Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 12:56:35 Player: Lyft Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2359) 2359 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5579 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Deuterium Engine Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Improved Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating Autogun Flak Gun Rocket Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Flak Gun Flak Gun Remote Datajack > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating EM Shotgun Autogun Autogun Flak Gun Flak Gun Rocket Launcher Improved Grenade Launcher Powered Hammer [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . 1 . Weapon 2 | . . . . . 1 1 Parts Attached 80 | 2 11 4 29 8 16 10 Power 8 | . 3 . 2 1 1 1 Engine 7 | . 3 . 2 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 . 4 2 3 2 Treads 11 | 1 2 . 3 1 3 1 Leg . | . . . . . . . Wheel 4 | 1 . . 1 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 3 . 8 3 4 . Device 8 | . 2 . 2 3 1 . Storage 9 | . 1 . 6 . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 39 | . 3 4 15 2 8 7 Energy Gun 5 | . 1 . 2 . 1 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 21 | . 1 2 9 1 5 3 Ballistic Cannon . | . . . . . . . Launcher 10 | . . 2 4 1 1 2 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 36 | . 6 1 6 5 3 15 Power 4 | . 1 . 1 1 . 1 Propulsion 14 | . 2 . 3 3 1 5 Utility 4 | . . . . 1 1 2 Weapon 14 | . 3 1 2 . 1 7 Highest Loss Streak 7 | . 2 1 6 4 2 7 Average Slot Usage (%) 88 | . 95 95 90 90 97 79 Engine 5 | . 14 14 9 9 . 1 Core 3 | . . . . . 8 4 Treads 22 | . 17 28 24 26 22 20 Wheel 2 | . 9 . 2 . 2 . Device 8 | . 10 14 11 8 9 6 Storage 17 | . 14 14 22 22 18 15 Protection 3 | . . . . . 9 5 Energy Gun 1 | . 8 . 1 . . . Ballistic Gun 20 | . 14 14 17 21 26 20 Naked Turns . | . . . . . . . Heaviest Build 61 | 13 19 19 47 48 55 61 Greatest Support 60 | 10 40 40 60 60 40 40 Greatest Overweight (x) 10 | 1 1 . 2 2 3 10 Average Overweight (x) 1 | 1 . . . . 2 2 Largest Inventory Capacity 16 | 6 8 8 16 16 16 16 Average Capacity 14 | 6 7 8 15 16 16 16 Most Carried 16 | 6 8 8 16 16 16 16 Average Carried 13 | 6 6 6 12 15 15 14 Final Capacity 16 | 6 8 8 16 16 16 16 Final Carried 16 | 6 7 8 16 14 16 13 Class Distribution -------------------- 42% | Scavenger-Tank 33% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2514 | 200 278 252 404 218 637 525 Remotely . | . . . . . . . Salvage Created 2720 | . 630 30 586 65 703 706 Parts 172 | . 44 6 40 7 34 41 Haulers Intercepted 4 | . 1 . 1 . 1 1 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 65 | . 11 6 19 4 13 12 Guns 38 | . 7 . 9 3 11 8 Cannons 3 | . 3 . . . . . AOE 24 | . 1 6 10 1 2 4 Classes Destroyed 13 | . 9 . 2 . 1 1 Worker 5 | . 2 . 1 . . 2 Builder 5 | . 1 . . . 1 3 Tunneler 1 | . 1 . . . . . Hauler 4 | . 1 . 1 . 1 1 Recycler 4 | . 1 . . . 1 2 Mechanic 1 | . 1 . . . . . Operator 2 | . . . 1 . . 1 Watcher 5 | . 2 . 2 . . 1 Swarmer 27 | . 3 6 9 3 3 3 Grunt 25 | . 8 . 5 1 6 5 Sentry 8 | . . . 5 . 2 1 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . . 3 Best Kill Streak 8 | . 7 3 8 3 7 7 Combat Bots Only 7 | . 3 3 7 3 6 4 Max Kills in Single Turn 4 | . 2 2 2 1 2 4 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 1 2 2 1 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5778 | . 950 247 865 968 654 2094 Core 1377 | . 206 21 150 224 76 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 . 9 . 6 86 . Volleys Fired 200 | . 65 14 48 12 29 32 Largest 4 | . 2 2 2 2 3 4 Hottest 132 | . 85 95 85 56 96 132 Shots Fired 439 | . 121 19 83 24 85 107 Gun 377 | . 93 12 74 19 84 95 Cannon 28 | . 28 . . . . . Launcher 32 | . . 7 9 5 1 10 Special 2 | . . . . . . 2 Kinetic 326 | . 65 10 62 19 82 88 Thermal 48 | . 37 2 9 . . . Explosive 32 | . . 7 9 5 1 10 Electromagnetic 31 | . 19 . 3 . 2 7 Robot Hit Streak 24 | . 7 3 14 5 9 24 Robot Miss Streak 8 | . 7 8 2 7 7 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 1 2 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 265 | . 60 5 56 11 63 70 Core Hits 204 | . 28 10 39 6 59 62 Critical Hits 4 | . 3 . 1 . . . Critical Kills 3 | . 2 . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6189 | . 1015 408 1451 273 1046 1996 Guns 3496 | . 588 38 689 151 955 1075 Cannons 295 | . 295 . . . . . Explosions 2382 | . 132 370 762 122 91 905 Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 3107 | . 426 38 497 151 955 1040 Thermal 599 | . 456 . 143 . . . Explosive 2205 | . . 370 717 122 91 905 Electromagnetic 262 | . 133 . 94 . . 35 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 86 | . 17 4 42 2 . 21 Projectiles 17 | . 17 . . . . . Explosions 69 | . . 4 42 2 . 21 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 410 | . 69 101 28 68 . 144 Shots 17 | . 2 4 4 2 . 5 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 85 | . 55 . 6 2 51 85 Average Temperature 23 | . 25 . 6 1 14 33 Received Heat Transfer 1614 | . 360 . 318 72 234 630 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 1186 | . 853 . 333 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 646 | . 249 272 646 221 404 286 Average Influence 182 | . 98 232 333 195 220 127 Maximum Alert Level 2 | . 1 1 2 1 2 1 Low Security (%) 56 | 100 89 9 15 40 31 85 Level 1 37 | . 10 90 52 59 57 14 Level 2 6 | . . . 31 . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . 3 1 2 5 Investigation 2 | . . . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 9 | . 1 . 2 1 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 1 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 5 | . 4 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 31 6 30 6 17 22 Peak Tracking Total 5 | . 5 3 5 4 5 4 Tactical Retreats 7 | . 3 . 1 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly 1 | . . . 1 . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 13 | . 1 6 3 . . 3 Max in Single Turn 3 | . 1 3 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 7 | . 2 . 1 . 1 3 Terminals 4 | . 1 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Total Hacks 14 | . 5 . 3 . 2 4 Successful 10 | . 4 . 1 . 2 3 Failed 4 | . 1 . 2 . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 5 . 3 . 3 2 Terminals 9 | . 3 . 3 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 . 1 . 2 1 Terminals 6 | . 2 . 1 . 2 1 Track 2 | . 1 . . . 1 . Botnet 4 | . 1 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Monitor 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 3623 | 3 524 220 493 364 720 1299 Spaces Moved 1740 | 1 299 112 199 199 334 596 Core 14 | . . . . . . 14 Treads 1215 | . 44 112 149 177 230 503 Legs . | . . . . . . . Wheels 511 | 1 255 . 50 22 104 79 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 160 90 120 120 110 Average Speed 163 | 90 100 160 151 159 177 193 Slowest Speed 550 | 90 160 160 200 200 200 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 43 24 25 59 25 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 227 | . 5 20 51 51 7 93 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 227 | . 5 20 51 51 7 93 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2162 | 2 403 134 316 220 403 684 Wait 49 | . 13 . . . . 36 Move 1734 | . 298 111 198 198 333 596 Hop . | . . . . . . . Pick Up 58 | . 11 3 26 2 12 4 Fast Attach 9 | . 1 . . . 6 2 Attach 32 | . 6 2 9 4 3 8 Detach 3 | . . 1 . . 1 1 Swap 39 | 2 4 2 20 4 7 . Drop 35 | . 5 1 15 . 12 2 Fire 200 | . 65 14 48 12 29 32 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 20% 528 | -10/Materials | Entered Mines 618 | -10/Mines | Discovered new exit (range 16) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Destroyed 7 combat bots 891 | -9/Materials | Lost 6 parts (1p3n2w) 1157 | -9/Materials | Discovered new exit (range 13) 1241 | -9/Materials | Entered Mines 1258 | -9/Mines | Build established: Scavenger-Mutant 1508 | -9/Mines | Core integrity fell below 50% 1524 | -9/Mines | Core integrity fell below 20% 1540 | -9/Mines | Lost 4 parts (3n1u) 1573 | -9/Mines | Discovered new exit (range 10) 1605 | -9/Mines | Entered Materials 1605 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1609 | -8/Materials | Discovered new exit (range 12) 1943 | -8/Materials | Discovered new exit (range 16) 2046 | -8/Materials | Build established: Scavenger-Tank 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3357 | -7/Factory | Lost 3 parts (1u2w) 3499 | -7/Factory | Lost 7 parts (2n5w) 3584 | -7/Factory | Core integrity fell below 50% 3615 | -7/Factory | Core integrity fell below 20% 3624 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03483_ U-05 Engineer lays Concrete. 03490_ U-05 Engineer builds a Wall. 03492_ K-01 Serf collects debris. 03492_ U-05 Engineer builds a Wall. 03496_ U-05 Engineer lays Concrete. 03497_ U-05 Engineer builds a Wall. 03517_ Triggered Alarm Trap. 03517_ An alarm sounds. 03517_ ALERT: Alarm triggered, dispatching investigation squad. 03518_ Slug penetrates Wall. 03526_ U-05 Engineer lays Concrete. 03528_ Slug penetrates Wall. 03532_ Lgt. Angular Momentum Engine destroyed. 03548_ Slug penetrates Wall. 03551_ Wheel destroyed. 03589_ Imp. Heat Sink destroyed. 03600_ Slug penetrates Manufacturing Mainframe. 03600_ Manufacturing Mainframe disabled. 03603_ Slug penetrates Manufacturing Mainframe. 03616_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?# ## | | ????????????????????????????????### ### ## | | ??????????????################### # ! ## | | ???????????? ######### | | ???????????? ^ T # | | ???????????? 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"""" """" + # """" """" #??? | | ????????????????# ##### """" """" #??? | | ???????????????########+####+##### """" """" #??? | | ????????????? ^ / """" """" #??? | | ????????????? # #### | | ????????????? / """" """" + | | ?????????????? ^ # """" """" #### | | ?????????????? # """" """" #??? | | ???????????????###### #### # """" """" #??? | | ????????????????????# ???# # #??? | | ????????????????????# ???# #[ #??? | | ????????????????????# ????#+#+#######/##+###??? | | ????????????????????# ??????????????# #????? | | ????????????????????# ??????????????# #????? | | ????????????????????# ???????????????# ###### | | ????????????????????# ????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Oops Challenges ------------ None Game ------ Seed MasterFlakCannon Manual? 0 Play Time 00:53:45 Cumulative 6.5 hours Start 2020.07.11 @ 12:03:57 End 2020.07.11 @ 12:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: badcbefc-f8ba-4054-8326-0dca474dd7ef