Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 19:44:12 Player: Persona Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (3794) 3794 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 7110 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 194/700 Matter 300/300 Energy 91/100 System Corruption 5% Temperature Cool (0) Movement Hovering (120) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Improved Cooling System Coolant Injector Weight Redist. System Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Improved Utility Shielding Recalibrator > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Gravmag System Xenon Bombardment Thruster Coolant Injector Weight Redist. System Improved Signal Interpreter Advanced ECM Suite Improved Light Armor Plating Hardlight Generator Advanced Beam Rifle [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 138 | 6 9 36 46 41 Power 17 | 1 1 5 5 5 Engine 11 | 1 1 5 3 1 Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 44 | 2 3 11 12 16 Treads 7 | . . 4 3 . Leg 18 | . . 5 6 7 Wheel 9 | 2 3 1 . 3 Hover 6 | . . . 3 3 Flight 4 | . . 1 . 3 Utility 39 | 1 2 9 13 14 Device 20 | . 1 3 5 11 Storage 6 | 1 1 1 3 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 10 | . . 5 3 2 Artifact . | . . . . . Weapon 38 | 2 3 11 16 6 Energy Gun 25 | . 2 7 10 6 Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 2 . 3 2 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Corrupted Parts 2 | . . . 1 1 System Corruption 4 | . . . 3 1 Parts Lost 56 | . 1 17 20 18 Power 10 | . 1 2 3 4 Propulsion 19 | . . 6 6 7 Utility 9 | . . 3 4 2 Weapon 18 | . . 6 7 5 Highest Loss Streak 13 | . 1 13 9 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 90 93 94 Engine 8 | . 13 10 6 3 Core 3 | . . . 2 10 Treads 9 | . . 15 15 . Leg 9 | . . 7 5 19 Wheel 4 | . 28 2 . . Hover 1 | . . . 1 4 Device 12 | . 8 11 16 12 Storage 10 | . 14 11 11 7 Processor 4 | . . . 10 8 Protection 7 | . . 9 5 8 Energy Gun 16 | . 21 19 8 14 Ballistic Gun 2 | . 6 2 2 . Naked Turns . | . . . . . Heaviest Build 48 | 11 20 40 48 34 Greatest Support 66 | 26 26 66 66 50 Greatest Overweight (x) 9 | 3 1 9 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 10 Average Capacity 11 | 7 9 10 14 10 Most Carried 13 | 4 9 13 13 10 Average Carried 8 | 2 8 7 9 9 Final Capacity 15 | 8 10 15 10 10 Final Carried 13 | 4 9 13 6 8 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1810 | 165 274 326 675 370 Remotely . | . . . . . Salvage Created 4782 | . 343 1300 1927 1212 Parts 275 | . 27 84 101 63 Haulers Intercepted 6 | . . 2 4 . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 92 | . 8 29 34 21 Guns 74 | . 6 27 21 20 Cannons 8 | . . . 8 . AOE 5 | . 2 2 1 . Classes Destroyed 16 | . 4 4 7 1 Worker 8 | . . 2 2 4 Builder 3 | . . 2 1 . Tunneler 1 | . . . 1 . Hauler 6 | . . 2 4 . Recycler 6 | . 1 . 1 4 Operator 1 | . . . 1 . Watcher 6 | . 2 1 1 2 Swarmer 22 | . 3 6 3 10 Grunt 46 | . 5 14 20 7 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 15 | . . 9 5 1 Specialist 2 | . . . 2 . Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 4 5 6 8 Combat Bots Only 6 | . 3 5 6 4 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7159 | . 357 1909 2819 2074 Core 1482 | . 119 335 522 506 Absorbed by Shields 131 | . . 22 109 . Redirected to Shielding 110 | . . . . 110 Regen/Repaired (Parts) 163 | . . 27 136 . Core Remaining (%) 43 | 100 52 16 5 . Volleys Fired 304 | . 34 87 111 72 Largest 2 | . 2 2 2 2 Hottest 141 | . 100 121 138 141 Shots Fired 569 | . 68 162 204 135 Gun 525 | . 67 161 162 135 Cannon 35 | . . . 35 . Launcher 9 | . 1 1 7 . Special . | . . . . . Kinetic 98 | . 28 21 49 . Thermal 412 | . 39 140 98 135 Explosive 9 | . 1 1 7 . Electromagnetic 50 | . . . 50 . Robot Hit Streak 20 | . 5 14 20 20 Robot Miss Streak 5 | . 4 3 5 3 Penetration Max 1 | . . . 1 . Secondary Targets 17 | . 1 5 4 7 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 386 | . 30 109 145 102 Core Hits 211 | . 20 58 71 62 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 17 | . 2 7 4 4 Burn 15 | . 2 7 2 4 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7774 | . 516 1633 3505 2120 Guns 6140 | . 425 1550 2046 2119 Cannons 648 | . . . 648 . Explosions 983 | . 91 81 811 . Melee . | . . . . . Ramming 3 | . . 2 . 1 Kinetic 980 | . 177 132 671 . Thermal 5021 | . 248 1418 1236 2119 Explosive 900 | . 91 81 728 . Electromagnetic 870 | . . . 870 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 3 5 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 11 5 Message Errors 4 | . . . 3 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 4 | . . . 3 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 53 | . . 14 39 . Projectiles . | . . . . . Explosions 53 | . . 14 39 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . . 15 129 . Shots 4 | . . 1 3 . Rammed 1 | . . . . 1 Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 427 | . 73 427 405 398 Average Temperature 71 | . 30 67 81 79 Received Heat Transfer 2301 | . 186 756 1128 231 Effects 4 | . . 3 1 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . . 1 . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 10 | . . . 10 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 31 | . . 12 7 12 Heat Transferred 12514 | . 888 4144 2838 4644 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 519 | . 282 471 519 370 Initial 142 | . . . 142 94 Average 225 | . 117 274 300 157 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 39 | 100 91 17 21 55 Level 1 47 | . 8 64 47 44 Level 2 13 | . . 17 30 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 1 6 5 8 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 14 | . 1 5 5 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 157 | . 17 59 45 36 Peak Tracking Total 9 | . 3 9 7 6 Tactical Retreats 8 | . . 1 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 9 | . 1 5 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 1 4 . Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 29 | . 9 9 7 4 Terminals 20 | . 7 6 5 2 Fabricators . | . . . . . Repair Stations 4 | . . 1 1 2 Recycling Units 4 | . 2 2 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 91 | . 18 33 34 6 Successful 58 | . 8 21 27 2 Failed 32 | . 10 11 7 4 Catastrophic 2 | . 1 1 . . Database Lockouts 1 | . . 1 . . Manual 34 | . 4 18 11 1 Terminals 62 | . 14 27 18 3 Fabricators . | . . . . . Repair Stations 9 | . . 4 2 3 Recycling Units 6 | . 4 2 . . Scanalyzers 14 | . . . 14 . Garrison Access . | . . . . . Terminal Hacks 27 | . 4 14 8 1 Prototype ID Bank 9 | . 1 6 2 . Level Access Points 1 | . 1 . . . Alert Level 3 | . . . 2 1 Unreport Threat 3 | . . . 3 . Locate Traps 5 | . 1 4 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 1 . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 3 2 1 Scan Component 4 | . . 2 1 1 Repair 2 | . . 1 1 . Recycling Unit Hacks 5 | . 3 2 . . Report Inventory 4 | . 2 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer 14 | . . . 14 . Insert Component 5 | . . . 5 . Analyze 9 | . . . 9 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 2 3 . Terminals 6 | . 1 2 3 . Botnet 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 8 6 6 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 91 | . . 53 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6645 | 68 874 2439 1513 1751 Spaces Moved 3713 | 58 811 1291 687 866 Core 34 | 14 . 5 11 4 Treads 1244 | . . 852 392 . Legs 1132 | . . 282 170 680 Wheels 1048 | 44 811 152 . 41 Hover 249 | . . . 114 135 Flight 6 | . . . . 6 Fastest Speed 50 | 50 90 93 52 52 Average Speed 127 | 95 90 152 144 111 Slowest Speed 500 | 200 95 500 360 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 96 88 50 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . 7 7 88 . Melee . | . . . . . Projectile . | . . . . . AOE 102 | . 7 7 88 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5061 | 67 884 1602 999 1509 Wait 759 | . 23 150 122 464 Move 3709 | 57 810 1290 686 866 Hop . | . . . . . Pick Up 58 | 4 5 19 15 15 Fast Attach 53 | 6 4 9 15 19 Attach 50 | . 2 18 22 8 Detach 24 | . 2 8 6 8 Swap 35 | . 3 9 9 14 Drop 49 | . 1 11 13 24 Fire 304 | . 34 87 111 72 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 522 | -10/Materials | Discovered new exit (range 5) 579 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Lost 4 parts (2n2w) 1297 | -9/Materials | Repaired Broken Imp. Heat Sink 1341 | -9/Materials | Discovered new exit (range 9) 1490 | -9/Materials | Build established: Scavenger-Mutant 1591 | -9/Materials | Discovered new exit (range 15) 1746 | -9/Materials | Core integrity fell below 50% 1787 | -9/Materials | Core integrity fell below 20% 1817 | -9/Materials | Lost 13 parts (2p4n3u4w) 3263 | -9/Materials | Discovered new exit (range 10) 3359 | -9/Materials | Central database locked down 3382 | -9/Materials | Entered another Materials area 3382 | -8/Materials | Evolved 2 slots: Utility x2 3384 | -8/Materials | Discovered new exit (range 8) 3404 | -8/Materials | Build established: Mutant 3820 | -8/Materials | Discovered new exit (range 15) 3948 | -8/Materials | Repaired Adv. Treads 4154 | -8/Materials | Discovered new exit (range 11) 4334 | -8/Materials | Core integrity fell below 50% 4428 | -8/Materials | Lost 9 parts (1p4n2u2w) 4497 | -8/Materials | Core integrity fell below 20% 4669 | -8/Materials | Discovered new exit (range 6) 4743 | -8/Materials | Build established: Scavenger-Mutant 4895 | -8/Materials | Entered Factory 4895 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5110 | -7/Factory | Build established: Mutant 5239 | -7/Factory | Lost 3 parts (3n) 5512 | -7/Factory | Build established: Scavenger-Mutant 5818 | -7/Factory | Garrison activated, responded to threat 5883 | -7/Factory | Lost 3 parts (1n2w) 6618 | -7/Factory | Core integrity fell below 50% 6646 | -7/Factory | Self-destructed Last Messages --------------- Integrated Corrupted Wheel (+1). Imp. Utility Shielding destroyed. System corrupted: Component data lost. Acquired Lgt. Ion Engine. R-06 Scavenger collects Corrupted Terrain Scan Processor. S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. Adv. Beam Rifle destroyed. Imp. Sensor Array destroyed. R-06 Scavenger collects VTOL Module. K-01 Serf cleans the Subcomponent Replicator. R-06 Scavenger collects Corrupted Structural Scanner. R-06 Scavenger collects Lgt. Nuclear Core. Lgt. Ion Engine destroyed. Acquired 19 matter. R-06 Scavenger collects Autogun. Acquired 1 matter. K-01 Serf cleans the Subcomponent Replicator. Wheel destroyed. K-01 Serf cleans the Subcomponent Replicator. 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"" " #??# % % %% ^ | | ????# #### T##### ###??# ######## %^ | | ????? ?? #??###????# #????# #??????# %^ | | ?????? ??? #?????????#+#????# #####??# | | ?????????????? ????????????????## # #??# ^ | | ?????????????? ?????????????#####+# #### ##+# | | ?????????????? ?????????????# #??? | | ?????????????? ?????????????# ### #??? | | ?????????????? ?????????????# ##?# #??? | | ??????????????? ?????????????# #??# #??? | | ???????????????????????????????# ##??# #??? | | ???????????????????????????????# """ #???# #??? | | ???????????????????????????????#" """ #??? #??? | | ???????????????????????????????#"" """ #??? #??? | | ???????????????????????????????#"" +??? ???? | | ???????????????????????????????#"" ?"" #??? ???? | | ?????????????????????????????????" ??" #??? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 24 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Loot Pinata Power Corrupts Troublemaker root@ Challenges ------------ None Game ------ Seed EnergyFissionRay Manual? 0 Play Time 01:31:18 Cumulative 7.3 hours Start 2022.04.09 @ 18:11:47 End 2022.04.09 @ 19:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: de23253f-821d-48b4-b0ca-81668837169c