Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.06 @ 11:08:09 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (41) 41 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 2052 Bonus ------- Follower Combat Kills 82 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 104/400 Matter 300/300 Energy 15/100 System Corruption 0% Temperature Cool (46) Movement Rolling (135) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Weapon Cycler Transmission Jammer Hardened Light Armor Plating > --- WEAPON (2) ------- Makeshift Laser > --- INVENTORY (25) --- Makeshift Leg Makeshift Leg Advanced Heat Sink Sensor Array Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Seismic Detector Makeshift ECM Suite Makeshift Propulsion Shielding Improved Shield Generator Recalibrator Storm Laser Ion Cannon Light Assault Rifle Makeshift Hammer Makeshift Sword Makeshift Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Weapon Cycler Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Makeshift Hammer Makeshift Sword > --- INVENTORY -------- Makeshift Leg Makeshift Leg Advanced Heat Sink Sensor Array Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Seismic Detector Makeshift ECM Suite Makeshift Propulsion Shielding Improved Shield Generator Recalibrator Makeshift Laser Makeshift Laser Storm Laser Ion Cannon Light Assault Rifle Makeshift Spear [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 20 | 6 1 . 7 6 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 3 3 Device 4 | . . . 2 2 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . . 2 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 8 | 3 5 6 4 9 Power . | . 1 1 . . Propulsion . | 1 2 2 . . Utility 4 | . 1 2 2 5 Weapon 2 | . 1 1 1 3 Tool/Special . | . . . . . Unused Backups 14 | . . . 1 13 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 8 | . . . . 8 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 63 | . 85 66 40 64 Engine 2 | . 14 11 2 . Treads 4 | . 28 22 4 . Wheel 17 | . . . 15 22 Device 11 | . . . 8 14 Storage 9 | . 14 11 2 9 Protection 2 | . . . . 3 Energy Gun 2 | . . . . 3 Ballistic Gun 4 | . 28 22 5 . Impact Weapon 1 | . . . . 1 Slashing Weapon 6 | . . . 1 9 Peak Build Rating 28 | 6 7 6 17 28 Average Rating 12 | 5 6 6 5 16 On Entrance 5 | . 6 6 6 8 Naked Turns 24 | . . . 24 . Heaviest Build 92 | 13 33 28 28 92 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 3 | 1 . . 1 3 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 18 | 7 11 15 6 22 Most Carried 23 | 5 6 6 6 23 Average Carried 9 | 3 5 6 4 12 Final Capacity 25 | 8 15 15 5 25 Final Carried 20 | 5 6 6 3 20 Class Distribution -------------------- 76% | Mutant 23% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 464 | 270 20 . 100 74 Remotely . | . . . . . Salvage Created 132 | 70 40 . 22 . Parts 12 | 9 3 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 4 | . 2 . 2 . Melee 2 | . . . 2 . Guns 2 | . 2 . . . Classes Destroyed 3 | 1 1 . 1 . Tunneler 3 | 3 . . . . Swarmer 2 | . 2 . . . Assembled 2 | . . . 2 . Best Kill Streak 2 | 2 2 . 2 . Combat Bots Only 2 | . 2 . 2 . Max Kills in Single Turn 2 | 1 2 . 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 70 | . 10 4 38 18 Missed 30 | . 2 2 14 12 Damage Taken 582 | . 65 33 377 107 Core 304 | . 8 . 272 24 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 176 | . . . . 176 Core Remaining (%) 98 | 100 96 . . . Volleys Fired 21 | 9 4 1 2 5 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 40 40 100 Shots Fired 41 | 18 8 2 3 10 Gun 41 | 18 8 2 3 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | 18 8 2 3 . Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 16 19 . 1 3 Robot Miss Streak 4 | . 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 31 | 16 6 . 3 6 Core Hits 10 | 4 3 . 2 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks 7 | . . . 5 2 Impact . | . . . . . Slashing 7 | . . . 5 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 460 | 170 59 . 113 118 Guns 353 | 170 59 . 6 118 Cannons . | . . . . . Explosions . | . . . . . Melee 84 | . . . 84 . Ramming 23 | . . . 23 . Kinetic 235 | 170 59 . 6 . Thermal 118 | . . . . 118 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 84 | . . . 84 . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . . 23 . Projectiles . | . . . . . Explosions . | . . . . . Melee 23 | . . . 23 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . 11 . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 115 | . . . 32 115 Average Temperature 47 | . . . 18 51 Received Heat Transfer 98 | . . 9 80 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | 5 65 18 35 . Initial 18 | . . 18 . . Average 5 | . 10 3 6 . Influence Increases 154 | 15 94 . 45 . Destroy 0b10 Robot/C 40 | . 40 . . . Destroy 0b10 Robot/NC 15 | 15 . . . . Destroy Leader 10 | . 10 . . . Successful Hack 14 | . 14 . . . Partial Spotted 30 | . 15 . 15 . Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 127 | 15 49 18 45 . Time Decay 127 | 15 49 18 45 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 5 2 19 12 Peak Tracking Total 10 | . 4 1 7 10 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 1 . . Successful 1 | . 1 . . . Failed 1 | . . 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 9 | . 1 1 . 7 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 4 | . . . . 4 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 8 | . . . . 8 Largest Group 8 | . . . . 8 Highest-Rated Group 411 | . . . . 411 Highest-Rated Ally 96 | . . . . 96 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 561 | . . . . 561 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1193 | . . . 163 1030 Sensors 1185 | . . . 163 1022 Jamming 8 | . . . . 8 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2306 | 164 203 131 251 1557 Spaces Moved 1875 | 62 118 81 301 1313 Core 613 | 6 . . 274 333 Treads 282 | 56 118 81 27 . Legs . | . . . . . Wheels 980 | . . . . 980 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 111 | 151 160 160 63 113 Slowest Speed 160 | 160 160 160 160 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 25 11 61 91 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 1 4 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2040 | 113 125 81 353 1368 Wait 77 | 32 1 . 34 10 Move 1871 | 61 117 80 300 1313 Hop . | . . . . . Pick Up 24 | 5 1 . 1 17 Fast Attach 10 | 6 1 . 3 . Attach 8 | . . . 4 4 Detach 2 | . . . 1 1 Swap 3 | . . . . 3 Drop 1 | . 1 . . . Fire 21 | 9 4 1 2 5 Melee 7 | . . . 5 2 Ram 3 | . . . 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 13 | . . . . 13 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x2 472 | -9/Materials | Discovered new exit (range 16) 499 | -9/Materials | Entered Mines 500 | -9/Mines | Assembled infested the area 505 | -9/Mines | Assisted by a Guerilla fighting off Assembled 545 | -9/Mines | Released all parts (6) 568 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 591 | -9/Mines | Discovered new exit (range 7) 669 | -9/Mines | Core integrity fell below 50% 688 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 699 | -9/Mines | Found Prototype Device 699 | -9/Mines | Identified Exp. Sensor Array 745 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 750 | -9/Mines | Entered Zion 772 | -7/Zion | Discovered new exit (range 15) 810 | -7/Zion | Given A8's code to call for help 1041 | -7/Zion | Found Prototype Energy Gun 1087 | -7/Zion | Visited the Megawrench Repair Shop 1127 | -7/Zion | Gained Derelict followers 1342 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1414 | -7/Zion | Learned location of 1 exit from Factory 1443 | -7/Zion | Learned 4 Factory zone layouts 1908 | -7/Zion | Megawrench repaired 6 parts 1978 | -7/Zion | Opened final containment barrier to the Deep Caves 2003 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2010 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2077 | -7/Zion | Build established: Derelict-Mutant 2134 | -7/Zion | Met Imprinter 2158 | -7/Zion | Imprinted 2160 | -7/Zion | Declared Zion's savior 2270 | -7/Zion | Learned location of Warlord (-5) 2286 | -7/Zion | Attacked by Zionites 2307 | -7/Zion | Self-destructed Last Messages --------------- 02278_ H-55 Commando is broken beyond repair. 02279_ Attempting to rewire H-55 Commando. 02279_ H-55 Commando is broken beyond repair. 02280_ Attempting to rewire H-55 Commando. 02280_ H-55 Commando is broken beyond repair. 02281_ Attempting to rewire H-55 Commando. 02281_ H-55 Commando is broken beyond repair. 02285_ Destroyed Carbon-fiber Leg. 02285_ 80-7P6(c) suffers critical hit (Burn). 02286_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02288_ 43-1PW(g) destroyed. 02288_ 80-7P6(c) destroyed. 02289_ Acquired 60 matter. 02298_ UC-DSQ(z) emerges from the Twisted Machinery. 02298_ RO-BNE(M) destroyed. 02299_ UC-DSQ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 02302_ ZC-K6M(M) suffers critical hit (Burn). 02304_ Enhanced Grunt destroyed. 02306_ Mak. Laser severed. 02307_ ZC-K6M(M) destroyed. 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Reaction Control System | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gravmag System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponPiercingSuite Manual? 0 Play Time 00:13:49 Cumulative 282.2 hours Start 2025.04.06 @ 10:55:12 End 2025.04.06 @ 11:08:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 250 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e43704-c513-4537-aa82-37f68b707037