . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 2 8 2 . 3 2 2 5 8 . . . 1 5 . 1 Energy Gun 13 | 2 2 1 6 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 . . 1 . 1 2 1 . . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . 2 . . . . . . . Impact Weapon 10 | . . . 1 . . 1 1 1 3 1 . . . . 2 . . Slashing Weapon 7 | . . . . . . 1 1 . . 3 . . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . Parts Lost 90 | . 4 1 3 1 . 1 7 2 10 16 1 . . 1 24 . 19 Power 9 | . 1 . . . . . . . 2 2 . . . . 3 . 1 Propulsion 33 | . 1 . 2 1 . 1 3 1 3 7 . . . . 9 . 5 Utility 37 | . . . 1 . . . 3 1 4 7 1 . . . 11 . 9 Weapon 11 | . 2 1 . . . . 1 . 1 . . . . 1 1 . 4 Highest Loss Streak 15 | . 2 1 1 1 . 1 6 2 3 8 1 . . 1 15 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 22 | . 6 15 19 20 18 17 20 21 20 23 32 31 31 31 29 21 31 Power . | . . 1 . . . . . . . . 1 1 1 1 . 2 . Propulsion 3 | . . 2 5 5 5 4 5 7 3 2 3 2 2 2 1 1 2 Utility 10 | . 2 4 3 4 6 7 8 7 10 9 17 17 17 17 19 11 21 Weapon 6 | . 3 8 10 9 6 4 4 3 5 8 9 9 9 8 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 1 1 21 . 1 3 6 1 2 5 . . . . 12 . 18 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 14 | . . 1 6 . . . 1 . . . . . . . 4 . 2 Utility 33 | . . . 2 . . 1 2 1 1 2 . . . . 8 . 16 Weapon 22 | . 1 . 12 . 1 2 3 . 1 2 . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 96 99 97 99 100 99 97 88 94 89 84 83 84 87 89 85 79 Engine 6 | . 13 14 11 11 11 11 4 9 5 3 7 7 7 7 1 6 2 Core 1 | . . . . . . . 4 . 3 2 . . . . . . 1 Treads 21 | . 28 28 32 32 33 33 35 35 35 10 15 8 7 13 . . . Wheel 7 | . . . . . . . . . . 17 15 20 23 16 23 13 15 Device 7 | . 11 14 20 22 22 3 . . . 7 4 5 7 7 10 11 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 5 6 6 Processor 9 | . . . . . . 9 13 9 9 16 23 16 7 7 17 13 13 Hackware 3 | . . . . . . . . . 5 3 . . . . 6 13 17 Protection 5 | . . . . . . 9 11 9 8 3 2 7 15 15 3 . 1 Energy Gun 5 | . 27 21 21 21 22 2 . . . . . . . . . . . Impact Weapon 3 | . . . . . . 8 7 8 8 4 . . . 3 2 . 1 Slashing Weapon 5 | . . . . . . 9 8 8 8 7 6 6 7 3 3 6 4 Piercing Weapon 1 | . . . . . . . . . . . . . . 3 5 6 3 Peak Build Rating 65 | 6 8 9 18 18 18 20 33 34 41 48 44 44 43 48 63 59 65 Average Rating 33 | 3 6 8 17 16 17 18 26 32 37 39 43 43 43 46 55 57 57 On Entrance 29 | . 6 8 9 17 18 18 19 33 34 39 43 44 43 43 42 59 58 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 14 14 7 5 9 9 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 10 48 50 57 56 56 62 111 113 113 224 219 228 228 229 234 217 224 Greatest Support 112 | 40 40 40 60 60 60 60 88 88 112 104 26 36 36 46 52 38 54 Greatest Overweight (x) 11 | . 1 1 1 1 . 1 1 1 1 9 8 8 6 11 8 5 7 Average Overweight (x) 2 | . . 1 . . . . . 1 . 2 8 6 6 9 4 5 4 Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 25 25 25 35 35 35 35 35 35 35 35 Average Capacity 26 | 6 13 20 20 20 20 20 23 25 25 28 35 35 35 35 34 35 35 Most Carried 35 | 3 13 20 20 20 20 20 25 25 25 35 35 35 33 35 35 23 35 Average Carried 24 | . 7 15 19 19 19 19 22 24 24 26 34 33 33 33 31 21 32 Final Capacity 35 | 8 20 20 20 20 20 20 25 25 25 35 35 35 35 35 35 35 5 Final Carried 35 | 1 13 20 20 20 20 19 25 25 25 35 34 33 33 31 23 21 5 Class Distribution -------------------- 22% | Gladiator 21% | Hauler-Gladiator 19% | Mutant 12% | Scavenger-Mutant 9% | Scavenger-Gladiator 9% | Hauler-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Gladiator | -8/Mines Scavenger-Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Hauler-Gladiator | -7/Factory Hauler-Gladiator | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gladiator | -6/Factory Hauler-Gladiator | -6/Waste Hauler-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 4690 | 211 169 80 262 125 . 187 648 175 612 688 80 134 . 116 757 . 446 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12590 | . 553 226 1556 230 . 208 1276 764 2010 2867 137 129 . . 1884 . 750 Parts 576 | . 33 11 95 18 . 29 52 21 74 107 11 2 . . 94 . 29 Haulers Intercepted 15 | . 2 . 4 . . . 4 . 3 2 . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 1 . . 4 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 17 . . 13 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 219 | . 13 6 28 8 . 13 24 15 37 31 3 1 . . 26 . 14 Melee 79 | . . . . . . . 17 3 19 22 1 . . . 14 . 3 Guns 47 | . 13 2 23 5 . 4 . . . . . . . . . . . AOE 53 | . . 4 3 2 . 9 3 9 7 . 2 . . . 7 . 7 Classes Destroyed 18 | . 4 3 4 1 . . . . 4 1 . . . . 1 . . Worker 32 | . . . 4 1 . . 3 . 4 10 . . . . 10 . . Builder 14 | . . 1 2 . . 3 1 . 2 3 . . . . . . 2 Tunneler 5 | . . . 1 1 . . . . 2 . . . . . 1 . . Hauler 15 | . 2 . 4 . . . 4 . 3 2 . . . . . . . Recycler 22 | . . 1 1 1 . . 1 . . 12 . . . . 4 . 2 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . . . 2 . . . . . 2 . . Watcher 9 | . 1 . 2 . . . . . 4 1 . . . . 1 . . Swarmer 50 | . 5 2 3 6 . 10 4 4 . . . . . . 10 . 6 Grunt 103 | . 8 . 14 1 . 3 14 11 27 15 2 . . . 3 . 5 Brawler 2 | . . . 1 . . . . . 1 . . . . . . . . Duelist 7 | . . . . 1 . . 1 . 4 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 24 | . . . 10 . . . 5 . 3 4 . . . . 2 . . Specialist 6 | . . . . . . . . . . . . . . . 6 . . Hunter 10 | . . . . . . . . . 1 6 . . . . 1 . 2 Programmer 11 | . . . . . . . . . . 5 1 . . . 4 . 1 Assembled 4 | . . 4 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 3 2 4 6 . 8 5 7 6 8 2 1 . . 4 . 4 Combat Bots Only 7 | . 3 2 3 5 . 6 4 7 6 3 2 1 . . 4 . 4 Max Kills in Single Turn 4 | . 2 2 2 2 . 2 1 3 3 2 1 1 . . 4 . 4 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 . 2 1 3 3 . 1 . . . 4 . 4 Melee 2 | . . . . . . . 1 1 1 1 1 . . . 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1275 | . 66 9 107 31 . 28 113 79 143 358 19 2 . 13 220 . 87 Missed 320 | . 15 2 25 6 . 6 24 20 39 94 4 . . 4 64 . 17 Hits 955 | . 51 7 82 25 . 22 89 59 104 264 15 2 . 9 156 . 70 Melee 19 | . . . 2 5 . . . . 4 6 . 2 . . . . . Projectile 936 | . 51 7 80 20 . 22 89 59 100 258 15 . . 9 156 . 70 AOE 2 | . . . . . . . . . . 1 . . . . 1 . . Critical Strikes 40 | . 1 . 3 . . . 6 3 5 12 . . . . 5 . 5 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 14047 | . 554 145 1193 360 . 246 1398 1115 2069 3426 250 20 . 118 1766 . 1387 Core 1933 | . 98 24 132 56 . 6 106 82 264 604 16 . . . 334 . 211 Absorbed by Shields 361 | . . . . . . . . . . 52 . 7 . 37 265 . . Redirected to Shielding 4 | . . . . . . . . . 4 . . . . . . . . Regen/Repaired (Parts) 1409 | . . . . . . . 112 . 302 684 . . . . 231 . 80 Core Remaining (%) 46 | 100 . 51 . . . 51 . . 17 . . . . 11 . . . Volleys Fired 281 | . 55 20 105 22 . 14 8 10 14 9 2 8 . . 8 . 6 Largest 2 | . 2 2 2 2 . 2 1 1 1 1 1 1 . . 1 . 1 Hottest 126 | . 80 80 126 126 . 126 30 33 36 36 36 36 . . 39 . 39 Shots Fired 473 | . 108 33 206 42 . 19 8 10 14 9 2 8 . . 8 . 6 Gun 389 | . 108 27 204 40 . 10 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 78 | . . 6 2 2 . 9 8 10 14 7 2 8 . . 5 . 5 Special 6 | . . . . . . . . . . 2 . . . . 3 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 374 | . 108 27 204 24 . 10 . . . 1 . . . . . . . Explosive 57 | . . 6 2 2 . 9 8 10 10 . . . . . 5 . 5 Electromagnetic 37 | . . . . 16 . . . . 4 7 2 8 . . . . . Robot Hit Streak 13 | . 11 9 13 11 . 12 5 6 2 3 4 5 . . 1 . 1 Robot Miss Streak 3 | . 3 3 3 2 . 1 . 1 2 . . 1 . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 3 1 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 747 | . 65 18 136 31 . 8 65 51 97 133 2 4 . . 100 . 37 Core Hits 353 | . 29 13 54 12 . 24 35 27 55 41 5 1 . . 39 . 18 Critical Kills 12 | . . . . . . . 3 . 6 3 . . . . . . . Critical Parts Destroyed 31 | . . . . . . . 4 5 9 2 . . . . 6 . 5 Critical Strikes 76 | . . . 7 . . . 9 6 17 13 . . . . 19 . 5 Burn 7 | . . . 7 . . . . . . . . . . . . . . Smash 45 | . . . . . . . 7 5 15 5 . . . . 8 . 5 Sever 22 | . . . . . . . 2 1 2 8 . . . . 9 . . Impale 2 | . . . . . . . . . . . . . . . 2 . . Melee Attacks 725 | . . . 1 . . 1 91 70 128 202 4 3 . 3 151 18 53 Impact 357 | . . . 1 . . 1 58 40 95 90 . . . . 47 . 25 Slashing 305 | . . . . . . . 33 30 33 101 4 3 . 1 66 18 16 Piercing 63 | . . . . . . . . . . 11 . . . 2 38 . 12 Sneak Attacks 87 | . . . . . . 1 9 . 19 34 . . . . 19 . 5 Combat Hostiles 4 | . . . . . . . . . 2 1 . . . . . . 1 Follow-up Attacks 62 | . . . . . . . 9 1 12 21 . . . . 15 . 4 Damage Inflicted 31744 | . 740 350 2530 668 . 784 3340 2768 6035 6450 167 263 . . 5253 . 2396 Guns 3843 | . 740 200 2323 458 . 122 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 5881 | . . 150 207 210 . 596 542 695 1505 212 119 97 . . 680 . 868 Melee 21994 | . . . . . . 66 2795 2073 4530 6215 48 166 . . 4573 . 1528 Ramming 15 | . . . . . . . 3 . . 12 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 4289 | . 740 200 2323 427 . 122 . . 235 47 . . . . . . 195 Explosive 4739 | . . 150 207 73 . 596 542 695 1123 . . . . . 680 . 673 Electromagnetic 707 | . . . . 168 . . . . 147 176 119 97 . . . . . Impact 11467 | . . . . . . 66 1729 745 3600 2805 . . . . 1586 . 936 Slashing 9387 | . . . . . . . 1066 1328 930 3216 48 166 . . 2253 . 380 Piercing 1140 | . . . . . . . . . . 194 . . . . 734 . 212 Highest Corruption 20 | . . . . . . 6 . . 1 4 4 4 4 4 5 20 20 Average Corruption 4 | . . . . . . 6 . . 1 2 4 4 4 4 2 9 11 Corruption Purged 16 | . . . . . . . . . . . . . . . 3 3 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 176 | . . . . . . 16 . . 3 36 14 9 4 21 20 7 46 Message Errors 45 | . . . . . . 7 . . 1 8 6 4 . 5 3 2 9 Matter Fused 45 | . . . . . . 1 . . . 9 3 3 2 4 9 . 14 Heat Flow Errors 30 | . . . . . . 3 . . 2 6 4 . 1 6 . 1 7 Energy Discharges 23 | . . . . . . 2 . . . 2 1 . . 2 4 2 10 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . . . . . 8 . 2 . 4 3 1 3 Data Loss (major) 5 | . . . . . . 2 . . . 1 . . 1 . . . 1 Alerts 6 | . . . . . . 1 . . . 2 . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 4571 | . . . . 21 . 50 311 317 1321 1173 1 43 . . 849 . 485 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 285 | . . . . 21 . 14 14 40 72 . 1 . . . 13 . 110 Melee 4286 | . . . . . . 36 297 277 1249 1173 . 43 . . 836 . 375 Knockbacks 49 | . . . . . . . 6 1 16 9 . . . . 8 . 9 Impact 48 | . . . . . . . 6 1 16 9 . . . . 7 . 9 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 673 | . . 56 . . . 7 . 162 326 . . . . . . . 122 Shots 18 | . . 3 . . . 1 . 5 7 . . . . . . . 2 Rammed 3 | . . . . . . . 1 . . 2 . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 150 18 178 12 . 180 66 34 240 250 264 . 205 274 . 208 233 Average Temperature 67 | . 43 12 32 9 . 73 27 11 71 89 114 . 103 111 . 118 106 Received Heat Transfer 4779 | . 288 40 414 42 . 54 792 558 927 1091 24 . . 9 288 . 252 Effects 2 | . . . . . . . . . 1 . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 53 | . . . . 1 . . 5 3 19 14 . 1 . . 6 . 4 Combat Hostiles 38 | . . . . 1 . . 4 3 11 9 . 1 . . 5 . 4 Parts Fried 71 | . . . . 1 . 1 6 3 19 26 . . . . 11 . 4 Impact Corruptions 115 | . . . . . . 1 12 7 37 27 . . . . 18 . 13 Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . Parts Melted 14 | . 2 . 12 . . . . . . . . . . . . . . Heat Transferred 9137 | . 1675 450 5587 779 . 259 . . 200 87 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 4 | . . . 1 1 . . 1 3 4 3 . . . . 1 . . Low Security (%) 47 | 100 100 100 45 22 . 100 22 12 . . . . . . 93 100 100 Level 1 21 | . . . 54 77 . . 77 11 13 . . . . . 6 . . Level 2 13 | . . . . . . . . 49 48 31 . . . . . . . Level 3 16 | . . . . . . . . 27 37 68 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1127 | . 130 71 394 313 . 158 315 874 1127 1010 . . . . 265 64 166 Initial 512 | . . 19 21 151 . . 55 180 425 512 . . . . . 64 . Average 309 | . 40 5 180 234 . 37 224 560 642 759 . . . . 114 20 53 Influence Increases 8150 | . 423 119 957 242 . 352 879 714 1440 1308 70 . . 186 970 7 483 Destroy 0b10 Robot/C 4380 | . 260 40 560 160 . 260 480 300 720 620 60 . . 120 520 . 280 Destroy 0b10 Robot/NC 535 | . 15 15 70 15 . 15 45 15 95 140 . . . . 90 . 20 Destroy Leader 1068 | . 66 10 162 30 . 40 118 30 154 216 10 . . 30 142 . 60 Allied During Kill 36 | . . . . . . . . . . . . . . 36 . . . Successful Hack 168 | . 7 . 13 . . . 30 14 23 71 . . . . . . 10 Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . Disable Machine 450 | . . 15 30 15 . . 15 45 60 105 . . . . 135 . 30 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . Destroy Structure 478 | . . 39 17 22 . 37 56 70 73 36 . . . . 68 7 53 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 720 | . 15 . 45 . . . 105 90 315 120 . . . . . . 30 Influence Decreases 8123 | . 372 115 622 379 253 210 744 117 1187 1445 679 288 93 186 785 192 456 Entered New Map 2461 | . . 32 34 239 253 . 87 97 449 615 367 74 93 . . 121 . Time Decay 4778 | . 342 83 558 130 . 200 587 . 638 670 302 214 . 186 531 71 266 Lost Part 864 | . 30 . 30 10 . 10 70 20 100 160 10 . . . 234 . 190 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . . Squads Dispatched 58 | . 3 . 3 . . . 4 . 11 19 . . . . 11 . 7 Investigation 24 | . 3 . 2 . . . 1 . 5 8 . . . . 2 . 3 Extermination 12 | . . . . . . . . . . 6 . . . . 4 . 2 Reinforcement 16 | . . . 1 . . . 2 . 3 4 . . . . 4 . 2 Assault 4 | . . . . . . . . . 3 1 . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 4 | . . . . . . . . . 1 2 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 21 | . 1 1 5 . . . 4 . 3 4 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 20 5 39 6 . 12 39 25 72 50 3 2 . 4 35 9 21 Peak Tracking Total 7 | . 4 1 5 3 . 3 7 7 5 6 2 1 . 3 6 5 4 Tactical Retreats 36 | . 1 . 2 . . . 5 4 11 8 1 . . . . 2 2 ECM-based Alert Blocks 2 | . . . . . . . . . . 1 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 15 | . . . 3 . . . 1 3 1 3 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 33 | . . 1 2 1 . . 1 6 4 7 . . . . 9 . 2 Max in Single Turn 3 | . . 1 2 1 . . 1 2 3 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 51 | . 3 . 6 . 1 . 7 1 8 14 . . 4 . 2 . 5 Terminals 15 | . 1 . 2 . . . 2 1 4 3 . . . . . . 2 Fabricators 10 | . . . . . . . . . . 6 . . . . 1 . 3 Repair Stations 9 | . . . 1 . . . 2 . 2 3 . . . . 1 . . Recycling Units 6 | . 2 . 2 . . . 1 . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . Total Hacks 160 | . 4 . 13 . 4 . 14 1 22 38 . . 34 . 10 . 20 Successful 113 | . 3 . 10 . 4 . 10 1 13 20 . . 34 . 7 . 11 Failed 47 | . 1 . 3 . . . 4 . 9 18 . . . . 3 . 9 Catastrophic 7 | . 1 . . . . . . . 1 3 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 4 . 6 . . . 6 . 8 10 . . . . 1 . 8 Terminals 33 | . 2 . 4 . . . 5 1 8 7 . . . . . . 6 Fabricators 36 | . . . . . . . . . . 15 . . . . 7 . 14 Repair Stations 28 | . . . 1 . . . 5 . 8 11 . . . . 3 . . Recycling Units 8 | . 2 . 2 . . . 1 . . 3 . . . . . . . Scanalyzers 14 | . . . 6 . . . 1 . 5 2 . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . Terminal Hacks 49 | . 1 . 2 . 4 . 3 1 1 2 . . 34 . . . 1 Record 15 | . . . . . 4 . . . . . . . 11 . . . . Part Schematic 14 | . 1 . . . . . . . . . . . 13 . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . . . . . 4 . . . . 5 . 7 Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 Load Schematic 10 | . . . . . . . . . . 3 . . . . 3 . 4 Build 4 | . . . . . . . . . . . . . . . 2 . 2 Repair Station Hacks 20 | . . . . . . . 4 . 6 8 . . . . 2 . . Scan Component 10 | . . . . . . . 2 . 3 4 . . . . 1 . . Repair 10 | . . . . . . . 2 . 3 4 . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . . Scanalyzer 14 | . . . 6 . . . 1 . 5 2 . . . . . . . Insert Component 4 | . . . 2 . . . . . 2 . . . . . . . . Analyze 5 | . . . 2 . . . . . 3 . . . . . . . . Retrieve Study 5 | . . . 2 . . . 1 . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . 1 . . 2 . . . . . . 3 Terminals 1 | . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . 1 Fabricators 4 | . . . . . . . . . . 2 . . . . . . 2 Recompile 4 | . . . . . . . . . . 2 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 2 . . . 4 1 7 11 . . . . 1 . 4 Full Trace Events 12 | . 1 . . . . . . . 4 5 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 2 . . . . . 2 . . . 13 . . . . Parts Built 5 | . . . . . . . . . . . . . . . 2 . 3 Authchips 3 | . . . . . . . . . . . . . . . 2 . 1 Time 287 | . . . . . . . . . . . . . . . 152 . 135 Total Part Build Rating 19 | . . . . . . . . . . . . . . . 10 . 9 Part Studies Acquired 5 | . . . 2 . . . 1 . . 2 . . . . . . . Parts Repaired 10 | . . . . . . . 2 . 3 4 . . . . 1 . . Time 313 | . . . . . . . 64 . 138 85 . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 2 . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . 1 . 1 Non-combat 3 | . . . . . . . . . . 1 . . . . 1 . 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 1 . . . . 1 . 1 find_chute 2 | . . . . . . . . . . 1 . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . . . 11 . . . . . . 1 . . Machine Destruction 12 | . . . . . . . . 11 . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . 1 1 . . Highest-Rated Group 96 | . . . . . . . . . . . . . . 96 96 . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 96 . . Initial Warlord ECA Mod 3 | . . . . . . . . . 3 2 2 2 2 1 1 1 1 Total Orders 3 | . . . . . . . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 18 | . . . . . . . . . . . . . . 14 4 . . Total Damage 602 | . . . . . . . . . . . . . . 554 48 . . Kills 6 | . . . . . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 4180 | . . . . . . . . . . 1548 441 . . . 1199 182 810 Sensors 4128 | . . . . . . . . . . 1548 389 . . . 1199 182 810 Terrain 144 | . . . . . . . . . . . . . . . . . 144 ECM 251 | . . . . . . . . . . 199 52 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . . 2 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 19604 | 81 964 1395 2126 266 345 698 2196 950 2275 2589 675 451 132 970 1941 248 1302 Spaces Moved 8537 | 48 400 531 1019 117 213 281 841 319 851 1248 314 228 80 424 851 129 643 Core 7 | 7 . . . . . . . . . . . . . . . . . Treads 4835 | 41 400 531 1019 117 213 281 841 319 851 222 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3695 | . . . . . . . . . . 1026 314 228 80 424 851 129 643 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 210 160 90 200 166 166 135 80 155 128 Average Speed 174 | 143 190 240 162 162 160 226 203 210 173 134 200 173 166 215 142 155 150 Slowest Speed 280 | 160 240 240 240 240 160 240 240 210 240 280 200 200 166 235 200 155 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . 2 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 52 79 74 28 57 65 63 54 46 35 58 45 68 58 26 99 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 11 | . 2 2 2 . 1 . 1 . . . 2 . 1 . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 . . . 1 . . . . Scrap Searched 11 | . . 1 . 1 . 3 . . . . 1 2 . 3 . . . Spaces Dug 98 | . . . 1 . . . 9 3 7 25 1 . . 2 27 18 5 Terrain Destroyed 539 | . . 47 16 23 . 49 54 29 108 38 1 . . 2 81 18 73 Melee 98 | . . . 1 . . . 9 3 7 25 1 . . 2 27 18 5 Projectile . | . . . . . . . . . . . . . . . . . . AOE 441 | . . 47 15 23 . 49 45 26 101 13 . . . . 54 . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Total 11726 | 60 493 621 1311 148 221 322 1167 474 1447 1866 352 270 79 477 1371 150 897 Wait 1504 | . 15 57 81 2 1 11 158 59 394 291 25 17 . 36 234 2 121 Move 8522 | 47 399 530 1018 116 212 280 841 318 850 1247 313 227 79 423 851 128 643 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 245 | 7 16 9 30 1 3 2 27 3 21 40 1 3 . 3 49 . 30 Fast Attach 69 | . 1 . 6 . . 2 4 . 11 22 1 . . . 20 . 2 Attach 80 | 6 4 1 3 1 . 1 8 3 6 14 2 5 . 5 8 1 12 Detach 10 | . . . 1 . . . . . 1 4 1 1 . . . . 2 Swap 169 | . 2 1 20 6 . 6 18 4 20 29 1 2 . 3 39 1 17 Drop 203 | . 1 1 46 . 5 5 24 3 22 35 2 4 . 4 34 . 17 Fire 281 | . 55 20 105 22 . 14 8 10 14 9 2 8 . . 8 . 6 Melee 629 | . . . 1 . . 1 78 68 108 170 4 3 . 3 128 18 47 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . 2 . . . . . . . Escape Stasis 9 | . . . . . . . . 6 . 3 . . . . . . . Rewire 2 | . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Entered Mines 1177 | -10/Mines | Learned location of Mines (-9) 1276 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1289 | -10/Mines | Assembled infested the area 1294 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2237 | -10/Mines | Discovered new exit (range 10) 2321 | -10/Mines | Learned 2 Materials zone layouts 2413 | -10/Mines | Learned location of Zion (-6) 2425 | -10/Mines | Discovered new exit (range 6) 2441 | -10/Mines | Entered Materials 2441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -9/Materials | Identified exit to Mines 3192 | -9/Materials | Build established: Scavenger-Mutant 3360 | -9/Materials | Discovered new exit (range 10) 4567 | -9/Materials | Entered Mines 4627 | -9/Mines | Discovered new exit (range 11) 4642 | -9/Mines | Learned location of 1 exit from Proximity Caves 4827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4827 | -9/Mines | Discovered new exit (range 5) 4833 | -9/Mines | Entered Exiles 4872 | -9/Exiles | Met 8R-AWN 4899 | -9/Exiles | Met EX-HEX 5037 | -9/Exiles | Met EX-BIN 5061 | -9/Exiles | Met EX-DEC 5161 | -9/Exiles | Discovered new exit (range 12) 5178 | -9/Exiles | Entered Mines 5544 | -8/Mines | Build established: Gladiator 5822 | -8/Mines | Discovered new exit (range 9) 5876 | -8/Mines | Entered Materials 5876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6085 | -8/Materials | Build established: Mutant 6371 | -8/Materials | Garrison activated, responded to threat 6523 | -8/Materials | Discovered new exit (range 16) 6642 | -8/Materials | Lost 6 parts (3n3u) 6832 | -8/Materials | Repaired Lgt. Treads 7131 | -8/Materials | Repaired Scythe 7418 | -8/Materials | Build established: Scavenger-Gladiator 7728 | -8/Materials | Discovered new exit (range 4) 8003 | -8/Materials | Build established: Gladiator 8072 | -8/Materials | Identified exit to Garrison 8072 | -8/Materials | Entered Garrison 8205 | -8/Garrison | Garrison Relay disabled 8218 | -8/Garrison | Triggered checkpoint 8310 | -8/Garrison | Triggered checkpoint 8314 | -8/Garrison | Destroyed 7 combat bots 8339 | -8/Garrison | Triggered checkpoint 8351 | -8/Garrison | Triggered checkpoint 8731 | -8/Garrison | Garrison Relay disabled 8768 | -8/Garrison | Triggered checkpoint 8892 | -8/Garrison | Garrison Relay disabled 8985 | -8/Garrison | Discovered new exit (range 14) 9022 | -8/Garrison | Entered Materials 9422 | -8/Materials | First assault squad dispatched 9535 | -8/Materials | Lost 3 parts (2n1w) 9866 | -8/Materials | Repaired Arm. Huge Wheel 9916 | -8/Materials | Repaired Arm. Huge Wheel 10139 | -8/Materials | Discovered new exit (range 11) 10172 | -8/Materials | Core integrity fell below 50% 10653 | -8/Materials | Lost 3 parts (1p2u) 10925 | -8/Materials | Repaired Remote Shield 11226 | -8/Materials | Core integrity fell below 20% 11297 | -8/Materials | Entered Factory 11297 | -7/Factory | Evolved 2 slots: Utility x2 11522 | -7/Factory | Repaired Med. Treads 11545 | -7/Factory | Repaired Med. Treads 11566 | -7/Factory | Repaired Arm. Treads 11679 | -7/Factory | Build established: Hacker-Gladiator 11996 | -7/Factory | Lost 8 parts (1p3n4u) 12103 | -7/Factory | Core integrity fell below 50% 12140 | -7/Factory | Lost 3 parts (3n) 12233 | -7/Factory | Build established: Mutant 12484 | -7/Factory | Core integrity fell below 20% 12670 | -7/Factory | Repaired Chainsword 12867 | -7/Factory | Discovered new exit (range 15) 12881 | -7/Factory | Identified exit to Factory 12897 | -7/Factory | First assault squad dispatched 12977 | -7/Factory | Build established: Scavenger-Gladiator 13074 | -7/Factory | Identified exit to Storage 13074 | -7/Factory | Identified exit to Lower Caves 13309 | -7/Factory | Build established: Hauler-Gladiator 13886 | -7/Factory | Entered Lower Caves 13898 | -7/Lower Caves | Met a Warlord Commander 13899 | -7/Lower Caves | Learned location of Warlord (-5) 13900 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13917 | -7/Lower Caves | Learned Factory emergency access door positions 14271 | -7/Lower Caves | Spotted B-75 Beast 14543 | -7/Lower Caves | Discovered new exit (range 8) 14557 | -7/Lower Caves | Identified exit to Lower Caves 14561 | -7/Lower Caves | Entered another Lower Caves area 14898 | -7/Lower Caves | Learned Factory non-interactive machine intel 14923 | -7/Lower Caves | Build established: Hauler-Mutant 14990 | -7/Lower Caves | Discovered new exit (range 8) 15002 | -7/Lower Caves | Identified exit to Data Miner 15012 | -7/Lower Caves | Entered Data Miner 15012 | -7/Data Miner | Discovered new exit (range 6) 15044 | -7/Data Miner | Met Data Miner 15077 | -7/Data Miner | Learned location of Section 7 (-2) 15077 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15104 | -7/Data Miner | Received God Mode back door access code from Data Miner 15144 | -7/Data Miner | Entered Proximity Caves 15296 | -6/Proximity Caves | Escorted by Enhanced Grunt 16114 | -6/Proximity Caves | Entered Factory 16114 | -6/Factory | Accompanied by 1 ally 16114 | -6/Factory | Evolved 2 slots: Utility x2 16116 | -6/Factory | Loaded intel: 206 non-interactive machine locations 16665 | -6/Factory | Build established: Hauler-Gladiator 17209 | -6/Factory | Discovered new exit (range 22) 17303 | -6/Factory | Identified exit to Lower Caves 17312 | -6/Factory | Cargo convoy interrupted 17405 | -6/Factory | Fabricated Lgt. Regenerative Plating? 17411 | -6/Factory | Repaired Huge Storage Unit? 17496 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 17496 | -6/Factory | Watched by a mysterious "MATRIX" hacker 17519 | -6/Factory | Incoming investigation squad redirected 17724 | -6/Factory | Garrison activated, responded to threat 17749 | -6/Factory | Lost 15 parts (2p3n9u1w) 17922 | -6/Factory | Lost 3 parts (1p2n) 18055 | -6/Factory | Sucked down chute 18055 | -6/Factory | Entered Waste 18069 | -6/Waste | Spotted C-40 Crusher 18070 | -6/Waste | EMP discharged 18071 | -6/Waste | Spotted C-40 Crusher 18102 | -6/Waste | Spotted C-40 Crusher 18140 | -6/Waste | Spotted C-40 Crusher 18144 | -6/Waste | Spotted C-40 Crusher 18170 | -6/Waste | EMP discharged 18170 | -6/Waste | System corruption reached 10% 18269 | -6/Waste | Discovered new exit (range 11) 18270 | -6/Waste | EMP discharged 18285 | -6/Waste | Spotted C-40 Crusher 18302 | -6/Waste | Identified exit to Factory 18303 | -6/Waste | Entered Factory 18931 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 19097 | -6/Factory | Discovered new exit (range 11) 19145 | -6/Factory | Core integrity fell below 50% 19198 | -6/Factory | Identified exit to Factory 19479 | -6/Factory | Fabricated Cargo Storage Unit (x1) 19510 | -6/Factory | Incoming investigation squad redirected 19605 | -6/Factory | Self-destructed Last Messages --------------- 19596_ Wheel+ destroyed. 19598_ K-01 Serf collects debris. 19600_ U-05 Engineer lays Concrete. 19600_ U-05 Engineer builds a Wall. 19602_ U-05 Engineer lays Concrete. 19603_ Acquired Lgt. Angular Momentum Engine. 19603_ U-05 Engineer lays Concrete. 19604_ Dropped Lgt. Regenerative Plating. 19605_ U-05 Engineer lays Concrete. 19605_ Humpback destroyed. 19605_ Hcp. Matter Pod crushed and broken. 19605_ Drone Bay crushed and broken. 19605_ Imp. Sensor Array crushed and broken. 19605_ Lyr. Medium Armor Plating crushed and broken. 19605_ Remote Datajack crushed and broken. 19605_ Microactuators crushed and broken. 19605_ Powered Hammer crushed and broken. 19605_ Microactuators crushed and broken. 19605_ Chainsword crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????? + # ## "" #???# | | ???????????????## # ## #???# % | | ???????????????######### #############+#####+## %% | | ??????????????? + #????????# =% | | ???????????????"""" ## #????????# | | ???????????????"""" ## #????????# | | ???????????????"" ## #????????# | | ??????????????? ## #????????# # | | ???????????????#+#######!########## # | | ???????????????# ==% + #?? | | ???????????????# #######g########## #?? | | ???????????????# #???#]p[@!=####### #?? | | ??????????????? #???#!**!!!# ## #?? | | ???????????????# #???#!"!"]!!"" # #?? | | ???????????????# #???#!"R"!!# # #?? | | ???????????????# #???# """]=#" u#############+#?? | | ???????????????#+##### #" u############# ### | | ??????????????? ######## + | | ??????????????? #??????# ################# | | ??????????????? #??????# !! #????????????? | | ??????????????? #??????#= !!####????????????? | | ???????????????#######??????######???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory Cargo Storage Unit | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 42% | -8/Materials Scythe | 36% | -8/Materials Arm. Huge Wheel | 22% | -8/Materials Arm. Huge Wheel | 67% | -8/Materials Remote Shield | 50% | -8/Materials Med. Treads | 16% | -7/Factory Med. Treads | 2% | -7/Factory Arm. Treads | 1% | -7/Factory Chainsword | 7% | -7/Factory Huge Storage Unit | 70% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAblativeDisplacer Manual? 0 Play Time 01:55:21 Cumulative 790.4 hours Start 2026.10.31 @ 10:29:07 End 2026.10.31 @ 18:03:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 577 Rogue 577 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec4cd253-4070-4bf3-9cff-099d0b0dfa0c