Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.20 @ 19:39:12 Player: Demise Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3364) 3364 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 8850 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 209 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 170/170 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Medium Treads Carbon-fiber Leg > --- UTILITY (8) ------ Visual Processing Unit Improved Target Analyzer Advanced System Shield > --- WEAPON (4) ------- Precision Grenade Launcher > --- INVENTORY (4) ---- Advanced Heat Sink Mining Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Visual Processing Unit Improved Target Analyzer Improved Kinecellerator Improved Focal Shield Advanced System Shield Improved Recalibrator > --- WEAPON ----------- Heavy Laser Plasma Rifle Neutron Cannon Coil Gun > --- INVENTORY -------- Micro Fission Core Improved Weapon Cycler Precision Grenade Launcher Mining Laser [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . . 2 1 1 . 2 Weapon 2 | . . 2 . . . . . Parts Attached 159 | 8 8 30 48 13 7 6 39 Power 13 | 1 . 4 4 1 . 1 2 Engine 6 | 1 . 4 1 . . . . Core 7 | . . . 3 1 . 1 2 Reactor . | . . . . . . . . Propulsion 35 | 2 2 5 13 1 . 1 11 Treads 15 | . 1 5 6 . . . 3 Leg 6 | . . . 4 . . . 2 Wheel 7 | 2 1 . 2 1 . 1 . Hover 5 | . . . . . . . 5 Flight 2 | . . . 1 . . . 1 Utility 39 | 2 2 3 11 4 3 2 12 Device 20 | . 1 . 6 2 . 1 10 Storage 6 | 2 1 2 1 . . . . Processor 5 | . . . . 2 3 . . Hackware 2 | . . . . . . . 2 Protection 6 | . . 1 4 . . 1 . Artifact . | . . . . . . . . Weapon 72 | 3 4 18 20 7 4 2 14 Energy Gun 20 | 1 . 6 8 . . . 5 Energy Cannon 7 | . . 1 1 . 1 . 4 Ballistic Gun 22 | 2 3 5 7 1 1 2 1 Ballistic Cannon 10 | . 1 2 2 2 2 . 1 Launcher 7 | . . 2 1 3 . . 1 Special Weapon 5 | . . 1 1 1 . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 9 | . . . 5 1 1 . 2 Parts Lost 57 | . 3 6 13 1 1 12 21 Power 5 | . . 1 1 . . 2 1 Propulsion 11 | . 1 . 2 . . 3 5 Utility 13 | . . . 3 1 . 2 7 Weapon 28 | . 2 5 7 . 1 5 8 Highest Loss Streak 12 | . 2 2 10 1 1 12 7 Average Slot Usage (%) 86 | . 92 96 95 90 84 67 59 Engine 5 | . 14 10 1 . . . . Core 3 | . . . 6 7 6 4 3 Treads 9 | . 5 20 8 7 6 3 . Leg 1 | . . . 5 . . . 1 Wheel 3 | . 16 . 3 7 6 6 . Hover 1 | . . . . . . . 7 Device 10 | . 12 4 12 13 6 3 17 Storage 12 | . 15 17 18 15 13 10 . Processor 4 | . . . . 6 18 20 11 Protection 1 | . . . 4 . . 1 . Energy Gun 6 | . . 9 10 . . . 4 Energy Cannon 1 | . . 3 . . . . 2 Ballistic Gun 14 | . 26 17 14 23 14 8 2 Ballistic Cannon 5 | . . 8 6 6 11 7 . Naked Turns . | . . . . . . . . Heaviest Build 79 | 12 26 52 71 71 76 79 37 Greatest Support 70 | 20 20 40 42 28 28 56 70 Greatest Overweight (x) 12 | . 7 1 12 5 2 3 4 Average Overweight (x) 1 | . 1 . 2 2 2 1 . Largest Inventory Capacity 18 | 6 10 16 18 18 18 18 4 Average Capacity 12 | 5 9 13 16 18 18 15 4 Most Carried 18 | 6 10 16 18 18 18 18 4 Average Carried 11 | 4 9 12 16 17 17 14 3 Final Capacity 18 | 6 10 16 18 18 18 4 4 Final Carried 18 | 6 9 16 18 18 18 4 2 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Gunner 17% | Gunner 8% | Scavenger-Skirmisher 8% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Matter Collected 3138 | 359 293 839 842 124 261 . 420 Remotely . | . . . . . . . . Salvage Created 3504 | 240 308 1099 1206 130 172 . 349 Parts 215 | 14 21 76 67 8 8 . 21 Haulers Intercepted 6 | . 1 2 3 . . . . Recyclers Shooed 4 | 1 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 91 | . 10 35 29 3 5 . 9 Guns 55 | . 9 21 18 1 5 . 1 Cannons 22 | . 1 7 7 2 . . 5 AOE 12 | . . 7 4 . . . 1 Classes Destroyed 14 | 3 3 3 3 2 . . . Worker 5 | 2 . 1 2 . . . . Builder 1 | . . . 1 . . . . Tunneler 5 | 5 . . . . . . . Hauler 6 | . 1 2 3 . . . . Recycler 3 | 1 . . 2 . . . . Operator 2 | . . 2 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 35 | . 6 20 6 . 3 . . Grunt 31 | . 4 7 18 . . . 2 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 15 | . . 8 3 1 2 . 1 Hunter 3 | . . . . 1 . . 2 Programmer 5 | . . . . 1 . . 4 Best Kill Streak 6 | 6 3 6 6 1 2 . 4 Combat Bots Only 6 | . 3 6 4 1 2 . 4 Max Kills in Single Turn 3 | 1 1 2 3 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Damage Taken 10208 | . 467 1032 2273 420 456 2173 3387 Core 2371 | . 109 109 368 27 49 705 1004 Absorbed by Shields 73 | . . . . . . 73 . Core Remaining (%) 61 | 100 56 72 33 96 . 11 . Volleys Fired 307 | 19 64 83 74 15 14 4 34 Largest 4 | 2 2 4 4 4 4 4 3 Hottest 254 | 40 55 167 210 119 150 147 254 Shots Fired 781 | 38 118 230 238 39 51 14 53 Gun 559 | 38 113 140 179 24 29 8 28 Cannon 181 | . 5 67 52 8 22 6 21 Launcher 21 | . . 13 6 . . . 2 Special 20 | . . 10 1 7 . . 2 Kinetic 559 | 38 118 143 151 32 51 14 12 Thermal 166 | . . 59 69 7 . . 31 Explosive 8 | . . . 6 . . . 2 Electromagnetic 48 | . . 28 12 . . . 8 Robot Hit Streak 20 | 8 8 20 14 8 8 7 10 Robot Miss Streak 9 | 2 4 6 9 3 8 2 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 454 | 27 70 127 141 20 25 11 33 Core Hits 221 | 14 19 59 83 11 14 3 18 Critical Hits 9 | . 1 1 2 . 1 1 3 Critical Kills 4 | . . 1 1 . 1 . 1 Critical Parts Destroyed 4 | . 1 . 1 . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8435 | 235 538 2184 3149 311 390 160 1468 Guns 4529 | 235 488 1222 1485 238 221 107 533 Cannons 1910 | . 50 528 649 73 149 53 408 Explosions 1949 | . . 434 1015 . 20 . 480 Melee . | . . . . . . . . Ramming 30 | . . . . . . . 30 Kinetic 4152 | 235 538 1036 1377 311 370 160 125 Thermal 2277 | . . 619 882 . . . 776 Explosive 1256 | . . . 776 . . . 480 Electromagnetic 720 | . . 529 114 . 20 . 57 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 4 4 11 Average Corruption 4 | . . . . . 4 4 4 Corruption Purged . | . . . . . . . . Effects 34 | . . . . . 7 3 24 Message Errors 8 | . . . . . 3 2 3 Matter Fused 3 | . . . . . 1 . 2 Heat Flow Errors 7 | . . . . . 1 . 6 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 7 Targeting Errors 2 | . . . . . 1 . 1 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots 4 | . . . . . . . 4 Overflow Damage 392 | . 27 36 207 23 10 . 89 Projectiles 83 | . 27 2 33 . 10 . 11 Explosions 309 | . . 34 174 23 . . 78 Melee . | . . . . . . . . Knockbacks 22 | . 2 2 12 3 2 . 1 Impact . | . . . . . . . . Kinetic 22 | . 2 2 12 3 2 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 533 | . . 87 169 91 25 . 161 Shots 13 | . . 3 5 1 1 . 3 Rammed 13 | . . . . . . . 13 Targets Rammed 14 | . . . 1 . . . 13 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 710 | . 20 265 710 229 430 263 320 Average Temperature 124 | . 8 72 198 87 134 143 115 Received Heat Transfer 1908 | . 162 153 918 93 48 99 435 Effects 40 | . . 3 32 1 . . 4 Shutdowns 3 | . . . 3 . . . . Energy Bleed 7 | . . . 5 1 . . 1 Interference 7 | . . 3 1 . . . 3 Matter Decay 1 | . . . 1 . . . . Short Circuit 3 | . . . 3 . . . . Damage (minor) 2 | . . . 2 . . . . Damage (major) 16 | . . . 16 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . 1 . . . . 1 Heat Transferred 3786 | . . 1336 1482 . . . 968 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Peak Influence 740 | 40 261 606 740 344 307 239 581 Average Influence 338 | 17 122 304 544 296 228 213 384 Maximum Alert Level 3 | . 1 2 3 1 1 1 2 Low Security (%) 30 | 100 92 34 . 3 35 27 23 Level 1 32 | . 7 32 19 96 64 72 25 Level 2 35 | . . 32 73 . . . 51 Level 3 1 | . . . 7 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 5 4 1 1 . 4 Investigation 5 | . 2 . 2 . . . 1 Extermination 4 | . . . . 1 1 . 2 Reinforcement 9 | . 1 5 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Distress Signals 13 | . 2 3 5 . . . 3 Communications Jammed 2 | . . . . . . . 2 Distress Signals 2 | . . . . . . . 2 Times Spotted 184 | . 20 51 46 8 8 13 38 Peak Tracking Total 11 | . 4 6 6 5 3 11 9 Tactical Retreats 13 | . . 2 6 . 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Traps Triggered 11 | . 2 2 2 1 . 4 . Indirectly 2 | . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Machines Disabled 17 | . . 5 5 3 1 . 3 Max in Single Turn 3 | . . 1 2 3 1 . 2 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Machines Accessed 24 | . 3 4 6 1 1 . 9 Terminals 14 | . 2 4 4 1 . . 3 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . 1 . 2 . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 67 | . 11 11 19 3 1 . 22 Successful 38 | . 6 6 12 1 1 . 12 Failed 29 | . 5 5 7 2 . . 10 Catastrophic 5 | . 1 1 1 1 . . 1 Database Lockouts . | . . . . . . . . Manual 41 | . 8 10 13 3 . . 7 Terminals 42 | . 8 11 13 3 . . 7 Fabricators 3 | . . . . . . . 3 Repair Stations 9 | . 3 . 6 . . . . Recycling Units 11 | . . . . . . . 11 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 5 | . 2 2 . . . . 1 Part Schematic 2 | . 2 . . . . . . Level Access Points 1 | . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 7 | . 1 . 6 . . . . Scan Component 4 | . 1 . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 7 | . . . . . . . 7 Process 2 | . . . . . . . 2 Report Inventory 2 | . . . . . . . 2 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 2 | . . . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 14 | . 3 4 5 1 . . 1 Terminals 14 | . 3 4 5 1 . . 1 Track 2 | . 1 . 1 . . . . Botnet 12 | . 2 4 4 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 3 5 1 . . 6 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Matter 234 | . . . . . . . 234 Time 117 | . . . . . . . 117 Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 102 | . . . 102 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 425 | . . . . . . . 425 Retrieved Matter 270 | . . . . . . . 270 Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 98 | . . . . . . . 98 Highest-Rated Ally 49 | . . . . . . . 49 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . . 16 Total Damage 630 | . . . . . . . 630 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Turns Passed 6329 | 123 702 1919 1308 506 324 138 1309 Spaces Moved 3677 | 62 386 825 472 330 219 91 1292 Core 100 | 4 1 . 1 . . 21 73 Treads 1207 | . 90 825 235 . . 3 54 Legs 182 | . . . 135 . . . 47 Wheels 1070 | 58 295 . 101 330 219 67 . Hover 1100 | . . . . . . . 1100 Flight 18 | . . . . . . . 18 Fastest Speed 40 | 50 80 160 130 120 120 50 40 Average Speed 122 | 78 113 173 181 123 120 104 75 Slowest Speed 650 | 80 400 180 650 140 120 205 250 Overloaded Moves 61 | . . . . . . . 61 Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 50 63 43 6 8 39 37 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . 10 1 . . . . Terrain Destroyed 173 | . . 18 81 30 5 . 39 Melee . | . . . . . . . . Projectile 24 | . . 12 2 . 5 . 5 AOE 149 | . . 6 79 30 . . 34 Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Total 4914 | 104 556 1126 779 397 258 132 1562 Wait 573 | 5 87 143 137 21 6 7 167 Move 3669 | 61 385 824 471 329 219 90 1290 Hop 1 | . . . . . . . 1 Pick Up 61 | 8 7 22 12 6 4 . 2 Fast Attach 90 | 7 4 10 28 6 5 . 30 Attach 30 | 1 3 4 9 1 2 5 5 Detach 16 | 1 1 . 9 1 3 . 1 Swap 40 | . 1 16 12 6 . 1 4 Drop 93 | 2 4 24 26 12 5 11 9 Fire 307 | 19 64 83 74 15 14 4 34 Melee . | . . . . . . . . Ram 9 | . . . . . . . 9 Kick 1 | . . . 1 . . . . Crush 4 | . . . . . . . 4 Escape Stasis 14 | . . . . . . 14 . Rewire 6 | . . . . . . . 6 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Garrison -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 731 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Weapon x2 1486 | -9/Materials | Discovered new exit (range 16) 1838 | -9/Materials | Discovered new exit (range 4) 1972 | -9/Materials | Identified exit to Materials 2574 | -9/Materials | Build established: Scavenger-Gunner 2745 | -9/Materials | Entered another Materials area 2745 | -8/Materials | Evolved 2 slots: Utility x2 2823 | -8/Materials | Repaired Hvy. Assault Rifle 3137 | -8/Materials | Lost 10 parts (1p2n2u5w) 3295 | -8/Materials | Core integrity fell below 50% 3879 | -8/Materials | Discovered new exit (range 6) 3925 | -8/Materials | Build established: Gunner 3968 | -8/Materials | Repaired Imp. Terrain Scanner 4007 | -8/Materials | Repaired Transmission Jammer 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4504 | -7/Factory | Discovered new exit (range 9) 4559 | -7/Factory | Entered another Factory area 4559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4714 | -6/Factory | Spotted B-75 Beast 4883 | -6/Factory | Identified exit to Garrison 4883 | -6/Factory | Entered Garrison 4930 | -6/Garrison | Spotted B-75 Beast 5000 | -6/Garrison | Core integrity fell below 50% 5015 | -6/Garrison | Discovered new exit (range 13) 5018 | -6/Garrison | Core integrity fell below 20% 5021 | -6/Garrison | Entered Factory 5021 | -5/Factory | Evolved 2 slots: Utility x2 5045 | -5/Factory | Lost 12 parts (2p3n2u5w) 5213 | -5/Factory | Lost 3 parts (2n1u) 5218 | -5/Factory | Build established: Mutant 5239 | -5/Factory | Core integrity fell below 50% 5324 | -5/Factory | Local fabrication network quarantined 5491 | -5/Factory | Discovered new exit (range 9) 5785 | -5/Factory | Build established: Scavenger-Gunner 5903 | -5/Factory | P-70 Sage assimilated allied Sentinel 6b 6016 | -5/Factory | Lost 6 parts (1p1n1u3w) 6132 | -5/Factory | Lost 3 parts (1n2w) 6206 | -5/Factory | Core integrity fell below 20% 6317 | -5/Factory | System corruption reached 10% 6330 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06312_ Y-64 Sentinel critical meltdown. 06312_ K-01 Serf collects debris. 06313_ System corrupted: Imp. Medium Treads rejected. 06314_ Overheating: Energy bleed (-17). 06316_ Neutrino Reactor explodes. 06316_ K-01 Serf destroyed. 06316_ T-07 Excavator destroyed. 06316_ Chain reaction triggered in Mic. Fission Core. 06316_ Adv. Sensor Array destroyed. 06316_ Imp. Focal Shield destroyed. 06316_ Flexi-carbon Leg destroyed. 06316_ K-01 Serf destroyed. 06316_ Imp. Kinecellerator destroyed. 06316_ Imp. Weapon Cycler destroyed. 06317_ K-01 Serf collects debris. 06318_ Acquired Imp. Medium Treads. 06319_ Door malfunctions. 06319_ K-01 Serf collects debris. 06321_ ALERT: Rogue bot located, Programmers report to Factory Zone 4Z. 06329_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# #???????????????????????????""??????????? | | ?# #???#####?????????????????? ""??????????? | | ?# #??? ?????????????????? ""??????????? | | ## #??? ? [ "??????????????? ""??????????? | | # #?? ? ?T"#?#########?? ""??????????? | | # #??"" ??" ""### ## ##? 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Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralHardlightAutocannon Manual? 0 Play Time 01:15:31 Cumulative 177.0 hours Start 2020.04.20 @ 16:58:41 End 2020.04.20 @ 19:39:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 222 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e19fada4-3671-4c78-95d7-a6653851be27