Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 18:20:05 // Winter2019/RPGLIKE Player: chai Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1119) 1119 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 6008 Bonus ------- Follower Combat Kills 89 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1100 Matter 200/300 Energy 310/310 System Corruption 0% Temperature Warning (336) Movement Treading (140) Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Overtuned Medium Treads Overtuned Medium Treads > --- UTILITY (5) ------ Scrap Suit Experimental Sensor Array Experimental Signal Interpreter Core Analyzer > --- WEAPON (4) ------- Overtuned Pulse Rifle Overtuned Coil Gun Heavy Missile Launcher Power Maul > --- INVENTORY (3) ---- Improved Actuator Array Remote Datajack Botcube Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Overtuned Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Experimental Sensor Array Experimental Signal Interpreter Core Analyzer > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Coil Gun Heavy Missile Launcher Remote Datajack > --- INVENTORY -------- Power Maul Botcube [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Makeshift Leg Wheel Compact Wheel Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Battery Processor Signal Interpreter Protection Improved Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | 3 1 1 . 2 . 1 Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | 1 1 . . 1 . 1 Weapon 3 | 1 . 1 . 1 . . Parts Attached 49 | 6 4 6 5 14 12 2 Power 5 | 2 . 1 . 1 . 1 Engine 4 | 2 . 1 . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 2 3 3 . Treads 4 | . . . . 2 2 . Leg 3 | . . . 2 1 . . Wheel 3 | 2 . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 3 3 1 5 4 . Device 7 | . 1 2 1 1 2 . Storage 1 | . 1 . . . . . Processor 3 | . 1 . . 1 1 . Hackware . | . . . . . . . Protection 5 | . . 1 . 3 1 . Artifact . | . . . . . . . Weapon 18 | 2 1 2 2 5 5 1 Energy Gun 3 | . . 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 . 2 . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . 1 . . 1 1 . Special Weapon 4 | . . 1 . 2 1 . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 2 | . . . 1 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . . . 1 1 . . To Critical Strikes . | . . . . . . . Average Backups 1 | . . . . 1 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 87 95 83 86 86 90 Engine 9 | . 12 11 11 10 9 1 Treads 6 | . . . . 3 11 16 Leg 6 | . . . 11 17 . . Wheel 5 | . 26 23 9 . 3 . Device 5 | . 7 11 11 2 2 14 Processor 14 | . 7 11 11 12 18 16 Protection 5 | . . 4 . 8 5 . Energy Gun 10 | . . 1 15 16 8 8 Ballistic Gun 3 | . 14 11 6 . . 8 Ballistic Cannon 4 | . . . . 4 8 . Launcher 6 | . 9 10 . 2 9 8 Special Weapon 7 | . . 4 7 6 9 7 Peak Build Rating 64 | 5 8 29 36 43 56 64 Average Rating 37 | 3 6 13 29 36 45 62 On Entrance 24 | . 5 8 29 32 41 55 Avg Prop Armor Cover (%) 4 | . . . . 3 4 . Naked Turns . | . . . . . . . Heaviest Build 52 | 7 12 24 25 52 47 33 Greatest Support 50 | 32 32 32 40 40 50 50 Greatest Overweight (x) 15 | . . . 5 2 15 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . 1 1 2 2 3 3 Average Capacity 1 | . . 1 1 2 2 3 Most Carried 3 | . . 1 2 2 3 3 Average Carried 1 | . . . 1 1 2 2 Final Capacity 3 | . 1 1 2 2 3 3 Final Carried 3 | . . 1 2 2 3 3 Scrap Suit Usage (%) 18 | . . . . . 31 100 Class Distribution -------------------- 54% | Commander-Gunner 9% | Scavenger-Mutant 8% | Mutant 5% | Gunner 5% | Commander-Scrapper 4% | Commander-Mutant 4% | Skirmisher 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Scrapper | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 976 | 260 . 185 102 156 143 130 Remotely . | . . . . . . . Salvage Created 1040 | . . 55 378 157 . 450 Parts 57 | . . 13 19 6 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 30 | . . 11 9 4 . 6 Melee 1 | . . . . . . 1 Guns 21 | . . 5 8 4 . 4 AOE 8 | . . 6 1 . . 1 Classes Destroyed 8 | . . 2 2 2 . 2 Tunneler 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 9 | . . 9 . . . . Grunt 12 | . . 2 3 1 . 6 Brawler 1 | . . . . 1 . . Sentry 2 | . . . 1 1 . . Programmer 1 | . . . . 1 . . Subdweller 5 | . . . 5 . . . Best Kill Streak 8 | . . 3 2 3 . 8 Combat Bots Only 6 | . . 3 2 3 . 6 Max Kills in Single Turn 3 | . . 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 193 | . . 33 85 59 . 16 Missed 61 | . . 11 34 14 . 2 Hits 132 | . . 22 51 45 . 14 Melee 3 | . . . . 3 . . Projectile 129 | . . 22 51 42 . 14 Critical Strikes 7 | . . . 2 4 . 1 Damage Taken 2240 | . . 303 965 625 . 347 Core 1787 | . . 214 831 467 . 275 Absorbed by Shields 3 | . . . . 3 . . Redirected to Core 1288 | . . 185 463 365 . 275 Core Remaining (%) 60 | 100 . . . . 20 . Volleys Fired 123 | . 7 36 39 22 . 19 Largest 3 | . 1 2 3 2 . 2 Hottest 200 | . 30 50 200 125 . 112 Shots Fired 186 | . 7 38 81 34 1 25 Gun 151 | . 6 34 67 23 1 20 Cannon 1 | . . . . 1 . . Launcher 6 | . 1 4 . . . 1 Special 28 | . . . 14 10 . 4 Kinetic 83 | . 6 34 28 1 . 14 Thermal 66 | . . . 48 11 1 6 Explosive 6 | . 1 4 . . . 1 Electromagnetic 17 | . . . 5 12 . . Robot Hit Streak 16 | . 2 10 16 16 . 4 Robot Miss Streak 5 | . 4 3 3 5 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 112 | . 2 26 45 24 . 15 Core Hits 51 | . 1 16 16 6 . 12 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | . . . 1 1 . 3 Burn 2 | . . . 1 1 . . Destroy 3 | . . . . . . 3 Melee Attacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2311 | . 13 523 783 359 . 633 Guns 1694 | . 13 197 735 357 . 392 Cannons . | . . . . . . . Explosions 451 | . . 323 . . . 128 Melee 113 | . . . . . . 113 Ramming 5 | . . 3 . 2 . . Kinetic 795 | . 13 197 236 . . 349 Thermal 736 | . . . 505 188 . 43 Explosive 451 | . . 323 . . . 128 Electromagnetic 211 | . . . 42 169 . . Impact 113 | . . . . . . 113 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 . Average Corruption 2 | . . . . 2 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . 23 1 . Message Errors 6 | . . . . 6 . . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 5 | . . . . 5 . . Data Loss (major) 2 | . . . . 2 . . Misfires 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 8 | . . 8 . . . . Projectiles . | . . . . . . . Explosions 8 | . . 8 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 27 | . . 27 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . 1 . . . . Targets Rammed 3 | . . 1 . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 524 | . . 45 322 524 50 428 Average Temperature 141 | . . 20 68 186 25 264 Received Heat Transfer 903 | . . 126 552 78 . 147 Effects 14 | . . . 1 12 . 1 Shutdowns 5 | . . . 1 3 . 1 Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1458 | . . . 988 370 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 . 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | . 23 137 . 50 . 215 Initial 7 | . . . . 7 . . Average 17 | . 3 48 . 4 . 35 Influence Increases 910 | . 23 290 120 145 . 332 Destroy 0b10 Robot/C 540 | . . 220 80 100 . 140 Destroy 0b10 Robot/NC 10 | . . . . . . 10 Destroy Leader 82 | . . 40 10 . . 32 Allied During Kill 17 | . . . . 8 . 9 Successful Hack 20 | . . . . 18 . 2 Disable Machine 45 | . 15 . . . . 30 Destroy Structure 91 | . 8 30 . 19 . 34 Lose Combat Pursuer 105 | . . . 30 . . 75 Influence Decreases 695 | . 23 260 135 160 . 117 Entered New Map 24 | . . . 16 8 . . Time Decay 637 | . 23 246 119 142 . 107 Lost Part 10 | . . . . 10 . . Lost Ally 24 | . . 14 . . . 10 Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 4 6 17 5 . 9 Peak Tracking Total 5 | . 2 3 3 4 . 5 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 3 | . 1 . . . . 2 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 20 | . . 1 . 13 4 2 Terminals 6 | . . . . 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 63 | . . 1 . 47 9 6 Successful 53 | . . 1 . 41 9 2 Failed 10 | . . . . 6 . 4 Catastrophic 4 | . . . . 4 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . . . . 11 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . . . . 11 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . . 1 . 31 9 2 Record 37 | . . . . 26 9 2 Open Door 1 | . . 1 . . . . Fabricator Index 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Surveillance Status 1 | . . . . 1 . . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . . . . 10 . . Report Inventory 8 | . . . . 8 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . . 8 . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 5 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . . . . 5 . 2 Non-combat 3 | . . . . 1 . 2 Combat 4 | . . . . 4 . . Robot Hacks Applied 9 | . . . . 6 . 3 parse_system 8 | . . . . 6 . 2 find_dsf 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . . 8 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 9 | . . 1 . 8 . . Largest Group 8 | . . 1 . 8 8 5 Highest-Rated Group 248 | . . 31 . 248 248 136 Highest-Rated Ally 40 | . . 31 . 40 40 40 Initial UFD Resources 38 | . . . . . . 38 Total Orders 9 | . . 2 3 4 . . EXPLORE 7 | . . 1 2 4 . . RETURN 2 | . . 1 1 . . . Ally Attacks 31 | . . 6 9 11 . 5 Total Damage 333 | . . 20 . 213 . 100 Kills 2 | . . . . 1 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1957 | . 119 402 783 400 . 253 Sensors 1715 | . 119 160 783 400 . 253 Terrain 1 | . . . . 1 . . Structural 242 | . . 242 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches 33 | . . 16 13 4 . . Drone Recoveries 17 | . . 13 4 . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6704 | 45 174 649 922 1718 2898 298 Spaces Moved 3896 | 38 110 529 605 712 1722 180 Core 5 | 1 . . 1 . 3 . Treads 1165 | . . . . 125 860 180 Legs 916 | . . . 329 587 . . Wheels 1810 | 37 110 529 275 . 859 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 140 115 140 Average Speed 155 | 98 100 100 122 212 166 140 Slowest Speed 800 | 100 100 100 300 280 800 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 21 99 35 97 92 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 1 . . 4 . Spaces Dug 8 | . . 8 . . . . Terrain Destroyed 54 | . 7 37 . 1 . 9 Melee . | . . . . . . . Projectile 4 | . . . . 1 . 3 AOE 50 | . 7 37 . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4378 | 44 166 618 691 892 1759 208 Wait 105 | . 45 27 22 10 . 1 Move 3890 | 37 109 528 604 711 1721 180 Hop . | . . . . . . . Pick Up 15 | . . 1 . 6 7 1 Fast Attach 40 | 5 4 6 5 14 6 . Attach 4 | . . . 1 1 1 1 Detach 4 | . . 1 2 1 . . Swap 13 | 1 . . 1 2 7 2 Drop 48 | 1 1 6 6 16 17 1 Fire 123 | . 7 36 39 22 . 19 Melee 3 | . . . . . . 3 Ram 1 | . . 1 . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 94 | . . . . 94 . . Trap . | . . . . . . . Miscellaneous 36 | . . 12 11 13 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 108 | -10/Materials | Upgraded with Utility slot (x1) 219 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 444 | -10/Mines | Discovered new exit (range 11) 449 | -10/Mines | Discovered new exit (range 13) 452 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Identified exit to Subcaves 536 | -10/Mines | Reached level 2 563 | -10/Mines | Received a Mining Laser from a helpful Derelict 581 | -10/Mines | Upgraded with Weapon slot (x1) 621 | -10/Mines | Found the Drone Emporium 626 | -10/Mines | Found Prototype Device 626 | -10/Mines | Identified Bomb Drone Bay 653 | -10/Mines | Discovered exit to Materials (range 27) 680 | -10/Mines | Lost 3 allies 682 | -10/Mines | Learned Materials terminal intel 704 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 706 | -10/Mines | Found Prototype Device 869 | -10/Mines | Entered Subcaves 892 | -10/Subcaves | Build established: Gunner 918 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 951 | -10/Subcaves | Reached level 3 955 | -10/Subcaves | Identified Exp. Sensor Array 1070 | -10/Subcaves | Learned Materials emergency access door positions 1072 | -10/Subcaves | Discovered new exit (range 5) 1111 | -10/Subcaves | Identified exit to Materials 1248 | -10/Subcaves | Core integrity fell below 50% 1260 | -10/Subcaves | Build established: Skirmisher 1332 | -10/Subcaves | Learned Materials non-interactive machine intel 1435 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1451 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1489 | -10/Subcaves | Ambushed by Subdweller buried in earth 1491 | -10/Subcaves | Ambushed by Subdweller buried in earth 1522 | -10/Subcaves | Discovered new exit (range 82) 1523 | -10/Subcaves | Lost 5 allies 1707 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1747 | -10/Subcaves | Build established: Scavenger-Mutant 1789 | -10/Subcaves | Identified exit to Recycling 1791 | -10/Subcaves | Entered Recycling 1962 | -7/Recycling | Core integrity fell below 20% 1976 | -7/Recycling | Reached level 4 2403 | -7/Recycling | Build established: Commander-Mutant 2698 | -7/Recycling | Discovered new exit (range 15) 2740 | -7/Recycling | Build established: Commander-Gunner 2828 | -7/Recycling | Identified exit to Factory 3062 | -7/Recycling | Upgraded with Utility slot (x1) 3084 | -7/Recycling | Upgraded with Weapon slot (x1) 3434 | -7/Recycling | Scanned before Scraplab entrance 3473 | -7/Recycling | Entered Scraplab 3504 | -7/Recycling | Discovered new exit (range 3) 3506 | -7/Recycling | Identified exit to Scraptown 3509 | -7/Recycling | Entered Scraptown 3509 | -7/Scraptown | Accompanied by 8 allies 3517 | -7/Scraptown | System corruption cleaned by C-Scrubber 4187 | -7/Scraptown | Discovered exit to Factory (range 3) 4458 | -7/Scraptown | Visited Cave Peace 4528 | -7/Scraptown | Visited Junk Repository 4690 | -7/Scraptown | Visited Cyclists 4757 | -7/Scraptown | Visited The Evicted 5160 | -7/Scraptown | Visited Awakened 5182 | -7/Scraptown | Visited CR-KLE's Repair Center 5253 | -7/Scraptown | Visited IN-MT5's Study 5289 | -7/Scraptown | Visited UFD Registry 5289 | -7/Scraptown | Registered with UFD as "Ionchassis" 5334 | -7/Scraptown | Entered Cyclist Reading Room 5406 | -7/Scraptown | Visited Curators Association 5434 | -7/Scraptown | Visited Scrap Suit Storage 5482 | -7/Scraptown | Found Scrap Suit 5518 | -7/Scraptown | Visited Research Penetration Think Tank 5675 | -7/Scraptown | Visited Botcube Research 5687 | -7/Scraptown | Found Botcube 5738 | -7/Scraptown | Visited Scrapoid Pod Storage 5755 | -7/Scraptown | Visited Infowarlord's Domain 5764 | -7/Scraptown | Found Exp. Signal Interpreter 5784 | -7/Scraptown | Visited Chapter 10 5938 | -7/Scraptown | Discovered exit to Factory (range 5) 5980 | -7/Scraptown | Visited Abandonware Association 5992 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 5992 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 6034 | -7/Scraptown | Visited Observation Area 6088 | -7/Scraptown | Visited Modified Component R&D 6316 | -7/Scraptown | Met Optimus 6316 | -7/Scraptown | Accepted into 0bPrime 6389 | -7/Scraptown | Build established: Commander-Scrapper 6407 | -7/Scraptown | Entered Factory 6407 | -5/Factory | Accompanied by 5 allies 6408 | -5/Factory | Core integrity fell below 50% 6409 | -5/Factory | Reached level 5 6445 | -5/Factory | Reached level 6 6451 | -5/Factory | Core integrity fell below 20% 6452 | -5/Factory | Upgraded with Utility slot (x1) 6455 | -5/Factory | Discovered new exit (range 13) 6470 | -5/Factory | Identified exit to Upper Caves 6705 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06679_ Slug penetrates T-07 Excavator. 06679_ T-07 Excavator destroyed. 06682_ Slug penetrates W-25 Informer. 06682_ W-25 Informer destroyed. 06683_ R-10 Processor collects Imp. Terrain Scanner. 06684_ R-10 Processor collects Flexi-carbon Leg. 06685_ G-50 Soldier destroyed. 06688_ R-10 Processor collects Carbon-fiber Leg. 06689_ Slug penetrates Wall. 06691_ Slug penetrates G-50 Soldier. 06692_ R-10 Processor collects Flexi-carbon Leg. 06693_ Power failure, Fission Core shutdown. 06694_ G-50 Soldier destroyed. 06695_ R-10 Processor collects Adv. Heat Sink. 06701_ Critical hit (Burn: +37). 06701_ G-50 Soldier destroyed. 06704_ U-05 Engineer lays Concrete. 06704_ G-50 Soldier knocked back. 06705_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????# ## # ^ | | ???????#+????# ########+###### ! | | ???????# ????# ^ ### ##### | | ???????# ????# = ###???? | | ???????# ##### """ """ #???? | | ???????# """ """ #???? | | ????#### ! """ """ """"""""" #???? | | ????# %% """"""""" ##+# ##### | | ????# = """"""""" # %% # | | ????# ################ """"""""" # "# | | ????# #?????##########= """"""""" # !! T# | | ????# #?????# #%% """"""""" # !! "# | | ????# #?????# """# w # !! # | | ????# #?????# """#% ########## | | ????# #?????# ""# #? # | | ????# #######] A""# u#? !! # | | ????# # t "# # !! # | | ????+ + [ # # ! # | | ????# # # + # | | ????# # u # # | | ????# """"""" ######+ # # | | ????# """"""" #? # | | ????# """"""" %% #? # | | ????# """"""" #??####### | | ????# ! #????????? | | ????# = @* %= "T" #????????? | | ????##?############ T# #%g = """ #????????? | | ?????????????????#########gg #????????? | | ?????????? =%| #????????? | | ?????????? != R ### ##????????? | | ??????????kh #?# #?????????? | | ??????????? """ """ #?? +?????????? | | ???????????????? """ #?? ??????????? | | ?????????????????""" #?? ??????????? | | ????????????????? #?? ??????????? | | ???????????????? """ #??? ??????????? | | ???????????????" """ ############???????????????? | | ??????????????????"" ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????"" ????????????????????????????? | | ???????????????????" ????????????????????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hack The Planet I Spy Release The Drones! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 5 | . . 1 1 1 . 2 XP Earned 11424 | 3000 75 1800 1450 1630 900 2569 XP Spent 8900 | 1500 1210 800 640 2485 750 1515 Upgrades 21 | 3 6 1 3 5 1 2 Propulsion Slot 1 | 1 . . . . . . Utility Slot 4 | 1 1 . . 1 . 1 Weapon Slot 3 | 1 . 1 . 1 . . Core Integrity 10 | . 4 . 2 3 . 1 Inventory Capacity 3 | . 1 . 1 . 1 . Protomatter Created 330 | . . 114 88 96 . 32 Integrity Restored 761 | . . 246 227 288 . . Core 678 | . . 214 176 288 . . Parts 83 | . . 32 51 . . . Protomatter Decayed 108 | . . 12 32 . . 64 Game ------ Seed PotentialEfficiencyBattery Manual? 0 Play Time 01:25:45 Cumulative 50.8 hours Start 2026.07.02 @ 16:17:29 End 2026.07.02 @ 18:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a7e8c78-6922-4109-9269-3f4ba4e0ded8