Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 11:55:41 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1565) 1565 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 4064 Bonus ------- High Alert Combat Kills 139 Entered Garrisons 200 Cogmind --------- Core Integrity 43/550 Matter 272/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Nuclear Core Light Treads Heat Sink Improved Heat Sink ECM Suite Long-range Tractor Beam EM Shotgun Beam Rifle Beam Rifle Particle Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Particle Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Nuclear Core Wheel Wheel Wheel Heat Sink Improved Heat Sink ECM Suite Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam EM Shotgun Beam Rifle Particle Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Datajack Mining Laser Heavy Flail [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 60 | 8 9 12 10 21 Power 11 | 1 4 3 1 2 Engine 9 | 1 4 3 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 . 3 4 7 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 13 | 2 . 3 4 4 Hover . | . . . . . Flight . | . . . . . Utility 13 | 3 . 4 2 4 Device 4 | 2 . 1 . 1 Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 20 | 2 5 2 3 8 Energy Gun 2 | 1 . 1 . . Energy Cannon 3 | . . . 1 2 Ballistic Gun 12 | 1 5 1 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 1 2 19 Power 2 | . . . . 2 Propulsion 9 | . . . 1 8 Utility 6 | . . 1 . 5 Weapon 5 | . . . 1 4 Highest Loss Streak 11 | . . 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 87 93 87 Engine 7 | . 14 11 5 . Core 3 | . . . 3 8 Wheel 28 | . 28 22 35 29 Device 11 | . 14 16 9 6 Storage 10 | . 14 11 9 9 Processor 4 | . . 3 9 3 Protection 4 | . . . 4 11 Energy Gun 1 | . 3 2 . . Energy Cannon 3 | . . . 8 5 Ballistic Gun 15 | . 24 19 8 10 Naked Turns . | . . . . . Heaviest Build 108 | 12 17 99 104 108 Greatest Support 42 | 20 20 22 42 42 Greatest Overweight (x) 4 | . . 4 3 3 Average Overweight (x) 1 | . . 3 2 2 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 20 | 7 8 24 25 25 Most Carried 25 | 8 8 20 25 25 Average Carried 16 | 5 7 13 22 23 Final Capacity 25 | 8 8 25 25 25 Final Carried 25 | 8 8 18 25 19 Class Distribution -------------------- 50% | Mutant 50% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1373 | 321 118 395 242 297 Remotely . | . . . . . Salvage Created 2018 | 173 193 555 602 495 Parts 166 | 21 25 45 40 35 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 51 | . 8 15 11 17 Melee 1 | . . . . 1 Guns 35 | . 8 15 3 9 Cannons 14 | . . . 8 6 Classes Destroyed 14 | 2 3 3 2 4 Worker 6 | 2 . . 4 . Builder 2 | . . . 2 . Tunneler 7 | 6 . 1 . . Recycler 3 | . . 1 2 . Watcher 3 | . 2 1 . . Swarmer 23 | . 6 7 6 4 Cutter 2 | . . . . 2 Grunt 12 | . 2 5 . 5 Duelist 1 | . . 1 . . Protector 1 | . . . . 1 Sentry 7 | . . 2 3 2 Demolisher 1 | . . . . 1 Specialist 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 9 | 3 3 5 9 5 Combat Bots Only 7 | . 3 4 7 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 372 | . 27 77 55 213 Missed 99 | . 4 23 17 55 Damage Taken 3274 | . 191 458 315 2310 Core 641 | . 28 106 40 467 Absorbed by Shields 433 | . . 164 129 140 Redirected to Shielding 44 | . . . . 44 Regen/Repaired (Parts) 29 | . . 29 . . Core Remaining (%) 87 | 100 88 73 . . Volleys Fired 187 | 41 25 30 39 52 Largest 2 | 1 2 2 2 2 Hottest 93 | 20 46 68 93 93 Shots Fired 314 | 41 48 60 77 88 Gun 240 | 41 48 60 38 53 Cannon 74 | . . . 39 35 Launcher . | . . . . . Special . | . . . . . Kinetic 228 | 41 48 48 38 53 Thermal 74 | . . . 39 35 Explosive . | . . . . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 19 | 6 7 9 19 9 Robot Miss Streak 6 | 2 2 6 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 218 | 29 32 39 51 67 Core Hits 113 | 14 14 30 24 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks 14 | . . . . 14 Impact 14 | . . . . 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3582 | 256 363 621 926 1416 Guns 2146 | 256 363 619 314 594 Cannons 1171 | . . . 612 559 Explosions . | . . . . . Melee 263 | . . . . 263 Ramming 2 | . . 2 . . Kinetic 2009 | 256 363 482 314 594 Thermal 1171 | . . . 612 559 Explosive . | . . . . . Electromagnetic 137 | . . 137 . . Impact 263 | . . . . 263 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . 1 6 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 4 . . 8 Message Errors 2 | . 1 . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . 1 . . 1 Alerts 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 60 | . . . 1 59 Projectiles 24 | . . . 1 23 Explosions . | . . . . . Melee 36 | . . . . 36 Knockbacks 2 | . . 1 . 1 Impact 2 | . . 1 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . 1 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 456 | . 82 29 186 456 Average Temperature 80 | . 15 11 61 133 Received Heat Transfer 861 | . 24 123 30 684 Effects 4 | . . . . 4 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 1980 | . . . 1110 870 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 522 | 40 390 428 522 522 Initial 242 | . 26 83 180 242 Average 240 | 16 181 163 352 359 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 42 | 100 57 72 13 . Level 1 41 | . 42 24 63 55 Level 2 16 | . . 2 22 44 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 4 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 19 21 14 24 Peak Tracking Total 7 | . 4 6 5 7 Tactical Retreats 7 | . 2 3 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 2 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 4 4 3 1 Terminals 8 | . 2 3 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 11 11 6 1 Successful 13 | . 4 7 1 1 Failed 16 | . 7 4 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 8 6 4 1 Terminals 19 | . 8 6 4 1 Fabricators . | . . . . . Repair Stations 7 | . 2 5 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . 1 1 . . Part Schematic 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 4 . . Scan Component 3 | . 1 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Botnet 3 | . 1 2 . . Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 3 3 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2579 | 227 465 724 537 626 Spaces Moved 1616 | 163 431 359 345 318 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1613 | 160 431 359 345 318 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 112 110 Average Speed 107 | 79 80 143 112 115 Slowest Speed 145 | 80 80 145 128 128 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 66 39 22 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2144 | 224 515 512 426 467 Wait 146 | . 33 78 9 26 Move 1612 | 162 430 358 344 318 Hop . | . . . . . Pick Up 58 | 10 5 19 15 9 Fast Attach 14 | 7 . 2 2 3 Attach 17 | . . 1 3 13 Detach 1 | . . 1 . . Swap 29 | 1 9 9 5 5 Drop 41 | 3 13 13 9 3 Fire 187 | 41 25 30 39 52 Melee 14 | . . . . 14 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Repaired Mining Laser 865 | -9/Materials | Repaired Wheel 1382 | -9/Materials | Discovered new exit (range 4) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Propulsion x2 1504 | -8/Materials | Garrison activated, responded to threat 1552 | -8/Materials | Destroyed 7 combat bots 1737 | -8/Materials | Build established: Scavenger-Mutant 1763 | -8/Materials | Discovered new exit (range 11) 1953 | -8/Materials | Identified exit to Garrison 1954 | -8/Materials | Entered Garrison 2004 | -8/Garrison | Triggered checkpoint 2049 | -8/Garrison | Lost 3 parts (3n) 2261 | -8/Garrison | Triggered checkpoint 2282 | -8/Garrison | Triggered checkpoint 2346 | -8/Garrison | Triggered checkpoint 2528 | -8/Garrison | Triggered checkpoint 2546 | -8/Garrison | Core integrity fell below 50% 2571 | -8/Garrison | Core integrity fell below 20% 2580 | -8/Garrison | Self-destructed Last Messages --------------- 02548_ Wheel destroyed. 02550_ Destroyed Gravmag System. 02550_ Imp. Heat Sink melted. 02550_ P-60 Hacker destroyed. 02551_ Critical hit (Burn: +37). 02554_ Identified Carbon-fiber Leg. 02556_ System corrupted: Lgt. Assault Rifle jammed. 02557_ Core Shielding destroyed. 02557_ Particle Cannon destroyed. 02563_ Lgt. Assault Rifle destroyed. 02565_ P-60 Hacker destroyed. 02570_ Destroyed Imp. Heat Sink. 02570_ P-60 Hacker system corrupted by crushing effect. 02574_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02574_ Aluminum Leg destroyed. 02575_ System corrupted: Energy discharge (-29). 02576_ Critical hit (Burn: +37). 02579_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????##??????????????????????? | | ?????????????# #??????? #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ??##???????### #???????# #?????????????????????? | | ??# ???????? #???????# ###???????????????????? | | ??# ???????? #???????# Y#???????????????????? | | ??# ????????# #???????# Y#???????????????????? | | ??# ????????# ###?????#! ????????? ?????? | | ??# ????????# #T#######@##### ?????? | | ??# ????????# [!pp ?????? | | ??# ????????# ####################????????????? | | ??# ????????# #???????????????????????????????? | | "## ##??????# #???????????????????????????????? | | ######## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ## ###########???????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####????????????????????????????????????? | | [+![#????????????????????????????????????? | | ## ####%#????????????????????????????????????? | | ^## ####*#######??????????????????????????????? | | ^ * ! #??????????????????????????????? | | ! *!#??????????????????????????????? | | [ / #??????????????????????????????? | | ############# =!#??????????????????????????????? | | #???????????# #??????????????????????????????? | | ##???????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicIonicFalx Manual? 0 Play Time 00:37:54 Cumulative 23.4 hours Start 2024.04.26 @ 10:08:52 End 2024.04.26 @ 11:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 21 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36ee4c60-22a5-45d5-96f2-81dc4fd0ca76