Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 11:32:15 Player: bschuck Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1780) 1780 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4975 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Integration Mediator > --- WEAPON ----------- Beam Rifle EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Advanced Targeting Computer Particle Gun Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Missile Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 86 | 6 1 17 40 5 7 10 Power 11 | 1 . 2 5 1 . 2 Engine 10 | 1 . 2 4 1 . 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 24 | 2 . 2 13 2 2 3 Treads 11 | . . . 7 2 . 2 Leg 12 | 2 . 2 6 . 1 1 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 3 7 2 4 2 Device 12 | . . 2 5 1 2 2 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 31 | 2 . 10 15 . 1 3 Energy Gun 14 | 1 . 7 5 . 1 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 5 | 1 . 3 1 . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 6 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 3 | . . . 1 . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 41 | . . 4 21 . 5 11 Power 5 | . . . 3 . . 2 Propulsion 9 | . . 1 4 . 2 2 Utility 11 | . . 1 4 . 2 4 Weapon 16 | . . 2 10 . 1 3 Highest Loss Streak 9 | . . 4 9 . 3 7 Average Slot Usage (%) 77 | . 95 93 87 74 30 40 Engine 10 | . 14 9 13 14 2 . Treads 5 | . . . 8 10 2 1 Leg 8 | . 28 20 5 5 2 4 Device 13 | . . 8 15 21 9 15 Storage 10 | . 24 22 9 7 4 . Processor 2 | . . . . . 4 14 Protection 4 | . . 1 7 7 1 . Energy Gun 4 | . 14 12 3 . . . Energy Cannon 2 | . . . 5 . . . Ballistic Gun 4 | . 14 18 . 7 1 . Launcher 7 | . . . 14 . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 11 12 25 41 29 29 14 Greatest Support 48 | 20 20 20 40 43 43 48 Greatest Overweight (x) 11 | 1 . 2 11 . 5 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 Average Capacity 5 | 4 6 6 6 6 5 4 Most Carried 6 | 6 6 6 6 6 6 2 Average Carried 4 | 4 5 5 4 4 4 . Final Capacity 6 | 6 6 6 6 6 4 4 Final Carried 6 | 6 6 6 4 5 2 . Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 10% | Gunner 6% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1522 | 135 116 226 863 . . 182 Remotely . | . . . . . . . Salvage Created 1869 | . 116 354 1399 . . . Parts 106 | . 7 22 77 . . . Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 41 | . 3 10 28 . . . Guns 18 | . 3 10 5 . . . Cannons 6 | . . . 6 . . . AOE 17 | . . . 17 . . . Classes Destroyed 11 | . 1 6 4 . . . Worker 6 | . . . 6 . . . Builder 3 | . . . 3 . . . Hauler 2 | . . 1 1 . . . Recycler 3 | . . . 3 . . . Watcher 3 | . . 1 2 . . . Swarmer 7 | . . 4 3 . . . Grunt 19 | . 3 3 13 . . . Brawler 1 | . . 1 . . . . Duelist 2 | . . 1 1 . . . Sentry 10 | . . 1 9 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 7 | . 2 4 7 . . . Combat Bots Only 5 | . 2 4 5 . . . Max Kills in Single Turn 3 | . 1 2 3 . . . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4769 | . 87 732 2435 . 255 1260 Core 1190 | . 22 108 344 . 113 603 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 91 73 37 . . . Volleys Fired 100 | . 8 26 63 1 . 2 Largest 3 | . 2 3 3 1 . 1 Hottest 179 | . 60 146 179 23 . 20 Shots Fired 199 | . 16 66 114 1 . 2 Gun 112 | . 16 66 29 1 . . Cannon 50 | . . . 50 . . . Launcher 35 | . . . 35 . . . Special 2 | . . . . . . 2 Kinetic 47 | . 8 37 1 1 . . Thermal 82 | . . 28 52 . . 2 Explosive 35 | . . . 35 . . . Electromagnetic 35 | . 8 1 26 . . . Robot Hit Streak 11 | . 8 9 11 . . . Robot Miss Streak 4 | . 2 4 3 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 12 37 65 . . 8 Core Hits 100 | . 5 22 72 . . 1 Critical Hits 2 | . . . 2 . . . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . . . . . . 10 Impact 10 | . . . . . . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 4784 | . 129 603 3922 . . 130 Guns 996 | . 129 603 264 . . . Cannons 844 | . . . 844 . . . Explosions 2814 | . . . 2814 . . . Melee 130 | . . . . . . 130 Ramming . | . . . . . . . Kinetic 285 | . 47 225 13 . . . Thermal 1247 | . . 378 869 . . . Explosive 2606 | . . . 2606 . . . Electromagnetic 516 | . 82 . 434 . . . Impact 130 | . . . . . . 130 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 8 . . 1 Average Corruption 6 | . . . 8 . . 1 Corruption Purged . | . . . . . . . Effects 9 | . . . 8 . . 1 Message Errors 2 | . . . 1 . . 1 Matter Fused 5 | . . . 5 . . . Parts Rejected 1 | . . . 1 . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 275 | . . . 275 . . . Projectiles 12 | . . . 12 . . . Explosions 263 | . . . 263 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 447 | . . . 447 . . . Shots 11 | . . . 11 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 528 | . 36 477 528 . . . Average Temperature 150 | . 19 125 177 . . . Received Heat Transfer 1080 | . 48 177 711 . . 144 Effects 16 | . . 5 11 . . . Shutdowns 6 | . . 1 5 . . . Energy Bleed 2 | . . . 2 . . . Interference 3 | . . 3 . . . . Damage (minor) 2 | . . 1 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2140 | . . 756 1384 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 631 | . 97 249 631 302 105 51 Initial 287 | . . 40 . 287 105 49 Average 220 | . 22 126 350 294 81 41 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 45 | 100 100 72 8 . 100 100 Level 1 41 | . . 27 63 100 . . Level 2 13 | . . . 28 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 1 6 1 . 1 Investigation 5 | . 1 1 2 . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 4 14 36 1 7 3 Peak Tracking Total 7 | . 2 5 7 1 6 2 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 9 | . . . 9 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 8 | . 3 2 2 . . 1 Terminals 6 | . 3 2 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 10 9 4 . . 2 Successful 18 | . 5 8 3 . . 2 Failed 7 | . 5 1 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 2 . . . . Terminals 21 | . 10 9 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 5 8 2 . . . Record 8 | . 3 4 1 . . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . Process 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 2 . . 1 Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 44 | . . . . . . 44 Parts Recycled . | . . . . . . . Recycled Matter 153 | . . . 153 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2953 | 68 205 440 1428 187 191 434 Spaces Moved 1735 | 47 145 235 662 118 220 308 Core 250 | 13 . . 26 . 154 57 Treads 503 | . . . 378 71 18 36 Legs 976 | 34 145 235 258 47 42 215 Wheels 6 | . . . . . 6 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 141 | 110 120 136 174 147 82 125 Slowest Speed 600 | 120 120 180 600 165 300 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 27 | 4 27 26 48 4 79 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 342 | . . . 342 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 340 | . . . 340 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2062 | 62 161 304 832 134 228 341 Wait . | . . . . . . . Move 1730 | 46 144 234 661 118 219 308 Hop . | . . . . . . . Pick Up 88 | 10 4 14 41 6 2 11 Fast Attach 15 | 2 1 5 6 . 1 . Attach 69 | 4 . 10 34 5 6 10 Detach 1 | . . . 1 . . . Swap 2 | . . 2 . . . . Drop 49 | . 4 13 26 4 . 2 Fire 100 | . 8 26 63 1 . 2 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 675 | -9/Materials | Lost 4 parts (1n1u2w) 680 | -9/Materials | Discovered new exit (range 5) 714 | -9/Materials | Entered another Materials area 714 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 826 | -8/Materials | Lost 5 parts (1p1n3w) 915 | -8/Materials | Lost 4 parts (2n1u1w) 1457 | -8/Materials | Build established: Scavenger-Mutant 1846 | -8/Materials | Crushed by falling debris 1846 | -8/Materials | Core integrity fell below 50% 1912 | -8/Materials | Lost 9 parts (2p1n3u3w) 2092 | -8/Materials | Discovered new exit (range 13) 2142 | -8/Materials | Entered Factory 2142 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2146 | -7/Factory | Lost 3 parts (3w) 2329 | -7/Factory | Sucked down chute 2329 | -7/Factory | Entered Waste 2341 | -7/Waste | Spotted C-40 Crusher 2343 | -7/Waste | Spotted C-40 Crusher 2356 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2359 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2366 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2397 | -7/Waste | Lost 3 parts (1n1u1w) 2404 | -7/Waste | Spotted C-40 Crusher 2407 | -7/Waste | Spotted C-40 Crusher 2407 | -7/Waste | Spotted C-40 Crusher 2412 | -7/Waste | Spotted C-40 Crusher 2450 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2453 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2513 | -7/Waste | Discovered new exit (range 16) 2520 | -7/Waste | Entered Factory 2564 | -7/Factory | Build established: Mutant 2875 | -7/Factory | Core integrity fell below 50% 2909 | -7/Factory | Lost 4 parts (2u2w) 2935 | -7/Factory | Core integrity fell below 20% 2954 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Slug penetrates Repair Station. U-05 Engineer lays Concrete. YE#BN3E<2,VNSYR#0#K NJOCYI %USZU9B7Z U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. Penetrated by Slug. Med. Treads destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Lgt. Ion Engine destroyed. Penetrated by Slug. 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